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Mario
Category Wii
Game
Section
Character Voices
Submitters AlexTo@dstoolBoi, NickMario
Size 4.01 MB
Format ZIP (application/zip)
Hits 10,906
Comments 0

Icon Filler
Zip Contents[138]
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 34 - SE_SY_OP_D_MR_VO_LOOK_AT_TICO.wav
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 38 - SE_PM_SPINDRIVER_PANIC.wav
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 39 - SE_PM_SPINDRIVER_PANIC_2ND.wav
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 40 - SE_SY_OP_D_MR_SUP_TO_KOOPA.wav
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 41 - SE_SY_OP_D_MR_VO_SURPRISE.wav
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 42 - SE_SY_OP_D_MR_VO_TICO_JUMPIN_MR.wav
  • Mario/1. (Opening Cutscene)/WAVE_63_B124goha_8.aw - 43 - SE_SY_OP_D_MR_GRARE_AT_TICO.wav
  • Mario/2. (Meet Luma Cutscene SMG1 Unused)/WAVE_45_B96kawa_0.aw - 6 - SE_PV_DM_MEET_TICO_LOOK_1 (Unused).wav
  • Mario/2. (Meet Luma Cutscene SMG1 Unused)/WAVE_45_B96kawa_0.aw - 7 - SE_PV_DM_MEET_TICO_LOOK_2 (Unused).wav
  • Mario/2. (Meet Luma Cutscene SMG1 Unused)/WAVE_45_B96kawa_0.aw - 8 - SE_PV_DM_MEET_TICO_LOOK_3 (Unused).wav
  • Mario/2. (Meet Luma Cutscene SMG1 Unused)/WAVE_45_B96kawa_0.aw - 9 - SE_PV_DM_MEET_TICO_OPEN_EYE (Unused).wav
  • Mario/2. (Meet Luma Cutscene SMG1 Unused)/WAVE_45_B96kawa_0.aw - 10 - SE_PV_DM_MEET_TICO_WAKE_UP (Unused).wav
  • Mario/3. (Meet Lubba + Starship Mario)/WAVE_63_B124goha_8.aw - 0 - SE_SY_SHIP_D_MR_VO_STARE_DIR.wav
  • Mario/3. (Meet Lubba + Starship Mario)/WAVE_63_B124goha_8.aw - 33 - SE_SY_SHIP_D_MR_VO_WAHOO.wav
  • Mario/3. (Meet Lubba + Starship Mario)/WAVE_63_B124goha_8.aw - 35 - SE_SY_SHIP_D_MR_VO_NOD_HIGH.wav
  • Mario/3. (Meet Lubba + Starship Mario)/WAVE_63_B124goha_8.aw - 36 - SE_SY_SHIP_D_MR_VO_NOD_HUH.wav
  • Mario/3. (Meet Lubba + Starship Mario)/WAVE_63_B124goha_8.aw - 37 - SE_SY_SHIP_D_MR_VO_NOD.wav
  • Mario/4. (Returning To Starship + Library)/WAVE_41_B92kawa_5.aw - 12 - SE_PV_DM_ASTRO_RET_AIR_TURN.wav
  • Mario/4. (Returning To Starship + Library)/WAVE_41_B92kawa_5.aw - 13 - SE_PV_DM_ASTRO_RET_AIR_LANDING.wav
  • Mario/4. (Returning To Starship + Library)/WAVE_41_B92kawa_5.aw - 14 - SE_PV_DM_ASTRO_RET_AIR_RELIEVED.wav
  • Mario/4. (Returning To Starship + Library)/WAVE_41_B92kawa_6.aw - 11 - SE_PV_LIBRARY_SURPRISE (Unused).wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 44 - SE_PV_D_KP_MR_BLOWED_OFF.wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 45 - SE_PV_D_KP_MR_FLUSTERED_AT_KOOPA.wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 46 - SE_PV_D_KP_MR_GRARE_KOOPA.wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 47 - SE_PV_D_KP_MR_NOTICE_PEACH.wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 48 - SE_PV_D_KP_MR_RELEAF_ONCE.wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 49 - SE_PV_D_KP_MR_SMILE_TO_PEACH.wav
  • Mario/5. (Bowser Bosses & Peach Rescued Cutscenes)/WAVE_28_B127goha_4.aw - 50 - SE_PV_D_KP_MR_SRPRSE_GRANDSTAR.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 77 - SE_PV_D_ED_MR_HITTED_BY_RUBA.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 78 - SE_PV_D_ED_MR_YAHOO_AT_LAST.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 79 - SE_PV_D_ED_MR_SPRSE_POWERSTAR.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 80 - SE_PV_D_ED_MR_NODS_AT_LAST.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 81 - SE_PV_D_ED_MR_NODS_TO_TICO.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 82 - SE_PV_D_ED_MR_SEE_PCH_EACH_OTHER.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 83 - SE_PV_D_ED_MR_STARE_BLANKLY_AT_SKY.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 84 - SE_PV_D_ED_MR_SIGH_HAT_AWAY.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 85 - SE_PV_D_ED_MR_SIGH_AT_ASTRO.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 86 - SE_PV_D_ED_MR_SRPSE_HAT_AWAY.wav
  • Mario/6. (Ending Cutscene)/WAVE_63_B124goha_17.aw - 87 - SE_PV_D_ED_MR_STANDS_IN_WIND.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 80 - SE_PV_JUMP_JOY_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 81 - SE_PV_JUMP_JOY_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 82 - SE_PV_JUMP_JOY_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 83 - SE_PV_JUMP_L_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 84 - SE_PV_JUMP_S_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 85 - SE_PV_JUMP_S_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 86 - SE_PV_JUMP_S_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 87 - SE_PV_JUMP_LONG_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 88 - SE_PV_JUMP_LONG_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 89 - SE_PV_JUMP_M_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 90 - SE_PV_JUMP_M_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 91 - SE_PV_JUMP_TURN_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 92 - SE_PV_JUMP_TURN_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 93 - SE_PV_LAND.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 94 - SE_PV_LAND_COOL.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 95 - SE_PV_HIP_DROP_LAND_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 96 - SE_PV_HIP_DROP_LAND_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 97 - SE_PV_HIP_DROP_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 98 - SE_PV_HIP_DROP_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 99 - SE_PV_DOWN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 100 - SE_PV_LAST_DAMAGE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 101 - SE_PV_DAMAGE_S_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 102 - SE_PV_DAMAGE_S_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 103 - SE_PV_DAMAGE_S_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 104 - SE_PV_DOWN_WATER.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 105 - SE_PV_LAST_DAMAGE_WATER.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 106 - SE_PV_DAMAGE_S_WATER_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 107 - SE_PV_DAMAGE_S_WATER_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 108 - SE_PV_BURN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 109 - SE_PV_BURN_RECOVER.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 110 - SE_PV_BURN_RUN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 111 - SE_PV_FREEZE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 112 - SE_PV_NEEDLE_DAMAGE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 113 - SE_PV_NEEDLE_DAMAGE_RECOVER.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 114 - SE_PV_NEEDLE_DAMAGE_RUN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 115 - SE_PV_ELEC_DAMAGE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 116 - SE_PV_ELEC_DAMAGE_RECOVER.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 117 - SE_PV_COLD_WATER_DAMAGE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 118 - SE_PV_FALL_DIE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 119 - SE_PV_UNKNOWN (Unused).wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 120 - SE_PV_FAINTED.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 121 - SE_PV_UPSET.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 122 - SE_PV_THROWN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 123 - SE_PV_PUNCH_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 124 - SE_PV_PUNCH_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 125 - SE_PV_KICK_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 126 - SE_PV_KICK_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 127 - SE_PV_SPIN_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 128 - SE_PV_SPIN_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 129 - SE_PV_SPIN_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 130 - SE_PV_SPIN_CANCEL.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 131 - SE_PV_LIFT_UP_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 132 - SE_PV_LIFT_UP_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 133 - SE_PV_THROW_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 134 - SE_PV_THROW_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 135 - SE_PV_STRAIN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 136 - SE_PV_CATCH.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 137 - SE_PV_CLIFF_CLIMB.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 138 - SE_PV_CLIFF_FALL_HANG.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 139 - SE_PV_BURY_HEAD_RECOVER.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 140 - SE_PV_BURY_HEAD.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 141 - SE_PV_LIE_WAIT.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 142 - SE_PV_RELEAVED.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 143 - SE_PV_SLEEP_1.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 144 - SE_PV_SLEEP_2.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 145 - SE_PV_YAWN.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 146 - SE_PV_TIRED_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 147 - SE_PV_TIRED_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 148 - SE_PV_TIRED_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 153 - SE_PV_DAMAGE_L.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 154 - SE_PV_SQUAT.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 155 - SE_PV_BURY_FOOT_RECOVERY.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 156 - SE_PV_BURY_FOOT.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 157 - SE_PV_HIGH_DIVE.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 158 - SE_PV_MUD_SINK.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 159 - SE_PV_DIE_MUD.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 162 - SE_PV_ROCK_MR_ROLL_ACCEL_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 163 - SE_PV_ROCK_MR_ROLL_ACCEL_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 164 - SE_PV_NUMB.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 165 - SE_PV_ROCK_MR_END.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 166 - SE_PV_DRILL_MR_DIG_START.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 167 - SE_PV_DRILL_MR_START.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 168 - SE_PV_ROCK_MR_ROLL_DASH.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 169 - SE_PV_JUMP_L_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 170 - SE_PV_JUMP_M_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 171 - SE_PV_JUMP_S_04.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 172 - SE_PV_JUMP_LONG_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 173 - SE_PV_JUMP_JOY_04.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 174 - SE_PV_BECOME_PUPPET.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 175 - SE_PV_S_SPIN_DRIVER_01.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 176 - SE_PV_S_SPIN_DRIVER_02.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_1.aw - 177 - SE_PV_JUMP_TURN_03.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_3.aw - 149 - SE_PV_GRAND_STAR_GET.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_3.aw - 150 - SE_PV_POWER_STAR_GET.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_3.aw - 151 - SE_PV_TOUCH_GRAND_STAR_1.wav
  • Mario/7. (In-Game)/WAVE_37_B70kawa_3.aw - 152 - SE_PV_TOUCH_GRAND_STAR_2.wav
  • Mario/8. (System)/WAVE_50_B98kawa_0.aw - 1 - SE_SY_FILE_SEL_SW_MARIO.wav
  • Mario/8. (System)/WAVE_61_B79kawa64_2.aw - 39 - SE_DM_E3_THANK_YOU_MARIO.wav
  • Mario/8. (System)/WAVE_63_B124goha_11.aw - 14 - SE_SY_MARIO_VO_BYEBYE.wav
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