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Characters
Category Wii
Game
Section
Sound Effects
Submitter GraphitiPen
Size 9.65 MB
Format ZIP (application/zip)
Hits 780
Comments 0

Icon Filler
Zip Contents[198]
  • Chars/anim_autobotlg_recoil_1.wav
  • Chars/anim_autobotlg_recoil_2.wav
  • Chars/anim_autobotlg_recoil_3.wav
  • Chars/anim_autobot_lg_block_1.wav
  • Chars/anim_autobot_lg_block_2.wav
  • Chars/anim_autobot_lg_block_3.wav
  • Chars/anim_autobot_lg_climb_1.wav
  • Chars/anim_autobot_lg_climb_2.wav
  • Chars/anim_autobot_lg_climb_3.wav
  • Chars/anim_autobot_lg_jump_01.wav
  • Chars/anim_autobot_lg_jump_02.wav
  • Chars/anim_autobot_lg_jump_03.wav
  • Chars/anim_autobot_lg_land_01.wav
  • Chars/anim_autobot_lg_land_02.wav
  • Chars/anim_autobot_lg_land_03.wav
  • Chars/anim_autobot_lg_pickup_block_lift_1.wav
  • Chars/anim_autobot_lg_pickup_block_lift_2.wav
  • Chars/anim_autobot_lg_pickup_block_lift_3.wav
  • Chars/anim_autobot_lg_pickup_sm_throw_1.wav
  • Chars/anim_autobot_lg_pickup_sm_throw_2.wav
  • Chars/anim_autobot_lg_pickup_sm_throw_3.wav
  • Chars/anim_autobot_lg_roll_forwards_1.wav
  • Chars/anim_autobot_lg_roll_forwards_2.wav
  • Chars/anim_autobot_lg_roll_forwards_3.wav
  • Chars/anim_autobot_lg_run_01.wav
  • Chars/anim_autobot_lg_run_02.wav
  • Chars/anim_autobot_lg_run_03.wav
  • Chars/anim_autobot_lg_run_04.wav
  • Chars/anim_autobot_lg_walk_1.wav
  • Chars/anim_autobot_lg_walk_2.wav
  • Chars/anim_autobot_lg_walk_3.wav
  • Chars/anim_autobot_lg_walk_4.wav
  • Chars/anim_autobot_sm_block_1.wav
  • Chars/anim_autobot_sm_block_2.wav
  • Chars/anim_autobot_sm_block_3.wav
  • Chars/anim_autobot_sm_climb_02.wav
  • Chars/anim_autobot_sm_climb_03.wav
  • Chars/anim_autobot_sm_jump_01.wav
  • Chars/anim_autobot_sm_jump_02.wav
  • Chars/anim_autobot_sm_jump_03.wav
  • Chars/anim_autobot_sm_land_01.wav
  • Chars/anim_autobot_sm_land_02.wav
  • Chars/anim_autobot_sm_land_03.wav
  • Chars/anim_autobot_sm_pickup_block_lift_1.wav
  • Chars/anim_autobot_sm_pickup_block_lift_2.wav
  • Chars/anim_autobot_sm_pickup_block_lift_3.wav
  • Chars/anim_autobot_sm_pickup_sm_throw_1.wav
  • Chars/anim_autobot_sm_pickup_sm_throw_2.wav
  • Chars/anim_autobot_sm_pickup_sm_throw_3.wav
  • Chars/anim_autobot_sm_recoil_1.wav
  • Chars/anim_autobot_sm_recoil_2.wav
  • Chars/anim_autobot_sm_recoil_3.wav
  • Chars/anim_autobot_sm_roll_forwards_1.wav
  • Chars/anim_autobot_sm_roll_forwards_2.wav
  • Chars/anim_autobot_sm_roll_forwards_3.wav
  • Chars/anim_autobot_sm_run_1.wav
  • Chars/anim_autobot_sm_run_2.wav
  • Chars/anim_autobot_sm_run_3.wav
  • Chars/anim_autobot_sm_run_4.wav
  • Chars/anim_autobot_sm_walk_01.wav
  • Chars/anim_autobot_sm_walk_2.wav
  • Chars/anim_autobot_sm_walk_3.wav
  • Chars/anim_autobot_sm_walk_4.wav
  • Chars/anim_decepticon_lg_block_01.wav
  • Chars/anim_decepticon_lg_block_02.wav
  • Chars/anim_decepticon_lg_block_03.wav
  • Chars/anim_decepticon_lg_climb_01.wav
  • Chars/anim_decepticon_lg_climb_02.wav
  • Chars/anim_decepticon_lg_climb_03.wav
  • Chars/anim_decepticon_lg_jump_01.wav
  • Chars/anim_decepticon_lg_jump_02.wav
  • Chars/anim_decepticon_lg_jump_03.wav
  • Chars/anim_decepticon_lg_land_01.wav
  • Chars/anim_decepticon_lg_land_02.wav
  • Chars/anim_decepticon_lg_land_03.wav
  • Chars/anim_decepticon_lg_pickup_block_lift_01.wav
  • Chars/anim_decepticon_lg_pickup_block_lift_02.wav
  • Chars/anim_decepticon_lg_pickup_block_lift_03.wav
  • Chars/anim_decepticon_lg_pickup_block_throw_01.wav
  • Chars/anim_decepticon_lg_pickup_block_throw_02.wav
  • Chars/anim_decepticon_lg_pickup_block_throw_03.wav
  • Chars/anim_decepticon_lg_pickup_small_throw_01.wav
  • Chars/anim_decepticon_lg_pickup_small_throw_02.wav
  • Chars/anim_decepticon_lg_pickup_small_throw_03.wav
  • Chars/anim_decepticon_lg_recoil_1.wav
  • Chars/anim_decepticon_lg_recoil_2.wav
  • Chars/anim_decepticon_lg_recoil_3.wav
  • Chars/anim_decepticon_lg_roll_01.wav
  • Chars/anim_decepticon_lg_roll_02.wav
  • Chars/anim_decepticon_lg_roll_03.wav
  • Chars/anim_decepticon_lg_run_01.wav
  • Chars/anim_decepticon_lg_run_02.wav
  • Chars/anim_decepticon_lg_run_03.wav
  • Chars/anim_decepticon_lg_run_04.wav
  • Chars/anim_decepticon_lg_walk_01.wav
  • Chars/anim_decepticon_lg_walk_02.wav
  • Chars/anim_decepticon_lg_walk_03.wav
  • Chars/anim_decepticon_lg_walk_04.wav
  • Chars/anim_decepticon_sm_block_01.wav
  • Chars/anim_decepticon_sm_block_02.wav
  • Chars/anim_decepticon_sm_block_03.wav
  • Chars/anim_decepticon_sm_climb_01.wav
  • Chars/anim_decepticon_sm_climb_02.wav
  • Chars/anim_decepticon_sm_climb_03.wav
  • Chars/anim_decepticon_sm_jump_01.wav
  • Chars/anim_decepticon_sm_jump_02.wav
  • Chars/anim_decepticon_sm_jump_03.wav
  • Chars/anim_decepticon_sm_land_01.wav
  • Chars/anim_decepticon_sm_land_02.wav
  • Chars/anim_decepticon_sm_land_03.wav
  • Chars/anim_decepticon_sm_pickup_block_throw_01.wav
  • Chars/anim_decepticon_sm_pickup_small_throw_01.wav
  • Chars/anim_decepticon_sm_pickup_small_throw_03.wav
  • Chars/anim_decepticon_sm_recoil_1.wav
  • Chars/anim_decepticon_sm_recoil_2.wav
  • Chars/anim_decepticon_sm_recoil_3.wav
  • Chars/anim_decepticon_sm_roll_01.wav
  • Chars/anim_decepticon_sm_roll_02.wav
  • Chars/anim_decepticon_sm_roll_03.wav
  • Chars/anim_decepticon_sm_run_01.wav
  • Chars/anim_decepticon_sm_run_02.wav
  • Chars/anim_decepticon_sm_run_03.wav
  • Chars/anim_decepticon_sm_run_04.wav
  • Chars/anim_decepticon_sm_walk_01.wav
  • Chars/anim_decepticon_sm_walk_02.wav
  • Chars/anim_decepticon_sm_walk_03.wav
  • Chars/anim_decepticon_sm_walk_04.wav
  • Chars/anim_dec_lg_pickup_block_lift_01.wav
  • Chars/anim_dec_lg_pickup_block_throw_01.wav
  • Chars/anim_dec_lg_pickup_small_throw_01.wav
  • Chars/anim_dec_sm_pickup_block_throw_01.wav
  • Chars/anim_dec_sm_pickup_block_throw_02.wav
  • Chars/anim_dec_sm_pickup_block_throw_03.wav
  • Chars/anim_dec_sm_pickup_small_throw_01.wav
  • Chars/anim_dec_sm_pickup_small_throw_02.wav
  • Chars/tra_AlienJet_Megatron.wav
  • Chars/tra_ArmTruck_ATDrone.wav
  • Chars/tra_ATDrone_ArmTruck.wav
  • Chars/tra_Barricade_Cruiser.wav
  • Chars/tra_Blackout_Heli.wav
  • Chars/tra_BoneCr_MineSw.wav
  • Chars/tra_Brawl_Tank.wav
  • Chars/tra_BumbleBee_Camaro.wav
  • Chars/tra_Camaro_BumbleBee.wav
  • Chars/tra_Car_CDrone.wav
  • Chars/tra_CDrone_Car.wav
  • Chars/tra_CemTruck_CTDrone.wav
  • Chars/tra_Cruiser_Barricade.wav
  • Chars/tra_CTDrone_CemTruck.wav
  • Chars/tra_Dooley_IronHide.wav
  • Chars/tra_F22_StarScr.wav
  • Chars/tra_FDrone_Forklift.wav
  • Chars/tra_Floor_Skorponok.wav
  • Chars/tra_Forklift_FDrone.wav
  • Chars/tra_Heli_Blackout.wav
  • Chars/tra_Heli_TCDrone.wav
  • Chars/tra_IronHide_Dooley.wav
  • Chars/tra_Jazz_Pontiac.wav
  • Chars/tra_Mack_Optimus.wav
  • Chars/tra_MDrone_MiG.wav
  • Chars/tra_Megatron_Alienjet.wav
  • Chars/tra_MiG_MDrone.wav
  • Chars/tra_MineSw_BoneCr.wav
  • Chars/tra_Optimus_Mack.wav
  • Chars/tra_PicTruck_PTDrone.wav
  • Chars/tra_Pontiac_Jazz.wav
  • Chars/tra_PTDrone_PicTruck.wav
  • Chars/tra_Skorponok_Floor.wav
  • Chars/tra_StarScr_F22.wav
  • Chars/tra_Tank_Brawl.wav
  • Chars/tra_TCDrone_Heli.wav
  • Chars/tra_TowTruck_TTDrone.wav
  • Chars/tra_TTDrone_TowTruck.wav
  • Chars/whoosh_by_lg_1.wav
  • Chars/whoosh_by_lg_2.wav
  • Chars/whoosh_by_lg_3.wav
  • Chars/whoosh_by_lg_4.wav
  • Chars/whoosh_by_lg_5.wav
  • Chars/whoosh_by_lg_spin_1.wav
  • Chars/whoosh_by_lg_spin_2.wav
  • Chars/whoosh_by_lg_spin_3.wav
  • Chars/whoosh_by_lg_spin_4.wav
  • Chars/whoosh_by_lg_spin_lp_1.wav
  • Chars/whoosh_by_lg_spin_lp_2.wav
  • Chars/whoosh_by_lg_spin_lp_3.wav
  • Chars/whoosh_by_sm_1.wav
  • Chars/whoosh_by_sm_2.wav
  • Chars/whoosh_by_sm_3.wav
  • Chars/whoosh_by_sm_4.wav
  • Chars/whoosh_by_sm_spin_1.wav
  • Chars/whoosh_by_sm_spin_2.wav
  • Chars/whoosh_by_sm_spin_3.wav
  • Chars/whoosh_by_sm_spin_4.wav
  • Chars/whoosh_by_sm_spin_5.wav
  • Chars/whoosh_by_sm_spin_6.wav
  • Chars/whoosh_by_sm_spin_lp_1.wav
  • Chars/whoosh_by_sm_spin_lp_2.wav
  • Chars/whoosh_by_sm_spin_lp_3.wav
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