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Zip Contents[304]
- cinematics/anox_transition_b.wav
- cinematics/arcloop.wav
- cinematics/arcstart.wav
- cinematics/arcstop.wav
- cinematics/automap_idle.wav
- cinematics/automap_idle2moving.wav
- cinematics/automap_moving.wav
- cinematics/automap_moving2idle.wav
- cinematics/background_filler_01.wav
- cinematics/bar_thump_b.wav
- cinematics/bar_thump_e.wav
- cinematics/body_impact_a.wav
- cinematics/bootscar_1stgear.wav
- cinematics/bootscar_2ndgear.wav
- cinematics/bootscar_2ndgear_int.wav
- cinematics/bootscar_3rdgear.wav
- cinematics/bootscar_3rdgear_int.wav
- cinematics/bootscar_airskid.wav
- cinematics/bootscar_cruisefullspeed.wav
- cinematics/bootscar_cruisefullspeed_int.wav
- cinematics/bootscar_doorclose.wav
- cinematics/bootscar_dooropen.wav
- cinematics/bootscar_idle.wav
- cinematics/bootscar_jump.wav
- cinematics/bootscar_jump_int.wav
- cinematics/boots_impact_intro_a.wav
- cinematics/boots_impact_intro_b.wav
- cinematics/boots_impact_intro_c.wav
- cinematics/boots_impact_intro_d.wav
- cinematics/boots_pain_cine.wav
- cinematics/boots_spit_07.wav
- cinematics/braintrain_fastmovingloop.wav
- cinematics/braintrain_slowmoving.wav
- cinematics/braintrain_warmup.wav
- cinematics/bricksb_platform.wav
- cinematics/bricks_curfew.wav
- cinematics/bricks_fountain.wav
- cinematics/bricks_marshall_law.wav
- cinematics/bricks_transition_complete.wav
- cinematics/bricks_transition_intro.wav
- cinematics/bricks_transition_major.wav
- cinematics/bricks_transition_minor.wav
- cinematics/bricks_transition_minor_alt.wav
- cinematics/cine1_sting.wav
- cinematics/cine1_strings_03.wav
- cinematics/cine1_strings_06.wav
- cinematics/cine2_strings_03.wav
- cinematics/cine2_strings_04.wav
- cinematics/cine2_viola_01.wav
- cinematics/cine16_viola_01.wav
- cinematics/cinedem_applause.wav
- cinematics/cinedem_boots_hit_head.wav
- cinematics/cinedem_clank_int.wav
- cinematics/cinedem_ground_scuffling.wav
- cinematics/cineend_chatagra_amb_2.wav
- cinematics/cineend_chatagra_scream_1.wav
- cinematics/cineend_chatagra_scream_2.wav
- cinematics/cineend_chatagra_scream_3.wav
- cinematics/cineend_chatagra_scream_4.wav
- cinematics/cineend_chatagra_scream_5.wav
- cinematics/cinehive_radio_off.wav
- cinematics/city_ambient_e.wav
- cinematics/commiteon_bird_chirping.wav
- cinematics/commiteon_laserfence_loop.wav
- cinematics/construction_bot_amb.wav
- cinematics/cup_down_a.wav
- cinematics/cup_slide_a.wav
- cinematics/democfighter_doors_unlock.wav
- cinematics/democfighter_engine_blast.wav
- cinematics/democfighter_high.wav
- cinematics/democfighter_landing.wav
- cinematics/democfighter_low.wav
- cinematics/democfighter_low_amb.wav
- cinematics/democfighter_metal_slide.wav
- cinematics/democfighter_start.wav
- cinematics/desktop.ini
- cinematics/dettalimo_1stgear.wav
- cinematics/dettalimo_2ndgear.wav
- cinematics/dettalimo_3rdgear.wav
- cinematics/dettalimo_3rdgear_int.wav
- cinematics/dettalimo_airskid.wav
- cinematics/dettalimo_crash.wav
- cinematics/dettalimo_cruisefullspeed.wav
- cinematics/dettalimo_cruisefullspeed_int.wav
- cinematics/dettalimo_impact.wav
- cinematics/dettalimo_impact01.wav
- cinematics/dettalimo_jump.wav
- cinematics/dockship_blastoff.wav
- cinematics/dockship_idle.wav
- cinematics/dockship_idle2moving.wav
- cinematics/dockship_moving.wav
- cinematics/dockship_moving2idle.wav
- cinematics/doren_laser.wav
- cinematics/eidos_across_01.wav
- cinematics/eidos_boom_01.wav
- cinematics/eidos_spin_01.wav
- cinematics/eidos_spin_03.wav
- cinematics/eos_burst.wav
- cinematics/eos_energy_loop.wav
- cinematics/eos_stage1.wav
- cinematics/eos_stage2.wav
- cinematics/eos_stage2_a.wav
- cinematics/extra_sparks_01.wav
- cinematics/extra_sparks_02.wav
- cinematics/fatima_amb_end_a.wav
- cinematics/fatima_amb_flicker_a.wav
- cinematics/fatima_amb_flicker_b.wav
- cinematics/fatima_amb_flicker_c.wav
- cinematics/fatima_amb_flicker_d.wav
- cinematics/fatima_amb_flicker_e.wav
- cinematics/fatima_amb_flicker_f.wav
- cinematics/fatima_amb_start_a.wav
- cinematics/fatima_view_open_l.wav
- cinematics/flashback_flash_door_open.wav
- cinematics/flashtruck_death.wav
- cinematics/flashtruck_moving.wav
- cinematics/franks_lights_on_loop.wav
- cinematics/franks_lights_turning_on.wav
- cinematics/grumpos_lab_amb_f.wav
- cinematics/grumpos_staff1_a.wav
- cinematics/grumpos_staff1_c.wav
- cinematics/grumpos_staff1_e.wav
- cinematics/grumpos_staff_drop.wav
- cinematics/hephtower_bug_skitter_loop.wav
- cinematics/hephtower_bug_squash.wav
- cinematics/hephtower_host_activating.wav
- cinematics/hephtower_host_closing.wav
- cinematics/hephtower_loud_gong.wav
- cinematics/hephtower_spit_landing.wav
- cinematics/hivebay_monster_hivecritter_amb.wav
- cinematics/hiveworker_buzz.wav
- cinematics/hiveworker_buzz_loop.wav
- cinematics/hiveworker_buzz_work.wav
- cinematics/infantry_attack_01.wav
- cinematics/infantry_march_loop_02.wav
- cinematics/infantry_march_loop_03.wav
- cinematics/interactive_thump_03.wav
- cinematics/inter_loop.wav
- cinematics/ion_emerge_01.wav
- cinematics/ion_pose_01.wav
- cinematics/ion_shine_01.wav
- cinematics/krapton_democ_expand.wav
- cinematics/krapton_panic_crowd.wav
- cinematics/krapton_toaster_ding.wav
- cinematics/krapton_wind_rushing.wav
- cinematics/labscene_clock_tick.wav
- cinematics/labscene_machinery_activating.wav
- cinematics/labscene_machinery_deactivating.wav
- cinematics/labscene_machinery_fire.wav
- cinematics/labscene_mystech_active_loop.wav
- cinematics/labscene_mystech_poof.wav
- cinematics/labscene_mystech_stage1glow.wav
- cinematics/labscene_mystech_stage1glow_loop.wav
- cinematics/labscene_mystech_stage2burst.wav
- cinematics/labscene_mystech_stage2loop.wav
- cinematics/labscene_mystech_stage3exp.wav
- cinematics/labscene_mystech_stage3imp.wav
- cinematics/logo_squeak_c.wav
- cinematics/logo_squeak_d.wav
- cinematics/logo_squeak_h.wav
- cinematics/missiles_hivemissile_idle.wav
- cinematics/motocycle_idle.wav
- cinematics/mystech1_stone_hit_ground.wav
- cinematics/news1.wav
- cinematics/news2.wav
- cinematics/nox_foot_m.wav
- cinematics/oldlift_loop_01.wav
- cinematics/onegate_announcement.wav
- cinematics/openlast.wav
- cinematics/pal_jump.wav
- cinematics/pal_land.wav
- cinematics/pal_pov.wav
- cinematics/pal_servoloop.wav
- cinematics/pal_servostart.wav
- cinematics/pal_servostop.wav
- cinematics/pal_stretch.wav
- cinematics/pal_wakeup.wav
- cinematics/plate_shift_end_d.wav
- cinematics/plate_shift_end_e.wav
- cinematics/plate_shift_loop_d.wav
- cinematics/plate_shift_loop_g.wav
- cinematics/plate_shift_start_f.wav
- cinematics/punch_goon_a.wav
- cinematics/punch_goon_b.wav
- cinematics/punch_goon_c.wav
- cinematics/punch_goon_d.wav
- cinematics/punch_goon_e.wav
- cinematics/punch_goon_g.wav
- cinematics/rhoshuttle_boost1.wav
- cinematics/rhoshut_boost1.wav
- cinematics/rhoshut_boost2.wav
- cinematics/rhoshut_boost_down.wav
- cinematics/rhoshut_idle.wav
- cinematics/rhoshut_idle_2_lv2.wav
- cinematics/rhoshut_landing.wav
- cinematics/rhoshut_lv2.wav
- cinematics/rhoshut_lv3.wav
- cinematics/rhoshut_shutdown.wav
- cinematics/rhoshut_warmup.wav
- cinematics/robode_amb.wav
- cinematics/robode_arms_detract.wav
- cinematics/robode_hit.wav
- cinematics/rowdys_mask_remove_03.wav
- cinematics/rowdys_mask_thud_02.wav
- cinematics/rowdys_mask_thud_04.wav
- cinematics/screen_flash_2.wav
- cinematics/screen_flash_5.wav
- cinematics/senderfx_begin.wav
- cinematics/senderfx_end.wav
- cinematics/senderfx_inside.wav
- cinematics/senderfx_sendoff.wav
- cinematics/sendersta_intro_a.wav
- cinematics/sock_a.wav
- cinematics/spears_unsheath_01.wav
- cinematics/split_temp.wav
- cinematics/steam_release_a.wav
- cinematics/steam_release_b.wav
- cinematics/steam_release_d.wav
- cinematics/steam_release_i.wav
- cinematics/stiletto_knife_flesh_03.wav
- cinematics/stiletto_knife_flesh_05.wav
- cinematics/stiletto_knife_flesh_07.wav
- cinematics/stiletto_knife_throw.wav
- cinematics/stiletto_knife_thunk.wav
- cinematics/stiletto_knife_unsheath.wav
- cinematics/subshut_blastoff.wav
- cinematics/subshut_idlea.wav
- cinematics/subshut_moving.wav
- cinematics/subshut_movinga.wav
- cinematics/subshut_shutdown.wav
- cinematics/subwaycar_end_d.wav
- cinematics/subwaycar_loop_a.wav
- cinematics/subwaycar_loop_d.wav
- cinematics/subwaycar_loop_idle_b.wav
- cinematics/subwaycar_start_d.wav
- cinematics/sunder_alarm_klaxon.wav
- cinematics/sunder_bar_split.wav
- cinematics/sunder_black_rocks_flying.wav
- cinematics/sunder_black_shug.wav
- cinematics/sunder_black_ssss.wav
- cinematics/sunder_cupbreak1.wav
- cinematics/sunder_cupbreak2.wav
- cinematics/sunder_cupslide.wav
- cinematics/sunder_cupslide_bar.wav
- cinematics/sunder_equake1.wav
- cinematics/sunder_equake2.wav
- cinematics/sunder_equake3.wav
- cinematics/sunder_equake4.wav
- cinematics/sunder_equakebar.wav
- cinematics/sunder_flametunnel.wav
- cinematics/sunder_rock_hits_ground.wav
- cinematics/sunder_ship_hit.wav
- cinematics/sunder_split_flash.wav
- cinematics/sunder_walls_move.wav
- cinematics/swerver_fast.wav
- cinematics/swerver_fast_2slow.wav
- cinematics/swerver_idle.wav
- cinematics/swerver_idle_2slow.wav
- cinematics/swerver_slow.wav
- cinematics/swerver_slow_2fast.wav
- cinematics/swerver_slow_2idle.wav
- cinematics/toilet_flush_a.wav
- cinematics/tours_onegate.wav
- cinematics/tours_ss.wav
- cinematics/traf_idle.wav
- cinematics/traf_idle2moving.wav
- cinematics/traf_moving.wav
- cinematics/traf_moving2idle.wav
- cinematics/traf_screenflicker.wav
- cinematics/tree_drag_b.wav
- cinematics/tree_drag_c.wav
- cinematics/tug_attach.wav
- cinematics/tug_detach.wav
- cinematics/tug_idle.wav
- cinematics/tug_idle2moving.wav
- cinematics/tug_moving.wav
- cinematics/tug_moving2idle.wav
- cinematics/universe_hum_loop.wav
- cinematics/universe_hum_start.wav
- cinematics/universe_hum_stop.wav
- cinematics/universe_ticker_fast.wav
- cinematics/universe_ticker_slow.wav
- cinematics/universe_ticker_superfast.wav
- cinematics/van_action.wav
- cinematics/van_news.wav
- cinematics/van_votowne.wav
- cinematics/vendomart_labcoats_land_02.wav
- cinematics/vendomart_servo_loop.wav
- cinematics/vendomart_servo_start.wav
- cinematics/vendomart_servo_stop.wav
- cinematics/villainship_engines_close.wav
- cinematics/villainship_high_loop.wav
- cinematics/villainship_low_2_high.wav
- cinematics/villainship_low_loop.wav
- cinematics/villainship_mouth_closes.wav
- cinematics/villainship_needles_open.wav
- cinematics/villainship_rocket_raise.wav
- cinematics/villainship_turret_turn.wav
- cinematics/watcher_idle.wav
- cinematics/watcher_idle2moving.wav
- cinematics/watcher_moving.wav
- cinematics/watcher_moving2idle.wav
- cinematics/whitendon_storm_loop.wav
- cinematics/window_break_intro_a.wav
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