# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Male Player 09
Category PC / Computer
Game
Section
Voices (Player)
Submitter Mysticus
Size 21.67 MB
Format ZIP (application/zip)
Hits 1,025
Comments 0

Icon Filler
Zip Contents[329]
  • Male Player 09/UCR000_M08_CV#1 (PartyCommand).wav
  • Male Player 09/UCR000_M08_CV#2 (PartyCommand).wav
  • Male Player 09/UCR000_M08_CV#3 (TransfarImmediantely).wav
  • Male Player 09/UCR000_M08_CV#4 (TransfarImmediantely).wav
  • Male Player 09/UCR000_M08_CV#5 (Good).wav
  • Male Player 09/UCR000_M08_CV#6 (Good).wav
  • Male Player 09/UCR000_M08_CV#7 (GetGood).wav
  • Male Player 09/UCR000_M08_CV#8 (GetGood).wav
  • Male Player 09/UCR000_M08_CV#9 (GetGood).wav
  • Male Player 09/UCR000_M08_CV#10 (Praise).wav
  • Male Player 09/UCR000_M08_CV#11 (Praise).wav
  • Male Player 09/UCR000_M08_CV#12 (GetPraise).wav
  • Male Player 09/UCR000_M08_CV#13 (GetPraise).wav
  • Male Player 09/UCR000_M08_CV#14 (GetPraise).wav
  • Male Player 09/UCR000_M08_CV#15 (HP30Avator).wav
  • Male Player 09/UCR000_M08_CV#16 (HP30Avator).wav
  • Male Player 09/UCR000_M08_CV#17 (BoB_Lose; DeathOfAvator).wav
  • Male Player 09/UCR000_M08_CV#18 (AbnormalStateOfAvator).wav
  • Male Player 09/UCR000_M08_CV#19 (AbnormalStateOfAvator).wav
  • Male Player 09/UCR000_M08_CV#20 (DownByAvator).wav
  • Male Player 09/UCR000_M08_CV#21 (DownByAvator).wav
  • Male Player 09/UCR000_M08_CV#22 (LevelUpOfAvator).wav
  • Male Player 09/UCR000_M08_CV#23 (HP30OfPrincipal).wav
  • Male Player 09/UCR000_M08_CV#24 (HP30OfPrincipal).wav
  • Male Player 09/UCR000_M08_CV#25 (DeathOfPrincipal).wav
  • Male Player 09/UCR000_M08_CV#26 (LevelUpOfPrincipal).wav
  • Male Player 09/UCR000_M08_CV#27 (PraiseForPrincipal).wav
  • Male Player 09/UCR000_M08_CV#28 (PraiseForPrincipal).wav
  • Male Player 09/UCR000_M08_CV#29 (WinBoss).wav
  • Male Player 09/UCR000_M08_CV#30 (EasyWin).wav
  • Male Player 09/UCR000_M08_CV#31 (EasyWin).wav
  • Male Player 09/UCR000_M08_CV#32 (EasyWin).wav
  • Male Player 09/UCR000_M08_CV#33 (NormalWin).wav
  • Male Player 09/UCR000_M08_CV#34 (BoB_Win; NormalWin).wav
  • Male Player 09/UCR000_M08_CV#35 (NormalWin).wav
  • Male Player 09/UCR000_M08_CV#36 (HardWin).wav
  • Male Player 09/UCR000_M08_CV#37 (HardWin).wav
  • Male Player 09/UCR000_M08_CV#38 (HardWin).wav
  • Male Player 09/UCR000_M08_CV#39 (LevelUpMyself).wav
  • Male Player 09/UCR000_M08_CV#40 (General0).wav
  • Male Player 09/UCR000_M08_CV#41 (General1).wav
  • Male Player 09/UCR000_M08_CV#42 (General2).wav
  • Male Player 09/UCR000_M08_CV#43 (General3).wav
  • Male Player 09/UCR000_M08_CV#44 (General4).wav
  • Male Player 09/UCR000_M08_CV#45 (General5).wav
  • Male Player 09/UCR000_M08_CV#46 (General6).wav
  • Male Player 09/UCR000_M08_CV#47 (General7).wav
  • Male Player 09/UCR000_M08_CV#48 (General8).wav
  • Male Player 09/UCR000_M08_CV#49 (General9).wav
  • Male Player 09/UCR000_M08_CV#50 (General10).wav
  • Male Player 09/UCR000_M08_CV#51 (CallNearNormal).wav
  • Male Player 09/UCR000_M08_CV#52 (CallNearNormal).wav
  • Male Player 09/UCR000_M08_CV#53 (CallFarNormal).wav
  • Male Player 09/UCR000_M08_CV#54 (CallFarNormal).wav
  • Male Player 09/UCR000_M08_CV#55 (CallNearStrong).wav
  • Male Player 09/UCR000_M08_CV#56 (CallNearStrong).wav
  • Male Player 09/UCR000_M08_CV#57 (CallFarStrong).wav
  • Male Player 09/UCR000_M08_CV#58 (CallFarStrong).wav
  • Male Player 09/UCR000_M08_CV#59 (CallNearSad).wav
  • Male Player 09/UCR000_M08_CV#60 (CallNearSad).wav
  • Male Player 09/UCR000_M08_CV#61 (CallFarSad).wav
  • Male Player 09/UCR000_M08_CV#62 (CallFarSad).wav
  • Male Player 09/UCR000_M08_CV#63 (CallNearMyself).wav
  • Male Player 09/UCR000_M08_CV#64 (CallNearUCR001).wav
  • Male Player 09/UCR000_M08_CV#65 (CallNearUCR002).wav
  • Male Player 09/UCR000_M08_CV#66 (CallNearUCR003).wav
  • Male Player 09/UCR000_M08_CV#67 (CallNearUCR004).wav
  • Male Player 09/UCR000_M08_CV#68 (CallNearUCR005).wav
  • Male Player 09/UCR000_M08_CV#69 (CallNearUCR006).wav
  • Male Player 09/UCR000_M08_CV#70 (CallNearUCR007).wav
  • Male Player 09/UCR000_M08_CV#71 (CallNearUCR008).wav
  • Male Player 09/UCR000_M08_CV#72 (CallNearUCR009).wav
  • Male Player 09/UCR000_M08_CV#73 (CallNearUCR010).wav
  • Male Player 09/UCR000_M08_CV#74 (CallNearUCR011).wav
  • Male Player 09/UCR000_M08_CV#75 (CallNearUCR012).wav
  • Male Player 09/UCR000_M08_CV#76 (CallNearUCR013).wav
  • Male Player 09/UCR000_M08_CV#77 (CallNearUCR014).wav
  • Male Player 09/UCR000_M08_CV#78 (CallNearUCR015).wav
  • Male Player 09/UCR000_M08_CV#79 (CallNearUCR016).wav
  • Male Player 09/UCR000_M08_CV#80 (CallNearUCR017).wav
  • Male Player 09/UCR000_M08_CV#81 (CallNearUCR018).wav
  • Male Player 09/UCR000_M08_CV#82 (CallNearUCR019).wav
  • Male Player 09/UCR000_M08_CV#83 (CallNearUCR020).wav
  • Male Player 09/UCR000_M08_CV#84 (CallNearUCR021).wav
  • Male Player 09/UCR000_M08_CV#85 (CallNearUCR022).wav
  • Male Player 09/UCR000_M08_CV#86 (CallNearUCR023).wav
  • Male Player 09/UCR000_M08_CV#87 (CallNearUCR024).wav
  • Male Player 09/UCR000_M08_CV#88 (CallNearUCR025).wav
  • Male Player 09/UCR000_M08_CV#89 (CallNearUCR026).wav
  • Male Player 09/UCR000_M08_CV#90 (CallNearUCR027).wav
  • Male Player 09/UCR000_M08_CV#91 (CallNearUCR028).wav
  • Male Player 09/UCR000_M08_CV#92 (CallNearUCR029).wav
  • Male Player 09/UCR000_M08_CV#93 (CallNearUCR070).wav
  • Male Player 09/UCR000_M08_CV#94 (CallNearUCR071).wav
  • Male Player 09/UCR000_M08_CV#95 (CallNearUCR073).wav
  • Male Player 09/UCR000_M08_CV#96 (CallNearUCR074).wav
  • Male Player 09/UCR000_M08_CV#97 (CallNearUCR075).wav
  • Male Player 09/UCR000_M08_CV#98 (CallNearUCR077).wav
  • Male Player 09/UCR000_M08_CV#99 (CallNearUCR078).wav
  • Male Player 09/UCR000_M08_CV#100 (CallFarMyself).wav
  • Male Player 09/UCR000_M08_CV#101 (CallFarUCR001).wav
  • Male Player 09/UCR000_M08_CV#102 (CallFarUCR002).wav
  • Male Player 09/UCR000_M08_CV#103 (CallFarUCR003).wav
  • Male Player 09/UCR000_M08_CV#104 (CallFarUCR004).wav
  • Male Player 09/UCR000_M08_CV#105 (CallFarUCR005).wav
  • Male Player 09/UCR000_M08_CV#106 (CallFarUCR006).wav
  • Male Player 09/UCR000_M08_CV#107 (CallFarUCR007).wav
  • Male Player 09/UCR000_M08_CV#108 (CallFarUCR008).wav
  • Male Player 09/UCR000_M08_CV#109 (CallFarUCR009).wav
  • Male Player 09/UCR000_M08_CV#110 (CallFarUCR010).wav
  • Male Player 09/UCR000_M08_CV#111 (CallFarUCR011).wav
  • Male Player 09/UCR000_M08_CV#112 (CallFarUCR012).wav
  • Male Player 09/UCR000_M08_CV#113 (CallFarUCR013).wav
  • Male Player 09/UCR000_M08_CV#114 (CallFarUCR014).wav
  • Male Player 09/UCR000_M08_CV#115 (CallFarUCR015).wav
  • Male Player 09/UCR000_M08_CV#116 (CallFarUCR016).wav
  • Male Player 09/UCR000_M08_CV#117 (CallFarUCR017).wav
  • Male Player 09/UCR000_M08_CV#118 (CallFarUCR018).wav
  • Male Player 09/UCR000_M08_CV#119 (CallFarUCR019).wav
  • Male Player 09/UCR000_M08_CV#120 (CallFarUCR020).wav
  • Male Player 09/UCR000_M08_CV#121 (CallFarUCR021).wav
  • Male Player 09/UCR000_M08_CV#122 (CallFarUCR022).wav
  • Male Player 09/UCR000_M08_CV#123 (CallFarUCR023).wav
  • Male Player 09/UCR000_M08_CV#124 (CallFarUCR024).wav
  • Male Player 09/UCR000_M08_CV#125 (CallFarUCR025).wav
  • Male Player 09/UCR000_M08_CV#126 (CallFarUCR026).wav
  • Male Player 09/UCR000_M08_CV#127 (CallFarUCR027).wav
  • Male Player 09/UCR000_M08_CV#128 (CallFarUCR028).wav
  • Male Player 09/UCR000_M08_CV#129 (CallFarUCR029).wav
  • Male Player 09/UCR000_M08_CV#130 (CallFarUCR070).wav
  • Male Player 09/UCR000_M08_CV#131 (CallFarUCR071).wav
  • Male Player 09/UCR000_M08_CV#132 (CallFarUCR073).wav
  • Male Player 09/UCR000_M08_CV#133 (CallFarUCR074).wav
  • Male Player 09/UCR000_M08_CV#134 (CallFarUCR075).wav
  • Male Player 09/UCR000_M08_CV#135 (CallFarUCR077).wav
  • Male Player 09/UCR000_M08_CV#136 (CallFarUCR078).wav
  • Male Player 09/UCR000_M08_CV#137 (CallSadMyself).wav
  • Male Player 09/UCR000_M08_CV#138 (CallSadUCR001).wav
  • Male Player 09/UCR000_M08_CV#139 (CallSadUCR002).wav
  • Male Player 09/UCR000_M08_CV#140 (CallSadUCR003).wav
  • Male Player 09/UCR000_M08_CV#141 (CallSadUCR004).wav
  • Male Player 09/UCR000_M08_CV#142 (CallSadUCR005).wav
  • Male Player 09/UCR000_M08_CV#143 (CallSadUCR006).wav
  • Male Player 09/UCR000_M08_CV#144 (CallSadUCR007).wav
  • Male Player 09/UCR000_M08_CV#145 (CallSadUCR008).wav
  • Male Player 09/UCR000_M08_CV#146 (CallSadUCR009).wav
  • Male Player 09/UCR000_M08_CV#147 (CallSadUCR010).wav
  • Male Player 09/UCR000_M08_CV#148 (CallSadUCR011).wav
  • Male Player 09/UCR000_M08_CV#149 (CallSadUCR012).wav
  • Male Player 09/UCR000_M08_CV#150 (CallSadUCR013).wav
  • Male Player 09/UCR000_M08_CV#151 (CallSadUCR014).wav
  • Male Player 09/UCR000_M08_CV#152 (CallSadUCR015).wav
  • Male Player 09/UCR000_M08_CV#153 (CallSadUCR016).wav
  • Male Player 09/UCR000_M08_CV#154 (CallSadUCR017).wav
  • Male Player 09/UCR000_M08_CV#155 (CallSadUCR018).wav
  • Male Player 09/UCR000_M08_CV#156 (CallSadUCR019).wav
  • Male Player 09/UCR000_M08_CV#157 (CallSadUCR020).wav
  • Male Player 09/UCR000_M08_CV#158 (CallSadUCR021).wav
  • Male Player 09/UCR000_M08_CV#159 (CallSadUCR022).wav
  • Male Player 09/UCR000_M08_CV#160 (CallSadUCR023).wav
  • Male Player 09/UCR000_M08_CV#161 (CallSadUCR024).wav
  • Male Player 09/UCR000_M08_CV#162 (CallSadUCR025).wav
  • Male Player 09/UCR000_M08_CV#163 (CallSadUCR026).wav
  • Male Player 09/UCR000_M08_CV#164 (CallSadUCR027).wav
  • Male Player 09/UCR000_M08_CV#165 (CallSadUCR028).wav
  • Male Player 09/UCR000_M08_CV#166 (CallSadUCR029).wav
  • Male Player 09/UCR000_M08_CV#167 (CallSadUCR070).wav
  • Male Player 09/UCR000_M08_CV#168 (CallSadUCR071).wav
  • Male Player 09/UCR000_M08_CV#169 (CallSadUCR073).wav
  • Male Player 09/UCR000_M08_CV#170 (CallSadUCR074).wav
  • Male Player 09/UCR000_M08_CV#171 (CallSadUCR075).wav
  • Male Player 09/UCR000_M08_CV#172 (CallSadUCR077).wav
  • Male Player 09/UCR000_M08_CV#173 (CallSadUCR078).wav
  • Male Player 09/UCR000_M08_CV#174 (FindOutEnemy).wav
  • Male Player 09/UCR000_M08_CV#175 (FindOutEnemy).wav
  • Male Player 09/UCR000_M08_CV#176 (TargetedByEnemy).wav
  • Male Player 09/UCR000_M08_CV#177 (TargetedByEnemy).wav
  • Male Player 09/UCR000_M08_CV#178 (VS_Sniper).wav
  • Male Player 09/UCR000_M08_CV#179 (VS_Strong).wav
  • Male Player 09/UCR000_M08_CV#180 (VS_Invisible).wav
  • Male Player 09/UCR000_M08_CV#181 (VS_HighLevel).wav
  • Male Player 09/UCR000_M08_CV#182 (VS_Grenade).wav
  • Male Player 09/UCR000_M08_CV#183 (VS_Omen).wav
  • Male Player 09/UCR000_M08_CV#184 (FindOutNM).wav
  • Male Player 09/UCR000_M08_CV#185 (FindOutBounty).wav
  • Male Player 09/UCR000_M08_CV#186 (FindOutGimic).wav
  • Male Player 09/UCR000_M08_CV#187 (FindOutItemBox).wav
  • Male Player 09/UCR000_M08_CV#188 (ArriveLocation).wav
  • Male Player 09/UCR000_M08_CV#189 (GetRareItem).wav
  • Male Player 09/UCR000_M08_CV#190 (DeathOfAlley).wav
  • Male Player 09/UCR000_M08_CV#191 (GetRecovery).wav
  • Male Player 09/UCR000_M08_CV#192 (GetBuff).wav
  • Male Player 09/UCR000_M08_CV#193 (AbnormalStateBegin).wav
  • Male Player 09/UCR000_M08_CV#194 (AbnormalState).wav
  • Male Player 09/UCR000_M08_CV#195 (AbnormalStateBegin).wav
  • Male Player 09/UCR000_M08_CV#196 (AbnormalState).wav
  • Male Player 09/UCR000_M08_CV#197 (GetDebuff).wav
  • Male Player 09/UCR000_M08_CV#198 (GetHate_Help).wav
  • Male Player 09/UCR000_M08_CV#199 (GetHate_Help).wav
  • Male Player 09/UCR000_M08_CV#200 (GetHate_Provocation).wav
  • Male Player 09/UCR000_M08_CV#201 (GetHate_Provocation).wav
  • Male Player 09/UCR000_M08_CV#202 (HP30Myself).wav
  • Male Player 09/UCR000_M08_CV#203 (HP30Myself).wav
  • Male Player 09/UCR000_M08_CV#204 (Damage_S).wav
  • Male Player 09/UCR000_M08_CV#205 (Damage_S).wav
  • Male Player 09/UCR000_M08_CV#206 (Damage_S).wav
  • Male Player 09/UCR000_M08_CV#207 (Damage_M).wav
  • Male Player 09/UCR000_M08_CV#208 (Damage_M).wav
  • Male Player 09/UCR000_M08_CV#209 (Damage_M).wav
  • Male Player 09/UCR000_M08_CV#210 (Damage_L).wav
  • Male Player 09/UCR000_M08_CV#211 (Damage_L).wav
  • Male Player 09/UCR000_M08_CV#212 (Damage_L).wav
  • Male Player 09/UCR000_M08_CV#213 (Step).wav
  • Male Player 09/UCR000_M08_CV#214 (Step).wav
  • Male Player 09/UCR000_M08_CV#215 (Jump).wav
  • Male Player 09/UCR000_M08_CV#216 (Jump).wav
  • Male Player 09/UCR000_M08_CV#217 (UFG_Set).wav
  • Male Player 09/UCR000_M08_CV#218 (UFG_Shot).wav
  • Male Player 09/UCR000_M08_CV#219 (UFG_Jump).wav
  • Male Player 09/UCR000_M08_CV#220 (UFG_Rolling).wav
  • Male Player 09/UCR000_M08_CV#221 (UFG_Pull).wav
  • Male Player 09/UCR000_M08_CV#222 (Attack_S).wav
  • Male Player 09/UCR000_M08_CV#223 (Attack_S).wav
  • Male Player 09/UCR000_M08_CV#224 (Attack_S).wav
  • Male Player 09/UCR000_M08_CV#225 (Attack_M).wav
  • Male Player 09/UCR000_M08_CV#226 (Attack_M).wav
  • Male Player 09/UCR000_M08_CV#227 (Attack_M).wav
  • Male Player 09/UCR000_M08_CV#228 (Attack_L).wav
  • Male Player 09/UCR000_M08_CV#229 (Attack_L).wav
  • Male Player 09/UCR000_M08_CV#230 (Attack_L).wav
  • Male Player 09/UCR000_M08_CV#231 (Skill_General).wav
  • Male Player 09/UCR000_M08_CV#232 (Skill_General).wav
  • Male Player 09/UCR000_M08_CV#233 (Skill_General).wav
  • Male Player 09/UCR000_M08_CV#234 (Skill_General).wav
  • Male Player 09/UCR000_M08_CV#235 (Skill_General).wav
  • Male Player 09/UCR000_M08_CV#236 (Skill_SpecialBulletForEnemy).wav
  • Male Player 09/UCR000_M08_CV#237 (Skill_SpecialBulletForEnemy).wav
  • Male Player 09/UCR000_M08_CV#238 (Skill_SpecialBulletForAlly).wav
  • Male Player 09/UCR000_M08_CV#239 (Skill_SpecialBulletForAlly).wav
  • Male Player 09/UCR000_M08_CV#240 (Skill_Move).wav
  • Male Player 09/UCR000_M08_CV#241 (Skill_Avoid).wav
  • Male Player 09/UCR000_M08_CV#242 (Skill_Recovery).wav
  • Male Player 09/UCR000_M08_CV#243 (Skill_Recovery).wav
  • Male Player 09/UCR000_M08_CV#244 (Gadget_General).wav
  • Male Player 09/UCR000_M08_CV#245 (Gadget_General).wav
  • Male Player 09/UCR000_M08_CV#246 (Gadget_Grenade).wav
  • Male Player 09/UCR000_M08_CV#247 (Gadget_Grenade).wav
  • Male Player 09/UCR000_M08_CV#248 (Gadget_Mine).wav
  • Male Player 09/UCR000_M08_CV#249 (Gadget_Mine).wav
  • Male Player 09/UCR000_M08_CV#250 (Critical).wav
  • Male Player 09/UCR000_M08_CV#251 (Critical).wav
  • Male Player 09/UCR000_M08_CV#252 (Defeat).wav
  • Male Player 09/UCR000_M08_CV#253 (Defeat).wav
  • Male Player 09/UCR000_M08_CV#254 (Defeat).wav
  • Male Player 09/UCR000_M08_CV#255 (Destroy).wav
  • Male Player 09/UCR000_M08_CV#256 (Destroy).wav
  • Male Player 09/UCR000_M08_CV#257 (StunOfEnemy).wav
  • Male Player 09/UCR000_M08_CV#258 (PoisonOfEnemy).wav
  • Male Player 09/UCR000_M08_CV#259 (BlazeOfEnemy).wav
  • Male Player 09/UCR000_M08_CV#260 (SuppressionOfEnemy).wav
  • Male Player 09/UCR000_M08_CV#261 (DownOfEnemy).wav
  • Male Player 09/UCR000_M08_CV#262 (DebuffOfEnemy).wav
  • Male Player 09/UCR000_M08_CV#263 (PowerUpOfBoss).wav
  • Male Player 09/UCR000_M08_CV#264 (SpecialAttackOfBoss).wav
  • Male Player 09/UCR000_M08_CV#265 (HP60ofBoss).wav
  • Male Player 09/UCR000_M08_CV#266 (HP50ofBoss).wav
  • Male Player 09/UCR000_M08_CV#267 (HP30ofBoss).wav
  • Male Player 09/UCR000_M08_CV#268 (HP20ofBoss).wav
  • Male Player 09/UCR000_M08_CV#269 (HP10ofBoss).wav
  • Male Player 09/UCR000_M08_CV#270 (WeaponArts1_Begin).wav
  • Male Player 09/UCR000_M08_CV#271 (WeaponArts1_Begin).wav
  • Male Player 09/UCR000_M08_CV#272 (WeaponArts1).wav
  • Male Player 09/UCR000_M08_CV#273 (WeaponArts1).wav
  • Male Player 09/UCR000_M08_CV#274 (WeaponArts1_End).wav
  • Male Player 09/UCR000_M08_CV#275 (WeaponArts1_End).wav
  • Male Player 09/UCR000_M08_CV#276 (WeaponArts2_Begin).wav
  • Male Player 09/UCR000_M08_CV#277 (WeaponArts2_Begin).wav
  • Male Player 09/UCR000_M08_CV#278 (WeaponArts2).wav
  • Male Player 09/UCR000_M08_CV#279 (WeaponArts2).wav
  • Male Player 09/UCR000_M08_CV#280 (WeaponArts2_End).wav
  • Male Player 09/UCR000_M08_CV#281 (WeaponArts2_End).wav
  • Male Player 09/UCR000_M08_CV#282 (CollapseDeath).wav
  • Male Player 09/UCR000_M08_CV#283 (Death).wav
  • Male Player 09/UCR000_M08_CV#284 (Joy_0; Joy_RND).wav
  • Male Player 09/UCR000_M08_CV#285 (Joy_1; Joy_RND).wav
  • Male Player 09/UCR000_M08_CV#286 (Joy_2; Joy_RND).wav
  • Male Player 09/UCR000_M08_CV#287 (Angry_0; Angry_RND).wav
  • Male Player 09/UCR000_M08_CV#288 (Angry_1; Angry_RND).wav
  • Male Player 09/UCR000_M08_CV#289 (Angry_2; Angry_RND).wav
  • Male Player 09/UCR000_M08_CV#290 (Sadness_0; Sadness_RND).wav
  • Male Player 09/UCR000_M08_CV#291 (Sadness_1; Sadness_RND).wav
  • Male Player 09/UCR000_M08_CV#292 (Sadness_2; Sadness_RND).wav
  • Male Player 09/UCR000_M08_CV#293 (Pleasure_0; Pleasure_RND).wav
  • Male Player 09/UCR000_M08_CV#294 (Pleasure_1; Pleasure_RND).wav
  • Male Player 09/UCR000_M08_CV#295 (Pleasure_2; Pleasure_RND).wav
  • Male Player 09/UCR000_M08_CV#296 (Worry_0; Worry_RND).wav
  • Male Player 09/UCR000_M08_CV#297 (Worry_1; Worry_RND).wav
  • Male Player 09/UCR000_M08_CV#298 (Worry_2; Worry_RND).wav
  • Male Player 09/UCR000_M08_CV#299 (Greeting_0; Greeting_RND).wav
  • Male Player 09/UCR000_M08_CV#300 (Greeting_1; Greeting_RND).wav
  • Male Player 09/UCR000_M08_CV#301 (Greeting_2; Greeting_RND).wav
  • Male Player 09/UCR000_M08_CV#302 (Surprise_0; Surprise_RND).wav
  • Male Player 09/UCR000_M08_CV#303 (Surprise_1; Surprise_RND).wav
  • Male Player 09/UCR000_M08_CV#304 (Surprise_2; Surprise_RND).wav
  • Male Player 09/UCR000_M08_CV#305 (Shy_0; Shy_RND).wav
  • Male Player 09/UCR000_M08_CV#306 (Shy_1; Shy_RND).wav
  • Male Player 09/UCR000_M08_CV#307 (Shy_2; Shy_RND).wav
  • Male Player 09/UCR000_M08_CV#308 (Agree_0; Agree_RND).wav
  • Male Player 09/UCR000_M08_CV#309 (Agree_1; Agree_RND).wav
  • Male Player 09/UCR000_M08_CV#310 (Agree_2; Agree_RND).wav
  • Male Player 09/UCR000_M08_CV#311 (Deny_0; Deny_RND).wav
  • Male Player 09/UCR000_M08_CV#312 (Deny_1; Deny_RND).wav
  • Male Player 09/UCR000_M08_CV#313 (Deny_2; Deny_RND).wav
  • Male Player 09/UCR000_M08_CV#314 (Ask_0; Ask_RND).wav
  • Male Player 09/UCR000_M08_CV#315 (Ask_1; Ask_RND).wav
  • Male Player 09/UCR000_M08_CV#316 (Ask_2; Ask_RND).wav
  • Male Player 09/UCR000_M08_CV#317 (Join_0; Join_RND).wav
  • Male Player 09/UCR000_M08_CV#318 (Join_1; Join_RND).wav
  • Male Player 09/UCR000_M08_CV#319 (Join_2; Join_RND).wav
  • Male Player 09/UCR000_M08_CV#320 (DescriptStart_0; DescriptStart_RND).wav
  • Male Player 09/UCR000_M08_CV#321 (DescriptStart_1; DescriptStart_RND).wav
  • Male Player 09/UCR000_M08_CV#322 (QuickResponce_0; QuickResponce_RND).wav
  • Male Player 09/UCR000_M08_CV#323 (QuickResponce_1; QuickResponce_RND).wav
  • Male Player 09/UCR000_M08_CV#324 (QuickResponce_2; QuickResponce_RND).wav
  • Male Player 09/UCR000_M08_CV#325 (QuickResponce_3; QuickResponce_RND).wav
  • Male Player 09/UCR000_M08_CV#326 (Sure_0; Sure_RND).wav
  • Male Player 09/UCR000_M08_CV#327 (Sure_1; Sure_RND).wav
  • Male Player 09/UCR000_M08_CV#328 (DescriptEnd_0; DescriptEnd_RND).wav
  • Male Player 09/UCR000_M08_CV#329 (DescriptEnd_1; DescriptEnd_RND).wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!