# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Yashiro Tsurugi
Category Wii U
Game
Section
Character Voices
Submitter Eivuiee
Size 150.93 MB
Format ZIP (application/zip)
Hits 672
Comments 0

Icon Filler
Zip Contents[980]
  • Battle/Act/BTL_ACT_0001_pc1008.wav
  • Battle/Act/BTL_ACT_0002_pc1008.wav
  • Battle/Act/BTL_ACT_0003_pc1008.wav
  • Battle/Act/BTL_ACT_0004_pc1008.wav
  • Battle/Act/BTL_ACT_0005_pc1008.wav
  • Battle/Act/BTL_ACT_0006_pc1008.wav
  • Battle/Act/BTL_ACT_0007_pc1008.wav
  • Battle/Act/BTL_ACT_0008_pc1008.wav
  • Battle/Act/BTL_ACT_0009_pc1008.wav
  • Battle/Act/BTL_ACT_0010_pc1008.wav
  • Battle/Act/BTL_ACT_0011_pc1008.wav
  • Battle/Act/BTL_ACT_0012_pc1008.wav
  • Battle/Act/BTL_ACT_0013_pc1008.wav
  • Battle/Act/BTL_ACT_0014_pc1008.wav
  • Battle/Act/BTL_ACT_0015_pc1008.wav
  • Battle/Act/BTL_ACT_0016_pc1008.wav
  • Battle/Act/BTL_ACT_0017_pc1008.wav
  • Battle/Act/BTL_ACT_0018_pc1008.wav
  • Battle/Act/BTL_ACT_0019_pc1008.wav
  • Battle/Act/BTL_ACT_0020_pc1008.wav
  • Battle/Act/BTL_ACT_0021_pc1008.wav
  • Battle/Act/BTL_ACT_0021_pc1008_b.wav
  • Battle/Act/BTL_ACT_0022_pc1008.wav
  • Battle/Act/BTL_ACT_0022_pc1008_b.wav
  • Battle/Act/BTL_ACT_0023_pc1008.wav
  • Battle/Act/BTL_ACT_0023_pc1008_b.wav
  • Battle/Act/BTL_ACT_0024_pc1008.wav
  • Battle/Act/BTL_ACT_0024_pc1008_b.wav
  • Battle/Act/BTL_ACT_0025_pc1008.wav
  • Battle/Act/BTL_ACT_0026_pc1008.wav
  • Battle/Act/BTL_ACT_0027_pc1008_01.wav
  • Battle/Act/BTL_ACT_0027_pc1008_02.wav
  • Battle/Act/BTL_ACT_0028_pc1008.wav
  • Battle/Act/BTL_ACT_0029_pc1008.wav
  • Battle/Act/BTL_ACT_0030_pc1008.wav
  • Battle/Act/BTL_ACT_0031_pc1008.wav
  • Battle/Act/BTL_ACT_0032_pc1008.wav
  • Battle/Act/BTL_ACT_0033_pc1008.wav
  • Battle/Act/BTL_ACT_0034_pc1008.wav
  • Battle/Act/BTL_ACT_0035_pc1008.wav
  • Battle/Act/BTL_ACT_0036_pc1008.wav
  • Battle/Act/BTL_ACT_0037_pc1008.wav
  • Battle/Act/BTL_ACT_0038_pc1008.wav
  • Battle/Act/BTL_ACT_0039_pc1008.wav
  • Battle/Act/BTL_ACT_0040_pc1008.wav
  • Battle/Act/BTL_ACT_0041_pc1008.wav
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  • Battle/Act/BTL_ACT_0043_pc1008.wav
  • Battle/Act/BTL_ACT_0044_pc1008.wav
  • Battle/Act/BTL_ACT_0045_pc1008.wav
  • Battle/Act/BTL_ACT_0046_pc1008.wav
  • Battle/Act/BTL_ACT_0047_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0022_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0023_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0025_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0027_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0028_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0030_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0077_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0079_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0080_pc1008.wav
  • Battle/Act Mutli/BTL_ACT_MULTI_0082_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0001_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0002_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0003_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0004_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0005_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0006_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0007_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0008_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0009_pc1008.wav
  • Battle/Call (Talking to Party Members)/BTL_CALL_0010_pc1008.wav
  • Battle/Open (Fight entered)/BTL_OPEN_0001_pc1008.wav
  • Battle/Open (Fight entered)/BTL_OPEN_0002_pc1008.wav
  • Battle/Open (Fight entered)/BTL_OPEN_0003_pc1008.wav
  • Battle/Open (Fight entered)/BTL_OPEN_0004_pc1008.wav
  • Battle/Open (Fight entered)/BTL_OPEN_0005_pc1008.wav
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  • Battle/Open (Fight entered)/BTL_OPEN_0006_pc1008_b.wav
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  • Battle/Other/BTL_OTHER_0008_pc1008.wav
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  • Battle/Other/BTL_OTHER_0010_pc1008.wav
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  • Battle/Session/BTL_SESSION_0012_pc1008.wav
  • Battle/Session/BTL_SESSION_0013_pc1008.wav
  • Battle/Session/BTL_SESSION_0014_pc1008.wav
  • Battle/Session/BTL_SESSION_0015_pc1008.wav
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  • Battle/Turn/BTL_TURN_08_0012_pc1008.wav
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  • Battle/Turn/BTL_TURN_08_0020_pc1008.wav
  • Battle/Turn/BTL_TURN_08_0020_pc1008_mix.wav
  • Battle/Turn/BTL_TURN_08_0022_pc1008.wav
  • Battle/Turn/BTL_TURN_08_0022_pc1008_mix.wav
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  • Battle/Turn/BTL_TURN_08_0024_pc1008_mix.wav
  • Battle/Turn/BTL_TURN_08_0026_pc1008.wav
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  • Battle/Turn/BTL_TURN_08_0033_pc1008.wav
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  • Battle/Win/BTL_WIN_0001_pc1008.wav
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  • Cutscenes - SIDE STORY/EVT_s1008_b_13_0015_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0001_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0004_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0006b_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0006_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0007_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0010_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0015_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0017_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0018b_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0018_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0020_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0021_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0022_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0023_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0024_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0026_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0028_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0029b_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_03_0029_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_05_0001_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0001_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0004_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0009_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0011_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0016_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0019_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0022_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0027_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0030_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0032_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_06_0033_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0003_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0006_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0013_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0015_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0017_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0024_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0025_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0026_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0030_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0037_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0039_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0041_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_07_0043_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0001_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0002_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0004_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0007_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0009_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0013_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_08_0014_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_09_0001_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_09_0002_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_09_0004_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_09_0005_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_09_0007_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_09_0008_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0002_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0004_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0006_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0010_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0012_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0014_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_10_0016_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0001_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0002_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0003_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0004_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0006_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0008_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0009_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0010_pc1008.wav
  • Cutscenes - SIDE STORY/EVT_s1008_s_11_0011_pc1008.wav
  • Sound Test/LPS_sample_0001_pc1008.wav
  • Sound Test/LPS_sample_0002_pc1008.wav
  • Sound Test/LPS_sample_0003_pc1008.wav
  • Sound Test/LPS_sample_0004_pc1008.wav
  • Sound Test/LPS_sample_0005_pc1008.wav
  • Sound Test/LPS_sample_0006_pc1008.wav
  • TITLE_CALL_1006_pc1008.wav
  • UNI_SYS_2025_pc1008.wav
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