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Zip Contents[296]
- Miscellaneous/alert.wav
- Miscellaneous/ambush_lever.wav
- Miscellaneous/angrytaunt.wav
- Miscellaneous/arc.wav
- Miscellaneous/asteroid_hit.wav
- Miscellaneous/attack_melee_1.wav
- Miscellaneous/attack_melee_2.wav
- Miscellaneous/attack_melee_3.wav
- Miscellaneous/attack_projectile_1.wav
- Miscellaneous/bang_01.wav
- Miscellaneous/Barramundi_Capture_impact.wav
- Miscellaneous/Barramundi_Capture_thrash.wav
- Miscellaneous/Barramundi_Sink.wav
- Miscellaneous/barra_splash.wav
- Miscellaneous/basemotor.wav
- Miscellaneous/bell1.wav
- Miscellaneous/bell2.wav
- Miscellaneous/bell3.wav
- Miscellaneous/bell4.wav
- Miscellaneous/bigzap.wav
- Miscellaneous/blades_land_concrete.wav
- Miscellaneous/blades_land_wood.wav
- Miscellaneous/blades_roll_asphalt.wav
- Miscellaneous/blades_roll_concrete.wav
- Miscellaneous/blades_roll_wood.wav
- Miscellaneous/blades_turn_asphalt.wav
- Miscellaneous/blades_turn_concrete.wav
- Miscellaneous/blades_turn_wood.wav
- Miscellaneous/blip.wav
- Miscellaneous/blip_01.wav
- Miscellaneous/blip_02.wav
- Miscellaneous/blip_03.wav
- Miscellaneous/blip_04.wav
- Miscellaneous/Boostpad.wav
- Miscellaneous/boulder_smash.wav
- Miscellaneous/breach.wav
- Miscellaneous/break_platform.wav
- Miscellaneous/bubbles_07.wav
- Miscellaneous/bump.wav
- Miscellaneous/bus_arrive.wav
- Miscellaneous/bus_depart.wav
- Miscellaneous/bus_engine.wav
- Miscellaneous/buzz_01.wav
- Miscellaneous/cave_drips_04.wav
- Miscellaneous/charge.wav
- Miscellaneous/cheer.wav
- Miscellaneous/chip_tink.wav
- Miscellaneous/clawattack.wav
- Miscellaneous/clawattackwater.wav
- Miscellaneous/click_00.wav
- Miscellaneous/Construction_crates_legs_2.wav
- Miscellaneous/Construction_crates_legs_3.wav
- Miscellaneous/Construction_crates_legs_4.wav
- Miscellaneous/Construction_crates_legs_5.wav
- Miscellaneous/Construction_crates_torso_2.wav
- Miscellaneous/Construction_crates_torso_3.wav
- Miscellaneous/Construction_crates_torso_4.wav
- Miscellaneous/Construction_crates_torso_5.wav
- Miscellaneous/Construction_crates_torso_6.wav
- Miscellaneous/Construction_crates_torso_7.wav
- Miscellaneous/Crab_claw_attack.wav
- Miscellaneous/Crab_scuttle.wav
- Miscellaneous/creak_01.wav
- Miscellaneous/creak_02.wav
- Miscellaneous/creak_03.wav
- Miscellaneous/creak_04.wav
- Miscellaneous/creak_05.wav
- Miscellaneous/creak_06.wav
- Miscellaneous/creak_07.wav
- Miscellaneous/creak_08.wav
- Miscellaneous/creak_09.wav
- Miscellaneous/creak_10.wav
- Miscellaneous/cyrax_beam.wav
- Miscellaneous/cyrax_beam_prwup.wav
- Miscellaneous/death.wav
- Miscellaneous/deathzap1.wav
- Miscellaneous/defense.wav
- Miscellaneous/depth_charge_a.wav
- Miscellaneous/dodgem_engine.wav
- Miscellaneous/drill_out.wav
- Miscellaneous/eih_beam1.wav
- Miscellaneous/eih_beam2.wav
- Miscellaneous/engine_and_wake_loop_01.wav
- Miscellaneous/explode.wav
- Miscellaneous/fistslam.wav
- Miscellaneous/flip_switch.wav
- Miscellaneous/forcefield.wav
- Miscellaneous/fright.wav
- Miscellaneous/fumf_05.wav
- Miscellaneous/gas_hiss.wav
- Miscellaneous/gatehum.wav
- Miscellaneous/gate_open.wav
- Miscellaneous/gate_start.wav
- Miscellaneous/gate_success.wav
- Miscellaneous/gate_switch.wav
- Miscellaneous/gBounce.wav
- Miscellaneous/generator.wav
- Miscellaneous/glass_break.wav
- Miscellaneous/gold_token_pickup.wav
- Miscellaneous/golem_explode.wav
- Miscellaneous/goo_splat.wav
- Miscellaneous/grenade_bang03.wav
- Miscellaneous/grenade_launch1.wav
- Miscellaneous/grenade_launch2.wav
- Miscellaneous/happytaunt.wav
- Miscellaneous/hatch.wav
- Miscellaneous/headbutt.wav
- Miscellaneous/health_pickup.wav
- Miscellaneous/hit_wall_01.wav
- Miscellaneous/hologram_01.wav
- Miscellaneous/hoverguard_swipe.wav
- Miscellaneous/Hover_turn.wav
- Miscellaneous/hurt1.wav
- Miscellaneous/hurt2.wav
- Miscellaneous/hurt3.wav
- Miscellaneous/impact_02.wav
- Miscellaneous/item_pickup.wav
- Miscellaneous/kboard.wav
- Miscellaneous/kboard1.wav
- Miscellaneous/kboard2.wav
- Miscellaneous/kboard3.wav
- Miscellaneous/lakes_hub_ambi_01.wav
- Miscellaneous/lake_bird_a.wav
- Miscellaneous/lake_bird_a_00000001.wav
- Miscellaneous/lake_bird_a_00000003.wav
- Miscellaneous/lake_bird_a_00000004.wav
- Miscellaneous/lake_bird_b.wav
- Miscellaneous/lake_bird_b_00000003.wav
- Miscellaneous/Lake_bird_d.wav
- Miscellaneous/lake_bird_d_00000002.wav
- Miscellaneous/lake_bird_h.wav
- Miscellaneous/lake_bird_h_00000001.wav
- Miscellaneous/lake_bird_i.wav
- Miscellaneous/lake_bird_i_00000003.wav
- Miscellaneous/lake_bird_j.wav
- Miscellaneous/lake_bird_j_00000001.wav
- Miscellaneous/lake_shore.wav
- Miscellaneous/land_explode.wav
- Miscellaneous/lavaflight.wav
- Miscellaneous/lava_explode.wav
- Miscellaneous/lava_explode_small.wav
- Miscellaneous/ledge_01.wav
- Miscellaneous/ledge_02.wav
- Miscellaneous/ledge_03.wav
- Miscellaneous/lockon.wav
- Miscellaneous/log_sink.wav
- Miscellaneous/mech_expl.wav
- Miscellaneous/mech_fire.wav
- Miscellaneous/mech_foot.wav
- Miscellaneous/mech_jump.wav
- Miscellaneous/mech_short.wav
- Miscellaneous/mine_explosion.wav
- Miscellaneous/mine_launch.wav
- Miscellaneous/mine_splash.wav
- Miscellaneous/motor.wav
- Miscellaneous/motor_02.wav
- Miscellaneous/motor_02_00000001.wav
- Miscellaneous/motor_02_00000003.wav
- Miscellaneous/mud_boil.wav
- Miscellaneous/Mud_death.wav
- Miscellaneous/new_lap.wav
- Miscellaneous/ninja_block.wav
- Miscellaneous/ninja_jump.wav
- Miscellaneous/ninja_land.wav
- Miscellaneous/ninja_shoot.wav
- Miscellaneous/nohurt.wav
- Miscellaneous/ocean_loop_wav.wav
- Miscellaneous/Options.wav
- Miscellaneous/page_turn_2.wav
- Miscellaneous/pebbles_01.wav
- Miscellaneous/pipes01.wav
- Miscellaneous/pipe_flow_00.wav
- Miscellaneous/pivotmotor.wav
- Miscellaneous/plank_place.wav
- Miscellaneous/player_bump.wav
- Miscellaneous/player_splash.wav
- Miscellaneous/popup.wav
- Miscellaneous/press_end.wav
- Miscellaneous/press_loop.wav
- Miscellaneous/press_start.wav
- Miscellaneous/ps3_switch.wav
- Miscellaneous/psy.wav
- Miscellaneous/psyche.wav
- Miscellaneous/Pump_zap.wav
- Miscellaneous/R30_buzz.wav
- Miscellaneous/R30_door_break.wav
- Miscellaneous/R30_hologram_01.wav
- Miscellaneous/radar.wav
- Miscellaneous/radar_off.wav
- Miscellaneous/rapid_hit.wav
- Miscellaneous/ricochet_bounce.wav
- Miscellaneous/rider_latch.wav
- Miscellaneous/river.wav
- Miscellaneous/robot_factory_ambi.wav
- Miscellaneous/robot_motor_01.wav
- Miscellaneous/robot_motor_02.wav
- Miscellaneous/robot_platform_hum.wav
- Miscellaneous/rocket_token.wav
- Miscellaneous/rock_fall.wav
- Miscellaneous/rock_impact.wav
- Miscellaneous/run.wav
- Miscellaneous/run_00000001.wav
- Miscellaneous/run_00000003.wav
- Miscellaneous/savenodeactivate.wav
- Miscellaneous/Sawcut.wav
- Miscellaneous/scanner_02.wav
- Miscellaneous/sharkbot_engine_01.wav
- Miscellaneous/shieldHit.wav
- Miscellaneous/shoot.wav
- Miscellaneous/shootimpact.wav
- Miscellaneous/shutdown_2.wav
- Miscellaneous/silver_streak_fly.wav
- Miscellaneous/silver_streak_impact.wav
- Miscellaneous/sink.wav
- Miscellaneous/skate_board_bounce_00000001.wav
- Miscellaneous/skate_land_asphalt.wav
- Miscellaneous/skate_land_concrete.wav
- Miscellaneous/skate_land_metal.wav
- Miscellaneous/skate_land_wood.wav
- Miscellaneous/skate_loop_grind_concrete.wav
- Miscellaneous/skate_loop_grind_metal_00000001.wav
- Miscellaneous/skate_loop_grind_steel.wav
- Miscellaneous/skate_ollie_asphalt_00000001.wav
- Miscellaneous/skate_ollie_concrete_00000001.wav
- Miscellaneous/skate_ollie_wood_00000001.wav
- Miscellaneous/skate_roll_asphalt.wav
- Miscellaneous/skate_roll_concrete.wav
- Miscellaneous/skate_roll_dirt.wav
- Miscellaneous/skate_roll_grass.wav
- Miscellaneous/skate_roll_gravel.wav
- Miscellaneous/skate_roll_metal.wav
- Miscellaneous/skate_roll_wood.wav
- Miscellaneous/skate_stack_concrete.wav
- Miscellaneous/skate_stack_wood.wav
- Miscellaneous/skate_turn_asphalt.wav
- Miscellaneous/skate_turn_concrete.wav
- Miscellaneous/skate_turn_dirt.wav
- Miscellaneous/skate_turn_grass.wav
- Miscellaneous/skate_turn_gravel.wav
- Miscellaneous/skate_turn_metal.wav
- Miscellaneous/skate_turn_wood.wav
- Miscellaneous/skid_a_00000001.wav
- Miscellaneous/skid_b_00000001.wav
- Miscellaneous/sliding_door.wav
- Miscellaneous/sonar_12.wav
- Miscellaneous/sonar_14.wav
- Miscellaneous/spawner_die.wav
- Miscellaneous/spawner_hit.wav
- Miscellaneous/spawner_teleport.wav
- Miscellaneous/Spring_Board.wav
- Miscellaneous/squawk_01.wav
- Miscellaneous/squawk_02.wav
- Miscellaneous/squawk_03.wav
- Miscellaneous/squawk_04.wav
- Miscellaneous/squawk_05.wav
- Miscellaneous/stamp_clunk.wav
- Miscellaneous/start.wav
- Miscellaneous/steam2.wav
- Miscellaneous/stunner_fly.wav
- Miscellaneous/stunner_impact.wav
- Miscellaneous/switch.wav
- Miscellaneous/tankbot_engine.wav
- Miscellaneous/tankbot_turret.wav
- Miscellaneous/target_hit_05.wav
- Miscellaneous/target_hit_07.wav
- Miscellaneous/thump_03.wav
- Miscellaneous/thump_05.wav
- Miscellaneous/tick_02.wav
- Miscellaneous/time_up.wav
- Miscellaneous/transmit.wav
- Miscellaneous/turret.wav
- Miscellaneous/ufo_hit.wav
- Miscellaneous/walk.wav
- Miscellaneous/walk_00000001.wav
- Miscellaneous/walk_00000002.wav
- Miscellaneous/walk_00000003.wav
- Miscellaneous/water.wav
- Miscellaneous/waterfall.wav
- Miscellaneous/water_flow_base.wav
- Miscellaneous/water_flow_heavy_long.wav
- Miscellaneous/wavebike_engine_idle_01.wav
- Miscellaneous/wavebike_land_water_01.wav
- Miscellaneous/welcomezine.wav
- Miscellaneous/Welder_motor.wav
- Miscellaneous/whack_1.wav
- Miscellaneous/whack_2.wav
- Miscellaneous/whack_3.wav
- Miscellaneous/whack_4.wav
- Miscellaneous/whistle.wav
- Miscellaneous/wind_05.wav
- Miscellaneous/wind_loop_01.wav
- Miscellaneous/wind_loop_02.wav
- Miscellaneous/yukenimpact.wav
- Miscellaneous/zap.wav
- Miscellaneous/zap_sparks.wav
- Miscellaneous/zip_rider.wav
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