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Zip Contents[147]
- 00_exclamation.wav
- 01_mainmenu_out.wav
- 01_mainmenu_rav.wav
- 01_mainmenu_ryukaz.wav
- 02_03_stage_mission.wav
- 04_warning.wav
- 06_go.wav
- 06_ready.wav
- 07_result_move.wav
- 07_result_rank.wav
- 08_clear.wav
- 08_successclear_in.wav
- 09_clearresult_cup.wav
- 10_failed.wav
- 11_danscroll_close.wav
- 11_danscroll_content.wav
- 11_danscroll_open.wav
- atemicatch.wav
- camera_move_f.wav
- cancel_s.wav
- charasele_cancel.wav
- charasele_cursor.wav
- charasele_decision.wav
- charasele_in_f.wav
- combi_move_2_f.wav
- combi_move_2_r.wav
- cs_cursor.wav
- cs_cursor_long.wav
- cursor_s.wav
- deathhit_energy_mono.wav
- decision_etc_1.wav
- decision_etc_2.wav
- decision_s.wav
- efx_elec.wav
- efx_fire.wav
- efx_out.wav
- error_s.wav
- ex_move.wav
- fx_fight_f.wav
- fx_round_f.wav
- gauge_lv.wav
- gauge_max.wav
- gem_ast.wav
- gem_bst.wav
- gem_cmd.wav
- guard_break.wav
- guard_cancel.wav
- guard_metal.wav
- guard_normal.wav
- hit_bone.wav
- hit_grip.wav
- hit_kick_l.wav
- hit_kick_m.wav
- hit_kick_s.wav
- hit_punch_l.wav
- hit_punch_m.wav
- hit_punch_s.wav
- hit_shell_energy.wav
- hit_sting.wav
- hit_tighten.wav
- hit_upper_front.wav
- hit_upper_shock.wav
- jump_normal.wav
- jump_tri.wav
- ko_fx_f.wav
- lunch_hit_upper.wav
- lunch_hit_upper_l.wav
- lunch_swish.wav
- perfect_fx.wav
- rannyu_in.wav
- result_in.wav
- result_out_f.wav
- result_out_r.wav
- result_slide.wav
- sb_asu_down1st_giant.wav
- sb_asu_down1st_normal.wav
- sb_asu_down2nd_giant.wav
- sb_asu_down2nd_normal.wav
- sb_asu_jump_boots.wav
- sb_asu_jump_giant.wav
- sb_asu_jump_hadasi.wav
- sb_asu_land_boots.wav
- sb_asu_land_giant.wav
- sb_asu_land_hadasi.wav
- sb_kawara_down1st_giant.wav
- sb_kawara_down1st_normal.wav
- sb_kawara_down2nd_giant.wav
- sb_kawara_down2nd_normal.wav
- sb_kawara_jump_boots.wav
- sb_kawara_jump_giant.wav
- sb_kawara_jump_hadasi.wav
- sb_kawara_land_boots.wav
- sb_kawara_land_giant.wav
- sb_kawara_land_hadasi.wav
- sb_plate_down1st_giant.wav
- sb_plate_down1st_normal.wav
- sb_plate_down2nd_giant.wav
- sb_plate_down2nd_normal.wav
- sb_plate_jump_boots.wav
- sb_plate_jump_giant.wav
- sb_plate_jump_hadasi.wav
- sb_plate_land_boots.wav
- sb_plate_land_giant.wav
- sb_plate_land_hadasi.wav
- sb_tetsuaki_down1st_giant.wav
- sb_tetsuaki_down1st_normal.wav
- sb_tetsuaki_down2nd_giant.wav
- sb_tetsuaki_down2nd_normal.wav
- sb_tetsuaki_jump_boots.wav
- sb_tetsuaki_jump_giant.wav
- sb_tetsuaki_jump_hadasi.wav
- sb_tetsuaki_land_boots.wav
- sb_tetsuaki_land_giant.wav
- sb_tetsuaki_land_hadasi.wav
- scroll_l.wav
- SFTKiPhone_sound_s01.wav
- SFTKiPhone_sound_s02.wav
- SFTKiPhone_sound_s03.wav
- shell_cb.wav
- sliding.wav
- step_back.wav
- step_front.wav
- supercharge_2.wav
- supercharge_3_f.wav
- swish_kick_l.wav
- swish_kick_l_2.wav
- swish_kick_m.wav
- swish_kick_m_2.wav
- swish_kick_s.wav
- swish_kick_s_2.wav
- swish_punch_l.wav
- swish_punch_l_2.wav
- swish_punch_m.wav
- swish_punch_m_2.wav
- swish_punch_s.wav
- swish_punch_s_2.wav
- s_hit_upper_f.wav
- tatakituke_large.wav
- tatakituke_normal.wav
- throw_out.wav
- title_start_f.wav
- vs_out_f.wav
- vs_out_r.wav
- vs_vs.wav
- window_close_a.wav
- window_open_a.wav
- window_open_b.wav
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