# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Level Sound Effects (5 / 7)
Category Xbox 360
Game
Section
Miscellaneous
Submitter Pingus!
Size 160.67 MB
Format ZIP (application/zip)
Hits 2,581
Comments 0

Icon Filler
Zip Contents[263]
  • Level SFX (Part 5)/050_floodvoi/050pb_elite_fleet.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic1.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic2.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic3.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic4.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic5.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic6.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/crowd_panic/crowd_panic7.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform21.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform65.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform67.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform93.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform125.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform132.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/distant_bruteforms/distant_bruteform135.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl1.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl2.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl3.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl4.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl5.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl6.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl8.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl9.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/howl_details/howl10.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_throat/scary_throat1.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_throat/scary_throat3.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_throat/scary_throat4.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_throat/scary_throat5.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_throat/scary_throat6.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_whail/scary_whail1.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_whail/scary_whail2.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_whail/scary_whail3.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_ext/details/scary_whail/scary_whail4.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/details/howly_spook/howly_spook5.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/details/howly_spook/howly_spook6.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/details/howly_spook/howly_spook7.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/details/howly_spook/howly_spook8.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/details/howly_spook/howly_spook9.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/details/howly_spook/howly_spook10.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/factory_int/loop/floodvoi_factory1.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/factory_int/loop/floodvoi_factory2.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/factory_int/loop/floodvoi_factory3.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/factory_int/loop/floodvoi_factory4.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/factory_int/loop/floodvoi_factory5.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/hallway/loop/hallway_floodvoi1.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/hallway/loop/hallway_floodvoi2.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/hallway/loop/hallway_floodvoi3.wav
  • Level SFX (Part 5)/050_floodvoi/floodvoi_interior/hallway/loop/hallway_floodvoi4.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/details/horror_wailing/horror_wailing1.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/details/horror_wailing/horror_wailing2.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/details/horror_wailing/horror_wailing3.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/details/horror_wailing/horror_wailing4.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/details/horror_wailing/horror_wailing5.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/details/horror_wailing/horror_wailing6.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/front_speakers/loop/loop1.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/front_speakers/loop/loop2.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/front_speakers/loop/loop3.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/front_speakers/loop/loop4.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/rear_speakers/loop/loop1.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/rear_speakers/loop/loop2.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/rear_speakers/loop/loop3.wav
  • Level SFX (Part 5)/050_floodvoi/flood_tunnel/flood_tunnel/rear_speakers/loop/loop4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/always_rising/always_rising/loop/always_rising1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/always_rising/always_rising/loop/always_rising2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/always_rising/always_rising/loop/always_rising3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/burning_wreckage_distant/burning_wreckage_distant/loop/burning_wreckage_distant1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/burning_wreckage_distant/burning_wreckage_distant/loop/burning_wreckage_distant2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/burning_wreckage_distant/burning_wreckage_distant/loop/burning_wreckage_distant3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/burning_wreckage_distant/burning_wreckage_distant/loop/burning_wreckage_distant4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/crashed_floodship/loop/crashed_floodship1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/crashed_floodship/loop/crashed_floodship2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/crashed_floodship/loop/crashed_floodship3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/crashed_floodship/loop/crashed_floodship4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/crashed_floodship/loop/crashed_floodship5.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/dragon_breath/dragon_breath2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/dragon_breath/dragon_breath4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks5.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks6.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship/details/metal_creaks/metal_creaks7.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_hole/crashed_floodship_hole/loop/crashed_ship_hole1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_hole/crashed_floodship_hole/loop/crashed_ship_hole2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_hole/crashed_floodship_hole/loop/crashed_ship_hole3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_hole/crashed_floodship_hole/loop/crashed_ship_hole4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_hole/crashed_floodship_hole/loop/crashed_ship_hole5.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_sizzle/crashed_floodship_sizzle/loop/crashed_floodship_sizzle1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_sizzle/crashed_floodship_sizzle/loop/crashed_floodship_sizzle2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_sizzle/crashed_floodship_sizzle/loop/crashed_floodship_sizzle3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/crashed_floodship_sizzle/crashed_floodship_sizzle/loop/crashed_floodship_sizzle4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/hot_metal/hot_metal/loop/hot_metal1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/hot_metal/hot_metal/loop/hot_metal2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/hot_metal/hot_metal/loop/hot_metal3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/hot_metal/hot_metal/loop/hot_metal4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/humming_spaceship_point/hum/loop/humming_space_pnt1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/humming_spaceship_point/hum/loop/humming_space_pnt2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/humming_spaceship_point/hum/loop/humming_space_pnt3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/portal/portal/loop/portal_1.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/portal/portal/loop/portal_2.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/portal/portal/loop/portal_3.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/portal/portal/loop/portal_4.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/portal/portal/loop/portal_5.wav
  • Level SFX (Part 5)/050_floodvoi/sound_scenery/snowbound_broken_throne/snow_bound_throne/loop.wav
  • Level SFX (Part 5)/070_waste/070va/070va_pelican_exit1.wav
  • Level SFX (Part 5)/070_waste/070va/070va_pelican_exit2.wav
  • Level SFX (Part 5)/070_waste/070va/070va_pelican_hover_waste/pel_hover_waste1.wav
  • Level SFX (Part 5)/070_waste/070va/070va_pelican_hover_waste/pel_hover_waste2.wav
  • Level SFX (Part 5)/070_waste/070va/070va_pelican_hover_waste/pel_hover_waste3.wav
  • Level SFX (Part 5)/070_waste/070va/070va_pelican_insertion.wav
  • Level SFX (Part 5)/070_waste/070_frigate_landing/070_frigate_landing.wav
  • Level SFX (Part 5)/070_waste/070_frigate_landing/frigate_loop/frigate_loop/loop.wav
  • Level SFX (Part 5)/070_waste/070_longsword_crash/070_longsword.wav
  • Level SFX (Part 5)/070_waste/070_longsword_crash/longsword_lead_in.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/desert_gust_details/desert_wind_stereo1.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/desert_gust_details/desert_wind_stereo2.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/desert_gust_details/desert_wind_stereo3.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/desert_gust_details/desert_wind_stereo4.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/desert_gust_details/desert_wind_stereo5.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind1.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind2.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind3.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind4.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind5.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind6.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/howly_wind/tonal_howly_wind7.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_01.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_02.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_03.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_04.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_05.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_06.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/details/whistley_gusts_high/whistley_gusts_high_07.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_1.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_2.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_3.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_4.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_5.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_6.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/front_speakers/loop/desert_wind2_7.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_1.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_2.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_3.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_4.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_5.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_6.wav
  • Level SFX (Part 5)/070_waste/desert_wind2/rear_speakers/loop/desert_wind2_7.wav
  • Level SFX (Part 5)/070_waste/desert_wind_active_point/desert_wind_active/loop/desert_wind_active1.wav
  • Level SFX (Part 5)/070_waste/desert_wind_active_point/desert_wind_active/loop/desert_wind_active2.wav
  • Level SFX (Part 5)/070_waste/desert_wind_active_point/desert_wind_active/loop/desert_wind_active3.wav
  • Level SFX (Part 5)/070_waste/desert_wind_active_point/desert_wind_active/loop/desert_wind_active4.wav
  • Level SFX (Part 5)/070_waste/desert_wind_active_point/desert_wind_active/loop/desert_wind_active5.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside1.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside2.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside3.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside4.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside5.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside6.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/front_speakers/loop/desert_wind_inside7.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside1.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside2.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside3.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside4.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside5.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside6.wav
  • Level SFX (Part 5)/070_waste/desert_wind_inside/rear_speakers/loop/desert_wind_inside7.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details1.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details2.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details3.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details4.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details5.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details6.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details7.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details8.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details9.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details10.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details11.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/insidehq_synth_details/inside_hq_synth_details12.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer3.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer4.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer5.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer6.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer7.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer8.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer9.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer10.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer12.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_mono/shimmer18.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer1.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer2.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer11.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer13.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer14.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer16.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer17.wav
  • Level SFX (Part 5)/070_waste/forerunner_int/details/shimmer_details_stereo/shimmer19.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_mono/magic_cave_verb1.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_mono/magic_cave_verb3.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_mono/magic_cave_verb5.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_mono/magic_cave_verb7.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_mono/magic_cave_verb9.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_stereo/magic_cave_verb2.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_stereo/magic_cave_verb4.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_stereo/magic_cave_verb6.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_stereo/magic_cave_verb8.wav
  • Level SFX (Part 5)/070_waste/for_int_big_quad/details/magic_cave_verb_stereo/magic_cave_verb10.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/backward_eagle_waste/details/backward_eagle/backward_eagle1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/backward_eagle_waste/details/backward_eagle/backward_eagle2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/backward_eagle_waste/details/backward_eagle/backward_eagle3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/backward_eagle_waste/details/backward_eagle/backward_eagle4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/backward_eagle_waste/details/backward_eagle/backward_eagle5.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/crashed_ship/loop/crashed_ship1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/crashed_ship/loop/crashed_ship2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/crashed_ship/loop/crashed_ship3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/crashed_ship/loop/crashed_ship4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/crashed_ship/loop/crashed_ship5.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/details/creaks/creaks1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/details/creaks/creaks2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/details/creaks/creaks3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/details/creaks/creaks4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/crashed_ship/details/creaks/creaks5.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/desert_chirper/desert_chirper/details/desert_chirper/desert_chirper2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/desert_chirper/desert_chirper/details/desert_chirper/desert_chirper3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/desert_chirper/desert_chirper/details/desert_chirper/desert_chirper4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/forerunner_rattler/details/forerunner_rattler/forerunner_rattler1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/forerunner_rattler/details/forerunner_rattler/forerunner_rattler2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/forerunner_rattler/details/forerunner_rattler/forerunner_rattler3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/forerunner_rattler/details/forerunner_rattler/forerunner_rattler4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/hq_under_glass/under_glass/loop/under_glass1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/hq_under_glass/under_glass/loop/under_glass2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/hq_under_glass/under_glass/loop/under_glass3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/hq_under_glass/under_glass/loop/under_glass4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/humming_light/humming_light/loop/humming_light1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/humming_light/humming_light/loop/humming_light2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/humming_light/humming_light/loop/humming_light3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/purple_column/purple_column/loop/purple_column_loop1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/purple_column/purple_column/loop/purple_column_loop2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/purple_column/purple_column/loop/purple_column_loop3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter5.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter6.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter7.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter8.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter9.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/skittery_bugs_details/details/skittery_bugs_details/skitter10.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_crickets/waste_crickets/loop/waste_crickets1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_crickets/waste_crickets/loop/waste_crickets2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_crickets/waste_crickets/loop/waste_crickets3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_crickets/waste_crickets/loop/waste_crickets4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_close/waste_waterfall_close/loop/waste_waterfall_close1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_close/waste_waterfall_close/loop/waste_waterfall_close2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_close/waste_waterfall_close/loop/waste_waterfall_close3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_close/waste_waterfall_close/loop/waste_waterfall_close4.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_far/waste_waterfal_far/loop/waste_waterfall_far1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_far/waste_waterfal_far/loop/waste_waterfall_far2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waste_waterfall_far/waste_waterfal_far/loop/waste_waterfall_far3.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waterfall_bass/center_speakers/loop/waterfall_bass1.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waterfall_bass/center_speakers/loop/waterfall_bass2.wav
  • Level SFX (Part 5)/070_waste/sound_scenery/waterfall_bass/center_speakers/loop/waterfall_bass3.wav
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