Zip Contents[61]
- land_battles/ArrowShoot-000.wav
- land_battles/ArrowShoot-001.wav
- land_battles/ArrowShoot-002.wav
- land_battles/ArtilleryWalking_1To2-000.wav
- land_battles/ArtilleryWalking_1To2-001.wav
- land_battles/ArtilleryWalking_3OrMore-000.wav
- land_battles/ArtilleryWalking_3OrMore-001.wav
- land_battles/BattleHorn.wav
- land_battles/BirdsDisperse.wav
- land_battles/BirdsSquak.wav
- land_battles/CavalryWalking_1To2-000.wav
- land_battles/CavalryWalking_1To2-001.wav
- land_battles/CavalryWalking_3To5-000.wav
- land_battles/CavalryWalking_3To5-001.wav
- land_battles/CavalryWalking_6OrMore-000.wav
- land_battles/CavalryWalking_6OrMore-001.wav
- land_battles/CheerDistPirates.wav
- land_battles/CheerDistSoldiers.wav
- land_battles/DeathCavalry-000.wav
- land_battles/DeathCavalry-001.wav
- land_battles/DeathCavalry-002.wav
- land_battles/DeathMen-000.wav
- land_battles/DeathMen-001.wav
- land_battles/DeathMen-002.wav
- land_battles/DeathMen-003.wav
- land_battles/DeathMen-004.wav
- land_battles/Gunfire-000.wav
- land_battles/Gunfire-001.wav
- land_battles/Gunfire-002.wav
- land_battles/Gunfire-003.wav
- land_battles/LandAmbientBed.wav
- land_battles/Melee-000.wav
- land_battles/Melee-001.wav
- land_battles/Melee-002.wav
- land_battles/Melee-003.wav
- land_battles/Melee-004.wav
- land_battles/Melee-005.wav
- land_battles/Melee-006.wav
- land_battles/Melee-007.wav
- land_battles/MenWalking_1To2-000.wav
- land_battles/MenWalking_1To2-001.wav
- land_battles/MenWalking_3To5-000.wav
- land_battles/MenWalking_3To5-001.wav
- land_battles/MenWalking_6OrMore-000.wav
- land_battles/MenWalking_6OrMore-001.wav
- land_battles/SwitchTarget.wav
- land_battles/SwordFight-000.wav
- land_battles/SwordFight-001.wav
- land_battles/SwordFight-002.wav
- land_battles/SwordFight-003.wav
- land_battles/SwordFight-004.wav
- land_battles/SwordFight-005.wav
- land_battles/SwordFight-006.wav
- land_battles/SwordFight-007.wav
- land_battles/UnitPositionSelected-000.wav
- land_battles/UnitPositionSelected-001.wav
- land_battles/UnitPositionSelected-002.wav
- land_battles/UnitSelected-000.wav
- land_battles/UnitSelected-001.wav
- land_battles/UnitSelected-002.wav
- land_battles/UnitSelected-003.wav
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