# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Impacts
Category Wii U
Game
Section
Sound Effects
Submitter GraveyRips
Size 14.62 MB
Format ZIP (application/zip)
Hits 9
Comments 0

Icon Filler
Zip Contents[324]
  • BODY_IMPACT_SMALL_01.wav
  • BODY_IMPACT_SMALL_02.wav
  • BODY_IMPACT_SMALL_03.wav
  • BODY_IMPACT_SMALL_04.wav
  • IMP_BALL1.wav
  • IMP_BALL2.wav
  • IMP_BALL3.wav
  • IMP_BALLOONSBURST.wav
  • IMP_BARRELPRESSLRG1.wav
  • IMP_BARRELPRESSLRG2.wav
  • IMP_BARRELPRESSLRG3.wav
  • IMP_BARRELPRESSLRG4.wav
  • IMP_BARREL_WOOD1.wav
  • IMP_BARREL_WOOD2.wav
  • IMP_BARREL_WOOD3.wav
  • IMP_BARREL_WOOD4.wav
  • IMP_BONEDROP1.wav
  • IMP_BONEDROP2.wav
  • IMP_BONEDROP3.wav
  • IMP_BONEDROP4.wav
  • IMP_BONEDROP5.wav
  • IMP_BOOK1.wav
  • IMP_BOOK2.wav
  • IMP_BOOK3.wav
  • IMP_BOTTLEBOUNCEMANY_1.wav
  • IMP_BOTTLEBOUNCEMANY_2.wav
  • IMP_BOTTLEBOUNCEMANY_3.wav
  • IMP_BOTTLEBOUNCE_1.wav
  • IMP_BOTTLEBOUNCE_2.wav
  • IMP_BOTTLEBOUNCE_3.wav
  • IMP_BOTTLEGLASSDROP1.wav
  • IMP_BOTTLEGLASSDROP2.wav
  • IMP_BOTTLEGLASSDROP3.wav
  • IMP_BOTTLEGLASSDROP4.wav
  • IMP_BOTTLEGLASSDROP5.wav
  • IMP_BOTTLEONWOOD1.wav
  • IMP_BOTTLEONWOOD2.wav
  • IMP_BOTTLEONWOOD3.wav
  • IMP_BOTTLEONWOOD4.wav
  • IMP_BOTTLEONWOOD5.wav
  • IMP_BUSHSML1.wav
  • IMP_BUSHSML2.wav
  • IMP_BUSHSML3.wav
  • IMP_CARDBOARDBOX_1.wav
  • IMP_CARDBOARDBOX_2.wav
  • IMP_CARDBOARDBOX_3.wav
  • IMP_CONE.wav
  • IMP_CYMBAL.wav
  • IMP_DAGGERDROP.wav
  • IMP_DRUMWOOD1.wav
  • IMP_DRUMWOOD2.wav
  • IMP_DRUMWOOD3.wav
  • IMP_ELECTRICHIT_1.wav
  • IMP_ELECTRICHIT_2.wav
  • IMP_ELECTRICHIT_3.wav
  • IMP_FACEPLANT1.wav
  • IMP_FACEPLANT2.wav
  • IMP_FACEPLANT3.wav
  • IMP_FLOWER1.wav
  • IMP_FLOWER2.wav
  • IMP_FLOWER3.wav
  • IMP_FURNITURE_1.wav
  • IMP_FURNITURE_2.wav
  • IMP_FURNITURE_3.wav
  • IMP_GLASSICECRACKMED1.wav
  • IMP_GLASSICECRACKMED2.wav
  • IMP_GLASSICECRACKMED3.wav
  • IMP_GLASSMID_1.wav
  • IMP_GLASSMID_2.wav
  • IMP_GLASSMID_3.wav
  • IMP_GOLD.wav
  • IMP_GOLDMED.wav
  • IMP_GOLDSML1.wav
  • IMP_GOLDSML2.wav
  • IMP_GOLDSML3.wav
  • IMP_GOLDSML4.wav
  • IMP_GONGLRG1.wav
  • IMP_GONGLRG2.wav
  • IMP_GONGLRG3.wav
  • IMP_GONGSML1.wav
  • IMP_GONGSML2.wav
  • IMP_GONGSML3.wav
  • IMP_GRANDCLOCK_1.wav
  • IMP_GRANDCLOCK_2.wav
  • IMP_GRANDCLOCK_3.wav
  • IMP_HARDMETALHIT.wav
  • IMP_HAYBALE_1.wav
  • IMP_HAYBALE_2.wav
  • IMP_HAYBALE_3.wav
  • IMP_HAYBALE_4.wav
  • IMP_HVYCRATE_WOOD1.wav
  • IMP_HVYCRATE_WOOD2.wav
  • IMP_HVYCRATE_WOOD3.wav
  • IMP_HVYCRATE_WOOD4.wav
  • IMP_KEYSTONEPIECE1.wav
  • IMP_KEYSTONEPIECE2.wav
  • IMP_LAMP_1.wav
  • IMP_LAMP_2.wav
  • IMP_LAMP_3.wav
  • IMP_LASER_TAKEHIT1.wav
  • IMP_LASER_TAKEHIT2.wav
  • IMP_LASER_TAKEHIT3.wav
  • IMP_LEATHERBAG1.wav
  • IMP_LEATHERBAG2.wav
  • IMP_LEATHERBAG3.wav
  • IMP_LEATHERBAG4.wav
  • IMP_MANURE1.wav
  • IMP_MANURE2.wav
  • IMP_MANURE3.wav
  • IMP_MASONRYMED1.wav
  • IMP_MASONRYMED2.wav
  • IMP_MASONRYMED3.wav
  • IMP_MASONRYSML1.wav
  • IMP_MASONRYSML2.wav
  • IMP_METALANVIL1.wav
  • IMP_METALANVIL2.wav
  • IMP_METALANVIL3.wav
  • IMP_METALANVIL4.wav
  • IMP_METALBARREL1.wav
  • IMP_METALBARREL2.wav
  • IMP_METALBARREL3.wav
  • IMP_METALBIGROOMY1.wav
  • IMP_METALBIGROOMY2.wav
  • IMP_METALBIGROOMY3.wav
  • IMP_METALBIGROOMY4.wav
  • IMP_METALBIGROOMY5.wav
  • IMP_METALBIGROOMY6.wav
  • IMP_METALBUCKET1.wav
  • IMP_METALBUCKET2.wav
  • IMP_METALBUCKET3.wav
  • IMP_METALBUCKET4.wav
  • IMP_METALCAGESML1.wav
  • IMP_METALCAGESML2.wav
  • IMP_METALCAGESML3.wav
  • IMP_METALCAGESML4.wav
  • IMP_METALCAGESML5.wav
  • IMP_METALCHANDELIER1.wav
  • IMP_METALCHANDELIER2.wav
  • IMP_METALCHANDELIER3.wav
  • IMP_METALCRASH1.wav
  • IMP_METALCRASH2.wav
  • IMP_METALDULLSML1.wav
  • IMP_METALDULLSML2.wav
  • IMP_METALDULLSML3.wav
  • IMP_METALDULLSML4.wav
  • IMP_METALHEAVY_LRG1.wav
  • IMP_METALHEAVY_LRG2.wav
  • IMP_METALHEAVY_LRG3.wav
  • IMP_METALHEAVY_LRG4.wav
  • IMP_METALHEAVY_MID1.wav
  • IMP_METALHEAVY_MID2.wav
  • IMP_METALHEAVY_MID3.wav
  • IMP_METALHEAVY_MID4.wav
  • IMP_METALHEAVY_SML1.wav
  • IMP_METALHEAVY_SML2.wav
  • IMP_METALHEAVY_SML3.wav
  • IMP_METALHEAVY_SML4.wav
  • IMP_METALHOLLOW1.wav
  • IMP_METALHOLLOW2.wav
  • IMP_METALHOLLOW3.wav
  • IMP_METALLAMPOST1.wav
  • IMP_METALLAMPOST2.wav
  • IMP_METALLAMPOST3.wav
  • IMP_METALMID_1.wav
  • IMP_METALMID_2.wav
  • IMP_METALMID_3.wav
  • IMP_METALMID_4.wav
  • IMP_METALMID_5.wav
  • IMP_METALSHEET1.wav
  • IMP_METALSHEET2.wav
  • IMP_METALSHEET3.wav
  • IMP_METALSHEET4.wav
  • IMP_METALSHEET5.wav
  • IMP_METALTOOLDROP1.wav
  • IMP_METALTOOLDROP2.wav
  • IMP_METALTOOLDROP3.wav
  • IMP_METALTOOLDROP4.wav
  • IMP_METALTOOLDROP5.wav
  • IMP_METALTROLLEYCART1.wav
  • IMP_METALTROLLEYCART2.wav
  • IMP_METALTROLLEYCART3.wav
  • IMP_METAL_SML1.wav
  • IMP_METAL_SML2.wav
  • IMP_NEWSPAPER1.wav
  • IMP_NEWSPAPER2.wav
  • IMP_NEWSPAPER3.wav
  • IMP_OILLAMP_GLASS1.wav
  • IMP_OILLAMP_GLASS2.wav
  • IMP_OILLAMP_GLASS3.wav
  • IMP_PARKINGMETERCOINS1.wav
  • IMP_PARKINGMETERCOINS2.wav
  • IMP_PARKINGMETERCOINS3.wav
  • IMP_PHONE1.wav
  • IMP_PHONE2.wav
  • IMP_PHONE3.wav
  • IMP_PIANO1.wav
  • IMP_PIANO2.wav
  • IMP_PIANO3.wav
  • IMP_PLASTICMID_1.wav
  • IMP_PLASTICMID_2.wav
  • IMP_PLASTICMID_3.wav
  • IMP_PLASTICMID_4.wav
  • IMP_POTTERYSML1.wav
  • IMP_POTTERYSML2.wav
  • IMP_POTTERYSML3.wav
  • IMP_POTTERYSML4.wav
  • IMP_SILVER.wav
  • IMP_SILVERHITFAIL1.wav
  • IMP_SILVERHITFAIL2.wav
  • IMP_SKELEBONE1.wav
  • IMP_SKELEBONE2.wav
  • IMP_SODACANROLL1.wav
  • IMP_SODACANROLL2.wav
  • IMP_SODACANSINGLE.wav
  • IMP_STONELRG1.wav
  • IMP_STONELRG2.wav
  • IMP_STONELRG3.wav
  • IMP_STONELRG4.wav
  • IMP_STONESMASHLRG.wav
  • IMP_STONESML1.wav
  • IMP_STONESML2.wav
  • IMP_STONESML3.wav
  • IMP_STONESML4.wav
  • IMP_STONETHUDLRG.wav
  • IMP_STONETHUDMED1.wav
  • IMP_STONETHUDMED2.wav
  • IMP_STONETHUDSML1.wav
  • IMP_STONETHUDSML2.wav
  • IMP_STONEWOBBLESML1.wav
  • IMP_STONEWOBBLESML2.wav
  • IMP_STONEWOBBLESML3.wav
  • IMP_STONEWOBBLESML4.wav
  • IMP_SWORD_STAB1.wav
  • IMP_SWORD_STAB2.wav
  • IMP_SWORD_STAB3.wav
  • IMP_TARGETHIT.wav
  • IMP_TOMBSTONE1.wav
  • IMP_TOMBSTONE2.wav
  • IMP_TOMBSTONE3.wav
  • IMP_TOYSQUEAK.wav
  • IMP_TREEWOODLEAVES1.wav
  • IMP_TREEWOODLEAVES2.wav
  • IMP_TREEWOODLEAVES3.wav
  • IMP_TURD1.wav
  • IMP_TURD2.wav
  • IMP_TURD3.wav
  • IMP_TURD4.wav
  • IMP_TURD5.wav
  • IMP_TURNTABLERECORDSCRATCH_1.wav
  • IMP_TURNTABLERECORDSCRATCH_2.wav
  • IMP_TURNTABLERECORDSCRATCH_3.wav
  • IMP_VEHMED1.wav
  • IMP_VEHMED2.wav
  • IMP_VEHMED3.wav
  • IMP_WATERSPLASHLRG1.wav
  • IMP_WATERSPLASHLRG2.wav
  • IMP_WATERSPLASHLRG3.wav
  • IMP_WATERWAVELRG1.wav
  • IMP_WATERWAVELRG2.wav
  • IMP_WATERWAVELRG_VAR1.wav
  • IMP_WOODBARRELLRG1.wav
  • IMP_WOODBARRELLRG2.wav
  • IMP_WOODBARRELLRG3.wav
  • IMP_WOODBARRELLRG4.wav
  • IMP_WOODBARRELLRG5.wav
  • IMP_WOODBARRELLRG6.wav
  • IMP_WOODBARRELSML1.wav
  • IMP_WOODBARRELSML2.wav
  • IMP_WOODBARRELSML3.wav
  • IMP_WOODBARRELSML4.wav
  • IMP_WOODBARRELSML5.wav
  • IMP_WOODBARRELSML6.wav
  • IMP_WOODBOOKCASE_1.wav
  • IMP_WOODBOOKCASE_2.wav
  • IMP_WOODBOOKCASE_3.wav
  • IMP_WOODBOOKCASE_4.wav
  • IMP_WOODCHEST1.wav
  • IMP_WOODCHEST2.wav
  • IMP_WOODCHEST3.wav
  • IMP_WOODCHEST4.wav
  • IMP_WOODLOGLRG1.wav
  • IMP_WOODLOGLRG2.wav
  • IMP_WOODLOGLRG3.wav
  • IMP_WOODLOGMED1.wav
  • IMP_WOODLOGMED2.wav
  • IMP_WOODLOGMED3.wav
  • IMP_WOODLOGSML1.wav
  • IMP_WOODLOGSML2.wav
  • IMP_WOODLOGSML3.wav
  • IMP_WOODLOGSML4.wav
  • IMP_WOODLOGSML5.wav
  • IMP_WOODLRG1.wav
  • IMP_WOODLRG2.wav
  • IMP_WOODMETALLRG.wav
  • IMP_WOODPLANKFIT1.wav
  • IMP_WOODPLANKFIT2.wav
  • IMP_WOODPLANKLRG_1.wav
  • IMP_WOODPLANKLRG_2.wav
  • IMP_WOODPLANKLRG_3.wav
  • IMP_WOODPLANKSMALL1.wav
  • IMP_WOODPLANKSMALL2.wav
  • IMP_WOODPLANKSMALL3.wav
  • IMP_WOODPLANKSMALL4.wav
  • IMP_WOODPLANKSML_1.wav
  • IMP_WOODPLANKSML_2.wav
  • IMP_WOODPLANKSML_3.wav
  • IMP_WOODPLANKSML_4.wav
  • IMP_WOODPLANK_1.wav
  • IMP_WOODPLANK_2.wav
  • IMP_WOODPLANK_3.wav
  • IMP_WOODPLANK_4.wav
  • IMP_WOODSML1.wav
  • IMP_WOODSML2.wav
  • IMP_WOODSML3.wav
  • IMP_WOOD_LRG1.wav
  • IMP_WOOD_LRG2.wav
  • IMP_WOOD_LRG3.wav
  • IMP_WOOD_MID1.wav
  • IMP_WOOD_MID2.wav
  • IMP_WOOD_MID3.wav
  • IMP_WOOD_SMALL1.wav
  • IMP_WOOD_SMALL2.wav
  • IMP_WOOD_SMALL3.wav
  • IMP_WOOD_SMALL4.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!