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Sound Effects
Category PlayStation 2
Game
Section
Miscellaneous
Submitter Inthegrave
Size 33.13 MB
Format ZIP (application/zip)
Hits 2,760
Comments 0

Icon Filler
Zip Contents[320]
  • Attack_of_the_Twonkies_00861.wav
  • Attack_of_the_Twonkies_00883.wav
  • sfx_0101_button2.wav
  • sfx_0101_chutedo.wav
  • sfx_0101_doorope.wav
  • sfx_0101_generat.wav
  • sfx_0101_invburp.wav
  • sfx_0101_invcook.wav
  • sfx_0101_invgirl.wav
  • sfx_0101_invidea.wav
  • sfx_0101_lift_1.wav
  • sfx_0101_lightni.wav
  • sfx_0101_machble.wav
  • sfx_0101_machhum.wav
  • sfx_0101_monitor.wav
  • sfx_02b01_bosshi.wav
  • sfx_02b01_bossra.wav
  • sfx_02b01_bossro.wav
  • sfx_02b01_rockex.wav
  • sfx_02b01_rockim.wav
  • sfx_0201_force_f.wav
  • sfx_0201_gasvent.wav
  • sfx_0201_indfan_.wav
  • sfx_0201_laser_1.wav
  • sfx_0201_laser_2.wav
  • sfx_0201_meteorm.wav
  • sfx_0201_meteorx.wav
  • sfx_0201_meteor_.wav
  • sfx_0201_neutrol.wav
  • sfx_0201_pholeop.wav
  • sfx_0201_powerpu.wav
  • sfx_0201_rocksup.wav
  • sfx_0201_rockthr.wav
  • sfx_0201_shipdoc.wav
  • sfx_0201_shiphit.wav
  • sfx_0201_shipsir.wav
  • sfx_0201_shipspl.wav
  • sfx_0201_sstatio.wav
  • sfx_0201_turret_.wav
  • sfx_0202_echoes_.wav
  • sfx_0202_gasvent.wav
  • sfx_0202_godexca.wav
  • sfx_0202_icecrac.wav
  • sfx_0202_rumble1.wav
  • sfx_0202_rumble2.wav
  • sfx_0202_wind1_l.wav
  • sfx_0202_wind2_l.wav
  • sfx_0202_wind3_1.wav
  • sfx_03b02_bossat.wav
  • sfx_03b02_bossra.wav
  • sfx_03b02_bossre.wav
  • sfx_03b02_lightn.wav
  • sfx_03b02_playeq.wav
  • sfx_03b02_rain_l.wav
  • sfx_03b02_rounda.wav
  • sfx_03b02_thunde.wav
  • sfx_0301_bell_lp.wav
  • sfx_0301_bkrbubb.wav
  • sfx_0301_bookfal.wav
  • sfx_0301_bookhit.wav
  • sfx_0301_breakgl.wav
  • sfx_0301_cashreg.wav
  • sfx_0301_fridge_.wav
  • sfx_0301_kboard_.wav
  • sfx_0301_libsecu.wav
  • sfx_0301_mainswi.wav
  • sfx_0301_potnois.wav
  • sfx_0301_rhoodsu.wav
  • sfx_0301_rhood_l.wav
  • sfx_0301_sliding.wav
  • sfx_0301_vdggen_.wav
  • sfx_0302_birdsin.wav
  • sfx_0302_carstop.wav
  • sfx_0302_dogsbar.wav
  • sfx_0302_keypad_.wav
  • sfx_0302_lawnmow.wav
  • sfx_0302_lightni.wav
  • sfx_0302_monitor.wav
  • sfx_0302_showero.wav
  • sfx_0302_sprinkl.wav
  • sfx_0302_storm_l.wav
  • sfx_0302_teledia.wav
  • sfx_0302_thunder.wav
  • sfx_0302_toiletf.wav
  • sfx_0302_traffic.wav
  • sfx_0302_windchi.wav
  • sfx_04b03_bossat.wav
  • sfx_04b03_bossfa.wav
  • sfx_04b03_bosshi.wav
  • sfx_04b03_bossro.wav
  • sfx_04b03_icetra.wav
  • sfx_04b03_pukbom.wav
  • sfx_04b03_stalsh.wav
  • sfx_04b03_wind_l.wav
  • sfx_0401_aircon_.wav
  • sfx_0401_caralar.wav
  • sfx_0401_citynoi.wav
  • sfx_0401_doorcar.wav
  • sfx_0401_drip1_1.wav
  • sfx_0401_hydrant.wav
  • sfx_0401_jpackth.wav
  • sfx_0401_polices.wav
  • sfx_0401_potsmas.wav
  • sfx_0401_twhitca.wav
  • sfx_0402_1bandwa.wav
  • sfx_0402_bass_dr.wav
  • sfx_0402_birdstw.wav
  • sfx_0402_ceilfan.wav
  • sfx_0402_cricket.wav
  • sfx_0402_cymbal.wav
  • sfx_0402_fanswit.wav
  • sfx_0402_fishtan.wav
  • sfx_0402_fountai.wav
  • sfx_0402_gateloc.wav
  • sfx_0402_gateope.wav
  • sfx_0402_hihat.wav
  • sfx_0402_lawnmow.wav
  • sfx_0402_llamasn.wav
  • sfx_0402_monkey1.wav
  • sfx_0402_snare_d.wav
  • sfx_0402_streamf.wav
  • sfx_0402_trimtop.wav
  • sfx_0402_windint.wav
  • sfx_05b04_backgr.wav
  • sfx_05b04_bossat.wav
  • sfx_05b04_bossde.wav
  • sfx_05b04_bosshi.wav
  • sfx_05b04_bossla.wav
  • sfx_05b04_bossma.wav
  • sfx_05b04_bossro.wav
  • sfx_05b04_ceilsm.wav
  • sfx_05b04_globgr.wav
  • sfx_05b04_jimmyw.wav
  • sfx_05b04_liquid.wav
  • sfx_05b04_spawnd.wav
  • sfx_05b04_spawnm.wav
  • sfx_0501_arcade_.wav
  • sfx_0501_ballgun.wav
  • sfx_0501_batflam.wav
  • sfx_0501_batlaug.wav
  • sfx_0501_bfly_lp.wav
  • sfx_0501_dancema.wav
  • sfx_0501_downtow.wav
  • sfx_0501_fground.wav
  • sfx_0501_fountai.wav
  • sfx_0501_fworks1.wav
  • sfx_0501_fworks2.wav
  • sfx_0501_gameove.wav
  • sfx_0501_hammerd.wav
  • sfx_0501_hammeru.wav
  • sfx_0501_highsco.wav
  • sfx_0501_iqtestb.wav
  • sfx_0501_labresc.wav
  • sfx_0501_octopuk.wav
  • sfx_0501_painint.wav
  • sfx_0501_pinball.wav
  • sfx_0501_problem.wav
  • sfx_0501_rampage.wav
  • sfx_0501_showme_.wav
  • sfx_0501_tokenin.wav
  • sfx_0501_virus_l.wav
  • sfx_0501_whirled.wav
  • sfx_0501_yokian_.wav
  • sfx_06b05_bossla.wav
  • sfx_06b05_dmmdat.wav
  • sfx_06b05_dmmdde.wav
  • sfx_06b05_dmmdgl.wav
  • sfx_06b05_dmmdma.wav
  • sfx_06b05_dmmdsp.wav
  • sfx_06b05_dmmroa.wav
  • sfx_06b05_imdatt.wav
  • sfx_06b05_imdfal.wav
  • sfx_06b05_imdice.wav
  • sfx_06b05_lmdatt.wav
  • sfx_06b05_lmdrag.wav
  • sfx_0601_cdhitwa.wav
  • sfx_0601_cdthrow.wav
  • sfx_0601_dancemu.wav
  • sfx_0601_mountwi.wav
  • sfx_0601_radiosi.wav
  • sfx_0601_rippabo.wav
  • sfx_0601_rippazi.wav
  • sfx_0601_wiredet.wav
  • sfx_bon_chkpt_cl.wav
  • sfx_bon_chkpt_sp.wav
  • sfx_bon_start_li.wav
  • sfx_god_explode_.wav
  • sfx_god_laddext_.wav
  • sfx_god_laddretr.wav
  • sfx_god_query_1.wav
  • sfx_god_run_1.wav
  • sfx_god_sniff_1.wav
  • sfx_god_walk_1.wav
  • sfx_infotron_sco.wav
  • sfx_infotron_sta.wav
  • sfx_inv_blaster1.wav
  • sfx_inv_enermine.wav
  • sfx_inv_gizuse1_.wav
  • sfx_inv_gizuse2_.wav
  • sfx_inv_gizuse3_.wav
  • sfx_inv_gizuse4_.wav
  • sfx_inv_gizuse5_.wav
  • sfx_inv_gizuse6_.wav
  • sfx_inv_invuse1_.wav
  • sfx_inv_invuse2_.wav
  • sfx_inv_invuse3_.wav
  • sfx_inv_invuse4_.wav
  • sfx_inv_invuse5_.wav
  • sfx_inv_invuse6_.wav
  • sfx_inv_lightnab.wav
  • sfx_inv_puckshot.wav
  • sfx_inv_shgraphe.wav
  • sfx_inv_shgraph_.wav
  • sfx_inv_sray_1.wav
  • sfx_inv_sray_2.wav
  • sfx_inv_vdrend_1.wav
  • sfx_inv_vdrstart.wav
  • sfx_inv_vdrsucku.wav
  • sfx_inv_vdr_lp_1.wav
  • sfx_jimmy_boomst.wav
  • sfx_jimmy_fall_1.wav
  • sfx_jimmy_hitwal.wav
  • sfx_jimmy_intnot.wav
  • sfx_jimmy_jump2_.wav
  • sfx_jimmy_jumpsp.wav
  • sfx_jimmy_jump_1.wav
  • sfx_lev_chkpton_.wav
  • sfx_lev_doorlock.wav
  • sfx_lev_dooropen.wav
  • sfx_lev_doorshut.wav
  • sfx_lev_lockerop.wav
  • sfx_lev_lockersh.wav
  • sfx_lev_pkuphlth.wav
  • sfx_lev_pkuppwr_.wav
  • sfx_lev_vendmach.wav
  • sfx_mg_dd_end.wav
  • sfx_mg_dd_gainli.wav
  • sfx_mg_dd_gameov.wav
  • sfx_mg_dd_green.wav
  • sfx_mg_dd_highsc.wav
  • sfx_mg_dd_loseli.wav
  • sfx_mg_dd_move.wav
  • sfx_mg_dd_red.wav
  • sfx_mg_i_big.wav
  • sfx_mg_i_end.wav
  • sfx_mg_i_fire.wav
  • sfx_mg_i_gainlif.wav
  • sfx_mg_i_gameove.wav
  • sfx_mg_i_highsco.wav
  • sfx_mg_i_jet.wav
  • sfx_mg_i_loselif.wav
  • sfx_mg_i_mid.wav
  • sfx_mg_i_small.wav
  • sfx_mg_i_superv.wav
  • sfx_mg_lr_end.wav
  • sfx_mg_lr_fire.wav
  • sfx_mg_lr_free.wav
  • sfx_mg_lr_gainli.wav
  • sfx_mg_lr_gameov.wav
  • sfx_mg_lr_highsc.wav
  • sfx_mg_lr_hit1.wav
  • sfx_mg_lr_hit2.wav
  • sfx_mg_lr_hit3.wav
  • sfx_mg_lr_loseli.wav
  • sfx_mg_ur_bluefi.wav
  • sfx_mg_ur_end.wav
  • sfx_mg_ur_explos.wav
  • sfx_mg_ur_fire.wav
  • sfx_mg_ur_gainli.wav
  • sfx_mg_ur_highsc.wav
  • sfx_mg_ur_loseli.wav
  • sfx_mg_ur_pickup.wav
  • sfx_mg_ur_redfir.wav
  • sfx_mg_yd_explod.wav
  • sfx_mg_yd_fire.wav
  • sfx_mg_yd_gainli.wav
  • sfx_mg_yd_highsc.wav
  • sfx_mg_yd_hit.wav
  • sfx_mg_yd_kingdi.wav
  • sfx_mg_yd_loseli.wav
  • sfx_mg_yd_shield.wav
  • sfx_mnu_entconfi.wav
  • sfx_mnu_optbarmo.wav
  • sfx_mnu_prev_1.wav
  • sfx_mnu_volchang.wav
  • sfx_sparks_lp_1.wav
  • sfx_tw_grpatt1_1.wav
  • sfx_tw_grpatt2_1.wav
  • sfx_tw_grpatt3_1.wav
  • sfx_tw_grpdeev_1.wav
  • sfx_tw_grpexcite.wav
  • sfx_tw_grppanic_.wav
  • sfx_tw_grproar1_.wav
  • sfx_tw_grproar5_.wav
  • sfx_tw_grptaunt1.wav
  • sfx_tw_stpatt1_1.wav
  • sfx_tw_stpatt2_1.wav
  • sfx_tw_stpchat1_.wav
  • sfx_tw_stpchat2_.wav
  • sfx_tw_stpdeev_1.wav
  • sfx_tw_stpexcite.wav
  • sfx_tw_stphit1_1.wav
  • sfx_tw_stphit2_1.wav
  • sfx_tw_stplaugh3.wav
  • sfx_tw_stppanic_.wav
  • sfx_tw_stpplshol.wav
  • sfx_tw_stpsingba.wav
  • sfx_tw_stptaunt1.wav
  • sfx_tw_twbounce1.wav
  • sfx_tw_twbounce2.wav
  • sfx_tw_twexcite_.wav
  • sfx_tw_twpanic_1.wav
  • sfx_tw_twpurr1_l.wav
  • sfx_ui_comsatoff.wav
  • sfx_ui_comsaton.wav
  • sfx_ui_cuberot.wav
  • sfx_ui_cubesel_1.wav
  • sfx_ui_invleftri.wav
  • sfx_ui_invsucces.wav
  • sfx_ui_invupdwns.wav
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