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New Super Mario Bros. U Sounds
Category Wii U
Game
Section
Gameplay
Submitter Random Talking Bush
Size 17.48 MB
Format ZIP (application/zip)
Hits 18,749
Comments 0

Icon Filler
Zip Contents[321]
  • NSMBU Sounds/course_clear.fs.32.wav
  • NSMBU Sounds/SE_BOSS_CMN_DAMAGE_FIRE.wav
  • NSMBU Sounds/SE_BOSS_CMN_SHELL_IN.wav
  • NSMBU Sounds/SE_BOSS_CMN_SHELL_OUT.wav
  • NSMBU Sounds/SE_BOSS_CMN_SMART_SHELL_ROLL.txt
  • NSMBU Sounds/SE_BOSS_CMN_SMART_SHELL_ROLL.wav
  • NSMBU Sounds/SE_BOSS_CMN_STOMPED.wav
  • NSMBU Sounds/SE_BOSS_JR_BOMB_THROW.wav
  • NSMBU Sounds/SE_BOSS_JR_JUMP_L.wav
  • NSMBU Sounds/SE_BOSS_JR_JUMP_S.wav
  • NSMBU Sounds/SE_BOSS_JR_LAND.wav
  • NSMBU Sounds/SE_BOSS_KOOPA_L_CRASH.wav
  • NSMBU Sounds/SE_EMY_BUNBUN_BIG_CRASH.wav
  • NSMBU Sounds/SE_KeyGet.wav
  • NSMBU Sounds/SE_OBJ_DAIKONBOU_L_LAND.wav
  • NSMBU Sounds/SE_OBJ_DAIKONBOU_L_MOVE.wav
  • NSMBU Sounds/SE_OBJ_DAIKONBOU_L_REVERT.wav
  • NSMBU Sounds/SE_OBJ_DAIKONBOU_L_REVERT_F.wav
  • NSMBU Sounds/SE_OBJ_DAIKONBOU_L_SIGN.wav
  • NSMBU Sounds/SE_OBJ_FENCE_TURN_S.wav
  • NSMBU Sounds/SE_PLY_RIDE_CLOUD.wav
  • NSMBU Sounds/SE_VOC_JR_BOMB_THROW.wav
  • NSMBU Sounds/SE_VOC_JR_DAMAGE_L_LAST.wav
  • NSMBU Sounds/SE_VOC_JR_DAMAGE_S.wav
  • NSMBU Sounds/SE_VOC_JR_JUMP.wav
  • NSMBU Sounds/SE_VOC_JR_PRE_ACTION.wav
  • NSMBU Sounds/SE_VOC_JR_PROV2.wav
  • NSMBU Sounds/SE_VOC_KP_L_FALLING.wav
  • NSMBU Sounds/SE_VOC_KP_L_SHOUT.wav
  • NSMBU Sounds/SE_VOC_MA_TYUKAN.wav
  • NSMBU Sounds/SE_WULockedDoor.wav
  • NSMBU Sounds/SE_WUMARUMARU.wav
  • NSMBU Sounds/SE_WU_ChargeFire.wav
  • NSMBU Sounds/SE_WU_ClownCharge.txt
  • NSMBU Sounds/SE_WU_ClownCharge.wav
  • NSMBU Sounds/VOC_SE_VOC_MA_CLEAR_BOSS.wav
  • NSMBU Sounds/WUKEYAP2.wav
  • NSMBU Sounds/WUPINK.wav
  • NSMBU Sounds/WU_keyNotGet.wav
  • NSMBU Sounds/WU_KeyOpne.wav
  • NSMBU Sounds/WU_marumaru.wav
  • NSMBU Sounds/WU_NoUp.wav
  • NSMBU Sounds/WU_SE_AMB_MAGMA.txt
  • NSMBU Sounds/WU_SE_AMB_MAGMA.wav
  • NSMBU Sounds/WU_SE_AMB_RP_SHIP_WIND.txt
  • NSMBU Sounds/WU_SE_AMB_RP_SHIP_WIND.wav
  • NSMBU Sounds/WU_SE_BOSS_CMN_DAMAGE_FIRE.wav
  • NSMBU Sounds/WU_SE_BOSS_CMN_DAMAGE_STAR_LAST.wav
  • NSMBU Sounds/WU_SE_BOSS_CMN_MAGIC_DISAPP.wav
  • NSMBU Sounds/WU_SE_BOSS_CMN_MAGIC_SHOT.wav
  • NSMBU Sounds/WU_SE_BOSS_JR_CLOWN_MOVE.txt
  • NSMBU Sounds/WU_SE_BOSS_JR_CLOWN_MOVE.wav
  • NSMBU Sounds/WU_SE_BOSS_JR_CROWN_RIDE.wav
  • NSMBU Sounds/WU_SE_BOSS_KAMECK_APP_.wav
  • NSMBU Sounds/WU_SE_BOSS_KAMECK_BLOCK_APPEAR.wav
  • NSMBU Sounds/WU_SE_BOSS_KAMECK_BLOCK_MUTATE.wav
  • NSMBU Sounds/WU_SE_BOSS_KAMECK_DISAPP_.wav
  • NSMBU Sounds/WU_SE_BOSS_KK_PIYO.txt
  • NSMBU Sounds/WU_SE_BOSS_KK_PIYO.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_AUX_FALL.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_FALL.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_FIRE_DISAPP.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_FIRE_SHOT_.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_FLOOR_BREAK.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_FOOT_.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_JITABATA.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_LAND_.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_L_FIRE_DISAPP.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_L_FIRE_START.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_L_FOOT.wav
  • NSMBU Sounds/WU_SE_BOSS_KOOPA_L_LAND.wav
  • NSMBU Sounds/WU_SE_EMY_BH_BOMB.wav
  • NSMBU Sounds/WU_SE_EMY_BH_HIBANA_1.wav
  • NSMBU Sounds/WU_SE_EMY_BH_HIBANA_2.txt
  • NSMBU Sounds/WU_SE_EMY_BH_HIBANA_2.wav
  • NSMBU Sounds/WU_SE_EMY_BIG_DOSSUN.wav
  • NSMBU Sounds/WU_SE_EMY_BIG_DOSSUN_DEAD.wav
  • NSMBU Sounds/WU_SE_EMY_BIG_KALON.wav
  • NSMBU Sounds/WU_SE_EMY_BIG_KALON_REVIVAL.wav
  • NSMBU Sounds/WU_SE_EMY_BIG_KALON_REVIVAL_HEAD.txt
  • NSMBU Sounds/WU_SE_EMY_BIG_KALON_REVIVAL_HEAD.wav
  • NSMBU Sounds/WU_SE_EMY_BUBBLE.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_APP.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_BOUND.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_LAND.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_M_APP.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_M_CLOSE.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_M_SPANNER.wav
  • NSMBU Sounds/WU_SE_EMY_CHOROPU_SIGN.wav
  • NSMBU Sounds/WU_SE_EMY_CMN_STEP.wav
  • NSMBU Sounds/WU_SE_EMY_DOSSUN.wav
  • NSMBU Sounds/WU_SE_EMY_DOSSUN_DEAD.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_1.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_2.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_3.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_4.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_5.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_6.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_COMBO_7.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_NO_SCORE.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_1.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_2.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_3.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_4.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_5.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_6.wav
  • NSMBU Sounds/WU_SE_EMY_DOWN_SPIN_7.wav
  • NSMBU Sounds/WU_SE_EMY_FISHBONE_ATTACK.txt
  • NSMBU Sounds/WU_SE_EMY_FISHBONE_ATTACK.wav
  • NSMBU Sounds/WU_SE_EMY_FISHBONE_BREAK.wav
  • NSMBU Sounds/WU_SE_EMY_FISHBONE_FIND.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_1.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_2.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_3.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_4.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_5.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_6.wav
  • NSMBU Sounds/WU_SE_EMY_FUMU_7.wav
  • NSMBU Sounds/WU_SE_EMY_HAMMER_BROS_HAMMER.wav
  • NSMBU Sounds/WU_SE_EMY_HANACHAN_STOMP.wav
  • NSMBU Sounds/WU_SE_EMY_KALON.wav
  • NSMBU Sounds/WU_SE_EMY_KALON_REVIVAL.wav
  • NSMBU Sounds/WU_SE_EMY_KALON_REVIVAL_HEAD.txt
  • NSMBU Sounds/WU_SE_EMY_KALON_REVIVAL_HEAD.wav
  • NSMBU Sounds/WU_SE_EMY_KAME_KERU.wav
  • NSMBU Sounds/WU_SE_EMY_KILLER_SHOT.wav
  • NSMBU Sounds/WU_SE_EMY_KILLER_SHOT_fast.wav
  • NSMBU Sounds/WU_SE_EMY_KURIBO_M_SPLIT.wav
  • NSMBU Sounds/WU_SE_EMY_MEGA_BROS_EARTHQUAKE.wav
  • NSMBU Sounds/WU_SE_EMY_PAKKUN_FIRE.wav
  • NSMBU Sounds/WU_SE_EMY_SR_KILLER_SHOT_search.wav
  • NSMBU Sounds/WU_SE_EMY_STEP_BIG_KALON.wav
  • NSMBU Sounds/WU_SE_EMY_TERESA.wav
  • NSMBU Sounds/WU_SE_EMY_TERESA_DEAD.wav
  • NSMBU Sounds/WU_SE_EMY_TERESA_STOP.wav
  • NSMBU Sounds/WU_SE_EMY_WANWAN_BARK.wav
  • NSMBU Sounds/WU_SE_EMY_WANWAN_ESCAPE.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_1.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_2.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_3.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_4.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_5.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_6.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_FUMU_7.wav
  • NSMBU Sounds/WU_SE_EMY_YOSHI_STEP.wav
  • NSMBU Sounds/WU_SE_OBJ_BACK_FORCE_LIFT_TURN_RED.wav
  • NSMBU Sounds/WU_SE_OBJ_BLOCK_BREAK.wav
  • NSMBU Sounds/WU_SE_OBJ_CMN_SPLASH_LAVA.wav
  • NSMBU Sounds/WU_SE_OBJ_COIN_BOUND.wav
  • NSMBU Sounds/WU_SE_OBJ_DOOR_CLOSE.wav
  • NSMBU Sounds/WU_SE_OBJ_DOOR_OPEN.wav
  • NSMBU Sounds/WU_SE_OBJ_EMY_FIRE_DISAPP.wav
  • NSMBU Sounds/WU_SE_OBJ_FIREBALL_DISAPP.wav
  • NSMBU Sounds/WU_SE_OBJ_FIRE_CANNON_BLAZE.wav
  • NSMBU Sounds/WU_SE_OBJ_GET_COIN.wav
  • NSMBU Sounds/WU_SE_OBJ_HOUDAI_L_SHOT.wav
  • NSMBU Sounds/WU_SE_OBJ_HOUDAI_L_SHOT_fast.wav
  • NSMBU Sounds/WU_SE_OBJ_HOUDAI_S_SHOT.wav
  • NSMBU Sounds/WU_SE_OBJ_HOUDAI_S_SHOT_fast.wav
  • NSMBU Sounds/WU_SE_OBJ_ITEM_APPEAR.wav
  • NSMBU Sounds/WU_SE_OBJ_KOURA.wav
  • NSMBU Sounds/WU_SE_OBJ_LIFT_TENBIN_MOVE.wav
  • NSMBU Sounds/WU_SE_OBJ_PAIPO.wav
  • NSMBU Sounds/WU_SE_OBJ_PAIPO_TO_TOGEZO.wav
  • NSMBU Sounds/WU_SE_OBJ_POW_BLOCK_QUAKE.wav
  • NSMBU Sounds/WU_SE_OBJ_STAR_BOUND.wav
  • NSMBU Sounds/WU_SE_OBJ_STEP_ON_SWITCH.wav
  • NSMBU Sounds/WU_SE_OBJ_TSUTA_APPEAR_.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_hikou_0.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_hikou_1.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_obake_0.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_obake_1.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_obake_2.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_plane_0.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_plane_1.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_plane_2.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_shiro_0.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_shiro_1.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_water_0.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_water_1.wav
  • NSMBU Sounds/WU_SE_ONPU_BOUND_water_2.wav
  • NSMBU Sounds/WU_SE_ONPU_HIGHJUMP_0.wav
  • NSMBU Sounds/WU_SE_ONPU_HIGHJUMP_hikou.wav
  • NSMBU Sounds/WU_SE_ONPU_HIGHJUMP_obake.wav
  • NSMBU Sounds/WU_SE_ONPU_HIGHJUMP_shiro.wav
  • NSMBU Sounds/WU_SE_ONPU_HIGHJUMP_water.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_hikou_0.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_hikou_1.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_obake_0.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_obake_1.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_obake_2.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_plane_0.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_plane_1.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_plane_2.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_shiro_0.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_shiro_1.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_water_0.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_water_1.wav
  • NSMBU Sounds/WU_SE_ONPU_JUMP_water_2.wav
  • NSMBU Sounds/WU_SE_PLY_2NDJUMP_.wav
  • NSMBU Sounds/WU_SE_PLY_2NDJUMP_S.wav
  • NSMBU Sounds/WU_SE_PLY_3RDJUMP.wav
  • NSMBU Sounds/WU_SE_PLY_3RDJUMP_S.wav
  • NSMBU Sounds/WU_SE_PLY_BREAK_FREE_YOSHI.wav
  • NSMBU Sounds/WU_SE_PLY_CATCH_IVY_.wav
  • NSMBU Sounds/WU_SE_PLY_CHANGE_BIG.wav
  • NSMBU Sounds/WU_SE_PLY_CHANGE_PRPL.wav
  • NSMBU Sounds/WU_SE_PLY_CHANGE_SMALL.wav
  • NSMBU Sounds/WU_SE_PLY_DOKAN_IN_OUT.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_DIRT.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_DIRT_L.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_ROCK.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_ROCK_L.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_WOOD.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_WOOD_L.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_YOSHI.wav
  • NSMBU Sounds/WU_SE_PLY_FOOTNOTE_YOSHI_L.wav
  • NSMBU Sounds/WU_SE_PLY_HIP_ATTACK.wav
  • NSMBU Sounds/WU_SE_PLY_HIT_BLOCK_BOUND.wav
  • NSMBU Sounds/WU_SE_PLY_ICE_SLIP.txt
  • NSMBU Sounds/WU_SE_PLY_ICE_SLIP.wav
  • NSMBU Sounds/WU_SE_PLY_JUMPDAI.wav
  • NSMBU Sounds/WU_SE_PLY_JUMPDAI_HIGH.wav
  • NSMBU Sounds/WU_SE_PLY_JUMP_HIGH_.wav
  • NSMBU Sounds/WU_SE_PLY_JUMP_SS_HIGH.wav
  • NSMBU Sounds/WU_SE_PLY_KABE_KICK.wav
  • NSMBU Sounds/WU_SE_PLY_LAND_DIRT.wav
  • NSMBU Sounds/WU_SE_PLY_LAND_ROCK.wav
  • NSMBU Sounds/WU_SE_PLY_LAND_WOOD.wav
  • NSMBU Sounds/WU_SE_PLY_LAND_YOSHI.wav
  • NSMBU Sounds/WU_SE_PLY_MOVE_IVY_.wav
  • NSMBU Sounds/WU_SE_PLY_PRPL_FLY.wav
  • NSMBU Sounds/WU_SE_PLY_PRPL_JUMP.wav
  • NSMBU Sounds/WU_SE_PLY_PRPL_LETDOWN_FAST.wav
  • NSMBU Sounds/WU_SE_PLY_PRPL_LETDOWN_FAST_LAND.wav
  • NSMBU Sounds/WU_SE_PLY_PRPL_LETDOWN_SPIN.wav
  • NSMBU Sounds/WU_SE_PLY_QUAT.wav
  • NSMBU Sounds/WU_SE_PLY_ROLLING.wav
  • NSMBU Sounds/WU_SE_PLY_SLIP.txt
  • NSMBU Sounds/WU_SE_PLY_SLIP.wav
  • NSMBU Sounds/WU_SE_PLY_SLIP_ICE.txt
  • NSMBU Sounds/WU_SE_PLY_SLIP_ICE.wav
  • NSMBU Sounds/WU_SE_PLY_SLIP_TATE.txt
  • NSMBU Sounds/WU_SE_PLY_SLIP_TATE.wav
  • NSMBU Sounds/WU_SE_PLY_SPIN_ATTACK.wav
  • NSMBU Sounds/WU_SE_PLY_SPIN_ONCE.wav
  • NSMBU Sounds/WU_SE_PLY_SWIM.wav
  • NSMBU Sounds/WU_SE_PLY_SWIM_KICK.wav
  • NSMBU Sounds/WU_SE_PLY_THROW_FIRE.wav
  • NSMBU Sounds/WU_SE_PLY_YOSHI_EGG_BREAK.wav
  • NSMBU Sounds/WU_SE_PLY_YOSHI_FJUMP.txt
  • NSMBU Sounds/WU_SE_PLY_YOSHI_FJUMP.wav
  • NSMBU Sounds/WU_SE_PLY_YOSHI_HIT_ENEMY.wav
  • NSMBU Sounds/WU_SE_PLY_YOSHI_TONGUE.wav
  • NSMBU Sounds/WU_SE_PLY_YOSHI_TONGUE_HIT.wav
  • NSMBU Sounds/WU_SE_SYS_100COIN_ONE_UP_.wav
  • NSMBU Sounds/WU_SE_SYS_AP_HIT_KIERU.wav
  • NSMBU Sounds/WU_SE_SYS_BACK.wav
  • NSMBU Sounds/WU_SE_SYS_CURSOR_1.wav
  • NSMBU Sounds/WU_SE_SYS_GOAL_FLAG.wav
  • NSMBU Sounds/WU_SE_SYS_HURRY_UP.wav
  • NSMBU Sounds/WU_SE_SYS_INVALID_.wav
  • NSMBU Sounds/WU_SE_SYS_PAUSE_.wav
  • NSMBU Sounds/WU_SE_SYS_SCORE_COUNT_.txt
  • NSMBU Sounds/WU_SE_SYS_SCORE_COUNT_.wav
  • NSMBU Sounds/WU_SE_SYS_SCORE_COUNT_FINISH.wav
  • NSMBU Sounds/WU_SE_SYS_STAR_FINISH.wav
  • NSMBU Sounds/WU_SE_SYS_STOCK_ITEM.wav
  • NSMBU Sounds/WU_SE_VOC_KP_JUMP_L.wav
  • NSMBU Sounds/WU_SE_VOC_KP_JUMP_S.wav
  • NSMBU Sounds/WU_SE_VOC_KP_LOSE_BY_FIRE.wav
  • NSMBU Sounds/WU_SE_VOC_KP_L_JUMP.wav
  • NSMBU Sounds/WU_SE_VOC_KP_SHOUT.wav
  • NSMBU Sounds/WU_SE_VOC_MA_CLEAR_NORMAL.wav
  • NSMBU Sounds/WU_SE_VOC_MA_DAMAGE_LAST.wav
  • NSMBU Sounds/WU_SE_VOC_MA_GET_STAR0.wav
  • NSMBU Sounds/WU_SE_VOC_MA_GET_STAR1.wav
  • NSMBU Sounds/WU_SE_VOC_MA_GET_STAR2.wav
  • NSMBU Sounds/WU_SE_VOC_MA_JUMP_2ND.wav
  • NSMBU Sounds/WU_SE_VOC_MA_JUMP_3RD2.wav
  • NSMBU Sounds/WU_SE_VOC_MA_JUMP_3RD3.wav
  • NSMBU Sounds/WU_SE_VOC_MA_JUMP_3RD5.wav
  • NSMBU Sounds/WU_SE_VOC_MA_MOTIAGE.wav
  • NSMBU Sounds/WU_SE_VOC_MA_MOTIAGE0.wav
  • NSMBU Sounds/WU_SE_VOC_MA_NAGERU0.wav
  • NSMBU Sounds/WU_SE_VOC_MA_NAGERU1.wav
  • NSMBU Sounds/WU_SE_VOC_MA_PRPL_JUMP.wav
  • NSMBU Sounds/WU_SE_VOC_MA_PRPL_JUMP2.wav
  • NSMBU Sounds/WU_SE_VOC_MA_PRPL_JUMP3.wav
  • NSMBU Sounds/WU_SE_VOC_MA_QUAKE.wav
  • NSMBU Sounds/WU_SE_VOC_MA_QUAKE_1.wav
  • NSMBU Sounds/WU_SE_VOC_MA_ROPE_CATCH0.wav
  • NSMBU Sounds/WU_SE_VOC_MA_ROPE_CATCH1.wav
  • NSMBU Sounds/WU_SE_VOC_MA_WALL_KICK0.wav
  • NSMBU Sounds/WU_SE_VOC_MA_WALL_KICK1.wav
  • NSMBU Sounds/WU_SE_VOC_MA_YOSHI_JUMP.wav
  • NSMBU Sounds/WU_SE_VOC_MA_YOSHI_JUMP1.wav
  • NSMBU Sounds/WU_SE_VOC_MA_YOSHI_JUMP2.wav
  • NSMBU Sounds/WU_SE_VOC_YS_ATTACK.wav
  • NSMBU Sounds/WU_SE_VOC_YS_GOKUN.wav
  • NSMBU Sounds/WU_SE_VOC_YS_YOSHI.wav
  • NSMBU Sounds/yr_v_KOOPA_L_SE_VOC_KP_L_FALLING.wav
  • NSMBU Sounds/yr_v_KOOPA_L_Water_SE_VOC_KP_L_FALLING.wav
  • NSMBU Sounds/yr_v_KOOPA_S_Water_WU_SE_VOC_KP_LOSE_BY_FIRE.wav
  • NSMBU Sounds/yr_v_KOOPA_S_WU_SE_VOC_KP_LOSE_BY_FIRE.wav
  • NSMBU Sounds/yr_Water_ING_H2_01.wav
  • NSMBU Sounds/yr_Water_ING_H2_02.wav
  • NSMBU Sounds/yr_Water_ING_H_01.wav
  • NSMBU Sounds/yr_Water_ING_H_02.wav
  • NSMBU Sounds/yr_Water_ING_H_03.wav
  • NSMBU Sounds/yr_Water_ING_H_04.wav
  • NSMBU Sounds/yr_Water_ING_L_01.wav
  • NSMBU Sounds/yr_Water_ING_L_02.wav
  • NSMBU Sounds/yr_Water_ING_L_03.wav
  • NSMBU Sounds/yr_Water_ING_L_04.wav
  • NSMBU Sounds/yr_Water_ING_M_01.wav
  • NSMBU Sounds/yr_Water_ING_M_02.wav
  • NSMBU Sounds/yr_Water_ING_M_03.wav
  • NSMBU Sounds/yr_Water_ING_M_04.wav
  • NSMBU Sounds/yr_Water_Shot_01.wav
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