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Zip Contents[62]
- Environments (Part 2)/ENV_Kasserine_Interior_Tunnels_02.wav
- Environments (Part 2)/ENV_Kasserine_Interior_Vahlen_HQ.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Default_01.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Default_02.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Default_Quieter_01.wav
- Environments (Part 2)/ENV_Oasis_Exterior_High_Altitude_01.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Oasis_Area.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Oasis_Area_02.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Oasis_Area_03.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Tree_Frogs.wav
- Environments (Part 2)/ENV_Oasis_Exterior_Waters_Edge_01.wav
- Environments (Part 2)/ENV_Oasis_Interior_Tent_01.wav
- Environments (Part 2)/ENV_Ratte_Cave_Sheltered_01.wav
- Environments (Part 2)/env_ratte_elevator_loop_a.wav
- Environments (Part 2)/env_ratte_elevator_loop_b.wav
- Environments (Part 2)/env_ratte_elevator_start.wav
- Environments (Part 2)/env_ratte_elevator_stop.wav
- Environments (Part 2)/ENV_Ratte_Exterior_Default_01.wav
- Environments (Part 2)/ENV_Ratte_Exterior_Lower_01.wav
- Environments (Part 2)/ENV_Ratte_Exterior_Walkway_Upper_01.wav
- Environments (Part 2)/ENV_Ratte_Factory_01.wav
- Environments (Part 2)/ENV_Ratte_Factory_02.wav
- Environments (Part 2)/env_singing_sand_dunes_01.wav
- Environments (Part 2)/env_singing_sand_dunes_02.wav
- Environments (Part 2)/env_singing_sand_dunes_03.wav
- Environments (Part 2)/env_singing_sand_dunes_04.wav
- Environments (Part 2)/env_singing_sand_dunes_05.wav
- Environments (Part 2)/env_singing_sand_dunes_06.wav
- Environments (Part 2)/env_singing_sand_dunes_07.wav
- Environments (Part 2)/env_singing_sand_dunes_08.wav
- Environments (Part 2)/env_singing_sand_dunes_09.wav
- Environments (Part 2)/env_singing_sand_dunes_10.wav
- Environments (Part 2)/env_singing_sand_dunes_11.wav
- Environments (Part 2)/env_singing_sand_dunes_12.wav
- Environments (Part 2)/env_singing_sand_dunes_13.wav
- Environments (Part 2)/ENV_Siwa_Exterior_City_Default_01.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Default_01.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Default_02.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Lower_Default_01.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Lower_Tunnels_01.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Palm_Trees_Area_01.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Sheltered_Closed_01.wav
- Environments (Part 2)/ENV_Siwa_Exterior_Sheltered_Open_01.wav
- Environments (Part 2)/Ext_City_Day_without_Battle_01.wav
- Environments (Part 2)/Ext_City_Day_without_Battle_01_Occ.wav
- Environments (Part 2)/Ext_City_Day_with_Battle_01.wav
- Environments (Part 2)/Ext_City_Day_with_Battle_01_Occ.wav
- Environments (Part 2)/Ext_City_Day_with_Battle_02.wav
- Environments (Part 2)/Ext_City_Day_with_Battle_02_Occ.wav
- Environments (Part 2)/Ext_City_Day_with_Battle_02_v2.1.wav
- Environments (Part 2)/Ext_City_Day_With_Battle_03.wav
- Environments (Part 2)/Ext_City_Day_with_Battle_03_Occ.wav
- Environments (Part 2)/Ext_City_Night_with_Battle_and_Siren_01.wav
- Environments (Part 2)/Ext_City_Night_with_Battle_and_Siren_01_Occ.wav
- Environments (Part 2)/Ext_Coast_Day_with_Battle_01.wav
- Environments (Part 2)/Ext_Coast_Day_with_Battle_01_Occ.wav
- Environments (Part 2)/Ext_Command_post_day_no_drone.wav
- Environments (Part 2)/Ext_Command_post_day_no_drone_occ.wav
- Environments (Part 2)/Ext_Command_post_day_with_drone.wav
- Environments (Part 2)/Ext_Command_post_day_with_drone_occ.wav
- Environments (Part 2)/Ext_Countryside_Day_with_Battle_01.wav
- Environments (Part 2)/Ext_Countryside_Day_with_Battle_01_Occ.wav
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