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Arrow
Category PC / Computer
Game
Section
Voices
Submitter Mysticus
Size 144.08 MB
Format ZIP (application/zip)
Hits 219
Comments 0

Icon Filler
Zip Contents[1509]
  • Arrow/English/BTL_ACTION_0011_PC1001.wav
  • Arrow/English/BTL_ACTION_0012_PC1001.wav
  • Arrow/English/BTL_ACTION_0013_PC1001.wav
  • Arrow/English/BTL_ACTION_0021_PC1001.wav
  • Arrow/English/BTL_ACTION_0022_PC1001.wav
  • Arrow/English/BTL_ACTION_0031_PC1001.wav
  • Arrow/English/BTL_ACTION_0032_PC1001.wav
  • Arrow/English/BTL_ACTION_0041_PC1001.wav
  • Arrow/English/BTL_ACTION_0042_PC1001.wav
  • Arrow/English/BTL_ACTION_0051_PC1001.wav
  • Arrow/English/BTL_ACTION_0052_PC1001.wav
  • Arrow/English/BTL_ACTION_0061_PC1001.wav
  • Arrow/English/BTL_ACTION_0062_PC1001.wav
  • Arrow/English/BTL_ACTION_0071_PC1001.wav
  • Arrow/English/BTL_ACTION_0072_PC1001.wav
  • Arrow/English/BTL_ACTION_0081_PC1001.wav
  • Arrow/English/BTL_ACTION_0082_PC1001.wav
  • Arrow/English/BTL_ACTION_0091_PC1001.wav
  • Arrow/English/BTL_ACTION_0092_PC1001.wav
  • Arrow/English/BTL_ACTION_0101_PC1001.wav
  • Arrow/English/BTL_ACTION_0102_PC1001.wav
  • Arrow/English/BTL_ACTION_0111_PC1001.wav
  • Arrow/English/BTL_ACTION_0112_PC1001.wav
  • Arrow/English/BTL_ACTION_0121_PC1001.wav
  • Arrow/English/BTL_ACTION_0122_PC1001.wav
  • Arrow/English/BTL_ACTION_0123_PC1001.wav
  • Arrow/English/BTL_ACTION_0131_PC1001.wav
  • Arrow/English/BTL_ACTION_0132_PC1001.wav
  • Arrow/English/BTL_ACTION_0133_PC1001.wav
  • Arrow/English/BTL_ACTION_0141_PC1001.wav
  • Arrow/English/BTL_ACTION_0142_PC1001.wav
  • Arrow/English/BTL_ACTION_0143_PC1001.wav
  • Arrow/English/BTL_ACTION_0151_PC1001.wav
  • Arrow/English/BTL_ACTION_0152_PC1001.wav
  • Arrow/English/BTL_ACTION_0153_PC1001.wav
  • Arrow/English/BTL_ACTION_0161_PC1001.wav
  • Arrow/English/BTL_ACTION_0162_PC1001.wav
  • Arrow/English/BTL_ACTION_0163_PC1001.wav
  • Arrow/English/BTL_ACTION_0171_PC1001.wav
  • Arrow/English/BTL_ACTION_0172_PC1001.wav
  • Arrow/English/BTL_ACTION_0181_PC1001.wav
  • Arrow/English/BTL_ACTION_0182_PC1001.wav
  • Arrow/English/BTL_ACTION_0191_PC1001.wav
  • Arrow/English/BTL_ACTION_0192_PC1001.wav
  • Arrow/English/BTL_ACTION_0201_PC1001.wav
  • Arrow/English/BTL_ACTION_0202_PC1001.wav
  • Arrow/English/BTL_ACTION_0211_PC1001.wav
  • Arrow/English/BTL_ACTION_0212_PC1001.wav
  • Arrow/English/BTL_ACTION_0221_PC1001.wav
  • Arrow/English/BTL_ACTION_0222_PC1001.wav
  • Arrow/English/BTL_ACTION_0223_PC1001.wav
  • Arrow/English/BTL_ACTION_0231_PC1001.wav
  • Arrow/English/BTL_ACTION_0232_PC1001.wav
  • Arrow/English/BTL_ACTION_0233_PC1001.wav
  • Arrow/English/BTL_ACTION_0234_PC1001.wav
  • Arrow/English/BTL_ACTION_0241_PC1001.wav
  • Arrow/English/BTL_ACTION_0242_PC1001.wav
  • Arrow/English/BTL_ACTION_0243_PC1001.wav
  • Arrow/English/BTL_ACTION_0244_PC1001.wav
  • Arrow/English/BTL_ACTION_0251_PC1001.wav
  • Arrow/English/BTL_ACTION_0252_PC1001.wav
  • Arrow/English/BTL_ACTION_0253_PC1001.wav
  • Arrow/English/BTL_ACTION_0254_PC1001.wav
  • Arrow/English/BTL_ACTION_0261_PC1001.wav
  • Arrow/English/BTL_ACTION_0262_PC1001.wav
  • Arrow/English/BTL_ACTION_0271_PC1001.wav
  • Arrow/English/BTL_ACTION_0272_PC1001.wav
  • Arrow/English/BTL_ACTION_0281_PC1001.wav
  • Arrow/English/BTL_ACTION_0282_PC1001.wav
  • Arrow/English/BTL_ACTION_0283_PC1001.wav
  • Arrow/English/BTL_ACTION_0291_PC1001.wav
  • Arrow/English/BTL_ACTION_0292_PC1001.wav
  • Arrow/English/BTL_ACTION_0293_PC1001.wav
  • Arrow/English/BTL_ACTION_0294_PC1001.wav
  • Arrow/English/BTL_ACTION_0301_PC1001.wav
  • Arrow/English/BTL_ACTION_0302_PC1001.wav
  • Arrow/English/BTL_ACTION_0303_PC1001.wav
  • Arrow/English/BTL_ACTION_0311_PC1001.wav
  • Arrow/English/BTL_ACTION_0312_PC1001.wav
  • Arrow/English/BTL_ACTION_0321_PC1001.wav
  • Arrow/English/BTL_ACTION_0322_PC1001.wav
  • Arrow/English/BTL_ACTION_0331_PC1001.wav
  • Arrow/English/BTL_ACTION_0332_PC1001.wav
  • Arrow/English/BTL_ACTION_0341_PC1001.wav
  • Arrow/English/BTL_ACTION_0342_PC1001.wav
  • Arrow/English/BTL_ACTION_0351_PC1001.wav
  • Arrow/English/BTL_ACTION_0352_PC1001.wav
  • Arrow/English/BTL_ACTION_0353_PC1001.wav
  • Arrow/English/BTL_ACTION_0911_PC1001.wav
  • Arrow/English/BTL_ACTION_0961_PC1001.wav
  • Arrow/English/BTL_ACTION_0971_PC1001.wav
  • Arrow/English/BTL_CONTINUE_0011_PC1001.wav
  • Arrow/English/BTL_CONTINUE_0012_PC1001.wav
  • Arrow/English/BTL_ESCAP_ERR_0011_PC1001.wav
  • Arrow/English/BTL_ESCAP_ERR_0012_PC1001.wav
  • Arrow/English/BTL_ESCAP_ERR_0021_PC1001.wav
  • Arrow/English/BTL_ESCAP_ERR_0022_PC1001.wav
  • Arrow/English/BTL_ESCAP_SUC_0011_PC1001.wav
  • Arrow/English/BTL_ESCAP_SUC_0012_PC1001.wav
  • Arrow/English/BTL_ESCAP_SUC_0021_PC1001.wav
  • Arrow/English/BTL_ESCAP_SUC_0022_PC1001.wav
  • Arrow/English/BTL_GAMEOVER_0011_PC1001.wav
  • Arrow/English/BTL_GAMEOVER_0012_PC1001.wav
  • Arrow/English/BTL_HIT_0011_PC1001.wav
  • Arrow/English/BTL_HIT_0012_PC1001.wav
  • Arrow/English/BTL_HIT_0013_PC1001.wav
  • Arrow/English/BTL_HIT_0021_PC1001.wav
  • Arrow/English/BTL_HIT_0022_PC1001.wav
  • Arrow/English/BTL_HIT_0031_PC1001.wav
  • Arrow/English/BTL_HIT_0032_PC1001.wav
  • Arrow/English/BTL_HIT_0041_PC1001.wav
  • Arrow/English/BTL_HIT_0042_PC1001.wav
  • Arrow/English/BTL_HIT_0051_PC1001.wav
  • Arrow/English/BTL_HIT_0052_PC1001.wav
  • Arrow/English/BTL_HIT_0061_PC1001.wav
  • Arrow/English/BTL_HIT_0062_PC1001.wav
  • Arrow/English/BTL_HIT_0063_PC1001.wav
  • Arrow/English/BTL_HIT_0064_PC1001.wav
  • Arrow/English/BTL_HIT_0065_PC1001.wav
  • Arrow/English/BTL_HIT_0071_PC1001.wav
  • Arrow/English/BTL_HIT_0072_PC1001.wav
  • Arrow/English/BTL_HIT_0073_PC1001.wav
  • Arrow/English/BTL_HIT_0074_PC1001.wav
  • Arrow/English/BTL_HIT_0081_PC1001.wav
  • Arrow/English/BTL_HIT_0082_PC1001.wav
  • Arrow/English/BTL_HIT_0083_PC1001.wav
  • Arrow/English/BTL_HIT_0091_PC1001.wav
  • Arrow/English/BTL_HIT_0092_PC1001.wav
  • Arrow/English/BTL_HIT_0101_PC1001.wav
  • Arrow/English/BTL_HIT_0102_PC1001.wav
  • Arrow/English/BTL_HIT_0111_PC1001.wav
  • Arrow/English/BTL_HIT_0112_PC1001.wav
  • Arrow/English/BTL_HIT_0113_PC1001.wav
  • Arrow/English/BTL_HIT_0121_PC1001.wav
  • Arrow/English/BTL_HIT_0122_PC1001.wav
  • Arrow/English/BTL_HIT_0131_PC1001.wav
  • Arrow/English/BTL_HIT_0132_PC1001.wav
  • Arrow/English/BTL_HIT_0141_PC1001.wav
  • Arrow/English/BTL_HIT_0142_PC1001.wav
  • Arrow/English/BTL_HIT_0143_PC1001.wav
  • Arrow/English/BTL_HIT_0151_PC1001.wav
  • Arrow/English/BTL_HIT_0152_PC1001.wav
  • Arrow/English/BTL_HIT_0153_PC1001.wav
  • Arrow/English/BTL_HIT_0154_PC1001.wav
  • Arrow/English/BTL_HIT_0155_PC1001.wav
  • Arrow/English/BTL_HIT_0156_PC1001.wav
  • Arrow/English/BTL_HIT_0161_PC1001.wav
  • Arrow/English/BTL_HIT_0162_PC1001.wav
  • Arrow/English/BTL_HIT_0163_PC1001.wav
  • Arrow/English/BTL_HIT_0164_PC1001.wav
  • Arrow/English/BTL_HIT_0171_PC1001.wav
  • Arrow/English/BTL_HIT_0172_PC1001.wav
  • Arrow/English/BTL_HIT_0173_PC1001.wav
  • Arrow/English/BTL_HIT_0174_PC1001.wav
  • Arrow/English/BTL_HIT_0175_PC1001.wav
  • Arrow/English/BTL_HIT_0181_PC1001.wav
  • Arrow/English/BTL_HIT_0182_PC1001.wav
  • Arrow/English/BTL_HIT_0183_PC1001.wav
  • Arrow/English/BTL_HIT_0191_PC1001.wav
  • Arrow/English/BTL_HIT_0192_PC1001.wav
  • Arrow/English/BTL_HIT_0201_PC1001.wav
  • Arrow/English/BTL_HIT_0202_PC1001.wav
  • Arrow/English/BTL_HIT_0211_PC1001.wav
  • Arrow/English/BTL_HIT_0212_PC1001.wav
  • Arrow/English/BTL_HIT_0213_PC1001.wav
  • Arrow/English/BTL_HIT_0214_PC1001.wav
  • Arrow/English/BTL_HIT_0221_PC1001.wav
  • Arrow/English/BTL_HIT_0222_PC1001.wav
  • Arrow/English/BTL_HIT_0223_PC1001.wav
  • Arrow/English/BTL_HIT_0224_PC1001.wav
  • Arrow/English/BTL_HIT_0231_PC1001.wav
  • Arrow/English/BTL_HIT_0232_PC1001.wav
  • Arrow/English/BTL_HIT_0233_PC1001.wav
  • Arrow/English/BTL_HIT_0234_PC1001.wav
  • Arrow/English/BTL_HIT_0235_PC1001.wav
  • Arrow/English/BTL_HIT_0236_PC1001.wav
  • Arrow/English/BTL_HIT_0241_PC1001.wav
  • Arrow/English/BTL_HIT_0242_PC1001.wav
  • Arrow/English/BTL_HIT_0243_PC1001.wav
  • Arrow/English/BTL_HIT_0251_PC1001.wav
  • Arrow/English/BTL_HIT_0252_PC1001.wav
  • Arrow/English/BTL_HIT_0911_PC1001.wav
  • Arrow/English/BTL_HIT_0912_PC1001.wav
  • Arrow/English/BTL_HIT_0961_PC1001.wav
  • Arrow/English/BTL_HIT_0971_PC1001.wav
  • Arrow/English/BTL_LEVELUP_0011_PC1001.wav
  • Arrow/English/BTL_LEVELUP_0012_PC1001.wav
  • Arrow/English/BTL_LEVELUP_0013_PC1001.wav
  • Arrow/English/BTL_NEW_ITEM_0011_PC1001.wav
  • Arrow/English/BTL_NEW_ITEM_0012_PC1001.wav
  • Arrow/English/BTL_OPEN_0011_PC1001.wav
  • Arrow/English/BTL_OPEN_0012_PC1001.wav
  • Arrow/English/BTL_OPEN_0013_PC1001.wav
  • Arrow/English/BTL_OPEN_0014_PC1001.wav
  • Arrow/English/BTL_OPEN_0021_PC1001.wav
  • Arrow/English/BTL_OPEN_0022_PC1001.wav
  • Arrow/English/BTL_OPEN_0023_PC1001.wav
  • Arrow/English/BTL_OPEN_0024_PC1001.wav
  • Arrow/English/BTL_OPEN_0031_PC1001.wav
  • Arrow/English/BTL_OPEN_0032_PC1001.wav
  • Arrow/English/BTL_OPEN_0033_PC1001.wav
  • Arrow/English/BTL_OPEN_0034_PC1001.wav
  • Arrow/English/BTL_OPEN_0041_PC1001.wav
  • Arrow/English/BTL_OPEN_0042_PC1001.wav
  • Arrow/English/BTL_OPEN_0043_PC1001.wav
  • Arrow/English/BTL_OPEN_0044_PC1001.wav
  • Arrow/English/BTL_OPEN_0051_PC1001.wav
  • Arrow/English/BTL_OPEN_0052_PC1001.wav
  • Arrow/English/BTL_OPEN_0061_PC1001.wav
  • Arrow/English/BTL_OPEN_0062_PC1001.wav
  • Arrow/English/BTL_OPEN_0071_PC1001.wav
  • Arrow/English/BTL_OPEN_0072_PC1001.wav
  • Arrow/English/BTL_OPEN_0081_PC1001.wav
  • Arrow/English/BTL_OPEN_0082_PC1001.wav
  • Arrow/English/BTL_OPEN_0091_PC1001.wav
  • Arrow/English/BTL_OPEN_0092_PC1001.wav
  • Arrow/English/BTL_OPEN_0101_PC1001.wav
  • Arrow/English/BTL_OPEN_0102_PC1001.wav
  • Arrow/English/BTL_OPEN_0111_PC1001.wav
  • Arrow/English/BTL_OPEN_0112_PC1001.wav
  • Arrow/English/BTL_OPEN_0121_PC1001.wav
  • Arrow/English/BTL_OPEN_0122_PC1001.wav
  • Arrow/English/BTL_OPEN_0131_PC1001.wav
  • Arrow/English/BTL_OPEN_0132_PC1001.wav
  • Arrow/English/BTL_OPEN_0141_PC1001.wav
  • Arrow/English/BTL_OPEN_0142_PC1001.wav
  • Arrow/English/BTL_OPEN_0151_PC1001.wav
  • Arrow/English/BTL_OPEN_0152_PC1001.wav
  • Arrow/English/BTL_OPEN_0161_PC1001.wav
  • Arrow/English/BTL_OPEN_0162_PC1001.wav
  • Arrow/English/BTL_OPEN_0911_PC1001.wav
  • Arrow/English/BTL_OPEN_0961_PC1001.wav
  • Arrow/English/BTL_OPEN_0971_PC1001.wav
  • Arrow/English/BTL_RAR_ITEM_0011_PC1001.wav
  • Arrow/English/BTL_RAR_ITEM_0012_PC1001.wav
  • Arrow/English/BTL_SKILL_0011_PC1001.wav
  • Arrow/English/BTL_SKILL_0012_PC1001.wav
  • Arrow/English/BTL_SKILL_0013_PC1001.wav
  • Arrow/English/BTL_SKILL_0021_PC1001.wav
  • Arrow/English/BTL_SKILL_0022_PC1001.wav
  • Arrow/English/BTL_SKILL_0023_PC1001.wav
  • Arrow/English/BTL_SKILL_0031_PC1001.wav
  • Arrow/English/BTL_SKILL_0032_PC1001.wav
  • Arrow/English/BTL_SKILL_0033_PC1001.wav
  • Arrow/English/BTL_SKILL_0041_PC1001.wav
  • Arrow/English/BTL_SKILL_0042_PC1001.wav
  • Arrow/English/BTL_SKILL_0043_PC1001.wav
  • Arrow/English/BTL_SLCT_ESCAP_0011_PC1001.wav
  • Arrow/English/BTL_SLCT_ESCAP_0012_PC1001.wav
  • Arrow/English/BTL_SLCT_ESCAP_0013_PC1001.wav
  • Arrow/English/BTL_SLCT_GURD_0011_PC1001.wav
  • Arrow/English/BTL_SLCT_GURD_0012_PC1001.wav
  • Arrow/English/BTL_SLCT_GURD_0013_PC1001.wav
  • Arrow/English/BTL_SLCT_ITEM_0011_PC1001.wav
  • Arrow/English/BTL_SLCT_ITEM_0012_PC1001.wav
  • Arrow/English/BTL_SLCT_ITEM_0021_PC1001.wav
  • Arrow/English/BTL_SLCT_SKIL_0011_PC1001.wav
  • Arrow/English/BTL_SLCT_SKIL_0012_PC1001.wav
  • Arrow/English/BTL_SLCT_SKIL_0013_PC1001.wav
  • Arrow/English/BTL_SLCT_SKIL_0021_PC1001.wav
  • Arrow/English/BTL_SLCT_SKIL_0022_PC1001.wav
  • Arrow/English/BTL_SLCT_SKIL_0023_PC1001.wav
  • Arrow/English/BTL_START_0011_PC1001.wav
  • Arrow/English/BTL_START_0012_PC1001.wav
  • Arrow/English/BTL_START_0013_PC1001.wav
  • Arrow/English/BTL_START_0021_PC1001.wav
  • Arrow/English/BTL_START_0022_PC1001.wav
  • Arrow/English/BTL_START_0031_PC1001.wav
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  • Arrow/English/BTL_START_0041_PC1001.wav
  • Arrow/English/BTL_START_0042_PC1001.wav
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  • Arrow/English/BTL_START_0201_PC1001.wav
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  • Arrow/English/BTL_START_0501_PC1001.wav
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