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Cowhands (01/02)
Category Xbox
Game
Section
Minor Character Voices
Submitters Cooper B. Chance, Pingus!
Size 170.08 MB
Format ZIP (application/zip)
Hits 775
Comments 0

Icon Filler
Zip Contents[2155]
  • Part1/boy1f_alerting1.wav
  • Part1/boy1f_alerting2.wav
  • Part1/boy1f_alerting3a.wav
  • Part1/boy1f_alerting3b.wav
  • Part1/boy1f_alerting4.wav
  • Part1/boy1f_attackgun1.wav
  • Part1/boy1f_attackgun2.wav
  • Part1/boy1f_attackmelee1.wav
  • Part1/boy1f_attackmelee2.wav
  • Part1/boy1f_attackmelee3.wav
  • Part1/boy1f_beingshot1a.wav
  • Part1/boy1f_beingshot1b.wav
  • Part1/boy1f_beingshot2.wav
  • Part1/boy1f_beingshot3.wav
  • Part1/boy1f_burning1.wav
  • Part1/boy1f_death1.wav
  • Part1/boy1f_death2.wav
  • Part1/boy1f_death3.wav
  • Part1/boy1f_death4.wav
  • Part1/boy1f_death5.wav
  • Part1/boy1f_disarmpistol1.wav
  • Part1/boy1f_disarmpistol2.wav
  • Part1/boy1f_disarmpistol3.wav
  • Part1/boy1f_disarmrifle1.wav
  • Part1/boy1f_disarmrifle2.wav
  • Part1/boy1f_disarmrifle3.wav
  • Part1/boy1f_disarmrifle4.wav
  • Part1/boy1f_disarmweapon1.wav
  • Part1/boy1f_disarmweapon2a.wav
  • Part1/boy1f_disarmweapon2b.wav
  • Part1/boy1f_evading1.wav
  • Part1/boy1f_evading2a.wav
  • Part1/boy1f_evading2b.wav
  • Part1/boy1f_evading3a.wav
  • Part1/boy1f_evading3b.wav
  • Part1/boy1f_fleeingdanger1a.wav
  • Part1/boy1f_fleeingdanger1b.wav
  • Part1/boy1f_fleeingdanger3.wav
  • Part1/boy1f_fleeingplayer1.wav
  • Part1/boy1f_fleeingplayer2.wav
  • Part1/boy1f_fleeingplayer3.wav
  • Part1/boy1f_fleeingplayer4.wav
  • Part1/boy1f_footmax1.wav
  • Part1/boy1f_footmax2.wav
  • Part1/boy1f_footmax3.wav
  • Part1/boy1f_footmax4.wav
  • Part1/boy1f_footmed1.wav
  • Part1/boy1f_footmed2.wav
  • Part1/boy1f_footmed3.wav
  • Part1/boy1f_footmin1.wav
  • Part1/boy1f_footmin2.wav
  • Part1/boy1f_footmin3.wav
  • Part1/boy1f_friendattacked1.wav
  • Part1/boy1f_friendattacked2.wav
  • Part1/boy1f_friendattacked3.wav
  • Part1/boy1f_healthstatus1a.wav
  • Part1/boy1f_healthstatus1b.wav
  • Part1/boy1f_healthstatus2.wav
  • Part1/boy1f_healthstatus3.wav
  • Part1/boy1f_healthstatus4.wav
  • Part1/boy1f_healthstatus5.wav
  • Part1/boy1f_hearing1.wav
  • Part1/boy1f_hearing2a.wav
  • Part1/boy1f_hearing2b.wav
  • Part1/boy1f_hearing3.wav
  • Part1/boy1f_hearing4a.wav
  • Part1/boy1f_hearing4b.wav
  • Part1/boy1f_idle1a.wav
  • Part1/boy1f_idle1b.wav
  • Part1/boy1f_idle2a.wav
  • Part1/boy1f_idle2b.wav
  • Part1/boy1f_injureplayer1.wav
  • Part1/boy1f_injureplayer2a.wav
  • Part1/boy1f_injureplayer2b.wav
  • Part1/boy1f_injureplayer3a.wav
  • Part1/boy1f_injureplayer3b.wav
  • Part1/boy1f_injureplayer4a.wav
  • Part1/boy1f_injureplayer4b.wav
  • Part1/boy1f_killing1.wav
  • Part1/boy1f_killing2.wav
  • Part1/boy1f_killing3.wav
  • Part1/boy1f_laugh1a.wav
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  • Part1/boy1f_laugh3a.wav
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  • Part1/boy1f_laugh4a.wav
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  • Part1/boy1f_leg1.wav
  • Part1/boy1f_leg2.wav
  • Part1/boy1f_leg3.wav
  • Part1/boy1f_leg4.wav
  • Part1/boy1f_leg5.wav
  • Part1/boy1f_lginj1.wav
  • Part1/boy1f_lginj2.wav
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  • Part1/boy1f_lginj6.wav
  • Part1/boy1f_lginj13.wav
  • Part1/boy1f_lginj14.wav
  • Part1/boy1f_losetrack1.wav
  • Part1/boy1f_losetrack2.wav
  • Part1/boy1f_losetrack3a.wav
  • Part1/boy1f_losetrack3b.wav
  • Part1/boy1f_movefromplayer1a.wav
  • Part1/boy1f_movefromplayer1b.wav
  • Part1/boy1f_movefromplayer2a.wav
  • Part1/boy1f_movefromplayer2b.wav
  • Part1/boy1f_movefromplayer2c.wav
  • Part1/boy1f_movefromplayer3.wav
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  • Part1/boy1f_movetoplayer1b.wav
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  • Part1/boy1f_movetoplayer2b.wav
  • Part1/boy1f_patrol1.wav
  • Part1/boy1f_patrol2a.wav
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  • Part1/boy1f_reloading1.wav
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  • Part1/boy1f_reloading3a.wav
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  • Part1/boy1f_reveallocation1a.wav
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  • Part1/boy1f_reveallocation2.wav
  • Part1/boy1f_reveallocation3.wav
  • Part1/boy1f_runforcover1.wav
  • Part1/boy1f_runforcover2a.wav
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  • Part1/boy1f_searching1.wav
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  • Part1/boy1f_seeing3a.wav
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  • Part1/boy1f_specialmove1a.wav
  • Part1/boy1f_specialmove1b.wav
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  • Part1/boy1f_specialmove3a.wav
  • Part1/boy1f_specialmove3b.wav
  • Part1/boy1f_specialmove4a.wav
  • Part1/boy1f_specialmove4b.wav
  • Part1/boy1f_surendering1a.wav
  • Part1/boy1f_surendering1b.wav
  • Part1/boy1f_surendering2.wav
  • Part1/boy1f_takingaim1.wav
  • Part1/boy1f_takingaim2.wav
  • Part1/boy1f_takingaim3.wav
  • Part1/boy1f_takingaim4.wav
  • Part1/boy1f_task1.wav
  • Part1/boy1f_task2a.wav
  • Part1/boy1f_task2b.wav
  • Part1/boy1f_task3.wav
  • Part1/boy1f_task4.wav
  • Part1/boy1f_task5.wav
  • Part1/boy1f_task6.wav
  • Part1/boy1f_taunting1a.wav
  • Part1/boy1f_taunting1b.wav
  • Part1/boy1f_taunting2.wav
  • Part1/boy1f_taunting3.wav
  • Part1/boy1f_usingcover1.wav
  • Part1/boy1f_usingcover2.wav
  • Part1/boy1f_usingcover3a.wav
  • Part1/boy1f_usingcover3b.wav
  • Part1/boy1f_usingcover4a.wav
  • Part1/boy1f_usingcover4b.wav
  • Part1/boy1f_warning1a.wav
  • Part1/boy1f_warning1b.wav
  • Part1/boy1f_warning2a.wav
  • Part1/boy1f_warning2b.wav
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  • Part1/boy2.wav
  • Part1/boy2f_alerting1.wav
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  • Part1/boy2f_alerting3.wav
  • Part1/boy2f_alerting4.wav
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  • Part1/boy2f_attackgun1.wav
  • Part1/boy2f_attackgun2.wav
  • Part1/boy2f_attackgun3.wav
  • Part1/boy2f_attackgun4.wav
  • Part1/boy2f_attackgun5.wav
  • Part1/boy2f_attackmelee1.wav
  • Part1/boy2f_attackmelee2.wav
  • Part1/boy2f_attackmelee3.wav
  • Part1/boy2f_attackmelee4.wav
  • Part1/boy2f_attackmelee5.wav
  • Part1/boy2f_beingshot1.wav
  • Part1/boy2f_beingshot2.wav
  • Part1/boy2f_beingshot3.wav
  • Part1/boy2f_beingshot4.wav
  • Part1/boy2f_burning1.wav
  • Part1/boy2f_burning2.wav
  • Part1/boy2f_burning3.wav
  • Part1/boy2f_death1.wav
  • Part1/boy2f_death1b.wav
  • Part1/boy2f_death2.wav
  • Part1/boy2f_death3.wav
  • Part1/boy2f_death4.wav
  • Part1/boy2f_death5.wav
  • Part1/boy2f_disarmpistol1.wav
  • Part1/boy2f_disarmpistol2.wav
  • Part1/boy2f_disarmpistol3.wav
  • Part1/boy2f_disarmrifle1.wav
  • Part1/boy2f_disarmrifle2.wav
  • Part1/boy2f_disarmweapon1.wav
  • Part1/boy2f_disarmweapon2.wav
  • Part1/boy2f_disarmweapon3.wav
  • Part1/boy2f_evading1.wav
  • Part1/boy2f_evading2.wav
  • Part1/boy2f_evading3.wav
  • Part1/boy2f_evading4.wav
  • Part1/boy2f_evading5.wav
  • Part1/boy2f_fleeingdanger1.wav
  • Part1/boy2f_fleeingdanger2.wav
  • Part1/boy2f_fleeingdanger3.wav
  • Part1/boy2f_fleeingdanger4.wav
  • Part1/boy2f_fleeingdanger5.wav
  • Part1/boy2f_fleeingdanger6.wav
  • Part1/boy2f_fleeingplayer1.wav
  • Part1/boy2f_fleeingplayer2.wav
  • Part1/boy2f_fleeingplayer3.wav
  • Part1/boy2f_fleeingplayer4.wav
  • Part1/boy2f_fleeingplayer5.wav
  • Part1/boy2f_fleeingplayer6.wav
  • Part1/boy2f_fleeingplayer7.wav
  • Part1/boy2f_footmax1.wav
  • Part1/boy2f_footmax1b.wav
  • Part1/boy2f_footmax2.wav
  • Part1/boy2f_footmax3.wav
  • Part1/boy2f_footmax4.wav
  • Part1/boy2f_footmed1.wav
  • Part1/boy2f_footmed2.wav
  • Part1/boy2f_footmed2b.wav
  • Part1/boy2f_footmed2c.wav
  • Part1/boy2f_footmin1.wav
  • Part1/boy2f_footmin2.wav
  • Part1/boy2f_friendattacked1.wav
  • Part1/boy2f_friendattacked2.wav
  • Part1/boy2f_friendattacked3.wav
  • Part1/boy2f_friendattacked4.wav
  • Part1/boy2f_friendattacked5.wav
  • Part1/boy2f_healthstatus1.wav
  • Part1/boy2f_healthstatus2.wav
  • Part1/boy2f_healthstatus3.wav
  • Part1/boy2f_healthstatus4.wav
  • Part1/boy2f_healthstatus5.wav
  • Part1/boy2f_healthstatus6.wav
  • Part1/boy2f_hearing1.wav
  • Part1/boy2f_hearing2.wav
  • Part1/boy2f_hearing3.wav
  • Part1/boy2f_hearing4.wav
  • Part1/boy2f_hearing5.wav
  • Part1/boy2f_hearing6.wav
  • Part1/boy2f_idle1.wav
  • Part1/boy2f_idle2.wav
  • Part1/boy2f_idle3.wav
  • Part1/boy2f_idle4.wav
  • Part1/boy2f_idle5.wav
  • Part1/boy2f_injureplayer1.wav
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  • Part1/boy2f_killingplayer2.wav
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  • Part1/boy2f_killingplayer4.wav
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  • Part1/boy2f_leg1.wav
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  • Part1/boy2f_leg2.wav
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  • Part1/boy2f_leg3b.wav
  • Part1/boy2f_leg4.wav
  • Part1/boy2f_leg4b.wav
  • Part1/boy2f_lginj1.wav
  • Part1/boy2f_lginj2.wav
  • Part1/boy2f_lginj3.wav
  • Part1/boy2f_lginj4.wav
  • Part1/boy2f_lginj5.wav
  • Part1/boy2f_losetrack1.wav
  • Part1/boy2f_losetrack2.wav
  • Part1/boy2f_losetrack3.wav
  • Part1/boy2f_losetrack4.wav
  • Part1/boy2f_losetrack5.wav
  • Part1/boy2f_movefromplayer1.wav
  • Part1/boy2f_movefromplayer2.wav
  • Part1/boy2f_movefromplayer3.wav
  • Part1/boy2f_movefromplayer4.wav
  • Part1/boy2f_movetoplayer1.wav
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  • Part1/boy2f_runforcover1.wav
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  • Part1/boy2f_task2.wav
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  • Part1/boy2f_taunting3.wav
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  • Part1/boy2_alerting3.wav
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  • Part1/boy2_attackgun1.wav
  • Part1/boy2_attackgun2.wav
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  • Part1/boy2_attackgun4.wav
  • Part1/boy2_attackimelee4.wav
  • Part1/boy2_attackmelee1.wav
  • Part1/boy2_attackmelee2.wav
  • Part1/boy2_attackmelee3.wav
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  • Part1/boy2_beingshot2.wav
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  • Part1/boy2_burning1.wav
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  • Part1/boy2_healthstatus3.wav
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  • Part1/boy2_healthstatus5.wav
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  • Part1/boy2_hearing2.wav
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  • Part1/boy2_hearing4.wav
  • Part1/boy2_hearing5.wav
  • Part1/boy2_hearing6.wav
  • Part1/boy2_idle1.wav
  • Part1/boy2_idle2.wav
  • Part1/boy2_idle3.wav
  • Part1/boy2_idle4.wav
  • Part1/boy2_idle5.wav
  • Part1/boy2_injureplayer1.wav
  • Part1/boy2_injureplayer2.wav
  • Part1/boy2_injureplayer3.wav
  • Part1/boy2_injureplayer4.wav
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  • Part1/boy2_killingplayer1.wav
  • Part1/boy2_killingplayer2.wav
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  • Part1/boy2_killingplayer4.wav
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  • Part1/boy2_killingplayer6.wav
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  • Part1/boy2_leg1.wav
  • Part1/boy2_leg2.wav
  • Part1/boy2_leg3.wav
  • Part1/boy2_leg4.wav
  • Part1/boy2_lginj1.wav
  • Part1/boy2_lginj2.wav
  • Part1/boy2_lginj3.wav
  • Part1/boy2_lginj5.wav
  • Part1/boy2_lginj6.wav
  • Part1/boy2_losetrack1.wav
  • Part1/boy2_losetrack2.wav
  • Part1/boy2_losetrack3.wav
  • Part1/boy2_losetrack4.wav
  • Part1/boy2_losetrack5.wav
  • Part1/boy2_movefromplayer1.wav
  • Part1/boy2_movefromplayer2.wav
  • Part1/boy2_movefromplayer3.wav
  • Part1/boy2_movefromplayer4.wav
  • Part1/boy2_movetoplayer1.wav
  • Part1/boy2_movetoplayer2.wav
  • Part1/boy2_movetoplayer3.wav
  • Part1/boy2_movetoplayer4.wav
  • Part1/boy2_movetoplayer5.wav
  • Part1/boy2_patrol1.wav
  • Part1/boy2_patrol2.wav
  • Part1/boy2_patrol3.wav
  • Part1/boy2_patrol4.wav
  • Part1/boy2_reloading1.wav
  • Part1/boy2_reloading2.wav
  • Part1/boy2_reloading3.wav
  • Part1/boy2_reloading4.wav
  • Part1/boy2_reloading5.wav
  • Part1/boy2_reveallocation1.wav
  • Part1/boy2_reveallocation2.wav
  • Part1/boy2_reveallocation3.wav
  • Part1/boy2_reveallocation4.wav
  • Part1/boy2_reveallocation5.wav
  • Part1/boy2_reveallocation6.wav
  • Part1/boy2_runforcover1.wav
  • Part1/boy2_runforcover2.wav
  • Part1/boy2_runforcover3.wav
  • Part1/boy2_runforcover4.wav
  • Part1/boy2_searching1.wav
  • Part1/boy2_searching2.wav
  • Part1/boy2_searching3.wav
  • Part1/boy2_searching5.wav
  • Part1/boy2_seeing1.wav
  • Part1/boy2_seeing2.wav
  • Part1/boy2_seeing3.wav
  • Part1/boy2_seeing4.wav
  • Part1/boy2_specialmove1.wav
  • Part1/boy2_specialmove2.wav
  • Part1/boy2_specialmove3.wav
  • Part1/boy2_specialmove4.wav
  • Part1/boy2_surrendering1.wav
  • Part1/boy2_surrendering2.wav
  • Part1/boy2_surrendering3.wav
  • Part1/boy2_surrendering4.wav
  • Part1/boy2_takingaim1.wav
  • Part1/boy2_takingaim2.wav
  • Part1/boy2_takingaim3.wav
  • Part1/boy2_takingaim4.wav
  • Part1/boy2_takingaim5.wav
  • Part1/boy2_task1.wav
  • Part1/boy2_task2.wav
  • Part1/boy2_task3.wav
  • Part1/boy2_task4.wav
  • Part1/boy2_taunting1.wav
  • Part1/boy2_taunting2.wav
  • Part1/boy2_taunting3.wav
  • Part1/boy2_taunting4.wav
  • Part1/boy2_taunting5.wav
  • Part1/boy2_usingcover1.wav
  • Part1/boy2_usingcover2.wav
  • Part1/boy2_usingcover3.wav
  • Part1/boy2_usingcover4.wav
  • Part1/boy2_warning1.wav
  • Part1/boy2_warning2.wav
  • Part1/boy2_warning3.wav
  • Part1/boy2_warning4.wav
  • Part1/boy3.wav
  • Part1/boy3f_alerting1.wav
  • Part1/boy3f_alerting2.wav
  • Part1/boy3f_alerting3.wav
  • Part1/boy3f_alerting4.wav
  • Part1/boy3f_attackgun1.wav
  • Part1/boy3f_attackgun2.wav
  • Part1/boy3f_attackgun3.wav
  • Part1/boy3f_attackgun4.wav
  • Part1/boy3f_attackmelee1.wav
  • Part1/boy3f_attackmelee2.wav
  • Part1/boy3f_attackmelee3.wav
  • Part1/boy3f_beingshot1a.wav
  • Part1/boy3f_beingshot1b.wav
  • Part1/boy3f_beingshot1c.wav
  • Part1/boy3f_beingshot2a.wav
  • Part1/boy3f_beingshot2b.wav
  • Part1/boy3f_beingshot3a.wav
  • Part1/boy3f_beingshot3b.wav
  • Part1/boy3f_beingshot4a.wav
  • Part1/boy3f_beingshot4b.wav
  • Part1/boy3f_beingshot5a.wav
  • Part1/boy3f_beingshot5b.wav
  • Part1/boy3f_beingshot6a.wav
  • Part1/boy3f_beingshot6b.wav
  • Part1/boy3f_burning1.wav
  • Part1/boy3f_burning2.wav
  • Part1/boy3f_burning3.wav
  • Part1/boy3f_burning4.wav
  • Part1/boy3f_burning5.wav
  • Part1/boy3f_death1a.wav
  • Part1/boy3f_death1b.wav
  • Part1/boy3f_death2.wav
  • Part1/boy3f_death3a.wav
  • Part1/boy3f_death3b.wav
  • Part1/boy3f_death4a.wav
  • Part1/boy3f_death4b.wav
  • Part1/boy3f_death5.wav
  • Part1/boy3f_death6.wav
  • Part1/boy3f_disarmgun.wav
  • Part1/boy3f_disarmrifle.wav
  • Part1/boy3f_disarmweapon_a.wav
  • Part1/boy3f_disarmweapon_b.wav
  • Part1/boy3f_evading1.wav
  • Part1/boy3f_evading2.wav
  • Part1/boy3f_evading3.wav
  • Part1/boy3f_evading4.wav
  • Part1/boy3f_fleeingdanger1.wav
  • Part1/boy3f_fleeingdanger2.wav
  • Part1/boy3f_fleeingdanger3.wav
  • Part1/boy3f_fleeingplayer1.wav
  • Part1/boy3f_fleeingplayer2.wav
  • Part1/boy3f_fleeingplayer3.wav
  • Part1/boy3f_fleeingplayer4.wav
  • Part1/boy3f_footmax1.wav
  • Part1/boy3f_footmax2.wav
  • Part1/boy3f_footmed1.wav
  • Part1/boy3f_footmed2.wav
  • Part1/boy3f_footmed3.wav
  • Part1/boy3f_footmin1.wav
  • Part1/boy3f_footmin2.wav
  • Part1/boy3f_footmin3.wav
  • Part1/boy3f_footmin4.wav
  • Part1/boy3f_footmin5.wav
  • Part1/boy3f_friendattacked1.wav
  • Part1/boy3f_friendattacked2.wav
  • Part1/boy3f_friendattacked3.wav
  • Part1/boy3f_friendattacked4.wav
  • Part1/boy3f_healthstatus1.wav
  • Part1/boy3f_healthstatus2.wav
  • Part1/boy3f_healthstatus3.wav
  • Part1/boy3f_healthstatus4.wav
  • Part1/boy3f_healthstatus5a.wav
  • Part1/boy3f_healthstatus5b.wav
  • Part1/boy3f_hearing1.wav
  • Part1/boy3f_hearing2.wav
  • Part1/boy3f_hearing3.wav
  • Part1/boy3f_hearing4.wav
  • Part1/boy3f_idle1.wav
  • Part1/boy3f_idle2.wav
  • Part1/boy3f_idle3.wav
  • Part1/boy3f_injureplayer1.wav
  • Part1/boy3f_injureplayer2.wav
  • Part1/boy3f_injureplayer3.wav
  • Part1/boy3f_injureplayer4a.wav
  • Part1/boy3f_injureplayer4b.wav
  • Part1/boy3f_killingplayer1.wav
  • Part1/boy3f_killingplayer2.wav
  • Part1/boy3f_killingplayer3.wav
  • Part1/boy3f_laugh1.wav
  • Part1/boy3f_laugh2.wav
  • Part1/boy3f_leg1.wav
  • Part1/boy3f_leg2.wav
  • Part1/boy3f_leg3.wav
  • Part1/boy3f_lginj1.wav
  • Part1/boy3f_lginj2.wav
  • Part1/boy3f_lginj3.wav
  • Part1/boy3f_lginj4.wav
  • Part1/boy3f_lginj5.wav
  • Part1/boy3f_lginj6.wav
  • Part1/boy3f_lginj7.wav
  • Part1/boy3f_lginj8.wav
  • Part1/boy3f_lginj9.wav
  • Part1/boy3f_lginj10.wav
  • Part1/boy3f_movefromplayer1.wav
  • Part1/boy3f_movefromplayer2.wav
  • Part1/boy3f_movefromplayer3.wav
  • Part1/boy3f_movetoplayer1.wav
  • Part1/boy3f_movetoplayer2.wav
  • Part1/boy3f_movetoplayer3.wav
  • Part1/boy3f_patrol1.wav
  • Part1/boy3f_patrol2.wav
  • Part1/boy3f_reloading1.wav
  • Part1/boy3f_reloading2.wav
  • Part1/boy3f_reloading3.wav
  • Part1/boy3f_reloading4.wav
  • Part1/boy3f_reveallocation1a.wav
  • Part1/boy3f_reveallocation1b.wav
  • Part1/boy3f_reveallocation2.wav
  • Part1/boy3f_reveallocation3.wav
  • Part1/boy3f_runforcover1.wav
  • Part1/boy3f_runforcover2a.wav
  • Part1/boy3f_runforcover2b.wav
  • Part1/boy3f_runforcover3.wav
  • Part1/boy3f_runforcover4.wav
  • Part1/boy3f_runforcover5.wav
  • Part1/boy3f_runforcover6.wav
  • Part1/boy3f_searching1.wav
  • Part1/boy3f_searching2.wav
  • Part1/boy3f_searching3.wav
  • Part1/boy3f_searching4.wav
  • Part1/boy3f_searching5.wav
  • Part1/boy3f_seeing1.wav
  • Part1/boy3f_seeing2.wav
  • Part1/boy3f_seeing3.wav
  • Part1/boy3f_seeing4.wav
  • Part1/boy3f_specialmove1a.wav
  • Part1/boy3f_specialmove1b.wav
  • Part1/boy3f_specialmove2.wav
  • Part1/boy3f_specialmove3.wav
  • Part1/boy3f_specialmove4.wav
  • Part1/boy3f_surrendering1.wav
  • Part1/boy3f_surrendering2.wav
  • Part1/boy3f_surrendering3.wav
  • Part1/boy3f_surrendering4.wav
  • Part1/boy3f_surrendering5.wav
  • Part1/boy3f_takingaim1a.wav
  • Part1/boy3f_takingaim1b.wav
  • Part1/boy3f_takingaim2.wav
  • Part1/boy3f_takingaim3a.wav
  • Part1/boy3f_takingaim3b.wav
  • Part1/boy3f_task1.wav
  • Part1/boy3f_task2.wav
  • Part1/boy3f_taunting1a.wav
  • Part1/boy3f_taunting1b.wav
  • Part1/boy3f_taunting2.wav
  • Part1/boy3f_taunting3a.wav
  • Part1/boy3f_taunting3b.wav
  • Part1/boy3f_taunting4.wav
  • Part1/boy3f_taunting5.wav
  • Part1/boy3f_taunting6.wav
  • Part1/boy3f_taunting7.wav
  • Part1/boy3f_taunting8.wav
  • Part1/boy3f_usingcover1.wav
  • Part1/boy3f_usingcover2.wav
  • Part1/boy3f_usingcover3.wav
  • Part1/boy3f_warning1.wav
  • Part1/boy3f_warning2.wav
  • Part1/boy3f_warning3.wav
  • Part1/boy3f_warning4.wav
  • Part1/boy3_aiming1.wav
  • Part1/boy3_aiming2.wav
  • Part1/boy3_aiming3.wav
  • Part1/boy3_aiming4.wav
  • Part1/boy3_aiming5.wav
  • Part1/boy3_alerting1.wav
  • Part1/boy3_alerting2.wav
  • Part1/boy3_alerting4.wav
  • Part1/boy3_alerting5.wav
  • Part1/boy3_attackinggun1.wav
  • Part1/boy3_attackinggun2.wav
  • Part1/boy3_attackinggun3.wav
  • Part1/boy3_attackinggun4.wav
  • Part1/boy3_attackingmelee1.wav
  • Part1/boy3_attackingmelee2.wav
  • Part1/boy3_beingshot1.wav
  • Part1/boy3_beingshot2.wav
  • Part1/boy3_beingshot3.wav
  • Part1/boy3_beingshot4.wav
  • Part1/boy3_burning1.wav
  • Part1/boy3_burning2.wav
  • Part1/boy3_burning3.wav
  • Part1/boy3_death1.wav
  • Part1/boy3_death2.wav
  • Part1/boy3_death3.wav
  • Part1/boy3_death4.wav
  • Part1/boy3_disarmgun1.wav
  • Part1/boy3_disarmgun2.wav
  • Part1/boy3_disarmgun3.wav
  • Part1/boy3_disarmgun4.wav
  • Part1/boy3_disarmrifle1.wav
  • Part1/boy3_disarmrifle2.wav
  • Part1/boy3_disarmweapon1.wav
  • Part1/boy3_disarmweapon2.wav
  • Part1/boy3_fleeingdanger1.wav
  • Part1/boy3_fleeingdanger2.wav
  • Part1/boy3_fleeingdanger3.wav
  • Part1/boy3_fleeingdanger4.wav
  • Part1/boy3_fleeingplayer1.wav
  • Part1/boy3_fleeingplayer2.wav
  • Part1/boy3_fleeingplayer3.wav
  • Part1/boy3_fleeingplayer4.wav
  • Part1/boy3_fleeingplayer5.wav
  • Part1/boy3_fleeingplayer6.wav
  • Part1/boy3_footmax1.wav
  • Part1/boy3_footmax2.wav
  • Part1/boy3_footmax3.wav
  • Part1/boy3_footmed1.wav
  • Part1/boy3_footmed2.wav
  • Part1/boy3_footmin1.wav
  • Part1/boy3_footmin2.wav
  • Part1/boy3_friendattacked1.wav
  • Part1/boy3_friendattacked2.wav
  • Part1/boy3_friendattacked3.wav
  • Part1/boy3_friendattacked4.wav
  • Part1/boy3_friendattacked5.wav
  • Part1/boy3_healthstatus1.wav
  • Part1/boy3_healthstatus2.wav
  • Part1/boy3_healthstatus3.wav
  • Part1/boy3_healthstatus4.wav
  • Part1/boy3_hearing1.wav
  • Part1/boy3_hearing2.wav
  • Part1/boy3_hearing3.wav
  • Part1/boy3_hearing4.wav
  • Part1/boy3_idle1.wav
  • Part1/boy3_idle2.wav
  • Part1/boy3_idle3.wav
  • Part1/boy3_idle4.wav
  • Part1/boy3_idle5.wav
  • Part1/boy3_idle6.wav
  • Part1/boy3_injureplayer1.wav
  • Part1/boy3_injureplayer2.wav
  • Part1/boy3_killingplayer1.wav
  • Part1/boy3_killingplayer2.wav
  • Part1/boy3_laugh1.wav
  • Part1/boy3_laugh2.wav
  • Part1/boy3_laugh3.wav
  • Part1/boy3_leg1.wav
  • Part1/boy3_leg2.wav
  • Part1/boy3_leg3.wav
  • Part1/boy3_leg4.wav
  • Part1/boy3_lginj1.wav
  • Part1/boy3_lginj3.wav
  • Part1/boy3_lginj4.wav
  • Part1/boy3_lginj5.wav
  • Part1/boy3_losetrack1.wav
  • Part1/boy3_losetrack2.wav
  • Part1/boy3_losetrack3.wav
  • Part1/boy3_losetrack4.wav
  • Part1/boy3_movefromplayer1.wav
  • Part1/boy3_movefromplayer2.wav
  • Part1/boy3_movefromplayer3.wav
  • Part1/boy3_movefromplayer4.wav
  • Part1/boy3_movefromplayer5.wav
  • Part1/boy3_movetoplayer1.wav
  • Part1/boy3_movetoplayer2.wav
  • Part1/boy3_movetoplayer3.wav
  • Part1/boy3_movetoplayer4.wav
  • Part1/boy3_patrol1.wav
  • Part1/boy3_patrol2.wav
  • Part1/boy3_patrol3.wav
  • Part1/boy3_patrol4.wav
  • Part1/boy3_reloading1.wav
  • Part1/boy3_reloading2.wav
  • Part1/boy3_reloading3.wav
  • Part1/boy3_reloading4.wav
  • Part1/boy3_reloading5.wav
  • Part1/boy3_reveallocation1.wav
  • Part1/boy3_reveallocation2.wav
  • Part1/boy3_reveallocation3.wav
  • Part1/boy3_reveallocation4.wav
  • Part1/boy3_runforcover1.wav
  • Part1/boy3_runforcover2.wav
  • Part1/boy3_runforcover3.wav
  • Part1/boy3_searching1.wav
  • Part1/boy3_searching2.wav
  • Part1/boy3_searching3.wav
  • Part1/boy3_searching4.wav
  • Part1/boy3_seeing1.wav
  • Part1/boy3_seeing2.wav
  • Part1/boy3_seeing3.wav
  • Part1/boy3_seeing4.wav
  • Part1/boy3_seeing5.wav
  • Part1/boy3_surrendering1.wav
  • Part1/boy3_surrendering2.wav
  • Part1/boy3_surrendering3.wav
  • Part1/boy3_surrendering4.wav
  • Part1/boy3_surrendering5.wav
  • Part1/boy3_surrendering6.wav
  • Part1/boy3_surrendering7.wav
  • Part1/boy3_surrendering8.wav
  • Part1/boy3_surrendering9.wav
  • Part1/boy3_task1.wav
  • Part1/boy3_task2.wav
  • Part1/boy3_task3.wav
  • Part1/boy3_taunting1.wav
  • Part1/boy3_taunting2.wav
  • Part1/boy3_taunting3.wav
  • Part1/boy3_taunting4.wav
  • Part1/boy3_usingcover1.wav
  • Part1/boy3_usingcover2.wav
  • Part1/boy3_warning1.wav
  • Part1/boy3_warning2.wav
  • Part1/boy3_warning3.wav
  • Part1/boy3_warning4.wav
  • Part1/boy3_warning5.wav
  • Part1/boy4f_alerting1.wav
  • Part1/boy4f_alerting2.wav
  • Part1/boy4f_alerting3.wav
  • Part1/boy4f_alerting4.wav
  • Part1/boy4f_attackgun1.wav
  • Part1/boy4f_attackgun2.wav
  • Part1/boy4f_attackgun3.wav
  • Part1/boy4f_attackmelee1.wav
  • Part1/boy4f_attackmelee2.wav
  • Part1/boy4f_attackmelee3.wav
  • Part1/boy4f_beingshot1.wav
  • Part1/boy4f_beingshot2.wav
  • Part1/boy4f_beingshot3.wav
  • Part1/boy4f_beingshot4.wav
  • Part1/boy4f_beingshot5.wav
  • Part1/boy4f_burning1.wav
  • Part1/boy4f_burning2.wav
  • Part1/boy4f_burning3.wav
  • Part1/boy4f_burning4.wav
  • Part1/boy4f_death1.wav
  • Part1/boy4f_death2.wav
  • Part1/boy4f_death3.wav
  • Part1/boy4f_disarmpistol1.wav
  • Part1/boy4f_disarmpistol2.wav
  • Part1/boy4f_disarmpistol3.wav
  • Part1/boy4f_disarmrifle1.wav
  • Part1/boy4f_disarmrifle2.wav
  • Part1/boy4f_disarmrifle3.wav
  • Part1/boy4f_disarmweapon1.wav
  • Part1/boy4f_disarmweapon2.wav
  • Part1/boy4f_evading1.wav
  • Part1/boy4f_evading2.wav
  • Part1/boy4f_evading3.wav
  • Part1/boy4f_fleeingdanger1.wav
  • Part1/boy4f_fleeingdanger2.wav
  • Part1/boy4f_fleeingdanger3.wav
  • Part1/boy4f_fleeingdanger4.wav
  • Part1/boy4f_fleeingplayer1.wav
  • Part1/boy4f_fleeingplayer2.wav
  • Part1/boy4f_fleeingplayer3.wav
  • Part1/boy4f_fleeingplayer4.wav
  • Part1/boy4f_fleeingplayer5.wav
  • Part1/boy4f_fleeingplayer6.wav
  • Part1/boy4f_fleeingplayer7.wav
  • Part1/boy4f_footmax1.wav
  • Part1/boy4f_footmax2.wav
  • Part1/boy4f_footmed1.wav
  • Part1/boy4f_footmed2.wav
  • Part1/boy4f_footmin1.wav
  • Part1/boy4f_footmin2.wav
  • Part1/boy4f_friendattacked1.wav
  • Part1/boy4f_friendattacked2.wav
  • Part1/boy4f_friendattacked3.wav
  • Part1/boy4f_friendattacked4.wav
  • Part1/boy4f_healthstatus1.wav
  • Part1/boy4f_healthstatus2.wav
  • Part1/boy4f_healthstatus3.wav
  • Part1/boy4f_healthstatus4.wav
  • Part1/boy4f_healthstatus5.wav
  • Part1/boy4f_hearing1.wav
  • Part1/boy4f_hearing2.wav
  • Part1/boy4f_hearing3.wav
  • Part1/boy4f_idle1.wav
  • Part1/boy4f_idle2.wav
  • Part1/boy4f_idle3.wav
  • Part1/boy4f_injureplayer1.wav
  • Part1/boy4f_injureplayer2.wav
  • Part1/boy4f_injureplayer3.wav
  • Part1/boy4f_injureplayer4.wav
  • Part1/boy4f_killing1.wav
  • Part1/boy4f_killing2.wav
  • Part1/boy4f_killing3.wav
  • Part1/boy4f_killing4.wav
  • Part1/boy4f_laugh1.wav
  • Part1/boy4f_laugh2.wav
  • Part1/boy4f_laugh3.wav
  • Part1/boy4f_leg1.wav
  • Part1/boy4f_leg2.wav
  • Part1/boy4f_leg3.wav
  • Part1/boy4f_leg4.wav
  • Part1/boy4f_lginj3.wav
  • Part1/boy4f_losetrack1.wav
  • Part1/boy4f_losetrack2.wav
  • Part1/boy4f_losetrack3.wav
  • Part1/boy4f_losetrack4.wav
  • Part1/boy4f_movefromplayer1.wav
  • Part1/boy4f_movefromplayer2.wav
  • Part1/boy4f_movefromplayer3.wav
  • Part1/boy4f_movefromplayer4.wav
  • Part1/boy4f_movetoplayer1.wav
  • Part1/boy4f_movetoplayer2.wav
  • Part1/boy4f_movetoplayer3.wav
  • Part1/boy4f_patrol1.wav
  • Part1/boy4f_patrol2.wav
  • Part1/boy4f_reloading1.wav
  • Part1/boy4f_reloading2.wav
  • Part1/boy4f_reloading3.wav
  • Part1/boy4f_reloading4.wav
  • Part1/boy4f_reveallocation1.wav
  • Part1/boy4f_reveallocation2.wav
  • Part1/boy4f_reveallocation3.wav
  • Part1/boy4f_reveallocation4.wav
  • Part1/boy4f_runforcover1.wav
  • Part1/boy4f_runforcover2.wav
  • Part1/boy4f_runforcover3.wav
  • Part1/boy4f_runforcover4.wav
  • Part1/boy4f_runforcover5.wav
  • Part1/boy4f_saloon_01.wav
  • Part1/boy4f_saloon_02.wav
  • Part1/boy4f_saloon_03.wav
  • Part1/boy4f_saloon_04.wav
  • Part1/boy4f_saloon_05.wav
  • Part1/boy4f_saloon_06.wav
  • Part1/boy4f_saloon_07.wav
  • Part1/boy4f_saloon_08.wav
  • Part1/boy4f_saloon_09.wav
  • Part1/boy4f_saloon_10.wav
  • Part1/boy4f_saloon_11.wav
  • Part1/boy4f_saloon_12.wav
  • Part1/boy4f_saloon_13.wav
  • Part1/boy4f_seeing1.wav
  • Part1/boy4f_seeing2.wav
  • Part1/boy4f_seeing3.wav
  • Part1/boy4f_seeing4.wav
  • Part1/boy4f_seeing5.wav
  • Part1/boy4f_specialmove1.wav
  • Part1/boy4f_specialmove2.wav
  • Part1/boy4f_specialmove3.wav
  • Part1/boy4f_surrendering1.wav
  • Part1/boy4f_surrendering2.wav
  • Part1/boy4f_surrendering3.wav
  • Part1/boy4f_surrendering4.wav
  • Part1/boy4f_surrendering5.wav
  • Part1/boy4f_surrendering6.wav
  • Part1/boy4f_takingaim1.wav
  • Part1/boy4f_takingaim2.wav
  • Part1/boy4f_takingaim3.wav
  • Part1/boy4f_takingaim4.wav
  • Part1/boy4f_task1.wav
  • Part1/boy4f_task2.wav
  • Part1/boy4f_task3.wav
  • Part1/boy4f_task4.wav
  • Part1/boy4f_taunting1.wav
  • Part1/boy4f_taunting2.wav
  • Part1/boy4f_taunting3.wav
  • Part1/boy4f_taunting4.wav
  • Part1/boy4f_usingcover1.wav
  • Part1/boy4f_usingcover2.wav
  • Part1/boy4f_warning1.wav
  • Part1/boy4f_warning2.wav
  • Part1/boy4f_warning3.wav
  • Part1/boy4f_warning4.wav
  • Part1/boy4_alerting1.wav
  • Part1/boy4_alerting2.wav
  • Part1/boy4_alerting3.wav
  • Part1/boy4_alerting4.wav
  • Part1/boy4_attackgun1.wav
  • Part1/boy4_attackgun2.wav
  • Part1/boy4_attackgun3.wav
  • Part1/boy4_attackgun4.wav
  • Part1/boy4_attackmelee1.wav
  • Part1/boy4_attackmelee2.wav
  • Part1/boy4_attackmelee3.wav
  • Part1/boy4_beingshot1.wav
  • Part1/boy4_beingshot2.wav
  • Part1/boy4_beingshot3.wav
  • Part1/boy4_beingshot4.wav
  • Part1/boy4_beingshot5.wav
  • Part1/boy4_beingshot6.wav
  • Part1/boy4_burning1.wav
  • Part1/boy4_burning2.wav
  • Part1/boy4_burning3.wav
  • Part1/boy4_burning4.wav
  • Part1/boy4_burning5.wav
  • Part1/boy4_burning6.wav
  • Part1/boy4_death1.wav
  • Part1/boy4_death3.wav
  • Part1/boy4_death4.wav
  • Part1/boy4_disarmgun.wav
  • Part1/boy4_disarmrifle.wav
  • Part1/boy4_disarmweapon.wav
  • Part1/boy4_evading1.wav
  • Part1/boy4_evading2.wav
  • Part1/boy4_evading3.wav
  • Part1/boy4_evading4.wav
  • Part1/boy4_fleeingdanger1.wav
  • Part1/boy4_fleeingdanger2.wav
  • Part1/boy4_fleeingdanger3.wav
  • Part1/boy4_fleeingplayer1.wav
  • Part1/boy4_fleeingplayer2.wav
  • Part1/boy4_fleeingplayer3.wav
  • Part1/boy4_fleeingplayer4.wav
  • Part1/boy4_footmax1.wav
  • Part1/boy4_footmax2.wav
  • Part1/boy4_footmed1.wav
  • Part1/boy4_footmed2.wav
  • Part1/boy4_footmin1.wav
  • Part1/boy4_footmin2.wav
  • Part1/boy4_friendattacked1.wav
  • Part1/boy4_friendattacked2.wav
  • Part1/boy4_friendattacked3.wav
  • Part1/boy4_friendattacked4.wav
  • Part1/boy4_healthstatus1.wav
  • Part1/boy4_healthstatus2.wav
  • Part1/boy4_healthstatus3.wav
  • Part1/boy4_healthstatus4.wav
  • Part1/boy4_healthstatus5.wav
  • Part1/boy4_hearing1.wav
  • Part1/boy4_hearing2.wav
  • Part1/boy4_hearing3.wav
  • Part1/boy4_hearing4.wav
  • Part1/boy4_idle1.wav
  • Part1/boy4_idle2.wav
  • Part1/boy4_idle3.wav
  • Part1/boy4_injureplayer1.wav
  • Part1/boy4_injureplayer2.wav
  • Part1/boy4_injureplayer3.wav
  • Part1/boy4_injureplayer4.wav
  • Part1/boy4_killingplayer1.wav
  • Part1/boy4_killingplayer2.wav
  • Part1/boy4_killingplayer3.wav
  • Part1/boy4_laugh1.wav
  • Part1/boy4_leg1.wav
  • Part1/boy4_leg2.wav
  • Part1/boy4_leg3.wav
  • Part1/boy4_lginj1.wav
  • Part1/boy4_lginj2.wav
  • Part1/boy4_lginj3.wav
  • Part1/boy4_lginj4.wav
  • Part1/boy4_lginj5.wav
  • Part1/boy4_lginj6.wav
  • Part1/boy4_movingfromplayer1.wav
  • Part1/boy4_movingfromplayer2.wav
  • Part1/boy4_movingfromplayer3.wav
  • Part1/boy4_movingtoplayer1.wav
  • Part1/boy4_movingtoplayer2.wav
  • Part1/boy4_movingtoplayer3.wav
  • Part1/boy4_patrol1.wav
  • Part1/boy4_patrol2.wav
  • Part1/boy4_reloading1.wav
  • Part1/boy4_reloading2.wav
  • Part1/boy4_reloading3.wav
  • Part1/boy4_reloading4.wav
  • Part1/boy4_reveallocation1.wav
  • Part1/boy4_reveallocation2.wav
  • Part1/boy4_reveallocation3.wav
  • Part1/boy4_runforcover1.wav
  • Part1/boy4_runforcover2.wav
  • Part1/boy4_runforcover3.wav
  • Part1/boy4_runforcover4.wav
  • Part1/boy4_runforcover5.wav
  • Part1/boy4_runforcover6.wav
  • Part1/boy4_searching1.wav
  • Part1/boy4_searching2.wav
  • Part1/boy4_searching3.wav
  • Part1/boy4_searching4.wav
  • Part1/boy4_searching5.wav
  • Part1/boy4_seeing1.wav
  • Part1/boy4_seeing2.wav
  • Part1/boy4_seeing3.wav
  • Part1/boy4_seeing4.wav
  • Part1/boy4_specialmove1.wav
  • Part1/boy4_specialmove2.wav
  • Part1/boy4_specialmove3.wav
  • Part1/boy4_specialmove4.wav
  • Part1/boy4_surrendering1.wav
  • Part1/boy4_surrendering2.wav
  • Part1/boy4_surrendering3.wav
  • Part1/boy4_surrendering4.wav
  • Part1/boy4_surrendering5.wav
  • Part1/boy4_takingaim1.wav
  • Part1/boy4_takingaim2.wav
  • Part1/boy4_takingaim3.wav
  • Part1/boy4_task1.wav
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  • Part1/boy4_taunting1.wav
  • Part1/boy4_taunting2.wav
  • Part1/boy4_taunting3.wav
  • Part1/boy4_taunting4.wav
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  • Part1/boy4_taunting6.wav
  • Part1/boy4_taunting7.wav
  • Part1/boy4_taunting8.wav
  • Part1/boy4_usingcover1.wav
  • Part1/boy4_usingcover2.wav
  • Part1/boy4_usingcover3.wav
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  • Part1/boy4_warning2.wav
  • Part1/boy4_warning3.wav
  • Part1/boy4_warning4.wav
  • Part1/boy5f_alerting1.wav
  • Part1/boy5f_alerting2.wav
  • Part1/boy5f_alerting3.wav
  • Part1/boy5f_alerting4.wav
  • Part1/boy5f_alerting5.wav
  • Part1/boy5f_attackgun1.wav
  • Part1/boy5f_attackgun2.wav
  • Part1/boy5f_attackgun3.wav
  • Part1/boy5f_attackmelee1.wav
  • Part1/boy5f_attackmelle2.wav
  • Part1/boy5f_attackmelle3.wav
  • Part1/boy5f_attackmelle4.wav
  • Part1/boy5f_attackmelle5.wav
  • Part1/boy5f_attackmelle6.wav
  • Part1/boy5f_beingshot1.wav
  • Part1/boy5f_beingshot2.wav
  • Part1/boy5f_beingshot3.wav
  • Part1/boy5f_beingshot4.wav
  • Part1/boy5f_burning1.wav
  • Part1/boy5f_burning2.wav
  • Part1/boy5f_death1.wav
  • Part1/boy5f_death2.wav
  • Part1/boy5f_death3.wav
  • Part1/boy5f_death4.wav
  • Part1/boy5f_death5.wav
  • Part1/boy5f_death6.wav
  • Part1/boy5f_disarmpistol1.wav
  • Part1/boy5f_disarmpistol2.wav
  • Part1/boy5f_disarmrifle1.wav
  • Part1/boy5f_disarmrifle2.wav
  • Part1/boy5f_disarmrifle3.wav
  • Part1/boy5f_disarmweapon1.wav
  • Part1/boy5f_disarmweapon2.wav
  • Part1/boy5f_disarmweapon3.wav
  • Part1/boy5f_evading1.wav
  • Part1/boy5f_evading2.wav
  • Part1/boy5f_evading3.wav
  • Part1/boy5f_evading4.wav
  • Part1/boy5f_evading5.wav
  • Part1/boy5f_evading6.wav
  • Part1/boy5f_evading7.wav
  • Part1/boy5f_evading8.wav
  • Part1/boy5f_fleeingdanger1.wav
  • Part1/boy5f_fleeingdanger2.wav
  • Part1/boy5f_fleeingdanger3.wav
  • Part1/boy5f_fleeingdanger4.wav
  • Part1/boy5f_fleeingdanger5.wav
  • Part1/boy5f_fleeingplayer1.wav
  • Part1/boy5f_fleeingplayer2.wav
  • Part1/boy5f_fleeingplayer3.wav
  • Part1/boy5f_footmax1.wav
  • Part1/boy5f_footmax2.wav
  • Part1/boy5f_footmax3.wav
  • Part1/boy5f_footmax4.wav
  • Part1/boy5f_footmed1.wav
  • Part1/boy5f_footmed2.wav
  • Part1/boy5f_footmed3.wav
  • Part1/boy5f_footmed4.wav
  • Part1/boy5f_footmin1.wav
  • Part1/boy5f_footmin2.wav
  • Part1/boy5f_footmin3.wav
  • Part1/boy5f_friendattacked1.wav
  • Part1/boy5f_friendattacked2.wav
  • Part1/boy5f_friendattacked3.wav
  • Part1/boy5f_healthstatus1.wav
  • Part1/boy5f_healthstatus2.wav
  • Part1/boy5f_healthstatus3.wav
  • Part1/boy5f_healthstatus4.wav
  • Part1/boy5f_hearing1.wav
  • Part1/boy5f_hearing2.wav
  • Part1/boy5f_hearing3.wav
  • Part1/boy5f_hearing4.wav
  • Part1/boy5f_hearing5.wav
  • Part1/boy5f_injureplayer1.wav
  • Part1/boy5f_injureplayer2.wav
  • Part1/boy5f_injureplayer3.wav
  • Part1/boy5f_injureplayer4.wav
  • Part1/boy5f_killing1.wav
  • Part1/boy5f_killing2.wav
  • Part1/boy5f_killing3.wav
  • Part1/boy5f_laugh1.wav
  • Part1/boy5f_laugh2.wav
  • Part1/boy5f_laugh3.wav
  • Part1/boy5f_laugh4.wav
  • Part1/boy5f_leg1.wav
  • Part1/boy5f_leg2.wav
  • Part1/boy5f_leg3.wav
  • Part1/boy5f_leg4.wav
  • Part1/boy5f_leg5.wav
  • Part1/boy5f_lginj1.wav
  • Part1/boy5f_lginj2.wav
  • Part1/boy5f_lginj3.wav
  • Part1/boy5f_lginj4.wav
  • Part1/boy5f_lginj5.wav
  • Part1/boy5f_lginj6.wav
  • Part1/boy5f_losetrack1.wav
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  • Part1/boy5f_losetrack3.wav
  • Part1/boy5f_losetrack4.wav
  • Part1/boy5f_movefromplayer1.wav
  • Part1/boy5f_movefromplayer2.wav
  • Part1/boy5f_movefromplayer3.wav
  • Part1/boy5f_movefromplayer4.wav
  • Part1/boy5f_movetoplayer1.wav
  • Part1/boy5f_movetoplayer2.wav
  • Part1/boy5f_movetoplayer3.wav
  • Part1/boy5f_reloading1.wav
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  • Part1/boy5f_reloading3.wav
  • Part1/boy5f_reloading4.wav
  • Part1/boy5f_reveallocation1.wav
  • Part1/boy5f_reveallocation2.wav
  • Part1/boy5f_reveallocation3.wav
  • Part1/boy5f_reveallocation4.wav
  • Part1/boy5f_runforcover1.wav
  • Part1/boy5f_runforcover2.wav
  • Part1/boy5f_runforcover3.wav
  • Part1/boy5f_runforcover4.wav
  • Part1/boy5f_saloon1.wav
  • Part1/boy5f_saloon2.wav
  • Part1/boy5f_saloon3.wav
  • Part1/boy5f_saloon4.wav
  • Part1/boy5f_saloon5.wav
  • Part1/boy5f_saloon6.wav
  • Part1/boy5f_saloon7.wav
  • Part1/boy5f_saloon8.wav
  • Part1/boy5f_saloon9.wav
  • Part1/boy5f_saloon10.wav
  • Part1/boy5f_saloon11.wav
  • Part1/boy5f_saloon12.wav
  • Part1/boy5f_saloon13.wav
  • Part1/boy5f_saloon14.wav
  • Part1/boy5f_saloon15.wav
  • Part1/boy5f_searching1.wav
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  • Part1/boy5f_searching3.wav
  • Part1/boy5f_searching4.wav
  • Part1/boy5f_seeing1.wav
  • Part1/boy5f_seeing2.wav
  • Part1/boy5f_seeing3.wav
  • Part1/boy5f_seeing4.wav
  • Part1/boy5f_specialmove1.wav
  • Part1/boy5f_specialmove2.wav
  • Part1/boy5f_specialmove3.wav
  • Part1/boy5f_specialmove4.wav
  • Part1/boy5f_specialmove5.wav
  • Part1/boy5f_specialtackle1.wav
  • Part1/boy5f_specialtackle2.wav
  • Part1/boy5f_specialtackle3.wav
  • Part1/boy5f_specialtackle4.wav
  • Part1/boy5f_surrendering1.wav
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  • Part1/boy5f_surrendering3.wav
  • Part1/boy5f_takingaim1.wav
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  • Part1/boy5f_takingaim3.wav
  • Part1/boy5f_taunting1.wav
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  • Part1/boy5f_usingcover1.wav
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  • Part1/boy5f_usingcover3.wav
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  • Part1/boy5f_warning4.wav
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  • Part1/boy5_attackgun2.wav
  • Part1/boy5_attackgun3.wav
  • Part1/boy5_attackmelee1.wav
  • Part1/boy5_attackmelee2.wav
  • Part1/boy5_attackmelee3.wav
  • Part1/boy5_beingshot1.wav
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  • Part1/boy5_beingshot4.wav
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  • Part1/boy5_burning3.wav
  • Part1/boy5_burning4.wav
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  • Part1/boy5_death3.wav
  • Part1/boy5_disarmpistol1.wav
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  • Part1/boy5_disarmpistol3.wav
  • Part1/boy5_disarmrifle1.wav
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  • Part1/boy5_disarmrifle3.wav
  • Part1/boy5_disarmweapon1.wav
  • Part1/boy5_disarmweapon2.wav
  • Part1/boy5_evading1.wav
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  • Part1/boy5_evading3.wav
  • Part1/boy5_fleeingdanger1.wav
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  • Part1/boy5_fleeingdanger4.wav
  • Part1/boy5_fleeingplayer1.wav
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  • Part1/boy5_fleeingplayer3.wav
  • Part1/boy5_fleeingplayer4.wav
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  • Part1/boy5_healthstatus3.wav
  • Part1/boy5_healthstatus4.wav
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  • Part1/boy5_hearing1.wav
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  • Part1/boy5_hearing3.wav
  • Part1/boy5_idle1.wav
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  • Part1/boy5_idle3.wav
  • Part1/boy5_injureplayer1.wav
  • Part1/boy5_injureplayer2.wav
  • Part1/boy5_injureplayer3.wav
  • Part1/boy5_injureplayer4.wav
  • Part1/boy5_killing1.wav
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  • Part1/boy5_killing3.wav
  • Part1/boy5_killing4.wav
  • Part1/boy5_laugh1.wav
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  • Part1/boy5_leg2.wav
  • Part1/boy5_leg3.wav
  • Part1/boy5_leg4.wav
  • Part1/boy5_lginj2.wav
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  • Part1/boy5_lginj4.wav
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  • Part1/boy5_losetrack4.wav
  • Part1/boy5_movefromplayer1.wav
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  • Part1/boy5_movetoplayer3.wav
  • Part1/boy5_patrol1.wav
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  • Part1/boy5_reveallocation3.wav
  • Part1/boy5_reveallocation4.wav
  • Part1/boy5_runforcover1.wav
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  • Part1/boy5_runforcover3.wav
  • Part1/boy5_runforcover4.wav
  • Part1/boy5_runforcover5.wav
  • Part1/boy5_seeing1.wav
  • Part1/boy5_seeing2.wav
  • Part1/boy5_seeing3.wav
  • Part1/boy5_seeing4.wav
  • Part1/boy5_seeing5.wav
  • Part1/boy5_specialmove1.wav
  • Part1/boy5_specialmove2.wav
  • Part1/boy5_specialmove3.wav
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  • Part1/boy5_surrendering2.wav
  • Part1/boy5_surrendering3.wav
  • Part1/boy5_surrendering4.wav
  • Part1/boy5_surrendering5.wav
  • Part1/boy5_surrendering6.wav
  • Part1/boy5_takingaim1.wav
  • Part1/boy5_takingaim2.wav
  • Part1/boy5_takingaim3.wav
  • Part1/boy5_takingaim4.wav
  • Part1/boy5_task1.wav
  • Part1/boy5_task2.wav
  • Part1/boy5_task3.wav
  • Part1/boy5_taunting1.wav
  • Part1/boy5_taunting2.wav
  • Part1/boy5_taunting3.wav
  • Part1/boy5_taunting4.wav
  • Part1/boy5_usingcover1.wav
  • Part1/boy5_usingcover2.wav
  • Part1/boy5_warning1.wav
  • Part1/boy5_warning2.wav
  • Part1/boy5_warning3.wav
  • Part1/boy6f_alerting1.wav
  • Part1/boy6f_alerting2.wav
  • Part1/boy6f_alerting3.wav
  • Part1/boy6f_alerting4.wav
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  • Part1/boy6f_attackgun2.wav
  • Part1/boy6f_attackgun3.wav
  • Part1/boy6f_attackmelee1.wav
  • Part1/boy6f_attackmelee2.wav
  • Part1/boy6f_attackmelee3.wav
  • Part1/boy6f_attackmelee4.wav
  • Part1/boy6f_attackmelee5a.wav
  • Part1/boy6f_attackmelee5b.wav
  • Part1/boy6f_beingshot1.wav
  • Part1/boy6f_beingshot2a.wav
  • Part1/boy6f_beingshot2b.wav
  • Part1/boy6f_beingshot3a.wav
  • Part1/boy6f_beingshot3b.wav
  • Part1/boy6f_beingshot4a.wav
  • Part1/boy6f_beingshot4b.wav
  • Part1/boy6f_burning1.wav
  • Part1/boy6f_burning2.wav
  • Part1/boy6f_burning3.wav
  • Part1/boy6f_death1.wav
  • Part1/boy6f_death2.wav
  • Part1/boy6f_death3.wav
  • Part1/boy6f_death4.wav
  • Part1/boy6f_death5.wav
  • Part1/boy6f_disarmpistol1.wav
  • Part1/boy6f_disarmpistol2.wav
  • Part1/boy6f_disarmrifle1.wav
  • Part1/boy6f_disarmrifle2.wav
  • Part1/boy6f_disarmrifle3.wav
  • Part1/boy6f_disarmweapon1.wav
  • Part1/boy6f_disarmweapon2.wav
  • Part1/boy6f_disarmweapon3a.wav
  • Part1/boy6f_disarmweapon3b.wav
  • Part1/boy6f_evading1a.wav
  • Part1/boy6f_evading1b.wav
  • Part1/boy6f_evading1c.wav
  • Part1/boy6f_evading1d.wav
  • Part1/boy6f_evading1e.wav
  • Part1/boy6f_evading2.wav
  • Part1/boy6f_evading3.wav
  • Part1/boy6f_evading4.wav
  • Part1/boy6f_evading5.wav
  • Part1/boy6f_evading6.wav
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  • Part1/boy6f_fleeingdanger2.wav
  • Part1/boy6f_fleeingdanger3.wav
  • Part1/boy6f_fleeingdanger4.wav
  • Part1/boy6f_fleeingdanger5.wav
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  • Part1/boy6f_fleeingplayer2.wav
  • Part1/boy6f_fleeingplayer3.wav
  • Part1/boy6f_fleeingplayer4.wav
  • Part1/boy6f_footmax1.wav
  • Part1/boy6f_footmax2.wav
  • Part1/boy6f_footmax3.wav
  • Part1/boy6f_footmax4.wav
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  • Part1/boy6f_footmed2.wav
  • Part1/boy6f_footmed3.wav
  • Part1/boy6f_footmed4.wav
  • Part1/boy6f_footmed5.wav
  • Part1/boy6f_footmed6.wav
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  • Part1/boy6f_footmin2.wav
  • Part1/boy6f_footmin3.wav
  • Part1/boy6f_footmin4.wav
  • Part1/boy6f_friendattacked1.wav
  • Part1/boy6f_friendattacked2.wav
  • Part1/boy6f_friendattacked3a.wav
  • Part1/boy6f_friendattacked3b.wav
  • Part1/boy6f_friendattacked4.wav
  • Part1/boy6f_healthstatus1.wav
  • Part1/boy6f_healthstatus2.wav
  • Part1/boy6f_healthstatus3.wav
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  • Part1/boy6f_hearing1b.wav
  • Part1/boy6f_hearing2a.wav
  • Part1/boy6f_hearing2b.wav
  • Part1/boy6f_hearing3a.wav
  • Part1/boy6f_hearing3b.wav
  • Part1/boy6f_idle1.wav
  • Part1/boy6f_idle2.wav
  • Part1/boy6f_idle3.wav
  • Part1/boy6f_idle4a.wav
  • Part1/boy6f_idle4b.wav
  • Part1/boy6f_injureplayer1.wav
  • Part1/boy6f_injureplayer2.wav
  • Part1/boy6f_injureplayer3.wav
  • Part1/boy6f_injureplayer4.wav
  • Part1/boy6f_killing1.wav
  • Part1/boy6f_killing2a.wav
  • Part1/boy6f_killing2b.wav
  • Part1/boy6f_laugh1.wav
  • Part1/boy6f_laugh2.wav
  • Part1/boy6f_laugh3a.wav
  • Part1/boy6f_laugh3b.wav
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  • Part1/boy6f_leg2.wav
  • Part1/boy6f_leg3.wav
  • Part1/boy6f_leg4.wav
  • Part1/boy6f_leg5.wav
  • Part1/boy6f_lginj1.wav
  • Part1/boy6f_lginj2.wav
  • Part1/boy6f_lginj3.wav
  • Part1/boy6f_lginj4.wav
  • Part1/boy6f_lginj5.wav
  • Part1/boy6f_lginj6.wav
  • Part1/boy6f_lginj7.wav
  • Part1/boy6f_lginj8.wav
  • Part1/boy6f_lginj9.wav
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  • Part1/boy6f_losetrack2b.wav
  • Part1/boy6f_losetrack3a.wav
  • Part1/boy6f_losetrack3b.wav
  • Part1/boy6f_movefromplayer1.wav
  • Part1/boy6f_movefromplayer2.wav
  • Part1/boy6f_movetoplayer1.wav
  • Part1/boy6f_movetoplayer2.wav
  • Part1/boy6f_movetoplayer3.wav
  • Part1/boy6f_movetoplayer4.wav
  • Part1/boy6f_movetoplayer5.wav
  • Part1/boy6f_patrol1.wav
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  • Part1/boy6f_reloading3.wav
  • Part1/boy6f_reloading4.wav
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  • Part1/boy6f_reveallocation3.wav
  • Part1/boy6f_reveallocation4.wav
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  • Part1/boy6f_runforcover3.wav
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  • Part1/boy6f_saloon_06.wav
  • Part1/boy6f_saloon_07.wav
  • Part1/boy6f_saloon_08a.wav
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  • Part1/boy6f_saloon_09.wav
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  • Part1/boy6f_saloon_10c.wav
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  • Part1/boy6f_seeing3.wav
  • Part1/boy6f_seeing4.wav
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  • Part1/boy6f_takingaim3.wav
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  • Part1/boy6f_task4a.wav
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  • Part1/boy6f_usingcover4.wav
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  • Part1/boy6_attackgun3.wav
  • Part1/boy6_attackmelee1.wav
  • Part1/boy6_attackmelee2.wav
  • Part1/boy6_attackmelee3.wav
  • Part1/boy6_attackmelee4.wav
  • Part1/boy6_attackmelee5.wav
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  • Part1/boy6_beingshot1.wav
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  • Part1/boy6_beingshot3.wav
  • Part1/boy6_beingshot4.wav
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  • Part1/boy6_burning3.wav
  • Part1/boy6_burning4.wav
  • Part1/boy6_death1.wav
  • Part1/boy6_death3.wav
  • Part1/boy6_death5.wav
  • Part1/boy6_disarmpistol1.wav
  • Part1/boy6_disarmpistol2.wav
  • Part1/boy6_disarmrifle1.wav
  • Part1/boy6_disarmrifle2.wav
  • Part1/boy6_disarmrifle3.wav
  • Part1/boy6_disarmweapon1.wav
  • Part1/boy6_disarmweapon2.wav
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  • Part1/boy6_fleeingdanger3.wav
  • Part1/boy6_fleeingdanger4.wav
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  • Part1/boy6_healthstatus3.wav
  • Part1/boy6_healthstatus4.wav
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  • Part1/boy6_hearing3.wav
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  • Part1/boy6_killing1.wav
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  • Part1/boy6_laugh1.wav
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  • Part1/boy6_laugh4.wav
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  • Part1/boy6_leg3.wav
  • Part1/boy6_leg4.wav
  • Part1/boy6_leg5.wav
  • Part1/boy6_lginj1.wav
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  • Part1/boy6_lginj3.wav
  • Part1/boy6_lginj4.wav
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  • Part1/boy6_losetrack1.wav
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  • Part1/boy6_losetrack4.wav
  • Part1/boy6_movefromplayer1.wav
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  • Part1/boy6_movefromplayer4.wav
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  • Part1/boy6_runforcover1.wav
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  • Part1/boy6_specialmove3.wav
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  • Part1/boy6_specialtackle3.wav
  • Part1/boy6_specialtackle4.wav
  • Part1/boy6_surrendering1.wav
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  • Part1/boy6_takingaim1.wav
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  • Part1/boy7f_alerting1.wav
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  • Part1/boy7f_attackmelee1.wav
  • Part1/boy7f_attackmelee2.wav
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  • Part1/boy7f_beingshot1.wav
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  • Part1/boy7f_burning1.wav
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  • Part1/boy7f_death4.wav
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  • Part1/boy7f_death6.wav
  • Part1/boy7f_disarmpistol1.wav
  • Part1/boy7f_disarmrifle1.wav
  • Part1/boy7f_disarmweapon1-01.wav
  • Part1/boy7f_evading1.wav
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  • Part1/boy7f_evading3.wav
  • Part1/boy7f_evading4.wav
  • Part1/boy7f_evading5.wav
  • Part1/boy7f_evading6.wav
  • Part1/boy7f_evading7.wav
  • Part1/boy7f_fleeingdanger1.wav
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  • Part1/boy7f_fleeingdanger3.wav
  • Part1/boy7f_fleeingplayer1.wav
  • Part1/boy7f_fleeingplayer2.1.wav
  • Part1/boy7f_fleeingplayer3.wav
  • Part1/boy7f_footmax1.wav
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  • Part1/boy7f_footmin3.wav
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  • Part1/boy7f_healthstatus3.wav
  • Part1/boy7f_hearing1.wav
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  • Part1/boy7f_idle1.wav
  • Part1/boy7f_idle2.wav
  • Part1/boy7f_idle3.wav
  • Part1/boy7f_injureplayer1.wav
  • Part1/boy7f_injureplayer2.wav
  • Part1/boy7f_injureplayer3.wav
  • Part1/boy7f_injureplayer4.wav
  • Part1/boy7f_killing1.wav
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  • Part1/boy7f_laugh3.wav
  • Part1/boy7f_laugh4.wav
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  • Part1/boy7f_leg2.wav
  • Part1/boy7f_leg3.wav
  • Part1/boy7f_leg4.wav
  • Part1/boy7f_lginj1.wav
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  • Part1/boy7f_lginj3.wav
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  • Part1/boy7f_losetrack3.wav
  • Part1/boy7f_losetrack4.wav
  • Part1/boy7f_losetrack5.wav
  • Part1/boy7f_movefromplayer1.wav
  • Part1/boy7f_movefromplayer2.wav
  • Part1/boy7f_movefromplayer3.wav
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  • Part1/boy7f_movetoplayer2.wav
  • Part1/boy7f_movetoplayer3.wav
  • Part1/boy7f_patrol1-01.wav
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  • Part1/boy7f_reloading1.wav
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  • Part1/boy7f_reloading3.wav
  • Part1/boy7f_reveallocation1.wav
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  • Part1/boy7f_runforcover1.wav
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  • Part1/boy7f_searching1.wav
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  • Part1/boy7f_seeing1.wav
  • Part1/boy7f_seeing2.wav
  • Part1/boy7f_seeing3.wav
  • Part1/boy7f_specialmove1.wav
  • Part1/boy7f_specialmove2.wav
  • Part1/boy7f_surrendering1.wav
  • Part1/boy7f_surrendering2.wav
  • Part1/boy7f_takingaim1.wav
  • Part1/boy7f_takingaim2.wav
  • Part1/boy7f_takingaim3.wav
  • Part1/boy7f_task1.wav
  • Part1/boy7f_task2.wav
  • Part1/boy7f_taunting1.wav
  • Part1/boy7f_taunting2.wav
  • Part1/boy7f_taunting3.wav
  • Part1/boy7f_taunting4.wav
  • Part1/boy7f_usingcover1.wav
  • Part1/boy7f_usingcover2.wav
  • Part1/boy7f_warning1.wav
  • Part1/boy7f_warning2.wav
  • Part1/boy7f_warning3.wav
  • Part1/boy7_alerting1.wav
  • Part1/boy7_alerting2.wav
  • Part1/boy7_alerting3.wav
  • Part1/boy7_alerting4.wav
  • Part1/boy7_attackgun1.wav
  • Part1/boy7_attackgun2.wav
  • Part1/boy7_attakmelee1.wav
  • Part1/boy7_attakmelee2.wav
  • Part1/boy7_attakmelee3.wav
  • Part1/boy7_attakmelee4.wav
  • Part1/boy7_beingshot1.wav
  • Part1/boy7_burning1.wav
  • Part1/boy7_burning2.wav
  • Part1/boy7_burning3.wav
  • Part1/boy7_burning4.wav
  • Part1/boy7_death1.wav
  • Part1/boy7_death2.wav
  • Part1/boy7_death4.wav
  • Part1/boy7_disarmpistol1.wav
  • Part1/boy7_disarmpistol2.wav
  • Part1/boy7_disarmrifle1.wav
  • Part1/boy7_disarmrifle2.wav
  • Part1/boy7_disarmweapon1.wav
  • Part1/boy7_disarmweapon2.wav
  • Part1/boy7_evading1.wav
  • Part1/boy7_evading2.wav
  • Part1/boy7_evading3.wav
  • Part1/boy7_evading4.wav
  • Part1/boy7_fleeingdanger1.wav
  • Part1/boy7_fleeingdanger2.wav
  • Part1/boy7_fleeingdanger3.wav
  • Part1/boy7_fleeingdanger4.wav
  • Part1/boy7_footmax1.wav
  • Part1/boy7_footmax2.wav
  • Part1/boy7_footmax3.wav
  • Part1/boy7_footmed1.wav
  • Part1/boy7_footmed2.wav
  • Part1/boy7_footmed3.wav
  • Part1/boy7_footmed4.wav
  • Part1/boy7_footmin1.wav
  • Part1/boy7_footmin2.wav
  • Part1/boy7_footmin3.wav
  • Part1/boy7_footmin4.wav
  • Part1/boy7_footmin5.wav
  • Part1/boy7_friendattacked1.wav
  • Part1/boy7_friendattacked2.wav
  • Part1/boy7_friendattacked3.wav
  • Part1/boy7_healthstatus1.wav
  • Part1/boy7_healthstatus2.wav
  • Part1/boy7_healthstatus3.wav
  • Part1/boy7_hearing1.wav
  • Part1/boy7_hearing2.wav
  • Part1/boy7_hearing3.wav
  • Part1/boy7_idle1.wav
  • Part1/boy7_idle2.wav
  • Part1/boy7_injureplayer1.wav
  • Part1/boy7_injureplayer2.wav
  • Part1/boy7_injureplayer3.wav
  • Part1/boy7_killing1.wav
  • Part1/boy7_killing2.wav
  • Part1/boy7_laugh1.wav
  • Part1/boy7_laugh2.wav
  • Part1/boy7_laugh3.wav
  • Part1/boy7_lginj1.wav
  • Part1/boy7_lginj2.wav
  • Part1/boy7_lginj3.wav
  • Part1/boy7_lginj5.wav
  • Part1/boy7_losetrack1.wav
  • Part1/boy7_losetrack2.wav
  • Part1/boy7_losetrack3.wav
  • Part1/boy7_movefromplayer1.wav
  • Part1/boy7_movefromplayer2.wav
  • Part1/boy7_movefromplayer3.wav
  • Part1/boy7_movetoplayer1.wav
  • Part1/boy7_movetoplayer2.wav
  • Part1/boy7_patrol1.wav
  • Part1/boy7_patrol2.wav
  • Part1/boy7_patrol3.wav
  • Part1/boy7_reloading1.wav
  • Part1/boy7_reloading2.wav
  • Part1/boy7_reloading3.wav
  • Part1/boy7_reveallocation1.wav
  • Part1/boy7_reveallocation2.wav
  • Part1/boy7_reveallocation3.wav
  • Part1/boy7_runforcover1.wav
  • Part1/boy7_runforcover2.wav
  • Part1/boy7_searching1.wav
  • Part1/boy7_searching2.wav
  • Part1/boy7_seeing1.wav
  • Part1/boy7_seeing2.wav
  • Part1/boy7_seeing3.wav
  • Part1/boy7_seeing4.wav
  • Part1/boy7_specialmove1.wav
  • Part1/boy7_specialmove2.wav
  • Part1/boy7_specialmove3.wav
  • Part1/boy7_specialmove4.wav
  • Part1/boy7_surrendering1.wav
  • Part1/boy7_surrendering2.wav
  • Part1/boy7_surrendering3.wav
  • Part1/boy7_takingaim1.wav
  • Part1/boy7_takingaim2.wav
  • Part1/boy7_task1.wav
  • Part1/boy7_task2.wav
  • Part1/boy7_task3.wav
  • Part1/boy7_taunting1.wav
  • Part1/boy7_taunting2.wav
  • Part1/boy7_taunting3.wav
  • Part1/boy7_taunting4.wav
  • Part1/boy7_usingcover1.wav
  • Part1/boy7_usingcover2.wav
  • Part1/boy7_warning1.wav
  • Part1/boy7_warning2.wav
  • Part1/boy_alerting1.wav
  • Part1/boy_alerting2.wav
  • Part1/boy_alerting3.wav
  • Part1/boy_alerting4.wav
  • Part1/boy_attackgun1.wav
  • Part1/boy_attackgun2.wav
  • Part1/boy_attackmelee1.wav
  • Part1/boy_attackmelee2.wav
  • Part1/boy_attackmelee3.wav
  • Part1/boy_beingshot1.wav
  • Part1/boy_beingshot2.wav
  • Part1/boy_beingshot3.wav
  • Part1/boy_burning1.wav
  • Part1/boy_burning2.wav
  • Part1/boy_burning3.wav
  • Part1/boy_death1.wav
  • Part1/boy_death2.wav
  • Part1/boy_death3.wav
  • Part1/boy_disarmpistol1.wav
  • Part1/boy_disarmpistol2.wav
  • Part1/boy_disarmpistol3.wav
  • Part1/boy_disarmrifle1.wav
  • Part1/boy_disarmrifle2.wav
  • Part1/boy_disarmrifle3.wav
  • Part1/boy_disarmrifle4.wav
  • Part1/boy_disarmweapon1.wav
  • Part1/boy_disarmweapon2.wav
  • Part1/boy_evading1.wav
  • Part1/boy_evading2.wav
  • Part1/boy_evading3.wav
  • Part1/boy_fleeingdanger1.wav
  • Part1/boy_fleeingdanger2.wav
  • Part1/boy_fleeingdanger3.wav
  • Part1/boy_fleeingplayer1.wav
  • Part1/boy_fleeingplayer2.wav
  • Part1/boy_fleeingplayer3.wav
  • Part1/boy_fleeingplayer4.wav
  • Part1/boy_footmax1.wav
  • Part1/boy_footmax2.wav
  • Part1/boy_footmax3.wav
  • Part1/boy_footmed1.wav
  • Part1/boy_footmed2.wav
  • Part1/boy_footmed3.wav
  • Part1/boy_footmin1.wav
  • Part1/boy_footmin2.wav
  • Part1/boy_footmin3.wav
  • Part1/boy_friendattacked1.wav
  • Part1/boy_friendattacked2.wav
  • Part1/boy_friendattacked3.wav
  • Part1/boy_healthstatus1.wav
  • Part1/boy_healthstatus2.wav
  • Part1/boy_healthstatus3.wav
  • Part1/boy_healthstatus4.wav
  • Part1/boy_healthstatus5.wav
  • Part1/boy_hearing1.wav
  • Part1/boy_hearing2.wav
  • Part1/boy_hearing3.wav
  • Part1/boy_hearing4.wav
  • Part1/boy_idle1.wav
  • Part1/boy_idle2.wav
  • Part1/boy_injureplayer1.wav
  • Part1/boy_injureplayer2.wav
  • Part1/boy_injureplayer3.wav
  • Part1/boy_injureplayer4.wav
  • Part1/boy_killing1.wav
  • Part1/boy_killing2.wav
  • Part1/boy_killing3.wav
  • Part1/boy_laugh1.wav
  • Part1/boy_laugh2.wav
  • Part1/boy_laugh3.wav
  • Part1/boy_laugh4.wav
  • Part1/boy_leg1.wav
  • Part1/boy_leg2.wav
  • Part1/boy_leg3.wav
  • Part1/boy_leg4.wav
  • Part1/boy_leg5.wav
  • Part1/boy_lginj1.wav
  • Part1/boy_lginj2.wav
  • Part1/boy_lginj4.wav
  • Part1/boy_lginj6.wav
  • Part1/boy_lginj7.wav
  • Part1/boy_lginj8.wav
  • Part1/boy_losetrack1.wav
  • Part1/boy_losetrack2.wav
  • Part1/boy_losetrack3.wav
  • Part1/boy_movefromplayer1.wav
  • Part1/boy_movefromplayer2.wav
  • Part1/boy_movefromplayer3.wav
  • Part1/boy_movetoplayer1.wav
  • Part1/boy_movetoplayer2.wav
  • Part1/boy_patrol2.wav
  • Part1/boy_patrol3.wav
  • Part1/boy_reloading1.wav
  • Part1/boy_reloading2.wav
  • Part1/boy_reloading3.wav
  • Part1/boy_reveallocation1.wav
  • Part1/boy_reveallocation2.wav
  • Part1/boy_reveallocation3.wav
  • Part1/boy_runforcover1.wav
  • Part1/boy_runforcover2.wav
  • Part1/boy_searching1.wav
  • Part1/boy_searching2.wav
  • Part1/boy_searching3.wav
  • Part1/boy_seeing1.wav
  • Part1/boy_seeing2.wav
  • Part1/boy_seeing3.wav
  • Part1/boy_specialmove1.wav
  • Part1/boy_specialmove2.wav
  • Part1/boy_specialmove3.wav
  • Part1/boy_specialmove4.wav
  • Part1/boy_surrendering1.wav
  • Part1/boy_surrendering2.wav
  • Part1/boy_takingaim1.wav
  • Part1/boy_takingaim2.wav
  • Part1/boy_takingaim3.wav
  • Part1/boy_takingaim4.wav
  • Part1/boy_task1.wav
  • Part1/boy_task2.wav
  • Part1/boy_task3.wav
  • Part1/boy_task4.wav
  • Part1/boy_task5.wav
  • Part1/boy_task6.wav
  • Part1/boy_taunting1.wav
  • Part1/boy_taunting2.wav
  • Part1/boy_taunting3.wav
  • Part1/boy_usingcover1.wav
  • Part1/boy_usingcover2.wav
  • Part1/boy_usingcover3.wav
  • Part1/boy_usingcover4.wav
  • Part1/boy_warning1.wav
  • Part1/boy_warning2.wav
  • Part1/boy_warning3.wav
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