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Zip Contents[127]
- Player/pl000_3rd_charge_lp.wav
- Player/pl000_appear_a.wav
- Player/pl000_appear_b.wav
- Player/pl000_boss_wep_get.wav
- Player/pl000_brakes.wav
- Player/pl000_buster_charge.wav
- Player/pl000_buster_l.wav
- Player/pl000_buster_l_2nd.wav
- Player/pl000_buster_l_3rd_c.wav
- Player/pl000_buster_l_3rd_rev.wav
- Player/pl000_buster_l_charge_1st.wav
- Player/pl000_buster_l_charge_2nd.wav
- Player/pl000_buster_m.wav
- Player/pl000_buster_s.wav
- Player/pl000_buster_standby_1st.wav
- Player/pl000_buster_standby_2nd_lp.wav
- Player/pl000_dam.wav
- Player/pl000_death.wav
- Player/pl000_death_c.wav
- Player/pl000_electrical_short.wav
- Player/pl000_fs1.wav
- Player/pl000_fs2.wav
- Player/pl000_fs3.wav
- Player/pl000_gear_lost.wav
- Player/pl000_gear_prop_power_end.wav
- Player/pl000_gear_prop_power_start.wav
- Player/pl000_gear_prop_speed_end.wav
- Player/pl000_gear_prop_speed_start.wav
- Player/pl000_gear_rev_use_double.wav
- Player/pl000_gear_rev_use_power_lp.wav
- Player/pl000_gear_rev_use_speed_lp.wav
- Player/pl000_gear_spark_lp.wav
- Player/pl000_gear_use_double.wav
- Player/pl000_gear_use_power.wav
- Player/pl000_gear_use_speed.wav
- Player/pl000_gim025_claquer.wav
- Player/pl000_gim042_warp_appear.wav
- Player/pl000_gim042_warp_vanish.wav
- Player/pl000_jump.wav
- Player/pl000_ladder_fs1.wav
- Player/pl000_ladder_fs2.wav
- Player/pl000_ladder_fs3.wav
- Player/pl000_land.wav
- Player/pl000_leaving.wav
- Player/pl000_sliding.wav
- Player/pl000_swing.wav
- Player/rush/pl200_appear.wav
- Player/rush/pl200_fall.wav
- Player/rush/pl200_jump.wav
- Player/rush/pl200_return.wav
- Player/rush/pl201_end.wav
- Player/rush/pl201_jet_lp.wav
- Player/rush/pl201_start.wav
- Player/rush/pl202_appear.wav
- Player/rush/pl202_catch.wav
- Player/rush/pl202_challenge_again.wav
- Player/rush/pl202_limit.wav
- Player/rush/pl202_perceive_again.wav
- Player/rush/pl202_release.wav
- Player/rush/pl202_return.wav
- Player/rush/pl202_wing1.wav
- Player/rush/pl202_wing2.wav
- Player/rush/pl202_wing3.wav
- Player/rush/pl202_wing4.wav
- Player/rush/pl203_appear.wav
- Player/rush/pl203_close.wav
- Player/rush/pl203_open.wav
- Player/rush/pl203_propeller_lp.wav
- Player/rush/pl203_return.wav
- Player/weapon/pl000_wep_change.wav
- Player/weapon/pl000_wep_em800_hit1.wav
- Player/weapon/pl000_wep_em800_hit2.wav
- Player/weapon/pl000_wep_em800_hit_invincible1.wav
- Player/weapon/pl000_wep_em800_hit_invincible2.wav
- Player/weapon/pl000_wep_em800_hit_invincible_time1.wav
- Player/weapon/pl000_wep_em800_hit_invincible_time2.wav
- Player/weapon/pl000_wep_em800_no_dam1.wav
- Player/weapon/pl000_wep_em800_no_dam2.wav
- Player/weapon/pl000_wep_em800_shot1.wav
- Player/weapon/pl000_wep_em800_shot2.wav
- Player/weapon/pl000_wep_em800_shot_l.wav
- Player/weapon/pl000_wep_em801_barrier_end.wav
- Player/weapon/pl000_wep_em801_barrier_hit1.wav
- Player/weapon/pl000_wep_em801_barrier_hit2.wav
- Player/weapon/pl000_wep_em801_barrier_hit3.wav
- Player/weapon/pl000_wep_em801_barrier_lp.wav
- Player/weapon/pl000_wep_em801_barrier_start.wav
- Player/weapon/pl000_wep_em801_shot1.wav
- Player/weapon/pl000_wep_em801_shot2.wav
- Player/weapon/pl000_wep_em801_shot3.wav
- Player/weapon/pl000_wep_em802_expl1.wav
- Player/weapon/pl000_wep_em802_expl2.wav
- Player/weapon/pl000_wep_em802_gear_expl1.wav
- Player/weapon/pl000_wep_em802_gear_expl2.wav
- Player/weapon/pl000_wep_em802_gear_stab1.wav
- Player/weapon/pl000_wep_em802_gear_stab2.wav
- Player/weapon/pl000_wep_em802_shot.wav
- Player/weapon/pl000_wep_em802_stab1.wav
- Player/weapon/pl000_wep_em802_stab2.wav
- Player/weapon/pl000_wep_em803_brake.wav
- Player/weapon/pl000_wep_em803_gear_shot.wav
- Player/weapon/pl000_wep_em803_hit.wav
- Player/weapon/pl000_wep_em803_shot.wav
- Player/weapon/pl000_wep_em804_fission.wav
- Player/weapon/pl000_wep_em804_gear_fission.wav
- Player/weapon/pl000_wep_em804_gear_lp.wav
- Player/weapon/pl000_wep_em804_hit.wav
- Player/weapon/pl000_wep_em804_lp.wav
- Player/weapon/pl000_wep_em804_shot.wav
- Player/weapon/pl000_wep_em805_gear_shot.wav
- Player/weapon/pl000_wep_em805_hit.wav
- Player/weapon/pl000_wep_em805_shot.wav
- Player/weapon/pl000_wep_em806_gear_shot_turn.wav
- Player/weapon/pl000_wep_em806_hit.wav
- Player/weapon/pl000_wep_em806_shot.wav
- Player/weapon/pl000_wep_em806_shot_stop.wav
- Player/weapon/pl000_wep_em806_shot_turn.wav
- Player/weapon/pl000_wep_em807_alarm.wav
- Player/weapon/pl000_wep_em807_connected.wav
- Player/weapon/pl000_wep_em807_dsorption.wav
- Player/weapon/pl000_wep_em807_expl1.wav
- Player/weapon/pl000_wep_em807_expl2.wav
- Player/weapon/pl000_wep_em807_expl3.wav
- Player/weapon/pl000_wep_em807_expl4.wav
- Player/weapon/pl000_wep_em807_gear_expl.wav
- Player/weapon/pl000_wep_em807_gear_shot.wav
- Player/weapon/pl000_wep_em807_shot.wav
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