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Boss Motion Sounds (SE_BM_)
Category Wii
Game
Section
Sequenced Sounds
Submitter DefByte
Size 83.83 MB
Format ZIP (application/zip)
Hits 1,207
Comments 0

Icon Filler
Zip Contents[375]
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_BIG_JUMP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_COLLI.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_COLLI_BEGOMAN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_DEAD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_DEMO_FLY_ACCEL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_NEEDLE_OFF.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_NEEDLE_ON.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_PRE_PURSUE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_PURSUE_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BBEGO_STOMPED.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_ATTACK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_BANG.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_BANG_WATER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_COUNT1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_COUNT2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_EMIT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_GROUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BOMB_GROUND_WATER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_BREATH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_CLOSE_FEET.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_DIE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_EXPLODE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_FALL_WIND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_FLY_DOWN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_FOOT_NOTE1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_FOOT_NOTE1W.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_FOOT_NOTE_ANGRY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_FOOT_NOTE_RUN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_PRESSED.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_SCARE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_BOSS_BUG_WALK_ADD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_APPEAR_HEAD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_DIE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_DIG.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_DIVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_HIDE_HEAD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_HIPDRP_REACTION.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_JUMP_OUT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_LAND1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_LAND2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_SAND_SPLASH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_DODORYU_STEP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_BODY_FIRE_OFF.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_BODY_FIRE_ON.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_EGG_BRK_HIT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_EGG_CREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_EGG_DIG_OUT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_EXPLODE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_FALL_DOWN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_FIREBALL_L_END.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_FIREBALL_L_SHOOT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_FIREBALL_S_ON.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_FOOTNOTE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_FOOTNOTE_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_HEAD_EGG_BRK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_LAST_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_SLAVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_ATTACK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_CRG_ST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_FIRE_OFF.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_FIRE_ON.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_FIRE_SWING.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_REV.wav
  • SMG_Boss_Motion_Sounds/SE_BM_D_PAKKUN_TAIL_SWING.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_HIP_DROP_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_HIP_DROP_TURN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_JUMP_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_JUMP_M.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_JUMP_S.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_GHOST_MARIO_SPIN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_ANGRY1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_ANGRY2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_BLOW.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_DEAD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_HIP_DROP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_JUMP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_PRE_ANGRY1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_PRE_ANGRY2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_PRE_ATTACK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_PRE_RECOVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_RECOVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_SMOKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_STONE_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_ICEMERAKING_THROW.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_APPEAR_SMOKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_APPEAR_SPIN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DEAD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DEMO_APPEA_END.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DEMO_SMOKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DEMO_STAFF_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DEMO_STAFF_SWING.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DISAPPEAR_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DISAPPEAR_ITEM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DISAPPEAR_TERE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_DISAPPEAR_TURT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_FIRE_BOUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_FIRE_EXPLOSION.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_FIRE_SHOOT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_HIDE_SMOKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_HIDE_SPIN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_LAST_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_RECOVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_STAFF_EFFECT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_STAFF_FALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_STAFF_SWING.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KAMECK_STAFF_SWING_POWUP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_BREAK_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_BREAK_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_BREAK_S.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_DAMAGE_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_ENTER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_EYE_BLINK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_IGNIT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_METEORSHOT_F.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_METEOR_SHOT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_POD_ESC_ST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_POD_FLY_AWAY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_POD_VANISH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_SHOOT_MAIN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPAJR_SHIP_SHOOT_NORMAL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_ATTACK_ROLL_BOUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_ATTACK_ROLL_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_BURN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_CHACE_ROLL_BOUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_DAMAGE_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_DAMAGE_S.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_DIE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_DOWN_INTO_SUN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_DOWN_LAST_IMPACT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_DOWN_TO_SUN_TRG.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FALL_SUN_3_WIND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FIRE_BREATH_IN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FLIP_RECOVER_END.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FLIP_RECOVER_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FLY_LEAVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FLY_VANISH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_FOOTNOTE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_JUMP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_JUMP_DOWN_WIND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_KICK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_LONG_FIRE_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_ROCK_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_ROTATE_BOUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_SHORT_FIRE_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_SPIN_ATTACK_WIND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_SPIN_EVEN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_SPIN_WIND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_SWAVE_SHOOT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_TAIL_RUN_BOUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_TAIL_RUN_BOUND_FAST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_TAIL_SWING.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_VANISH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_KOOPA_VANISH_LIGHT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_ALARM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_ALARM_FAST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_DASH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_DEMO_FLY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_PRE_DEMO_FLY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_PURSUE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_ROT_MIDDLE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_ROT_NEEDLE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_ROT_SLOW.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_ROT_WEAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BBEGO_TURN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_BRAKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_ADD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_ADD2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_ALARM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_BASE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_BASE2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_ROLL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_ROTATE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_ROTATE2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_SHAKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_SHAKE2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_FLY_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_RUN_ADD_WATER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_SHAKE_BODY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_BOSS_BUG_WALK_ROTATE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_ANGRY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_ANGRY_DEMO.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_ESCAPE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_MOVE_GROUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_MOVE_U_DEEP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_MOVE_U_SHALLOW.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_DODORYU_SWOON.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_D_PAKKUN_ANGRY.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_D_PAKKUN_BODY_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_D_PAKKUN_FIREBALL_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_D_PAKKUN_TAIL_CRG.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_D_PAKKUN_TAIL_DRAG.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_D_PAKKUN_TAIL_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_GHOST_MARIO_AMBIENT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_ICEMERAKING_ROLL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_ICEMERAKING_WAIT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_BARRIER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_DEMO_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_DEMO_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_DEMO_PRE_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_FIRE_BALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_FLOAT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_HIDE_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_MAGIC_COMM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_MAGIC_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_MAGIC_TERE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_MAGIC_TURT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_STAFF_FALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KAMECK_STAFF_TURN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_3RD_DEMO.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_ACCEL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_BURN1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_BURN2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_DM_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_DM_LEAVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_DM_TALK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_FLY_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_MAIN_PREP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_METEOR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPAJR_SHIP_POD_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_ATTACK_ROLL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_BRAKE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_CHACE_ROLL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_DOWN_LAVA.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_DOWN_TO_SUN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_BURN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_SUN_1.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_SUN_2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_SUN_3.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_SUN_4.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_TO_PLANET.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FALL_TO_PLANET_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FIRE_BREATH_DM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FLIP_RECOVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_FLIP_WIND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_LONG_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_LONG_FIRE_PREP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_ROCK_GATHER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_ROTATE_STOP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_SHORT_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_SHORT_FIRE_PREP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_SWAVE_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_SWOON.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_TAIL_RUN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_KOOPA_TAIL_RUN_FAST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_MECHA_KOOPA_BREAK_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_MECHA_KOOPA_PRE_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_OTAKING_PRE_FIRE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_OTAKING_SINK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_CORE_ESCAPE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_DM_AFT_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_DM_BEF_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_END_ATMOS.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_IN_BATTLE_ROCK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_LIGHT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_POLTA_ROCK_STREAM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_BOSS_SWIM_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_BOSS_SWIM_DIE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_BOSS_SWIM_FAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_BOSS_SWIM_NEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_BOSS_SWIM_POW_UP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_GUARD_ALARM.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_GUARD_SWIM_ATTACK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_SKL_GUARD_SWIM_NORMAL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_BOTTOM_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_BREAK_LIGHT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_C_WALL_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_END_DEMO.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_LEG_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_LEG_PREFALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_MID_DEMO.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_NECK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_PARTS_MOVE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_SIREN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_START_DEMO.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TRIPOD_WALL_UP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TSPIDER_ACID.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TSPIDER_ACID_S.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TSPIDER_CHANCE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_LV_TSPIDER_PRE_ACID.wav
  • SMG_Boss_Motion_Sounds/SE_BM_MECHA_KOOPA_BREAK_FIRE_ST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_MECHA_KOOPA_DOWN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_MECHA_KOOPA_EXPLODE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_CROWN_FALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_DIE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_FIRE_OUT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_LAST_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_MAGMA_ATTACK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_MAGMA_BEAT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_MAGMA_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_MAGMA_HITBACK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_OTAKING_SPIT_RALLY_BALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_ARM_LIFT_UP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_ARM_SWING_DOWN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_CORE_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_CORE_DOWN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_DM_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_DM_MOUTH_CLOSE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_DM_ROCK_GATHER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_DM_ROCK_SET.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_END_MELT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_END_MOUTH_CLOSE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_EXPLODE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_GEN_BOMB_TERESA.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_GEN_GND_ROCK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_HAND_DOWN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_HAND_RECOVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_HIT_GROUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_LAST_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_POW_UP_HAND_GATHER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_POW_UP_HAND_SET.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_PULL_OUT_ARMS.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_PUNCH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_ROCK_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_POLTA_ROCK_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_BODY_SOLID.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_DAMAGE_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_DAMAGE_LAST.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_DAMAGE_S.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_EXPLODE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_EXPLODE_2.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_MOUTH_CLOSE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_BOSS_MOUTH_OPEN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_GUARD_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_GUARD_ATTACK_START.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_GUARD_COME_FRONT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_GUARD_EXPLODE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_SKL_GUARD_MOUTH.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_ALL_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_CANNON_APPEAR.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_CANNON_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_CANNON_RESTART.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_CORE_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_C_COVER_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_FALL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_HALT.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_KILL_HEAD.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_KILL_L.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_KILL_M.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_KILL_S.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_LEG_UP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_MARKER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TRIPOD_WALL_UP_STOP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_ACID_END.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_BOUND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_CHANCE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_CHANCE_END.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_CRAMP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_DAMAGE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_DAMAGE_EYE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_DAMAGE_GLAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_DAMAGE_HIP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_DAMAGE_VITAL.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_EXPLOSION.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_GLAND_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_JUMP.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_PRE_ACID.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_TURN.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_TURN_LAND.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_TURN_RECOVER.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_VITAL_BREAK.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_VITAL_CHANCE.wav
  • SMG_Boss_Motion_Sounds/SE_BM_TSPIDER_VITAL_RECOVER.wav
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