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General Sound Effects
Category Xbox 360
Game
Section
Miscellaneous
Submitters Rapidkirby3k, Shiruba
Size 62.40 MB
Format ZIP (application/zip)
Hits 8,538
Comments 2

Icon Filler
Zip Contents[152]
  • Synth/gear_se/SRN_gear_se-001-Synth-gear_se-board_bike1_wav.wav
  • Synth/gear_se/SRN_gear_se-002-Synth-gear_se-board_bike2_wav.wav
  • Synth/gear_se/SRN_gear_se-003-Synth-gear_se-board_g_board2_wav.wav
  • Synth/gear_se/SRN_gear_se-004-Synth-gear_se-board_jetboard1_wav.wav
  • Synth/gear_se/SRN_gear_se-005-Synth-gear_se-board_jetboard4_wav.wav
  • Synth/gear_se/SRN_gear_se-006-Synth-gear_se-taxi_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-001-Synth-gp_se-gp_001_skip_aif.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-002-Synth-gp_se-gp_002_zoom_in_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-003-Synth-gp_se-gp_003_zoom_out_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-004-Synth-gp_se-gp_004_zap1_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-005-Synth-gp_se-gp_005_zap2_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-006-Synth-gp_se-gp_006_zap3_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-007-Synth-gp_se-gp_007_coin_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-008-Synth-gp_se-gp_008_jewel_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-009-Synth-gp_se-gp_009_chao_fly_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-010-Synth-gp_se-gp_010_booing_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-011-Synth-gp_se-gp_011_robo_smoke_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-012-Synth-gp_se-gp_012_robo_smoke_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-013-Synth-gp_se-gp_013_ss1_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-014-Synth-gp_se-gp_014_ss2_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-015-Synth-gp_se-gp_015_tv_noise_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-016-Synth-gp_se-gp_016_zapping_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-017-Synth-gp_se-gp_017_run_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-018-Synth-gp_se-gp_018_run2_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-019-Synth-gp_se-gp_019_shutter_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-020-Synth-gp_se-gp_020_robo_hit_wav.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-021-Synth-gp_se-gp_021_robo_break_aif.wav
  • Synth/gp_se-Grand-Prix/SRN_gp_se-022-Synth-gp_se-gp_022_metalsonic_aif.wav
  • Synth/item_se/SRN_item_se-001-Synth-item_se-item_000_itembox_wav.wav
  • Synth/item_se/SRN_item_se-002-Synth-item_se-item_001_ring_wav.wav
  • Synth/item_se/SRN_item_se-003-Synth-item_se-item_002_ring_lost_wav.wav
  • Synth/item_se/SRN_item_se-004-Synth-item_se-item_003_throw_missile1_wav.wav
  • Synth/item_se/SRN_item_se-005-Synth-item_se-item_003_throw_missile2_wav.wav
  • Synth/item_se/SRN_item_se-006-Synth-item_se-item_004_throw_missile_lock_wav.wav
  • Synth/item_se/SRN_item_se-007-Synth-item_se-item_005_throw_missile_exp_wav.wav
  • Synth/item_se/SRN_item_se-008-Synth-item_se-item_006_throw_missile_warning_wav.wav
  • Synth/item_se/SRN_item_se-009-Synth-item_se-item_007_soda_shake_wav.wav
  • Synth/item_se/SRN_item_se-010-Synth-item_se-item_008_soda_splash2_wav.wav
  • Synth/item_se/SRN_item_se-011-Synth-item_se-item_008_soda_splash_wav.wav
  • Synth/item_se/SRN_item_se-012-Synth-item_se-item_009_bowling_throw_wav.wav
  • Synth/item_se/SRN_item_se-013-Synth-item_se-item_010_bowling_ball2_wav.wav
  • Synth/item_se/SRN_item_se-014-Synth-item_se-item_011_bowling_hit_s_wav.wav
  • Synth/item_se/SRN_item_se-015-Synth-item_se-item_012_bowling_hit_m_wav.wav
  • Synth/item_se/SRN_item_se-016-Synth-item_se-item_013_bowling_hit_l_wav.wav
  • Synth/item_se/SRN_item_se-017-Synth-item_se-item_015_golf_swing_wav.wav
  • Synth/item_se/SRN_item_se-018-Synth-item_se-item_016_ball_hit_wav.wav
  • Synth/item_se/SRN_item_se-019-Synth-item_se-item_017_shine_wav.wav
  • Synth/item_se/SRN_item_se-020-Synth-item_se-item_018_applause_wav.wav
  • Synth/item_se/SRN_item_se-021-Synth-item_se-item_019_disappoint_wav.wav
  • Synth/item_se/SRN_item_se-022-Synth-item_se-item_020_hit_wav.wav
  • Synth/item_se/SRN_item_se-023-Synth-item_se-item_022_reel_wav.wav
  • Synth/item_se/SRN_item_se-024-Synth-item_se-item_024_octopus_push_wav.wav
  • Synth/item_se/SRN_item_se-025-Synth-item_se-item_025_octopus_hit_wav.wav
  • Synth/item_se/SRN_item_se-026-Synth-item_se-item_026_octpus_wipe_wav.wav
  • Synth/item_se/SRN_item_se-027-Synth-item_se-item_027_oct_push_wav.wav
  • Synth/item_se/SRN_item_se-028-Synth-item_se-item_028_oct_jet_wav.wav
  • Synth/item_se/SRN_item_se-029-Synth-item_se-item_029_ball_fall_wav.wav
  • Synth/item_se/SRN_item_se-030-Synth-item_se-item_030_big_ring_aif.wav
  • Synth/item_se/SRN_item_se-031-Synth-item_se-item_031_ring_can_shake1_wav.wav
  • Synth/item_se/SRN_item_se-032-Synth-item_se-item_031_ring_can_shake2_wav.wav
  • Synth/item_se/SRN_item_se-033-Synth-item_se-item_032_ring_can_wav.wav
  • Synth/item_se/SRN_item_se-034-Synth-item_se-item_033_boost_wav.wav
  • Synth/item_se/SRN_item_se-035-Synth-item_se-item_034_sonic_boost2_wav.wav
  • Synth/item_se/SRN_item_se-036-Synth-item_se-item_034_sonic_boost_wav.wav
  • Synth/item_se/SRN_item_se-037-Synth-item_se-item_035_tails_boost2_wav.wav
  • Synth/item_se/SRN_item_se-038-Synth-item_se-item_035_tails_boost_wav.wav
  • Synth/item_se/SRN_item_se-039-Synth-item_se-item_037_amy_boost_aif.wav
  • Synth/item_se/SRN_item_se-040-Synth-item_se-item_038_jet_boost_wav.wav
  • Synth/item_se/SRN_item_se-041-Synth-item_se-item_039_eggman_boost_wav.wav
  • Synth/item_se/SRN_item_se-042-Synth-item_se-item_040_shadow_boost_wav.wav
  • Synth/item_se/SRN_item_se-043-Synth-item_se-item_041_silver_boost_wav.wav
  • Synth/item_se/SRN_item_se-044-Synth-item_se-item_042_blaze_boost_wav.wav
  • Synth/item_se/SRN_item_se-045-Synth-item_se-item_043_blaze_boost2_wav.wav
  • Synth/item_se/SRN_item_se-046-Synth-item_se-item_044_vector_boost_wav.wav
  • Synth/item_se/SRN_item_se-047-Synth-item_se-item_046_ms_boost2_aif.wav
  • Synth/player_se/SRN_player_se-001-Synth-player_se-air_hand_aif.wav
  • Synth/player_se/SRN_player_se-002-Synth-player_se-player_000_wind1_wav.wav
  • Synth/player_se/SRN_player_se-003-Synth-player_se-player_000_wind2_wav.wav
  • Synth/player_se/SRN_player_se-004-Synth-player_se-player_001_jump_wav.wav
  • Synth/player_se/SRN_player_se-005-Synth-player_se-player_002_break_wav.wav
  • Synth/player_se/SRN_player_se-006-Synth-player_se-player_003_hit_wav.wav
  • Synth/player_se/SRN_player_se-007-Synth-player_se-player_004_slipstream1_wav.wav
  • Synth/player_se/SRN_player_se-008-Synth-player_se-player_005_kickdash_wav.wav
  • Synth/player_se/SRN_player_se-009-Synth-player_se-player_006_dash_panel_wav.wav
  • Synth/player_se/SRN_player_se-010-Synth-player_se-player_007_dash_ring_wav.wav
  • Synth/player_se/SRN_player_se-011-Synth-player_se-player_008_glind1_wav.wav
  • Synth/player_se/SRN_player_se-012-Synth-player_se-player_008_glind2_wav.wav
  • Synth/player_se/SRN_player_se-013-Synth-player_se-player_009_rail_landing_wav.wav
  • Synth/player_se/SRN_player_se-014-Synth-player_se-player_010_curve_wav.wav
  • Synth/player_se/SRN_player_se-015-Synth-player_se-player_011_switch_wav.wav
  • Synth/player_se/SRN_player_se-016-Synth-player_se-player_012_air_charge_wav.wav
  • Synth/player_se/SRN_player_se-017-Synth-player_se-player_013_full_charge_wav.wav
  • Synth/player_se/SRN_player_se-018-Synth-player_se-player_014_contact_wav.wav
  • Synth/player_se/SRN_player_se-019-Synth-player_se-player_015_hit_l_wav.wav
  • Synth/player_se/SRN_player_se-020-Synth-player_se-player_016_yoroke_wav.wav
  • Synth/player_se/SRN_player_se-021-Synth-player_se-player_017_flytipe_airride_wav.wav
  • Synth/player_se/SRN_player_se-022-Synth-player_se-player_018_powertype_punch1_wav.wav
  • Synth/player_se/SRN_player_se-023-Synth-player_se-player_018_powertype_punch2_wav.wav
  • Synth/player_se/SRN_player_se-024-Synth-player_se-player_019_level_up_wav.wav
  • Synth/player_se/SRN_player_se-025-Synth-player_se-player_020_air_charge_auto_wav.wav
  • Synth/player_se/SRN_player_se-026-Synth-player_se-player_021_charge_finish_wav.wav
  • Synth/player_se/SRN_player_se-027-Synth-player_se-player_022_item_aircharge_wav.wav
  • Synth/player_se/SRN_player_se-028-Synth-player_se-player_023_air_charge_hand_wav.wav
  • Synth/player_se/SRN_player_se-029-Synth-player_se-player_024_air_warning1_wav.wav
  • Synth/player_se/SRN_player_se-030-Synth-player_se-player_025_air_warning2_wav.wav
  • Synth/player_se/SRN_player_se-031-Synth-player_se-player_026_speed_up_item_wav.wav
  • Synth/player_se/SRN_player_se-032-Synth-player_se-player_027_jump_start_wav.wav
  • Synth/player_se/SRN_player_se-033-Synth-player_se-player_029_land_aif.wav
  • Synth/player_se/SRN_player_se-034-Synth-player_se-player_030_ss1_wav.wav
  • Synth/player_se/SRN_player_se-035-Synth-player_se-player_031_ss2_wav.wav
  • Synth/player_se/SRN_player_se-036-Synth-player_se-player_032_ss_boost_wav.wav
  • Synth/player_se/SRN_player_se-037-Synth-player_se-player_037_tug_docking_wav.wav
  • Synth/player_se/SRN_player_se-038-Synth-player_se-player_038_tug_break_wav.wav
  • Synth/player_se/SRN_player_se-039-Synth-player_se-player_040_pit_wav.wav
  • Synth/player_se/SRN_player_se-040-Synth-player_se-player_041_pole_catch_wav.wav
  • Synth/player_se/SRN_player_se-041-Synth-player_se-player_042_pole_dash_wav.wav
  • Synth/player_se/SRN_player_se-042-Synth-player_se-sys_021_kettei_gear_wav.wav
  • Synth/system_se/SRN_system_se-001-Synth-system_se-sys_000_cursor_wav.wav
  • Synth/system_se/SRN_system_se-002-Synth-system_se-sys_001_decide_wav.wav
  • Synth/system_se/SRN_system_se-003-Synth-system_se-sys_002_voice_recog_wav.wav
  • Synth/system_se/SRN_system_se-004-Synth-system_se-sys_003_countdown_wav.wav
  • Synth/system_se/SRN_system_se-005-Synth-system_se-sys_004_start_wav.wav
  • Synth/system_se/SRN_system_se-006-Synth-system_se-sys_005_wrongway_wav.wav
  • Synth/system_se/SRN_system_se-007-Synth-system_se-sys_006_trick_lank_wav.wav
  • Synth/system_se/SRN_system_se-008-Synth-system_se-sys_007_crowd1_wav.wav
  • Synth/system_se/SRN_system_se-009-Synth-system_se-sys_007_crowd2_wav.wav
  • Synth/system_se/SRN_system_se-010-Synth-system_se-sys_007_crowd3_wav.wav
  • Synth/system_se/SRN_system_se-011-Synth-system_se-sys_008_cancel_wav.wav
  • Synth/system_se/SRN_system_se-012-Synth-system_se-sys_009_pause_wav.wav
  • Synth/system_se/SRN_system_se-013-Synth-system_se-sys_013_shop_wav.wav
  • Synth/system_se/SRN_system_se-014-Synth-system_se-sys_014_parts_set_wav.wav
  • Synth/system_se/SRN_system_se-015-Synth-system_se-sys_015_window_active_wav.wav
  • Synth/system_se/SRN_system_se-016-Synth-system_se-sys_016_window_open_wav.wav
  • Synth/system_se/SRN_system_se-017-Synth-system_se-sys_017_window_close_wav.wav
  • Synth/system_se/SRN_system_se-018-Synth-system_se-sys_018_reel1_wav.wav
  • Synth/system_se/SRN_system_se-019-Synth-system_se-sys_019_reel2_wav.wav
  • Synth/system_se/SRN_system_se-020-Synth-system_se-sys_020_reel3_wav.wav
  • Synth/system_se/SRN_system_se-021-Synth-system_se-sys_021_kettei_gear_wav.wav
  • Synth/system_se/SRN_system_se-022-Synth-system_se-sys_023_kettei_final_wav.wav
  • Synth/system_se/SRN_system_se-023-Synth-system_se-sys_024_alert_wav.wav
  • Synth/system_se/SRN_system_se-024-Synth-system_se-sys_025_player_detect_wav.wav
  • Synth/system_se/SRN_system_se-025-Synth-system_se-sys_026_survival_countdown_wav.wav
  • Synth/system_se/SRN_system_se-026-Synth-system_se-sys_027_whistle_aif.wav
  • Synth/system_se/SRN_system_se-027-Synth-system_se-sys_030_stopwatch_wav.wav
  • Synth/system_se/SRN_system_se-028-Synth-system_se-sys_031_count_aif.wav
  • Synth/system_se/SRN_system_se-029-Synth-system_se-sys_032_mission_ok_wav.wav
  • Synth/system_se/SRN_system_se-030-Synth-system_se-sys_033_mission_fail_wav.wav
  • Synth/system_se/SRN_system_se-031-Synth-system_se-sys_034_new_record_wav.wav
  • Synth/system_se/SRN_system_se-032-Synth-system_se-sys_035_warning_aif.wav
  • Synth/system_se/SRN_system_se-033-Synth-system_se-sys_036_middle_gate_wav.wav
  • Synth/system_se/SRN_system_se-034-Synth-system_se-sys_037_mission_ok2_wav.wav
  • Synth/system_se/SRN_system_se-035-Synth-system_se-trick_rank2_wav.wav
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May 26, 2016, 4:17 PM
Maybe I'll design skateboards on a video.
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May 26, 2016, 4:16 PM
Look good ^-^!?
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