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FX
Category PC / Computer
Game
Section
Miscellaneous
Submitter Inthegrave
Size 7.79 MB
Format ZIP (application/zip)
Hits 3,177
Comments 0

Icon Filler
Zip Contents[500]
  • 2009_Cluster_Grenade_Variation (2).wav
  • 2009_Cluster_Grenade_Variation (3).wav
  • 2009_Cluster_Grenade_Variation.wav
  • 2009_Explo_FuelDepot_01.wav.wav
  • 2009_Explo_FuelDepot_02.wav.wav
  • 2009_Explo_Large_Firey_Long_02.wav
  • 2009_Explo_Large_Generic_03_Al.wav
  • Attack_Crash_Wood_Small_HI.wav.wav
  • Attack_Crash_Wood_Small_LO.wav.wav
  • Attack_Explosion_Dist_01_LO.wa.wav
  • Attack_Explosion_Thumpy_Large_ (2).wav
  • Attack_Explosion_Thumpy_Large_.wav
  • Attack_Explosion_Thumpy_Small_ (2).wav
  • Attack_Explosion_Thumpy_Small_.wav
  • Attack_Explosion_Thumpy_Tiny_H.wav
  • Attack_Explosion_Thumpy_Tiny_L.wav
  • badengine1.wav.wav
  • badengine2.wav.wav
  • badengine3.wav.wav
  • badengine4.wav.wav
  • badengine5.wav.wav
  • badengine6.wav.wav
  • BeepLarm_long_2ch.wav.wav
  • BeepLarm_short_2ch.wav.wav
  • Big Mast.wav.wav
  • Body_01.wav.wav
  • Body_04.wav.wav
  • Body_06.wav.wav
  • buildingcollapseloop.wav.wav
  • Bullet_Hit_Dirt_01.wav.wav
  • Bullet_Hit_Dirt_02.wav.wav
  • Bullet_Hit_Dirt_03.wav.wav
  • Bullet_Hit_Dirt_04.wav.wav
  • Bullet_Hit_Flesh_01.wav.wav
  • Bullet_Hit_Flesh_02.wav.wav
  • Bullet_Hit_Flesh_03.wav.wav
  • Bullet_Hit_Flesh_04.wav.wav
  • Bullet_Hit_Flesh_05.wav.wav
  • Bullet_Hit_Glass_01.wav.wav
  • Bullet_Hit_Glass_02.wav.wav
  • Bullet_Hit_Glass_03.wav.wav
  • Bullet_Hit_Glass_04.wav.wav
  • Bullet_Hit_Gong_1_m.wav.wav
  • Bullet_Hit_Gong_2_m.wav.wav
  • Bullet_Hit_Gong_3_m.wav.wav
  • Bullet_Hit_Gong_4_m.wav.wav
  • Bullet_Hit_Metal_08.wav.wav
  • Bullet_Hit_Metal_09.wav.wav
  • Bullet_Hit_Metal_10.wav.wav
  • Bullet_Hit_Metal_11.wav.wav
  • Bullet_Hit_Metal_12.wav.wav
  • Bullet_Hit_Misc_01.wav.wav
  • Bullet_Hit_Misc_02.wav.wav
  • Bullet_Hit_Misc_03.wav.wav
  • Bullet_Hit_Misc_04.wav.wav
  • Bullet_Hit_Misc_05.wav.wav
  • Bullet_Hit_Misc_06.wav.wav
  • Bullet_Hit_Water_01.wav.wav
  • Bullet_Hit_Water_02.wav.wav
  • Bullet_Hit_Water_03.wav.wav
  • Bullet_Hit_Water_04.wav.wav
  • Bullet_Hit_Water_05.wav.wav
  • Bullet_Hit_Wood_03.wav.wav
  • Bullet_Hit_Wood_04.wav.wav
  • Bullet_Hit_Wood_05.wav.wav
  • Burst_Whizzes_stereo_011.wav.wav
  • Burst_Whizzes_stereo_021.wav.wav
  • Burst_Whizzes_stereo_031.wav.wav
  • Car_Klings_exp 001.wav.wav
  • Car_Klings_exp 002.wav.wav
  • Car_Metal_Squeek_14.wav.wav
  • charge_up_all_22_stereo.wav.wav
  • Checkpoint_activate_HI_32.wav.wav
  • Checkpoint_activate_LO_16.wav.wav
  • Checkpoint_complete_22.wav.wav
  • Cloaked Mine_L_01.wav.wav
  • Contraints_Metal_Break.wav.wav
  • Crash19_continuation_exp 001.w.wav
  • Crash19_continuation_exp 002.w.wav
  • Crash19_continuation_exp 003.w.wav
  • Crash19_continuation_exp 004.w.wav
  • Crunch_Car_Buckle_01.wav.wav
  • Crunch_Car_CrackyBuckle_02.wav.wav
  • Crunch_Car_Crashy_Big_01.wav.wav
  • Crunch_Car_Crashy_Big_02.wav.wav
  • Crunch_Car_exp 001.wav.wav
  • Crunch_Car_exp 002.wav.wav
  • Crunch_Car_exp 003.wav.wav
  • Crunch_Car_exp 004.wav.wav
  • Crunch_Car_exp 005.wav.wav
  • Crunch_Car_exp 006.wav.wav
  • Crunch_Car_exp 007.wav.wav
  • Crunch_Car_GlassBuckle_03.wav.wav
  • Crunch_Car_Roll_01.wav.wav
  • Crunch_Car_Roll_02.wav.wav
  • Crunch_Car_Roll_03.wav.wav
  • Crunch_Car_Roll_04.wav.wav
  • Crunch_Glass_exp 001.wav.wav
  • Crunch_Glass_exp 002.wav.wav
  • Crunch_Glass_exp 003.wav.wav
  • Crunch_Klonk_exp 001.wav.wav
  • Debris_Dirt_Loop_HI.wav.wav
  • Debris_Electricity_Click_2_MID.wav
  • Debris_Electricity_Click_3_MID.wav
  • Debris_Electricity_Click_4_MID.wav
  • Debris_Electricity_Click_5_MID.wav
  • Debris_Electricity_Click_7_MID.wav
  • Debris_Electricity_Click_13_MI.wav
  • Debris_Glass_Large_2.wav.wav
  • Debris_Glass_Large_3.wav.wav
  • Debris_Glass_Large_5.wav.wav
  • Debris_Glass_Large_6.wav.wav
  • Debris_Glass_Large_8.wav.wav
  • Debris_Glass_Large_14.wav.wav
  • Debris_Glass_Large_20.wav.wav
  • Debris_Glass_Large_21.wav.wav
  • Debris_Glass_Large_22.wav.wav
  • Debris_Glass_Large_23.wav.wav
  • Debris_Glass_Large_24.wav.wav
  • Debris_Large_Metal_2.wav.wav
  • Debris_Large_Metal_3.wav.wav
  • Debris_Large_Metal_4.wav.wav
  • Debris_Large_Metal_5.wav.wav
  • Debris_Large_Metal_6.wav.wav
  • Debris_Large_Metal_7.wav.wav
  • Debris_Large_Metal_8.wav.wav
  • Debris_Medium_Metal_1.wav.wav
  • Debris_Medium_Metal_2.wav.wav
  • Debris_Medium_Metal_3.wav.wav
  • Debris_Medium_Metal_4.wav.wav
  • Debris_Medium_Metal_6.wav.wav
  • Debris_Medium_Metal_8.wav.wav
  • Debris_Medium_Metal_12.wav.wav
  • Debris_Stone_01.wav.wav
  • Debris_Stone_03.wav.wav
  • Debris_Stone_04.wav.wav
  • Debris_Stone_06.wav.wav
  • Debris_Stone_10.wav.wav
  • Debris_Stone_Large_2.wav.wav
  • Debris_Stone_Large_3.wav.wav
  • Debris_Stone_Large_4.wav.wav
  • Debris_Stone_Large_5.wav.wav
  • Debris_Stone_Large_6.wav.wav
  • Debris_Stone_Medium_1.wav.wav
  • Debris_Stone_Medium_2.wav.wav
  • Debris_Stone_Medium_4.wav.wav
  • Debris_Stone_Medium_5.wav.wav
  • Debris_Stone_Medium_6.wav.wav
  • Debris_Wood_Large15.wav.wav
  • Debris_Wood_Large_16.wav.wav
  • Debris_Wood_Large_17.wav.wav
  • Debris_Wood_Large_18.wav.wav
  • Debris_Wood_Large_19.wav.wav
  • Debris_Wood_Medium_13.wav.wav
  • Debris_Wood_Medium_14.wav.wav
  • Debris_Wood_Medium_15.wav.wav
  • Debris_Wood_Medium_16.wav.wav
  • default_crash_big_1_cmp.wav.wav
  • default_crash_big_2_cmp.wav.wav
  • default_crash_big_3_cmp.wav.wav
  • default_crash_big_4_cmp.wav.wav
  • default_crash_medium_1_cmp.wav.wav
  • default_crash_medium_2_cmp.wav.wav
  • default_crash_medium_3_cmp.wav.wav
  • default_crash_medium_4_cmp.wav.wav
  • default_crash_small_1_cmp_eq.w.wav
  • default_crash_small_2_cmp_eq.w.wav
  • default_crash_small_3_cmp_eq.w.wav
  • default_crash_small_4_cmp_eq.w.wav
  • dirt_crash_large_1_cmp.wav.wav
  • dirt_crash_large_2_cmp.wav.wav
  • dirt_crash_large_3_cmp.wav.wav
  • dirt_crash_large_4_cmp.wav.wav
  • dirt_crash_medium_1_cmp.wav.wav
  • dirt_crash_medium_2_cmp.wav.wav
  • dirt_crash_medium_3_cmp.wav.wav
  • dirt_crash_medium_4_cmp.wav.wav
  • dirt_crash_small_1_cmp_eq.wav.wav
  • dirt_crash_small_2_cmp_eq.wav.wav
  • dirt_crash_small_3_cmp_eq.wav.wav
  • dirt_crash_small_4_cmp_eq.wav.wav
  • Effects_Debris_General_Rumble_.wav
  • Effects_Explos_Big Plane Explo (2).wav
  • Effects_Explos_Big Plane Explo.wav
  • Engine psch.wav.wav
  • ExplosionSchwwing_02.wav.wav
  • Explosion Water. Some Water Mo.wav
  • Explosion_Biggest_01.wav.wav
  • Explosion_Medium_02_Hi.wav.wav
  • Explosion_Medium_02_Low.wav.wav
  • Explosion_Medium_05_Hi.wav.wav
  • Explosion_Medium_05_Low.wav.wav
  • Explosion_Medium_Hi.wav.wav
  • Explosion_Medium_Low.wav.wav
  • Explosion_Metal_Chamber_HI.wav.wav
  • Explosion_Metal_Chamber_LO.wav.wav
  • Explosion_Metal_Gate_HI.wav.wav
  • Explosion_Metal_Gate_LO.wav.wav
  • Explosion_Smaller_01_Hi.wav.wav
  • Explosion_Smaller_01_Low.wav.wav
  • Explosion_Small_01_Hi.wav.wav
  • Explosion_Small_01_Low.wav.wav
  • Explosion_Small_03_High.wav.wav
  • Explosion_Small_03_low.wav.wav
  • Extraction_Beep_2_2ch.wav.wav
  • FireBall 6040_30_1.wav.wav
  • FireBall 6040_30_2.wav.wav
  • Fireworks_Rocket_launch_2.wav.wav
  • Fireworks_Rocket_launch_3.wav.wav
  • Firework_Whistle_01.wav.wav
  • Firework_Whistle_04.wav.wav
  • Fire_flamethrow_2.wav.wav
  • Fire_Mid_Loop.wav.wav
  • fire_regular_loop.wav.wav
  • Fire_Rumble_Loop_LO.wav.wav
  • flak_impact.wav.wav
  • Gas_loop_02.wav.wav
  • Gas_loop_03.wav.wav
  • generic_02_HI.wav.wav
  • generic_02_LO.wav.wav
  • glass crash 4.wav.wav
  • glass crash 6.wav.wav
  • Glasskrasch.wav.wav
  • glass_crash_large_1_cmp.wav.wav
  • glass_crash_large_2_cmp.wav.wav
  • glass_crash_large_3_cmp.wav.wav
  • glass_crash_large_4_cmp.wav.wav
  • glass_crash_medium_1_cmp.wav.wav
  • glass_crash_medium_2_cmp.wav.wav
  • glass_crash_medium_3_cmp.wav.wav
  • glass_crash_medium_4_cmp.wav.wav
  • glass_crash_small_1_cmp_eq.wav.wav
  • glass_crash_small_2_cmp_eq.wav.wav
  • glass_crash_small_3_cmp_eq.wav.wav
  • glass_crash_small_4_cmp_eq.wav.wav
  • grappling_detatch_01.wav.wav
  • grappling_detatch_dual_03.wav.wav
  • grappling_fire_02.wav.wav
  • grappling_fire_wire_01.wav.wav
  • grappling_fire_wire_02.wav.wav
  • grappling_fire_wire_03.wav.wav
  • grappling_impact_04.wav.wav
  • grappling_impact_06.wav.wav
  • grappling_impact_metal_01.wav.wav
  • grappling_impact_metal_02.wav.wav
  • grappling_impact_metal_03.wav.wav
  • grappling_impact_rock_01.wav.wav
  • grappling_impact_rock_02.wav.wav
  • grappling_reelback_03.wav.wav
  • grappling_reelback_04.wav.wav
  • grappling_reelback_05.wav.wav
  • grappling_wiretwang_01.wav.wav
  • grappling_wiretwang_02.wav.wav
  • grappling_wiretwang_08.wav.wav
  • HeartBeat Max mono.wav.wav
  • HighSpeed_Whizzes_stereo_052.w.wav
  • HighSpeed_Whizzes_stereo_062.w.wav
  • HighSpeed_Whizzes_stereo_101.w.wav
  • HighSpeed_Whizzes_stereo_102.w.wav
  • icebreak.wav.wav
  • icehit.wav.wav
  • icespray.wav.wav
  • km01_1_all.wav.wav
  • km01_2_all.wav.wav
  • km01_3_all.wav.wav
  • Lave_Aggroll_04.wav.wav
  • Lave_Aggroll_05.wav.wav
  • LAVE_scrape_loop_01.wav.wav
  • LAVE_scrape_loop_02.wav.wav
  • LAVE_scrape_loop_03.wav.wav
  • Lid_01.wav.wav
  • Lid_02.wav.wav
  • medium_wood_obelisk_32_Lo.wav.wav
  • medium_wood_obelisk_Full.wav.wav
  • Melee_Hit_Gong_1.wav.wav
  • Melee_Hit_Gong_2.wav.wav
  • Melee_Hit_Gong_3.wav.wav
  • Metal_Big_Squeak_02.wav.wav
  • Metal_Big_Squeak_conc_011.wav (2).wav
  • Metal_Big_Squeak_conc_011.wav.wav
  • Metal_Big_Squeak_conc_012.wav (2).wav
  • Metal_Big_Squeak_conc_012.wav.wav
  • Metal_Big_Squeak_conc_013.wav (2).wav
  • Metal_Big_Squeak_conc_013.wav.wav
  • Metal_Big_Squeak_single_01.wav.wav
  • Metal_Bin_01.wav.wav
  • Metal_Bin_02.wav.wav
  • Metal_Bin_03.wav.wav
  • Metal_Chamber_Sqeak.wav.wav
  • metal_crash_large_1_cmp.wav.wav
  • metal_crash_large_2_cmp.wav.wav
  • metal_crash_large_3_cmp.wav.wav
  • metal_crash_large_4_cmp.wav.wav
  • metal_crash_medium_1_cmp.wav.wav
  • metal_crash_medium_2_cmp.wav.wav
  • metal_crash_medium_3_cmp.wav.wav
  • metal_crash_medium_4_cmp.wav.wav
  • metal_crash_small_1_cmp_eq.wav.wav
  • metal_crash_small_2_cmp_eq.wav.wav
  • metal_crash_small_3_cmp_eq.wav.wav
  • metal_crash_small_4_cmp_eq.wav.wav
  • Metal_impact_02.wav.wav
  • Metal_impact_03.wav.wav
  • Metal_impact_04.wav.wav
  • Metal_impact_05.wav.wav
  • Metal_impact_06.wav.wav
  • Metal_impact_09.wav.wav
  • Metal_impact_12.wav.wav
  • Metal_impact_14.wav.wav
  • Metal_impact_19.wav.wav
  • Metal_impact_21.wav.wav
  • Metal_impact_22.wav.wav
  • Metal_impact_Large_01.wav.wav
  • Metal_impact_Large_02.wav.wav
  • Metal_impact_Large_03.wav.wav
  • Metal_impact_Medium_01.wav.wav
  • Metal_impact_Medium_02.wav.wav
  • Metal_impact_Medium_03.wav.wav
  • Metal_impact_Medium_04.wav.wav
  • Metal_roll_granu_01.wav.wav
  • Metal_roll_granu_02.wav.wav
  • Metal_roll_granu_03.wav.wav
  • Metal_roll_granu_04.wav.wav
  • metal_squeak_big_01.wav.wav
  • metal_squeak_big_02.wav.wav
  • metal_squeak_big_03.wav.wav
  • metal_squeak_med_01.wav.wav
  • metal_squeak_med_02.wav.wav
  • metal_squeak_med_03.wav (2).wav
  • metal_squeak_med_03.wav.wav
  • metal_squeak_small_01.wav.wav
  • New_SheetMetal_01_mono.wav.wav
  • New_SheetMetal_02_mono.wav.wav
  • New_SheetMetal_03_mono.wav.wav
  • New_SheetMetal_04_mono.wav.wav
  • New_SheetMetal_05_mono.wav.wav
  • New_Single_BulletWhiz_01.wav.wav
  • New_Single_BulletWhiz_03.wav.wav
  • New_Single_BulletWhiz_04.wav.wav
  • New_Single_BulletWhiz_05.wav.wav
  • New_Single_BulletWhiz_06.wav.wav
  • New_Single_Ricco_01.wav.wav
  • New_Single_Ricco_02.wav.wav
  • New_Single_Ricco_04.wav.wav
  • New_Single_Ricco_05.wav.wav
  • New_Single_Ricco_06.wav.wav
  • ninja.wav.wav
  • Parachute-steer-01.wav.wav
  • Parachute-steer-02.wav.wav
  • Parachute-steer-03.wav.wav
  • Parachute-steer-04.wav.wav
  • Para_FlappingFast_L.wav.wav
  • Para_FlappingSlow_exp 001.wav.wav
  • Para_FlappingSlow_exp 002.wav.wav
  • Para_FlappingSlow_exp 003.wav.wav
  • Para_FlappingSlow_exp 004.wav.wav
  • Para_Flap_Open_05.wav.wav
  • personal_thruster_end.wav.wav
  • personal_thruster_loop_m.wav.wav
  • Piip_03.wav.wav
  • Pipeline_steam_03.wav.wav
  • plane_impact_electric_HI.wav.wav
  • plane_impact_electric_LO.wav.wav
  • Plastic_01.wav.wav
  • Plastic_02.wav.wav
  • Plastic_03.wav.wav
  • Plastic_roll_granu_01.wav.wav
  • Plastic_roll_granu_02.wav.wav
  • Plastic_roll_granu_03.wav.wav
  • Plastic_roll_granu_04.wav.wav
  • pre_explosion_all_22_stereo.wa.wav
  • pulse_HI.wav.wav
  • pulse_LO.wav.wav
  • pulse_loop_edit.wav.wav
  • pulse_singles_1.wav.wav
  • pulse_singles_2.wav.wav
  • pulse_singles_3.wav.wav
  • pulse_singles_4.wav.wav
  • Punch_01.wav.wav
  • Punch_02.wav.wav
  • RadioBacknoise04_L_radio.wav.wav
  • Rain_Hard_InCity_02.wav.wav
  • rain_loop.wav.wav
  • Reel_loop_01.wav.wav
  • rocket_cont_loop_1_HI.wav.wav
  • rocket_cont_loop_1_LO.wav.wav
  • rocket_cont_loop_2_HI.wav.wav
  • rocket_cont_loop_2_LO.wav.wav
  • Rumble_Fire_Big_Loop.wav.wav
  • Rumble_Fire_Large_Loop.wav.wav
  • Rumble_Massive_Distorted_Loop_.wav
  • scrapes_3.wav.wav
  • scrapes_4.wav.wav
  • scrapes_5.wav.wav
  • scrapes_6.wav.wav
  • SEVE_Collision_Impact_01.wav.wav
  • SEVE_Collision_Impact_03.wav.wav
  • SEVE_Collision_Impact_04.wav.wav
  • Seve_Explosion_HI.wav.wav
  • Seve_Explosion_LO.wav.wav
  • seve_impacts_2.wav.wav
  • seve_impacts_3.wav.wav
  • seve_impacts_4.wav.wav
  • seve_sand_impacts_1.wav.wav
  • seve_sand_impacts_2.wav.wav
  • seve_sand_impacts_3.wav.wav
  • SEVE_Slide_Ground_02.wav.wav
  • seve_slide_vehicle_1.wav.wav
  • seve_slide_vehicle_2.wav.wav
  • seve_slide_vehicle_3.wav.wav
  • SheetMetal_01.wav.wav
  • SheetMetal_02.wav.wav
  • SheetMetal_03.wav.wav
  • SheetMetal_hard_01.wav.wav
  • SheetMetal_hard_02.wav.wav
  • Smallstuff_01.wav.wav
  • Smallstuff_02.wav.wav
  • Smallstuff_03.wav.wav
  • spark_02.wav.wav
  • spark_03.wav.wav
  • spark_04.wav.wav
  • spark_05.wav.wav
  • Sphere_Explo_Pre_Loop_HI.wav.wav
  • Sphere_Explo_Pre_Loop_LO.wav.wav
  • Splash_06_Stereo_22k.wav.wav
  • Splash_07_Stereo_22k.wav.wav
  • statue_crumble_0911_1.wav.wav
  • statue_crumble_0911_2.wav.wav
  • statue_crumble_0911_3.wav.wav
  • Steady wind 7.wav.wav
  • Steady wind 10.wav.wav
  • stone_impact_large.wav.wav
  • stone_impact_large_1.wav.wav
  • stone_impact_large_2.wav.wav
  • stone_impact_large_3.wav.wav
  • stone_impact_large_4.wav.wav
  • stone_impact_medium.wav.wav
  • stone_impact_med_1.wav.wav
  • stone_impact_med_2.wav.wav
  • stone_impact_med_3.wav.wav
  • stone_impact_med_4.wav.wav
  • stone_impact_med_5.wav.wav
  • stone_impact_small.wav.wav
  • stone_impact_small_1.wav.wav
  • stone_impact_small_2.wav.wav
  • stone_impact_small_3.wav.wav
  • stone_impact_small_4.wav.wav
  • stone_impact_small_5.wav.wav
  • stone_impact_small_6.wav.wav
  • stone_impact_small_7.wav.wav
  • Tick_Stitched.wav.wav
  • Tire_Explosion_Final.wav.wav
  • tree_break_large_4.wav.wav
  • tree_break_large_5.wav.wav
  • tree_break_med_1.wav.wav
  • tree_break_med_2.wav.wav
  • tree_break_small_1.wav.wav
  • tree_break_small_2.wav.wav
  • Trig 3.wav.wav
  • Trig 4.wav.wav
  • Trig 5.wav.wav
  • Triggered_expl_warning_02.wav.wav
  • undericeloop.wav.wav
  • Underwater_Bubbles_Dark_Loop.w.wav
  • water_crash_large_1_cmp.wav.wav
  • water_crash_large_2_cmp.wav.wav
  • water_crash_large_3_cmp.wav.wav
  • water_crash_large_4_cmp.wav.wav
  • water_crash_medium_1_cmp.wav.wav
  • water_crash_medium_2_cmp.wav.wav
  • water_crash_medium_3_cmp.wav.wav
  • water_crash_medium_4_cmp.wav.wav
  • water_crash_small_1_cmp_eq.wav.wav
  • water_crash_small_2_cmp_eq.wav.wav
  • water_crash_small_3_cmp_eq.wav.wav
  • water_crash_small_4_cmp_eq.wav.wav
  • water_splash_1.wav.wav
  • water_splash_2.wav.wav
  • water_splash_3.wav.wav
  • Wind Freefall_35.wav.wav
  • Wirecut_03.wav.wav
  • wire_tone_loop_02.wav.wav
  • Wood_08.wav.wav
  • Wood_09.wav.wav
  • Wood_10.wav.wav
  • wood_crash_large_1_cmp.wav.wav
  • wood_crash_large_2_cmp.wav.wav
  • wood_crash_large_3_cmp.wav.wav
  • wood_crash_large_4_cmp.wav.wav
  • wood_crash_medium_1_cmp.wav.wav
  • wood_crash_medium_2_cmp.wav.wav
  • wood_crash_medium_3_cmp.wav.wav
  • wood_crash_medium_4_cmp.wav.wav
  • wood_crash_small_1_cmp_eq.wav.wav
  • wood_crash_small_2_cmp_eq.wav.wav
  • wood_crash_small_3_cmp_eq.wav.wav
  • wood_crash_small_4_cmp_eq.wav.wav
  • Wood_Slide_01_Stereo_L.wav.wav
  • Wood_Slide_02_Stereo_L.wav.wav
  • Wood_Slide_03_Stereo_L.wav.wav
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