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Zip Contents[39]
- Ellie/IA4_characters_bank_stream_NL#65 (NL_VO_BRK_CHR_ARC_ELL_DIST_01).wav
- Ellie/IA4_characters_bank_stream_NL#66 (NL_VO_BRK_CHR_ARC_ELL_DIST_02).wav
- Ellie/IA4_characters_bank_stream_NL#67 (NL_VO_BRK_CHR_ARC_ELL_DIST_03).wav
- Ellie/IA4_characters_bank_stream_NL#68 (NL_VO_BRK_CHR_ARC_ELL_DIST_04).wav
- Ellie/IA4_characters_bank_stream_NL#69 (NL_VO_BRK_CHR_ARC_ELL_DIST_05).wav
- Ellie/IA4_characters_bank_stream_NL#70 (NL_VO_BRK_CHR_BOB_ELL_RITE_01).wav
- Ellie/IA4_characters_bank_stream_NL#71 (NL_VO_BRK_CHR_BOB_ELL_RITE_02).wav
- Ellie/IA4_characters_bank_stream_NL#72 (NL_VO_BRK_CHR_BOB_ELL_RITE_03).wav
- Ellie/IA4_characters_bank_stream_NL#73 (NL_VO_BRK_CHR_BOB_ELL_WRNG_01).wav
- Ellie/IA4_characters_bank_stream_NL#74 (NL_VO_BRK_CHR_BOB_ELL_WRNG_02).wav
- Ellie/IA4_characters_bank_stream_NL#75 (NL_VO_BRK_CHR_BOB_ELL_WRNG_03).wav
- Ellie/IA4_characters_bank_stream_NL#76 (NL_VO_BRK_CHR_BOB_ELL_WRNG_04).wav
- Ellie/IA4_characters_bank_stream_NL#77 (NL_VO_BRK_CHR_BOB_ELL_WRNG_05).wav
- Ellie/IA4_characters_bank_stream_NL#78 (NL_VO_BRK_GRT_SLI_ELL_BOST_01).wav
- Ellie/IA4_characters_bank_stream_NL#79 (NL_VO_BRK_GRT_SLI_ELL_BOST_02).wav
- Ellie/IA4_characters_bank_stream_NL#80 (NL_VO_BRK_GRT_SLI_ELL_BOST_03).wav
- Ellie/IA4_characters_bank_stream_NL#81 (NL_VO_BRK_GRT_SLI_ELL_BOST_04).wav
- Ellie/IA4_characters_bank_stream_NL#82 (NL_VO_BRK_GRT_SLI_ELL_BOST_05).wav
- Ellie/IA4_characters_bank_stream_NL#83 (NL_VO_BRK_GRT_SLI_ELL_SLOW_01).wav
- Ellie/IA4_characters_bank_stream_NL#84 (NL_VO_BRK_GRT_SLI_ELL_SLOW_02).wav
- Ellie/IA4_characters_bank_stream_NL#85 (NL_VO_BRK_GRT_SLI_ELL_SLOW_03).wav
- Ellie/IA4_characters_bank_stream_NL#86 (NL_VO_BRK_GRT_SLI_ELL_SLOW_04).wav
- Ellie/IA4_characters_bank_stream_NL#87 (NL_VO_BRK_GRT_SLI_ELL_SLOW_05).wav
- Ellie/IA4_characters_bank_stream_NL#88 (NL_VO_LVL_DIA_SLI_ELL_BAD_01).wav
- Ellie/IA4_characters_bank_stream_NL#89 (NL_VO_LVL_DIA_SLI_ELL_BEG1_01).wav
- Ellie/IA4_characters_bank_stream_NL#90 (NL_VO_LVL_DIA_SLI_ELL_BEG2_02).wav
- Ellie/IA4_characters_bank_stream_NL#91 (NL_VO_LVL_DIA_SLI_ELL_GOOD_01).wav
- Ellie/IA4_characters_bank_stream_NL#92 (NL_VO_LVL_DIA_SLI_ELL_LOSE_01).wav
- Ellie/IA4_characters_bank_stream_NL#93 (NL_VO_LVL_DIA_SLI_ELL_WIN_01).wav
- Ellie/IA4_characters_bank_stream_NL#94 (NL_VO_LVL_DIA_SQU_ELL_BAD_01).wav
- Ellie/IA4_characters_bank_stream_NL#95 (NL_VO_LVL_DIA_SQU_ELL_BEG1_01).wav
- Ellie/IA4_characters_bank_stream_NL#96 (NL_VO_LVL_DIA_SQU_ELL_BEG2_02).wav
- Ellie/IA4_characters_bank_stream_NL#97 (NL_VO_LVL_DIA_SQU_ELL_GOOD_01).wav
- Ellie/IA4_characters_bank_stream_NL#98 (NL_VO_LVL_DIA_SQU_ELL_LOSE_01).wav
- Ellie/IA4_characters_bank_stream_NL#99 (NL_VO_LVL_DIA_SQU_ELL_WIN_01).wav
- Ellie/IA4_characters_bank_stream_NL#100 (NL_VO_SYS_SLI_ELL_3DS_SYS_01).wav
- Ellie/IA4_characters_bank_stream_NL#101 (NL_VO_SYS_SLI_ELL_WII_SYS_01).wav
- Ellie/IA4_characters_bank_stream_NL#102 (NL_VO_SYS_SQU_ELL_3DS_SYS_01).wav
- Ellie/IA4_characters_bank_stream_NL#103 (NL_VO_SYS_SQU_ELL_WII_SYS_01).wav
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