(Part 3) Hol Horse
Category PlayStation 4
Game
Section
In-Game Dialogue
Submitter Quasi-Detective
Size 64.15 MB
Format ZIP (application/zip)
Hits 422
Comments 0

Icon Filler
Zip Contents[280]
  • 3hhs01_pl/S_PL_ability_01.wav
  • 3hhs01_pl/S_PL_ability_02.wav
  • 3hhs01_pl/S_PL_atkA1_01.wav
  • 3hhs01_pl/S_PL_atkG1_01.wav
  • 3hhs01_pl/S_PL_atkG1_02.wav
  • 3hhs01_pl/S_PL_atkG2_01.wav
  • 3hhs01_pl/S_PL_atkG2_02.wav
  • 3hhs01_pl/S_PL_atkG2_03.wav
  • 3hhs01_pl/S_PL_atkG2_04.wav
  • 3hhs01_pl/S_PL_atkG3_01.wav
  • 3hhs01_pl/S_PL_atkG3_02.wav
  • 3hhs01_pl/S_PL_bind_01.wav
  • 3hhs01_pl/S_PL_bind_02.wav
  • 3hhs01_pl/S_PL_blow_01.wav
  • 3hhs01_pl/S_PL_blow_02.wav
  • 3hhs01_pl/S_PL_burst_01.wav
  • 3hhs01_pl/S_PL_crucifixion_01.wav
  • 3hhs01_pl/S_PL_crucifixion_02.wav
  • 3hhs01_pl/S_PL_dead_01.wav
  • 3hhs01_pl/S_PL_dead_02.wav
  • 3hhs01_pl/S_PL_destroy_01.wav
  • 3hhs01_pl/S_PL_destroy_02.wav
  • 3hhs01_pl/S_PL_dmgLL_01.wav
  • 3hhs01_pl/S_PL_dmgLL_02.wav
  • 3hhs01_pl/S_PL_dmgL_01.wav
  • 3hhs01_pl/S_PL_dmgL_02.wav
  • 3hhs01_pl/S_PL_dmgM_01.wav
  • 3hhs01_pl/S_PL_dmgM_02.wav
  • 3hhs01_pl/S_PL_dmgS_01.wav
  • 3hhs01_pl/S_PL_dmgS_02.wav
  • 3hhs01_pl/S_PL_down_01.wav
  • 3hhs01_pl/S_PL_down_02.wav
  • 3hhs01_pl/S_PL_evade_01.wav
  • 3hhs01_pl/S_PL_evade_02.wav
  • 3hhs01_pl/S_PL_gaugeMax_01.wav
  • 3hhs01_pl/S_PL_gaugeMax_03.wav
  • 3hhs01_pl/S_PL_gaugeMax_04.wav
  • 3hhs01_pl/S_PL_gdbreak_01.wav
  • 3hhs01_pl/S_PL_gdbrk_01.wav
  • 3hhs01_pl/S_PL_getup_01.wav
  • 3hhs01_pl/S_PL_getup_02.wav
  • 3hhs01_pl/S_PL_gggAtk_01.wav
  • 3hhs01_pl/S_PL_gggAtk_02.wav
  • 3hhs01_pl/S_PL_gggAtk_03.wav
  • 3hhs01_pl/S_PL_gggAtk_04.wav
  • 3hhs01_pl/S_PL_gggfinish_01.wav
  • 3hhs01_pl/S_PL_gggfinish_02.wav
  • 3hhs01_pl/S_PL_gimmick_01.wav
  • 3hhs01_pl/S_PL_gimmick_04.wav
  • 3hhs01_pl/S_PL_gimmick_06.wav
  • 3hhs01_pl/S_PL_gimmick_08.wav
  • 3hhs01_pl/S_PL_guard_01.wav
  • 3hhs01_pl/S_PL_homing_01.wav
  • 3hhs01_pl/S_PL_itemget_01.wav
  • 3hhs01_pl/S_PL_jump_01.wav
  • 3hhs01_pl/S_PL_jump_02.wav
  • 3hhs01_pl/S_PL_lockonA_01.wav
  • 3hhs01_pl/S_PL_retire_01.wav
  • 3hhs01_pl/S_PL_retire_02.wav
  • 3hhs01_pl/S_PL_revival_01.wav
  • 3hhs01_pl/S_PL_revival_02.wav
  • 3hhs01_pl/S_PL_revival_03.wav
  • 3hhs01_pl/S_PL_run_01.wav
  • 3hhs01_pl/S_PL_run_02.wav
  • 3hhs01_pl/S_PL_skillS_03.wav
  • 3hhs01_pl/S_PL_skill_01.wav
  • 3hhs01_pl/S_PL_skill_02.wav
  • 3hhs01_pl/S_PL_skill_03.wav
  • 3hhs01_pl/S_PL_spin_01.wav
  • 3hhs01_pl/S_PL_spin_02.wav
  • 3hhs01_pl/S_PL_statusDw_01.wav
  • 3hhs01_pl/S_PL_stepB_01.wav
  • 3hhs01_pl/S_PL_stepF_01.wav
  • 3hhs01_pl/S_PL_stepS_01.wav
  • 3hhs01_pl/S_PL_stepS_02.wav
  • 3hhs01_pl/S_PL_stun_01.wav
  • 3hhs01_pl/S_PL_stun_02.wav
  • 3hhs01_pl/S_PL_styleMiss_01.wav
  • 3hhs01_pl/S_PL_styleMiss_02.wav
  • 3hhs01_pl/S_PL_styleOn_01.wav
  • 3hhs01_pl/S_PL_styleOn_02.wav
  • 3hhs01_pl/S_PL_surprise_01.wav
  • 3hhs01_pl/S_PL_surprise_02.wav
  • 3hhs01_pl/S_PL_wallA_01.wav
  • 3hhs01_pl/S_PL_wallA_02.wav
  • 3hhs01_pl/S_PL_wallB_01.wav
  • 3hhs01_pl/S_PL_wallB_02.wav
  • 3hhs01_pl/S_PL_wallC_01.wav
  • 3hhs01_pl/S_PL_wallC_02.wav
  • 3hhs01_pl/S_SP1_styleOn_01.wav
  • 3hhs01_pl/S_SP1_styleOn_02.wav
  • 3hhs01_spl1/SPL_3hhs01_1_se.wav
  • 3hhs01_spl1/SPL_3hhs01_1_voice.wav
  • v_btl_3hhs01/S_PL_3hhs01_skillS_03.wav
  • v_btl_3hhs01/S_PL_3hhs01_skillS_10.wav
  • v_btl_3hhs01/S_PL_3hhs01_skill_05.wav
  • v_btl_3hhs01/S_PL_3hhs01_skill_06.wav
  • v_btl_3hhs01/V_answer_3hhs01_01.wav
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  • v_btl_3hhs01/V_btl_st_3hhs01_24.wav
  • v_btl_3hhs01/V_btl_st_3hhs01_25.wav
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  • v_btl_3hhs01/V_btl_st_3hhs01_27.wav
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  • v_btl_3hhs01/V_btl_win_3hhs01_01.wav
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  • v_btl_3hhs01/V_btl_win_3hhs01_20.wav
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  • v_btl_3hhs01/V_btl_win_3hhs01_22.wav
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  • v_btl_3hhs01/V_livetalk_3hhs01_001.wav
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  • v_btl_3hhs01/V_situation_3hhs01_01.wav
  • v_btl_3hhs01/V_situation_3hhs01_02.wav
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