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Zip Contents[65]
- Miscellaneous/ArmourWearOut.wav
- Miscellaneous/bump1.wav
- Miscellaneous/bump2.wav
- Miscellaneous/bump3.wav
- Miscellaneous/CTF1.wav
- Miscellaneous/CTF2.wav
- Miscellaneous/det_enemyhaskey.wav
- Miscellaneous/det_imminent.wav
- Miscellaneous/det_wehavekey.wav
- Miscellaneous/Drip.wav
- Miscellaneous/Explode.wav
- Miscellaneous/flagtaken.wav
- Miscellaneous/fs_concrete01.wav
- Miscellaneous/fs_concrete02.wav
- Miscellaneous/fs_concrete03.wav
- Miscellaneous/fs_cowboyboots01.wav
- Miscellaneous/fs_cowboyboots02.wav
- Miscellaneous/fs_cowboyboots03.wav
- Miscellaneous/fs_drysand01.wav
- Miscellaneous/fs_drysand02.wav
- Miscellaneous/fs_drysand03.wav
- Miscellaneous/fs_gravel01.wav
- Miscellaneous/fs_gravel02.wav
- Miscellaneous/fs_gravel03.wav
- Miscellaneous/fs_hollowmetal01.wav
- Miscellaneous/fs_hollowmetal02.wav
- Miscellaneous/fs_hollowmetal03.wav
- Miscellaneous/fs_marble01.wav
- Miscellaneous/fs_marble02.wav
- Miscellaneous/fs_marble03.wav
- Miscellaneous/fs_mudleaves01.wav
- Miscellaneous/fs_mudleaves02.wav
- Miscellaneous/fs_mudleaves03.wav
- Miscellaneous/fs_snow01.wav
- Miscellaneous/fs_snow02.wav
- Miscellaneous/fs_snow03.wav
- Miscellaneous/fs_stone01.wav
- Miscellaneous/fs_stone02.wav
- Miscellaneous/fs_stone03.wav
- Miscellaneous/fs_wood01.wav
- Miscellaneous/fs_wood02.wav
- Miscellaneous/fs_wood03.wav
- Miscellaneous/gibP1.wav
- Miscellaneous/gibP2.wav
- Miscellaneous/gibP3.wav
- Miscellaneous/gibP4.wav
- Miscellaneous/HitMetal.wav
- Miscellaneous/HitRubber.wav
- Miscellaneous/Land1.wav
- Miscellaneous/LoadoutDrop.wav
- Miscellaneous/LoadoutEnter.wav
- Miscellaneous/LoadoutExit.wav
- Miscellaneous/LoadoutGet.wav
- Miscellaneous/LSplash.wav
- Miscellaneous/menu_back.wav
- Miscellaneous/menu_click.wav
- Miscellaneous/menu_move.wav
- Miscellaneous/RageChunkHit.wav
- Miscellaneous/RageHit1.wav
- Miscellaneous/RageHit3.wav
- Miscellaneous/RageHit5.wav
- Miscellaneous/returnF1.wav
- Miscellaneous/Shell.wav
- Miscellaneous/TakePoint.wav
- Miscellaneous/Warning.wav
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