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Elite
Category Xbox 360
Game
Section
Character Sound Effects
Submitter Pingus!
Size 38.04 MB
Format ZIP (application/zip)
Hits 4,893
Comments 0

Icon Filler
Zip Contents[408]
  • Elite/alert_pistol_move_front/a_move_front_01 (10).wav
  • Elite/alert_pistol_move_front/a_move_front_02 (10).wav
  • Elite/alert_pistol_move_front/a_move_front_03 (10).wav
  • Elite/alert_pistol_move_front/a_move_front_04 (10).wav
  • Elite/banshee_b_d_board/banshee_b_d_board (10).wav
  • Elite/banshee_b_d_board/banshee_b_d_board2 (10).wav
  • Elite/banshee_b_d_enter (10).wav
  • Elite/crouch_longmove/crouch_longmove1 (10).wav
  • Elite/crouch_longmove/crouch_longmove2 (10).wav
  • Elite/crouch_longmove/crouch_longmove3 (10).wav
  • Elite/crouch_longmove/crouch_longmove4 (10).wav
  • Elite/crouch_longmove/crouch_longmove5 (10).wav
  • Elite/crouch_longmove/crouch_longmove6 (10).wav
  • Elite/crouch_longmove/crouch_longmove7 (10).wav
  • Elite/crouch_longmove/crouch_longmove8 (10).wav
  • Elite/crouch_longmove/crouch_longmove9 (10).wav
  • Elite/crouch_longmove/crouch_longmove10 (10).wav
  • Elite/crouch_longmove/crouch_longmove11 (10).wav
  • Elite/crouch_pistol_move_back/c_move_back_01 (10).wav
  • Elite/crouch_pistol_move_back/c_move_back_02 (10).wav
  • Elite/crouch_pistol_move_back/c_move_back_03 (10).wav
  • Elite/crouch_pistol_move_back/c_move_back_04 (10).wav
  • Elite/crouch_pistol_move_front/c_move_front_01 (10).wav
  • Elite/crouch_pistol_move_front/c_move_front_02 (10).wav
  • Elite/crouch_pistol_move_front/c_move_front_03 (10).wav
  • Elite/crouch_pistol_move_front/c_move_front_04 (10).wav
  • Elite/crouch_pistol_move_left/c_move_left_01 (10).wav
  • Elite/crouch_pistol_move_left/c_move_left_02 (10).wav
  • Elite/crouch_pistol_move_left/c_move_left_03 (10).wav
  • Elite/crouch_pistol_move_left/c_move_left_04 (10).wav
  • Elite/crouch_pistol_move_right/c_move_right_01 (10).wav
  • Elite/crouch_pistol_move_right/c_move_right_02 (10).wav
  • Elite/crouch_pistol_move_right/c_move_right_03 (10).wav
  • Elite/crouch_pistol_move_right/c_move_right_04 (10).wav
  • Elite/crouch_pistol_turn/c_turn_01 (10).wav
  • Elite/crouch_pistol_turn/c_turn_02 (10).wav
  • Elite/crouch_pistol_turn/c_turn_03 (10).wav
  • Elite/crouch_pistol_turn/c_turn_04 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove1 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove2 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove3 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove4 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove5 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove6 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove7 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove8 (10).wav
  • Elite/crouch_shortmove/crouch_shortmove9 (10).wav
  • Elite/elite_assasination_anm/eve_airborne_swipe_attacker (10).wav
  • Elite/elite_assasination_anm/eve_airborne_swipe_victim (10).wav
  • Elite/elite_assasination_anm/eve_ground_back_headstab_attacker (10).wav
  • Elite/elite_assasination_anm/eve_ground_back_headstab_victim (10).wav
  • Elite/elite_assasination_anm/eve_ground_choke_to_bellystab_attacker (10).wav
  • Elite/elite_assasination_anm/eve_ground_choke_to_bellystab_victim (10).wav
  • Elite/elite_assasination_anm/eve_ground_right_backstab_attacker (10).wav
  • Elite/elite_assasination_anm/eve_ground_right_backstab_victim (10).wav
  • Elite/elite_assasination_anm/eve_ground_spin_swipe_attacker (10).wav
  • Elite/elite_assasination_anm/eve_ground_spin_swipe_victim (10).wav
  • Elite/elite_assasination_anm/eve_phonebooth_ground_pull_head_neckstab_attacker (10).wav
  • Elite/elite_assasination_anm/eve_phonebooth_ground_pull_head_neckstab_victim (10).wav
  • Elite/elite_assasination_anm/eve_phonebooth_pounce_pull_head_neckstab_attacker (10).wav
  • Elite/elite_assasination_anm/eve_phonebooth_pounce_pull_head_neckstab_victim (10).wav
  • Elite/elite_assasination_anm/eve_pounce_dual_stab_throw_attacker (10).wav
  • Elite/elite_assasination_anm/eve_pounce_dual_stab_throw_victim (10).wav
  • Elite/elite_assasination_anm/eve_pounce_spin_swipe_attacker (10).wav
  • Elite/elite_assasination_anm/eve_pounce_spin_swipe_victim (10).wav
  • Elite/elite_assasination_anm/evs_airborne_toss_behind_attacker (10).wav
  • Elite/elite_assasination_anm/evs_ground_arm_grab_gut_punch_attacker (10).wav
  • Elite/elite_assasination_anm/evs_ground_left_stab_stab_slice_attacker (10).wav
  • Elite/elite_assasination_anm/evs_ground_push_down_backstab_attacker (10).wav
  • Elite/elite_assasination_anm/evs_ground_push_down_headstab_attacker (10).wav
  • Elite/elite_assasination_anm/evs_ground_right_swipe_back_kick_attacker (10).wav
  • Elite/elite_assasination_anm/evs_phonebooth_ground_dual_neckstab_attacker (10).wav
  • Elite/elite_assasination_anm/evs_phonebooth_pounce_dual_neckstab_attacker (10).wav
  • Elite/elite_assasination_anm/evs_pounce_arm_grab_gut_punch_attacker (10).wav
  • Elite/elite_assasination_anm/evs_pounce_pin_headstab_attacker (10).wav
  • Elite/elite_assasination_anm/sve_airborne_neckstab_victim (10).wav
  • Elite/elite_assasination_anm/sve_ground_climb_neckstab_victim (10).wav
  • Elite/elite_assasination_anm/sve_ground_left_eyedrag_victim (10).wav
  • Elite/elite_assasination_anm/sve_ground_left_necksnapper_victim (10).wav
  • Elite/elite_assasination_anm/sve_ground_ride_back_stab_victim (10).wav
  • Elite/elite_assasination_anm/sve_ground_right_snap_tackle_pop_victim (10).wav
  • Elite/elite_assasination_anm/sve_phonebooth_ground_skullstab_victim (10).wav
  • Elite/elite_assasination_anm/sve_phonebooth_pounce_skullstab_victim (10).wav
  • Elite/elite_assasination_anm/sve_pounce_jump_to_headsmash_victim (10).wav
  • Elite/elite_assasination_anm/sve_pounce_ride_back_stab_victim (10).wav
  • Elite/elite_chopper_b_f_any_enter/chopper_b_f_any_enter1 (10).wav
  • Elite/elite_chopper_b_f_any_enter/chopper_b_f_any_enter2 (10).wav
  • Elite/elite_chopper_b_f_any_enter/chopper_b_f_any_enter3 (10).wav
  • Elite/elite_flood_morph/elite_flood_morph1 (10).wav
  • Elite/elite_flood_morph/elite_flood_morph2 (10).wav
  • Elite/elite_flood_morph/elite_flood_morph3 (10).wav
  • Elite/elite_hornet_b_d_l_board/hornet_b_d_l_board1 (10).wav
  • Elite/elite_hornet_b_d_l_board/hornet_b_d_l_board2 (10).wav
  • Elite/elite_hornet_b_d_l_enter/hornet_b_d_l_enter1 (10).wav
  • Elite/elite_hornet_b_d_l_enter/hornet_b_d_l_enter2 (10).wav
  • Elite/elite_hornet_b_d_l_enter/hornet_b_d_l_enter3 (10).wav
  • Elite/elite_hornet_b_p_r_enter/hornet_b_p_r_enter1 (10).wav
  • Elite/elite_hornet_b_p_r_enter/hornet_b_p_r_enter2 (10).wav
  • Elite/elite_hornet_b_p_r_enter/hornet_b_p_r_enter3 (10).wav
  • Elite/elite_hornet_d_any_enter/hornet_d_any_enter_jmm1 (10).wav
  • Elite/elite_hornet_d_any_enter/hornet_d_any_enter_jmm2 (10).wav
  • Elite/elite_hornet_d_any_enter/hornet_d_any_enter_jmm3 (10).wav
  • Elite/elite_mauler_b_p_r_any_enter/mauler_b_p_r_any_enter1 (10).wav
  • Elite/elite_mauler_b_p_r_any_enter/mauler_b_p_r_any_enter2 (10).wav
  • Elite/elite_mauler_b_p_r_any_enter/mauler_b_p_r_any_enter3 (10).wav
  • Elite/elite_mauler_d_enter/mauler_d_enter_jmm1 (10).wav
  • Elite/elite_mauler_d_enter/mauler_d_enter_jmm2 (10).wav
  • Elite/elite_mauler_d_enter/mauler_d_enter_jmm3 (10).wav
  • Elite/elite_mauler_d_exit/mauler_d_exit_jmm1 (10).wav
  • Elite/elite_mauler_d_exit/mauler_d_exit_jmm2 (10).wav
  • Elite/elite_mauler_d_exit/mauler_d_exit_jmm3 (10).wav
  • Elite/elite_mauler_g_b_r_any_board/mauler_g_b_r_any_board1 (10).wav
  • Elite/elite_mauler_g_b_r_any_board/mauler_g_b_r_any_board2 (10).wav
  • Elite/elite_mauler_g_b_r_any_board/mauler_g_b_r_any_board3 (10).wav
  • Elite/elite_mauler_p_r_enter/mauler_p_r_enter_jmm1 (10).wav
  • Elite/elite_mauler_p_r_enter/mauler_p_r_enter_jmm2 (10).wav
  • Elite/elite_mauler_p_r_enter/mauler_p_r_enter_jmm3 (10).wav
  • Elite/elite_mauler_p_r_exit/mauler_p_r_exit_jmm1 (10).wav
  • Elite/elite_mauler_p_r_exit/mauler_p_r_exit_jmm2 (10).wav
  • Elite/elite_mauler_p_r_exit/mauler_p_r_exit_jmm3 (10).wav
  • Elite/elite_scorpion_b_b_enter/elite_scorpion_b_b_enter1 (10).wav
  • Elite/elite_scorpion_b_b_enter/elite_scorpion_b_b_enter2 (10).wav
  • Elite/elite_scorpion_b_b_enter/elite_scorpion_b_b_enter3 (10).wav
  • Elite/elite_scorpion_g_any_enter/scorpion_g_any_enter_jmm1 (10).wav
  • Elite/elite_scorpion_g_any_enter/scorpion_g_any_enter_jmm2 (10).wav
  • Elite/elite_scorpion_g_any_enter/scorpion_g_any_enter_jmm3 (10).wav
  • Elite/elite_scorpion_g_any_exit/scorpion_g_any_exit_jmm1 (10).wav
  • Elite/elite_scorpion_g_any_exit/scorpion_g_any_exit_jmm2 (10).wav
  • Elite/elite_scorpion_g_any_exit/scorpion_g_any_exit_jmm3 (10).wav
  • Elite/elite_ui/depot_rifle_endgame (10).wav
  • Elite/elite_ui/depot_rifle_endgame_var1 (10).wav
  • Elite/elite_ui/depot_rifle_endgame_var2 (10).wav
  • Elite/elite_ui/depot_rifle_levelup (10).wav
  • Elite/elite_ui/depot_rifle_sub_levelup (10).wav
  • Elite/elite_vig/m10_17/m1017_elite_hack_exit (10).wav
  • Elite/elite_vig/m10_17/m1017_elite_hack_idle (10).wav
  • Elite/elite_vig/m30_010/m30_cliffside_elite_a_idle (10).wav
  • Elite/elite_vig/m45_8/compu_beeps/beeps1 (10).wav
  • Elite/elite_vig/m45_8/compu_beeps/beeps2 (10).wav
  • Elite/elite_vig/m45_8/compu_beeps/beeps3 (10).wav
  • Elite/elite_vig/m45_8/compu_beeps/beeps4 (10).wav
  • Elite/elite_vig/m45_8/compu_beeps/beeps5 (10).wav
  • Elite/elite_vig/m45_8/compu_beeps/beeps6 (10).wav
  • Elite/elite_vig/m45_8/m45_elite_console_check_enter (10).wav
  • Elite/elite_vig/m45_8/m45_elite_console_check_exit (10).wav
  • Elite/elite_vig/m45_8/m45_elite_console_check_idle (10).wav
  • Elite/elite_warthog_b_d_enter/warthog_b_d_enter1 (10).wav
  • Elite/elite_warthog_b_d_enter/warthog_b_d_enter2 (10).wav
  • Elite/elite_warthog_b_d_enter/warthog_b_d_enter3 (10).wav
  • Elite/elite_warthog_b_g_enter/warthog_b_g_enter1 (10).wav
  • Elite/elite_warthog_b_g_enter/warthog_b_g_enter2 (10).wav
  • Elite/elite_warthog_b_g_enter/warthog_b_g_enter3 (10).wav
  • Elite/elite_wraith_b_l_enter/elite_wraith_b_l_enter1 (10).wav
  • Elite/elite_wraith_b_l_enter/elite_wraith_b_l_enter2 (10).wav
  • Elite/elite_wraith_b_l_enter/elite_wraith_b_l_enter3 (10).wav
  • Elite/elite_wraith_b_l_exit/elite_wraith_b_l_exit1 (10).wav
  • Elite/elite_wraith_b_l_exit/elite_wraith_b_l_exit2 (10).wav
  • Elite/elite_wraith_b_l_exit/elite_wraith_b_l_exit3 (10).wav
  • Elite/flaming_pistol_idle/flaming_idle_01 (10).wav
  • Elite/flaming_pistol_idle/flaming_idle_02 (10).wav
  • Elite/flaming_pistol_idle/flaming_idle_03 (10).wav
  • Elite/ghost_b_b_board/ghost_b_b_board1 (10).wav
  • Elite/ghost_b_b_board/ghost_b_b_board2 (10).wav
  • Elite/ghost_b_b_board/ghost_b_b_board3 (10).wav
  • Elite/ghost_b_b_enter/ghost_b_b_enter (10).wav
  • Elite/ghost_b_b_enter/ghost_b_b_enter2 (10).wav
  • Elite/ghost_b_l_board/ghost_b_l_board1 (10).wav
  • Elite/ghost_b_l_board/ghost_b_l_board2 (10).wav
  • Elite/ghost_b_l_board/ghost_b_l_board3 (10).wav
  • Elite/ghost_b_l_board/ghost_b_l_board4 (10).wav
  • Elite/ghost_d_enter/ghost_d_enter1 (10).wav
  • Elite/ghost_d_enter/ghost_d_enter2 (10).wav
  • Elite/ghost_d_enter/ghost_d_enter3 (10).wav
  • Elite/ghost_d_exit/ghost_d_exit (10).wav
  • Elite/ghost_d_exit/ghost_d_exit2 (10).wav
  • Elite/ghost_d_exit/ghost_d_exit3 (10).wav
  • Elite/h_turret_enter/h_turret_enter1 (10).wav
  • Elite/h_turret_enter/h_turret_enter2 (10).wav
  • Elite/h_turret_enter/h_turret_enter3 (10).wav
  • Elite/longmove/longmove1 (10).wav
  • Elite/longmove/longmove2 (10).wav
  • Elite/longmove/longmove3 (10).wav
  • Elite/longmove/longmove4 (10).wav
  • Elite/longmove/longmove5 (10).wav
  • Elite/longmove/longmove6 (10).wav
  • Elite/longmove/longmove7 (10).wav
  • Elite/longmove/longmove8 (10).wav
  • Elite/longmove/longmove9 (10).wav
  • Elite/longmove/longmove10 (10).wav
  • Elite/pistol_grab/pistol_grab1 (10).wav
  • Elite/pistol_grab/pistol_grab2 (10).wav
  • Elite/pistol_rattle/pistol_rattle1 (10).wav
  • Elite/pistol_rattle/pistol_rattle2 (10).wav
  • Elite/pistol_rattle/pistol_rattle3 (10).wav
  • Elite/pistol_rattle/pistol_rattle4 (10).wav
  • Elite/pistol_rattle/pistol_rattle5 (10).wav
  • Elite/pistol_rattle/pistol_rattle6 (10).wav
  • Elite/play_on_player_elite_longmove/longmove1 (10).wav
  • Elite/play_on_player_elite_longmove/longmove2 (10).wav
  • Elite/play_on_player_elite_longmove/longmove4 (10).wav
  • Elite/play_on_player_elite_longmove/longmove5 (10).wav
  • Elite/play_on_player_elite_longmove/longmove6 (10).wav
  • Elite/play_on_player_elite_longmove/longmove7 (10).wav
  • Elite/play_on_player_elite_longmove/longmove8 (10).wav
  • Elite/play_on_player_elite_longmove/longmove9 (10).wav
  • Elite/play_on_player_elite_longmove/longmove10 (10).wav
  • Elite/play_on_player_elite_longmove/longmove11 (10).wav
  • Elite/play_on_player_elite_longmove/longmove12 (10).wav
  • Elite/play_on_player_elite_longmove/longmove13 (10).wav
  • Elite/play_on_player_elite_longmove/longmove14 (10).wav
  • Elite/play_on_player_elite_longmove/longmove15 (10).wav
  • Elite/play_on_player_elite_longmove/longmove16 (10).wav
  • Elite/play_on_player_elite_longmove/longmove17 (10).wav
  • Elite/play_on_player_elite_longmove/longmove18 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove1 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove2 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove3 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove4 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove5 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove6 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove7 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove8 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove9 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove10 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove11 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove12 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove13 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove14 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove15 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove16 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove17 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove18 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove19 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove20 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove21 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove22 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove23 (10).wav
  • Elite/play_on_player_elite_shortmove/brute_shortmove24 (10).wav
  • Elite/rifle_melee/rifle_melee1 (10).wav
  • Elite/rifle_melee/rifle_melee2 (10).wav
  • Elite/rifle_melee/rifle_melee3 (10).wav
  • Elite/rifle_melee/rifle_melee4 (10).wav
  • Elite/scorpion_d_enter/scorpion_d_enter1 (10).wav
  • Elite/scorpion_d_enter/scorpion_d_enter2 (10).wav
  • Elite/scorpion_d_enter/scorpion_d_enter3 (10).wav
  • Elite/scorpion_d_exit/scorpion_d_exit1 (10).wav
  • Elite/scorpion_d_exit/scorpion_d_exit2 (10).wav
  • Elite/scorpion_d_exit/scorpion_d_exit3 (10).wav
  • Elite/scorp_b_b_throw_grenade/scorp_b_b_throw_grenade1 (10).wav
  • Elite/scorp_b_b_throw_grenade/scorp_b_b_throw_grenade2 (10).wav
  • Elite/scorp_b_b_throw_grenade/scorp_b_b_throw_grenade3 (10).wav
  • Elite/shade_d_enter/shade_d_enter1 (10).wav
  • Elite/shade_d_enter/shade_d_enter2 (10).wav
  • Elite/shade_d_enter/shade_d_enter3 (10).wav
  • Elite/shade_d_exit/shade_d_exit1 (10).wav
  • Elite/shade_d_exit/shade_d_exit2 (10).wav
  • Elite/shade_d_exit/shade_d_exit3 (10).wav
  • Elite/shield_pop_elite/shield_pop_elite1 (10).wav
  • Elite/shield_pop_elite/shield_pop_elite2 (10).wav
  • Elite/shield_pop_elite/shield_pop_elite3 (10).wav
  • Elite/shortmove/shortmove1 (10).wav
  • Elite/shortmove/shortmove2 (10).wav
  • Elite/shortmove/shortmove3 (10).wav
  • Elite/shortmove/shortmove4 (10).wav
  • Elite/shortmove/shortmove5 (10).wav
  • Elite/shortmove/shortmove6 (10).wav
  • Elite/shortmove/shortmove7 (10).wav
  • Elite/shortmove/shortmove8 (10).wav
  • Elite/shortmove/shortmove9 (10).wav
  • Elite/shortmove/shortmove10 (10).wav
  • Elite/spectre_b_d_board/spectre_b_d_board1 (10).wav
  • Elite/spectre_b_d_board/spectre_b_d_board2 (10).wav
  • Elite/spectre_b_d_board/spectre_b_d_board3 (10).wav
  • Elite/stand_pistol_airborne/airborne_01 (10).wav
  • Elite/stand_pistol_airborne/airborne_02 (10).wav
  • Elite/stand_pistol_airborne/airborne_03 (10).wav
  • Elite/stand_pistol_airborne/airborne_04 (10).wav
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  • Elite/stand_pistol_dive_front/dive_front_02 (10).wav
  • Elite/stand_pistol_dive_front/dive_front_03 (10).wav
  • Elite/stand_pistol_dive_front/dive_front_04 (10).wav
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  • Elite/stand_pistol_evade_left/evade_left3 (10).wav
  • Elite/stand_pistol_evade_left/evade_left4 (10).wav
  • Elite/stand_pistol_evade_right/evade_right1 (10).wav
  • Elite/stand_pistol_evade_right/evade_right2 (10).wav
  • Elite/stand_pistol_evade_right/evade_right3 (10).wav
  • Elite/stand_pistol_evade_right/evade_right4 (10).wav
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  • Elite/stand_pistol_idle_var1/idle_var1_03 (10).wav
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  • Elite/stand_pistol_idle_var2/s_idle_var2_03 (10).wav
  • Elite/stand_pistol_idle_var3/s_idle_var3_01 (10).wav
  • Elite/stand_pistol_idle_var3/s_idle_var3_02 (10).wav
  • Elite/stand_pistol_idle_var3/s_idle_var3_03 (10).wav
  • Elite/stand_pistol_idle_var4/s_pistol_idle_var4_1 (10).wav
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  • Elite/stand_pistol_idle_var12/s_pistol_idle_var12_2 (10).wav
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  • Elite/stand_pistol_land_hard/s_land_hard_02 (10).wav
  • Elite/stand_pistol_land_hard/s_land_hard_03 (10).wav
  • Elite/stand_pistol_land_hard/s_land_hard_04 (10).wav
  • Elite/stand_pistol_land_soft/s_land_soft_01 (10).wav
  • Elite/stand_pistol_land_soft/s_land_soft_02 (10).wav
  • Elite/stand_pistol_land_soft/s_land_soft_03 (10).wav
  • Elite/stand_pistol_land_soft/s_land_soft_04 (10).wav
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  • Elite/stand_pistol_melee/s_pistol_melee_03 (10).wav
  • Elite/stand_pistol_melee/s_pistol_melee_04 (10).wav
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  • Elite/stand_pistol_move_back/s_move_back_02 (10).wav
  • Elite/stand_pistol_move_back/s_move_back_03 (10).wav
  • Elite/stand_pistol_move_back/s_move_back_04 (10).wav
  • Elite/stand_pistol_move_front/s_move_front_01 (10).wav
  • Elite/stand_pistol_move_front/s_move_front_02 (10).wav
  • Elite/stand_pistol_move_front/s_move_front_03 (10).wav
  • Elite/stand_pistol_move_front/s_move_front_04 (10).wav
  • Elite/stand_pistol_move_left/s_move_left_01 (10).wav
  • Elite/stand_pistol_move_left/s_move_left_02 (10).wav
  • Elite/stand_pistol_move_left/s_move_left_03 (10).wav
  • Elite/stand_pistol_move_left/s_move_left_04 (10).wav
  • Elite/stand_pistol_move_right/s_move_right_01 (10).wav
  • Elite/stand_pistol_move_right/s_move_right_02 (10).wav
  • Elite/stand_pistol_move_right/s_move_right_03 (10).wav
  • Elite/stand_pistol_move_right/s_move_right_04 (10).wav
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  • Elite/stand_pistol_surprise_back/surprise_back4 (10).wav
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  • Elite/stand_pistol_surprise_front/surprise_front2 (10).wav
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  • Elite/warthog_g_exit/warthog_g_exit2 (10).wav
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  • Elite/warthog_p_enter/warthog_p_enter3 (10).wav
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  • Elite/warthog_p_exit/warthog_p_exit2 (10).wav
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  • Elite/wraith_b_l_exit/wraith_b_l_exit2 (10).wav
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  • Elite/wraith_b_l_throw_grenade/wraith_b_l_throw_grenade2 (10).wav
  • Elite/wraith_b_l_throw_grenade/wraith_b_l_throw_grenade3 (10).wav
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  • Elite/wraith_b_r_new/wraith_b_l_new3 (10).wav
  • Elite/wraith_b_r_new/wraith_b_r_new1 (10).wav
  • Elite/wraith_b_r_new/wraith_b_r_new2 (10).wav
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  • Elite/wraith_d_enter/wraith_d_enter2 (10).wav
  • Elite/wraith_d_enter/wraith_d_enter3 (10).wav
  • Elite/wraith_d_exit/wraith_d_exit1 (10).wav
  • Elite/wraith_d_exit/wraith_d_exit2 (10).wav
  • Elite/wraith_d_exit/wraith_d_exit3 (10).wav
  • Elite/wraith_g_enter/wraith_g_enter_1 (10).wav
  • Elite/wraith_g_enter/wraith_g_enter_2 (10).wav
  • Elite/wraith_g_enter/wraith_g_enter_3 (10).wav
  • Elite/wraith_g_exit/wraith_turret_exit_1 (10).wav
  • Elite/wraith_g_exit/wraith_turret_exit_2 (10).wav
  • Elite/wraith_g_exit/wraith_turret_exit_3 (10).wav
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