# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sound Effects
Category PC / Computer
Game
Section
Audio
Submitter ?
Size 140.71 MB
Format ZIP (application/zip)
Hits 9,883
Comments 0

Icon Filler
Zip Contents[1649]
  • 0_TRANSMISSION_WHINE.wav.wav
  • 01_chase_minigame_sting.wav
  • 01_chase_minigame_triangle.wav
  • 2handweapon_drop_01.wav
  • 2handweapon_drop_02.wav
  • 2handweapon_drop_03.wav
  • 38_fire.wav
  • 38_fire_01.wav
  • 38_fire_02.wav
  • 38_fire_03.wav
  • 45_fire.wav
  • 45_fire_01.wav
  • 45_fire_03.wav
  • 45_fire_04.wav
  • 50cal_auto-01.wav
  • 50cal_auto-02.wav
  • 50cal_auto-03.wav
  • 50cal_auto.wav
  • aa002_clue_brick_out.mp3
  • aa002_clue_collapsing_wall.mp3
  • aa002_clue_put_down_brick.mp3
  • aa005_petrol_bomb.mp3
  • accept.wav
  • addingmachine01.wav
  • addingmachine02.wav
  • addingmachine03.wav
  • addingmachine04.wav
  • ah006_platform_collapse.mp3
  • ah006_platform_parts.mp3
  • aim_1h.wav
  • aim_1h_2.wav
  • aim_2h.wav
  • airbrake-01.wav
  • airbrake.wav
  • alarm.wav
  • AlarmBellLoop.wav
  • alarm_bell_loop.wav
  • alarm_siren_final.mp3
  • alley_suburbs_night.mp3
  • alsphalt_design.wav
  • ammo_refill.wav
  • ancelotti_dead_body_pickup_rig.mp3
  • ancelotti_dead_body_putdown_ri.mp3
  • asphalt_roll_wet medium.wav
  • asphalt_skid.wav
  • asphalt_skid_wet_final.wav
  • auto_body-01.wav
  • auto_body-03.wav
  • auto_body-04.wav
  • auto_body-05.wav
  • auto_body-07.wav
  • auto_body.wav
  • av005_clue_trumpet_secret_clos.mp3
  • av005_clue_trumpet_secret_open.mp3
  • axe01.wav
  • axe02.wav
  • axe03.wav
  • axe04.wav
  • axe06.wav
  • back.wav
  • bank.mp3
  • barge_kf39.wav
  • bar_loop_01.wav
  • bar_loop_02.wav
  • bar_report_01.wav
  • bar_report_02.wav
  • bar_start_01.wav
  • bar_start_02.wav
  • BLAST_1.wav
  • BLAST_2.wav
  • BLAST_3.wav
  • block_heavy.wav
  • block_medium-01.wav
  • block_medium.wav
  • BODY_1.wav
  • BODY_2.wav
  • BODY_3.wav
  • body_slide_eq.wav
  • bonnet_updated.wav
  • booster.wav
  • booster_loop.wav
  • bottle_smash_update-01.wav
  • bottle_smash_update-02.wav
  • bottle_smash_update.wav
  • bowling_alley_64.mp3
  • BRAKE_DISC_A.WAV.wav
  • BRAKE_DISC_B.WAV.wav
  • BRAKE_HARD_1.wav
  • BRAKE_HARD_2.wav
  • BRAKE_HARD_3.wav
  • breaking_loop.wav
  • breathing.wav
  • bulb_smash1.wav
  • bulb_smash2.wav
  • bulb_smash3.wav
  • bulb_smash4.wav
  • bulldozer_tracks.wav
  • bulletcasing_autoloop.wav
  • bullet_glass_1.wav
  • bullet_glass_2.wav
  • bullet_glass_3.wav
  • bullet_hit_01.wav
  • bullet_hit_02.wav
  • bullet_hit_03.wav
  • bullet_hit_04.wav
  • bullet_hit_05.wav
  • bullet_hit_06.wav
  • bullet_hit_07.wav
  • bullet_hit_09.wav
  • bullet_hit_foliage_01.wav
  • bullet_hit_foliage_02.wav
  • bullet_hit_foliage_03.wav
  • bullet_hit_sub_02.wav
  • bullet_hit_sub_04.wav
  • bullet_hit_sub_05.wav
  • bullet_impacts_plaster01.wav
  • bullet_impacts_plaster02.wav
  • bullet_impacts_plaster03.wav
  • bump-01.wav
  • bump.wav
  • bump01.wav
  • bump02.wav
  • bump03.wav
  • burst_hydrant_keyon-01.wav
  • buzz.wav
  • buzz_01.wav
  • cameraflashbulb-01.wav
  • cameraflashbulb.wav
  • car.wav
  • cardboard_flap_01.wav
  • cardboard_flap_02.wav
  • cardboard_flap_03.wav
  • carpet_jumps_01.wav
  • carpet_jumps_02.wav
  • carpet_jumps_03.wav
  • CAR_PASS_1.wav
  • CAR_PASS_2.wav
  • CAR_PASS_3.wav
  • CAR_PASS_4.wav
  • CAR_PASS_5.wav
  • CAR_PASS_6.wav
  • case_aa000_burntout_house.mp3
  • case_aa003_film_box_open.mp3
  • case_aa003_projector_direction.mp3
  • case_aa003_projector_speed.mp3
  • case_aa005_explosion_small.mp3
  • case_aa005_rope_break_swing.mp3
  • case_aa005_swing_smash.mp3
  • case_aa005_watertower_01.mp3
  • case_aa006_flamethrower_down.mp3
  • case_aa006_man_on_fire.mp3
  • case_ah003_children.mp3
  • case_ah006_chandelier_glass.mp3
  • case_ah006_platform_additional.mp3
  • case_ah006_trapdoor_close.mp3
  • case_at001_boomgate_lower.mp3
  • case_at001_boomgate_raise.mp3
  • case_at002_mechanic.mp3
  • case_at003_car_skid.mp3
  • case_at003_truck_skid.mp3
  • case_at005_door_close.mp3
  • case_at005_ransack_apartment.mp3
  • case_at005_statue_collapse.mp3
  • case_av001_furniture_01.mp3
  • case_av001_furniture_02.mp3
  • case_av001_furniture_03.mp3
  • case_av002_cards_foley.mp3
  • case_av002_intercom_enter.mp3
  • case_av002_intercom_exit.mp3
  • case_av002_soup_factory_switch.mp3
  • case_av003_candy_shot.mp3
  • case_av004_rolodex_give_card.mp3
  • case_outro_coroner.mp3
  • case_police_sirens_distant.mp3
  • case_pt001_ladder_fall.mp3
  • case_pt003_police_car_pursuit.mp3
  • case_pt003_police_car_skidstop.mp3
  • case_pt003_truck_reverse.mp3
  • case_pt006_bowers_falls.mp3
  • case_uh003_body_on_ute.mp3
  • case_ur015_train_passby.mp3
  • case_ur015_tram_distant_sweete.mp3
  • cat_MEOW_01.wav
  • cat_MEOW_02.wav
  • cat_MEOW_03.wav
  • cat_MEOW_04.wav
  • cb_handset_pickup.wav
  • cb_handset_putdown.wav
  • change-01.wav
  • change.wav
  • chasis_design.wav
  • chassis_creak-01.wav
  • chassis_creak.wav
  • chicken_coop.mp3
  • chook_hit_01.wav
  • chook_hit_02.wav
  • chook_hit_03.wav
  • choose_branch-03.wav
  • choose_clue_01.wav
  • choose_clue_02.wav
  • choose_clue_03.wav
  • chopping01.wav
  • chopping02.wav
  • City_Noise_Loop_Stereo_1.wav
  • City_Noise_Loop_Stereo_2.wav
  • ClickinLoop.wav
  • climbable_foots_01.wav
  • climbable_foots_02.wav
  • climbable_foots_04.wav
  • climb_fast.wav
  • climb_slow.wav
  • clinical_office1.mp3
  • clinical_office2.mp3
  • clock_desk.wav
  • clock_desk_room_tone.wav
  • closed-01.wav
  • closed.wav
  • clues_ah004_laura_trelstad_pur.mp3
  • clues_at001_instaheat_connect_.mp3
  • clues_at001_instaheat_pickup.mp3
  • clues_at001_instaheat_putdown.mp3
  • clues_at001_instaheat_remove_p.mp3
  • clues_locker_open_sq_wood.mp3
  • clues_locker_open_sq_wood_rev.mp3
  • clue_00_counter_slanted_ledger.mp3
  • clue_00_ledger_cover_turn_coun.mp3
  • clue_00_ledger_standard_cover_.mp3
  • clue_00_ledger_standard_page_t.mp3
  • clue_00_notebook_open_ff.mp3
  • clue_00_notebook_open_rew.mp3
  • clue_00_notebook_pgturn_ff.mp3
  • clue_00_notebook_pgturn_rew.mp3
  • clue_00_prop_pickup_metal01.mp3
  • clue_00_prop_pickup_metal02.mp3
  • clue_00_prop_putdown_metal01.mp3
  • clue_00_prop_putdown_metal02.mp3
  • clue_00_prop_replace_glass01.mp3
  • clue_00_prop_replace_glass02.mp3
  • clue_00_prop_replace_glass03.mp3
  • clue_aa001_gaspuzzle_pickup_ch.mp3
  • clue_aa001_gaspuzzle_putdown.mp3
  • clue_aa001_gaspuzzle_putdown_b.mp3
  • clue_aa001_gaspuzzle_putdown_c.mp3
  • clue_aa001_gaspuzzle_putdown_v.mp3
  • clue_aa001_valve_enter.mp3
  • clue_aa001_valve_open.mp3
  • clue_aa001_valve_pickup.mp3
  • clue_aa001_valve_putdown.mp3
  • clue_aa002_ammo_box_ffw.mp3
  • clue_aa002_ammo_box_rew.mp3
  • clue_aa002_boot_open_mosquito_.mp3
  • clue_aa002_excerpt_pickup_ff.mp3
  • clue_aa002_excerpt_pickup_rew.mp3
  • clue_aa002_open_excerpt_ff.mp3
  • clue_aa002_open_excerpt_rew.mp3
  • clue_aa002_origami_crane_open_.mp3
  • clue_aa003_elsa_letter_open_fw.mp3
  • clue_aa003_elsa_letter_open_re.mp3
  • clue_aa003_inspect_pickup_ligh.mp3
  • clue_aa003_pick_up_tap.mp3
  • clue_aa003_putdown_lightswitch.mp3
  • clue_aa003_put_down_tap.mp3
  • clue_aa003_turn_tap.mp3
  • clue_aa003_wood_puzzle_pickup.mp3
  • clue_aa003_wood_puzzle_putdown.mp3
  • clue_aa004_adding_machine_pres.mp3
  • clue_aa004_adding_machine_pull.mp3
  • clue_aa004_case_file_ffw.mp3
  • clue_aa004_case_file_rew.mp3
  • clue_aa004_cse_fl_opn_ffw.mp3
  • clue_aa004_cse_fl_opn_rew.mp3
  • clue_aa004_ledger_shareholders.mp3
  • clue_aa005_briefcase.mp3
  • clue_aa005_briefcase_rew.mp3
  • clue_aa005_cipher_combine.mp3
  • clue_aa005_cipher_enter.mp3
  • clue_aa005_cipher_fail.mp3
  • clue_aa005_cipher_outer_wheel_.mp3
  • clue_aa005_cipher_success.mp3
  • clue_aa005_cipher_turn_north.mp3
  • clue_aa005_combine_earings.mp3
  • clue_aa005_eye_dropper_acetic.mp3
  • clue_aa005_eye_dropper_pick_up.mp3
  • clue_aa005_eye_dropper_putdow.mp3
  • clue_aa005_fridge_door_body_fa.mp3
  • clue_aa005_nosecone_pickup.mp3
  • clue_aa005_nosecone_reverse_pu.mp3
  • clue_aa005_nose_cone_tip_open.mp3
  • clue_aa005_nose_cone_tip_open_.mp3
  • clue_aa005_open_earrings_micro.mp3
  • clue_aa005_passport_ffw.mp3
  • clue_aa005_passport_rew.mp3
  • clue_aa005_photograb.mp3
  • clue_aa005_photograb2.mp3
  • clue_aa005_spy_camera_ffw.mp3
  • clue_aa005_spy_camera_rew.mp3
  • clue_aa006_crystal_ball_down.mp3
  • clue_aa006_open_medical_cabine.mp3
  • clue_aa006_paper_crane_close.mp3
  • clue_aa006_paper_crane_open.mp3
  • clue_aa006_pickup_flamethrower.mp3
  • clue_aa006_trace_charcoal_down.mp3
  • clue_aa006_trace_charcoal_up.mp3
  • clue_aa006_trace_map_pikup.mp3
  • clue_aa006_trace_map_putdown.mp3
  • clue_aa006_trace_map_remove.mp3
  • clue_aa006_trace_news_pikup.mp3
  • clue_aa006_trace_news_putdown.mp3
  • clue_aa006_trace_tracing.wav
  • clue_aa03_projector_stop.mp3
  • clue_aa03_wood01fail.mp3
  • clue_aa03_wood01fail_rev.mp3
  • clue_aa03_wood02fail.mp3
  • clue_aa03_wood02fail_rev.mp3
  • clue_aa03_wood03correct.mp3
  • clue_aa03_wood03correct_rev.mp3
  • clue_ah001_pocketbook_open_fwd.mp3
  • clue_ah001_pocketbook_open_rev.mp3
  • clue_ah001_ringbox_open_fwd.mp3
  • clue_ah001_ringbox_open_rev.mp3
  • clue_ah001_table_lighter_click.mp3
  • clue_ah001_table_lighter_close.mp3
  • clue_ah001_table_lighter_delay.mp3
  • clue_ah001_table_lighter_open.mp3
  • clue_ah001_twist_open_lipstick.mp3
  • clue_ah002_bloodyoveralls_clos.mp3
  • clue_ah002_bloodyoveralls_open.mp3
  • clue_ah002_handbag_golden_butt.mp3
  • clue_ah002_money_handbag_golde.mp3
  • clue_ah002_nametag_handbag_gol.mp3
  • clue_ah002_open_watchcase.mp3
  • clue_ah002_open_watchcase_rev.mp3
  • clue_ah002_skinned_pickup_mone.mp3
  • clue_ah002_skinned_pickup_name.mp3
  • clue_ah003_divorcepapers_skinn.mp3
  • clue_ah003_divorce_papers_open.mp3
  • clue_ah003_hdbag_mndrgn_openli.mp3
  • clue_ah003_jewellery_box_close.mp3
  • clue_ah003_jewellery_box_open.mp3
  • clue_ah003_open_crate_just_fru.mp3
  • clue_ah004_purse_pickup.mp3
  • clue_ah004_skinned_pickup_lice.mp3
  • clue_ah004_skinned_pickup_lips.mp3
  • clue_ah005_evelyn_skinned_open.mp3
  • clue_ah005_evelyn_winters_bag_.mp3
  • clue_ah006_excerpt_dahlia_open.mp3
  • clue_at001_butchers_receipt_fw.mp3
  • clue_at001_butchers_receipt_re.mp3
  • clue_at001_glasses_case_ff.mp3
  • clue_at001_glasses_case_rew.mp3
  • clue_at001_matchbook_counter_f.mp3
  • clue_at001_open_photo_ff.mp3
  • clue_at001_open_photo_rew.mp3
  • clue_at001_wallet_inspect_lice.mp3
  • clue_at001_wallet_inspect_pick.mp3
  • clue_at001_wallet_switch_fwd.mp3
  • clue_at002_flag_out.mp3
  • clue_at002_flag_rev.mp3
  • clue_at002_tool_rack_correct.mp3
  • clue_at002_tool_rack_incorrect.mp3
  • clue_at002_tool_rack_pickup.mp3
  • clue_at002_tool_rack_putdown.mp3
  • clue_at002_tool_rack_remove.mp3
  • clue_at003_01_knife_down.mp3
  • clue_at003_01_knife_up.mp3
  • clue_at003_01_knife_uptrash.mp3
  • clue_at003_knife_correct.mp3
  • clue_at003_knife_incorrect.mp3
  • clue_at003_knife_pickup.mp3
  • clue_at003_knife_putdown.mp3
  • clue_at003_letter_insurance_be.mp3
  • clue_at003_wallet_dead_body_op.mp3
  • clue_at004_car_receipt_harriso.mp3
  • clue_at005_filmreel_fwd.mp3
  • clue_at005_filmreel_rev.mp3
  • clue_at005_letter_louise_open_.mp3
  • clue_at005_pick_up_chart.mp3
  • clue_at005_put_down_chart.mp3
  • clue_av001_close_crate.mp3
  • clue_av001_deluxe_radio_close.mp3
  • clue_av001_deluxe_radio_open.mp3
  • clue_av001_delux_radio_open.mp3
  • clue_av001_grab_iou_f.mp3
  • clue_av001_grab_iou_r.mp3
  • clue_av001_grab_morphine_f.mp3
  • clue_av001_grab_morphine_r.mp3
  • clue_av001_open_cane_f.mp3
  • clue_av001_open_cane_r.mp3
  • clue_av001_open_crate.mp3
  • clue_av001_poker_machine_open.mp3
  • clue_av001_poker_machine_pull_.mp3
  • clue_av001_radio_small_ffw.mp3
  • clue_av001_radio_small_rev.mp3
  • clue_av001_trumpet_mouthpiece_.mp3
  • clue_av002_jackinbox_close.mp3
  • clue_av002_jackinbox_open.mp3
  • clue_av002_open_box_ff.mp3
  • clue_av002_open_box_rew.mp3
  • clue_av002_open_can.mp3
  • clue_av002_open_can_opener.mp3
  • clue_av002_pick_up_coin.mp3
  • clue_av002_pick_up_dope.mp3
  • clue_av002_pick_up_floor_bar_r.mp3
  • clue_av002_put_down_coin.mp3
  • clue_av002_put_down_dope.mp3
  • clue_av002_tin_can_screw_close.mp3
  • clue_av002_tin_can_screw_open_.mp3
  • clue_av003_candy_bag.mp3
  • clue_av003_candy_bag_rev.mp3
  • clue_av003_heart_chocolate_ff.mp3
  • clue_av003_heart_chocolate_rew.mp3
  • clue_av003_magazine_openff.mp3
  • clue_av003_magazine_openrev.mp3
  • clue_av003_magazine_turnp_ff.mp3
  • clue_av003_magazine_turnp_rew.mp3
  • clue_av003_pencil_trace.mp3
  • clue_av003_pickup_pencil.mp3
  • clue_av003_putdown_pencil.mp3
  • clue_av003_switchbladeclose.mp3
  • clue_av003_switchbladeopen.mp3
  • clue_av004_silver_boxtop_ffw.mp3
  • clue_av004_silver_boxtop_rew.mp3
  • clue_av004_silver_box_ffw.mp3
  • clue_av004_silver_box_rev.mp3
  • clue_av004_smoking_jacket_ffw.mp3
  • clue_av004_smoking_jacket_rew.mp3
  • clue_av005_flip_receipt_ffw.mp3
  • clue_av005_flip_receipt_rew.mp3
  • clue_av005_pick_up_bar_rifle.mp3
  • clue_av005_pick_up_bar_rifle_r.mp3
  • clue_av005_trumpet_case_ffw.mp3
  • clue_av005_trumpet_case_rew.mp3
  • clue_pt006_pickup_revolver.mp3
  • clue_pt006_pickup_revolver_rev.mp3
  • clue_pt006_revolver_open_f.mp3
  • clue_pt006_revolver_open_r.mp3
  • clue_pt007_revolver_trash_ff.mp3
  • clue_pt007_revolver_trash_rew.mp3
  • Clue_rumble.wav
  • clue_sting_minor.wav
  • clue_vibes_short.wav
  • Clue_zoom.wav
  • colt45_reload_foleyd01.wav
  • colt45_reload_foleyd02.wav
  • composite_set small-01.wav
  • composite_set small-02.wav
  • composite_set small.wav
  • composite_smash_lrg-01.wav
  • composite_smash_lrg.wav
  • composite_smash_small-01.wav
  • composite_smash_small.wav
  • concrete_impact_02.wav
  • concrete_impact_04.wav
  • concrete_jumps_01.wav
  • concrete_jumps_03.wav
  • concrete_skid.wav
  • concrete_surface_impact.wav
  • concrete_update-01.wav
  • concrete_update-02.wav
  • concrete_update-03.wav
  • concrete_update-04.wav
  • concrete_update-05.wav
  • concrete_update.wav
  • conveyer_belt.wav
  • cord.wav
  • crack03.wav
  • crack04.wav
  • crack05.wav
  • crackle_metal_01-01.wav
  • crackle_metal_02-01.wav
  • crackle_metal_03-01.wav
  • crackle_metal_06-01.wav
  • crackle_metal_08-01.wav
  • crackle_metal_10-01.wav
  • crackle_metal_11-01.wav
  • crackle_metal_13-01.wav
  • crackle_pops_06-01.wav
  • crackle_pops_07-01.wav
  • crackle_pops_08-01.wav
  • crackle_pops_09-01.wav
  • crackle_pops_11-01.wav
  • crackle_pops_13-01.wav
  • crackle_pops_19-01.wav
  • crackle_pops_21-01.wav
  • crackle_pops_23-01.wav
  • crackle_pops_25-01.wav
  • crackle_pops_26-01.wav
  • crackle_pops_27-01.wav
  • crackle_pops_28-01.wav
  • crane_bounds_01.wav
  • crane_bounds_02.wav
  • crane_winch.wav
  • Crickets_Loop_A.wav
  • Crickets_Loop_B.wav
  • Cricket_B.wav
  • Cricket_C.wav
  • Cricket_D.wav
  • crossing_bell-02.wav
  • crouch.wav
  • crowd_reporters.mp3
  • Crow_01.wav
  • Crow_02.wav
  • Crow_03.wav
  • crypt_64.mp3
  • cry_01.mp3
  • cry_02.mp3
  • cry_03.mp3
  • cry_04.mp3
  • cry_05.mp3
  • cry_06.mp3
  • cry_07.mp3
  • cry_full01.mp3
  • cry_full02.mp3
  • cry_full03.mp3
  • cry_full04.mp3
  • cry_full05.mp3
  • cry_full06.mp3
  • cry_full07.mp3
  • cry_full08.mp3
  • cry_full09.mp3
  • cry_full10.mp3
  • cry_full11.mp3
  • cry_full12.mp3
  • cry_full13.mp3
  • cry_full14.mp3
  • cry_full15.mp3
  • cry_full16.mp3
  • cry_full17.mp3
  • danger-01.wav
  • dead_body_turn.wav
  • deforming_loop.wav
  • delux_radio_static_am.wav
  • delux_radio_static_fm.wav
  • delux_radio_static_sw.wav
  • DETAILED_TYRE_CLOSE.wav.wav
  • dink_-02.wav
  • dink_-03.wav
  • dink_-04.wav
  • dink_-05.wav
  • dink_-06.wav
  • dink_-07.wav
  • dink_.wav
  • dirt_impact_01.wav
  • dirt_impact_03.wav
  • dirt_jumps_01.wav
  • dirt_jumps_02.wav
  • dirt_jumps_03.wav
  • dirt_surface_impact.wav
  • dirt_update-01.wav
  • dirt_update-02.wav
  • dirt_update.wav
  • Dog_Long.wav
  • Dog_Other.wav
  • Dog_Shepard.wav
  • Dog_Terrier.wav
  • door_close_1.wav
  • door_close_2.wav
  • door_knock_aggressive.wav
  • door_knock_glass.wav
  • door_openclose.wav
  • down_obvious_preclick_01.wav
  • draw_01.wav
  • drip01.wav
  • drip03.wav
  • drip05.wav
  • drip07.wav
  • drip08.wav
  • drip_loop_heavy_short.wav
  • driscoll_pick_up_note_left.mp3
  • driscoll_pick_up_note_left_rev.mp3
  • dry_fire.wav
  • dudley_lynch_barwork.mp3
  • electrical_sparks.wav
  • electric_fizz01.wav
  • electric_fizz02.wav
  • electric_fizz03.wav
  • electric_fizz04.wav
  • electroplating_explosion.mp3
  • elevator_end.wav
  • elevator_loop.wav
  • elevator_loopstart.wav
  • elevator_oneshot_start.wav
  • enter.wav
  • ernesto_juarez_pick_up_wallet_.mp3
  • exclaim_fem_attack-01.wav
  • exclaim_fem_attack.wav
  • exclaim_fem_death_active-01.wav
  • exclaim_fem_death_active-02.wav
  • exclaim_fem_death_pas-01.wav
  • exclaim_fem_death_pas.wav
  • exclaim_fem_grunt_light-01.wav
  • exclaim_fem_grunt_light-02.wav
  • exclaim_fem_grunt_light-03.wav
  • exclaim_fem_grunt_light-04.wav
  • exclaim_fem_grunt_light.wav
  • exclaim_fem_grunt_med-01.wav
  • exclaim_fem_grunt_med-02.wav
  • exclaim_fem_grunt_med-03.wav
  • exclaim_fem_grunt_med-04.wav
  • exclaim_fem_grunt_med.wav
  • exclaim_fem_scream_light-01.wav
  • exclaim_fem_scream_light-02.wav
  • exclaim_fem_scream_light.wav
  • exclaim_fem_scream_med-01.wav
  • exclaim_fem_scream_med-02.wav
  • exclaim_fem_scream_med.wav
  • exit.wav
  • explosion_fuel_tanker.wav
  • fabric_01.wav
  • fabric_02.wav
  • fabric_04.wav
  • face_heavy-01.wav
  • face_heavy-02.wav
  • face_heavy-03.wav
  • face_heavy-04.wav
  • face_heavy.wav
  • face_medium-01.wav
  • face_medium-02.wav
  • face_medium-03.wav
  • face_medium-04.wav
  • face_medium-05.wav
  • face_medium.wav
  • factory_whistle.wav
  • fail.wav
  • fall_splat-01.wav
  • fall_splat-02.wav
  • fall_splat.wav
  • fan_ceiling-01.wav
  • fan_desktop.wav
  • fast_forward.wav
  • FAST_TYRE_CLOSE.wav.wav
  • female_falling_loop.wav
  • female_falling_start.wav
  • female_heavy_01.wav
  • female_heavy_02.wav
  • female_heavy_03.wav
  • female_heavy_04.mp3
  • female_heavy_04.wav
  • female_light_02.wav
  • female_light_03.wav
  • female_light_04.wav
  • female_light_05.wav
  • female_light_06.wav
  • female_medium_01.wav
  • female_medium_02.wav
  • female_medium_04.wav
  • female_medium_05.wav
  • Finch_01.wav
  • Finch_02.wav
  • Finch_03.wav
  • Finch_04.wav
  • Finch_05.wav
  • Finch_06.wav
  • Finch_08.wav
  • fire_crackly.wav
  • flag-02.wav
  • flag-07.wav
  • flag-08.wav
  • flag-14.wav
  • flag-15.wav
  • flame_low_loop.wav
  • flame_roar.wav
  • flame_thrower_move_loop.wav
  • flame_thrower_off_01.wav
  • flame_thrower_off_02.wav
  • flame_thrower_start_01.wav
  • flame_thrower_start_02.wav
  • flame_thrower_straight_loop.wav
  • flies_loop.wav
  • flourish_wood_block.wav
  • fly_short.wav
  • footsteps_c_01.wav
  • footsteps_c_02.wav
  • footsteps_c_03.wav
  • footsteps_c_04.wav
  • footsteps_c_05.wav
  • footsteps_c_06.wav
  • footsteps_d_01.wav
  • footsteps_d_02.wav
  • footsteps_d_03.wav
  • footsteps_d_04.wav
  • footsteps_d_05.wav
  • footsteps_female_default-01.wav
  • footsteps_female_default-02.wav
  • footsteps_female_default-03.wav
  • footsteps_female_default-04.wav
  • footsteps_female_default.wav
  • footsteps_foliage-01.wav
  • footsteps_foliage-02.wav
  • footsteps_foliage-03.wav
  • footsteps_foliage.wav
  • footsteps_foliage_snap-01.wav
  • footsteps_foliage_snap-02.wav
  • footsteps_foliage_snap.wav
  • footsteps_lead_burnt-01.wav
  • footsteps_lead_burnt-02.wav
  • footsteps_lead_burnt-03.wav
  • footsteps_lead_burnt-04.wav
  • footsteps_lead_burnt-05.wav
  • footsteps_lead_burnt-06.wav
  • footsteps_lead_burnt-07.wav
  • footsteps_lead_lino-01.wav
  • footsteps_lead_lino-02.wav
  • footsteps_lead_lino-03.wav
  • footsteps_lead_lino-04.wav
  • footsteps_lead_lino-05.wav
  • footsteps_lead_lino-06.wav
  • footsteps_lead_lino.wav
  • footsteps_m_update01-01.wav
  • footsteps_m_update01-02.wav
  • footsteps_m_update01-03.wav
  • footsteps_m_update01-04.wav
  • footsteps_m_update01.wav
  • footsteps_m_update_01.wav
  • footsteps_m_update_02.wav
  • footsteps_m_update_03.wav
  • footsteps_m_update_04.wav
  • footsteps_m_update_05.wav
  • footsteps_m_update_06.wav
  • footsteps_m_update_07.wav
  • footsteps_m_update_08.wav
  • footsteps_roof_lead_lesstop-0.wav
  • footsteps_roof_lead_lesstop.wav
  • footsteps_roof_male_lesstop-0.wav
  • footsteps_roof_male_lesstop.wav
  • footsteps_w_01.wav
  • footsteps_w_02.wav
  • footsteps_w_03.wav
  • footsteps_w_05.wav
  • footstep_carp_new-01.wav
  • footstep_carp_new-02.wav
  • footstep_carp_new-03.wav
  • footstep_carp_new-04.wav
  • footstep_carp_new-05.wav
  • footstep_carp_new-06.wav
  • footstep_carp_new.wav
  • footstep_grass_new-01.wav
  • footstep_grass_new-02.wav
  • footstep_grass_new-03.wav
  • footstep_grass_new-04.wav
  • footstep_grass_new-05.wav
  • footstep_grass_new-06.wav
  • footstep_grass_new.wav
  • footstep_t_game-01.wav
  • footstep_t_game-02.wav
  • footstep_t_game-03.wav
  • footstep_t_game-04.wav
  • footstep_t_game-05.wav
  • footstep_t_game-06.wav
  • footstep_t_game-07.wav
  • footstep_t_game.wav
  • footstep_water_deep-01.wav
  • footstep_water_deep-02.wav
  • footstep_water_deep-03.wav
  • footstep_water_deep.wav
  • footstep_water_puddleverylong.wav
  • footstep_wire_cable_update-01.wav
  • footstep_wire_cable_update-02.wav
  • footstep_wood_creak-01.wav
  • footstep_wood_creak-02.wav
  • footstep_wood_creak.wav
  • footstep_w_new01-01.wav
  • footstep_w_new01-02.wav
  • footstep_w_new01-03.wav
  • footstep_w_new01-04.wav
  • FRONT_BACK_SKID_LOOP_A.wav.wav
  • FRONT_BACK_SKID_LOOP_B.wav.wav
  • frying_sizzle.wav
  • fsm_m_ss03.wav
  • fsm_m_ss05.wav
  • fsm_m_ss06.wav
  • fs_mud-01.wav
  • fs_mud-02.wav
  • fs_mud.wav
  • fs_m_m-01.wav
  • fs_m_m-02.wav
  • fs_m_m.wav
  • gamewell_enter.wav
  • gamewell_exit.wav
  • gearchange_grate.wav
  • GEAR_CHANGE_1.wav
  • GEAR_CHANGE_2.wav
  • GEAR_CHANGE_3.wav
  • GEAR_CHANGE_4.wav
  • gf_chime_short.wav
  • gf_tick.wav
  • glass_debris01.wav
  • glass_debris02.wav
  • glass_debris03.wav
  • glass_impact_01.wav
  • glass_impact_02.wav
  • glass_impact_04.wav
  • glass_roll01.wav
  • glass_ting01.wav
  • glass_ting02.wav
  • glass_ting03.wav
  • glass_ting04.wav
  • glass_ting05.wav
  • global_dead_body_right_enter_f.mp3
  • global_dead_body_turn.mp3
  • global_female_scream01.wav
  • global_female_scream02.wav
  • global_female_scream03.wav
  • global_female_scream04.wav
  • global_female_scream05.wav
  • global_female_scream06.wav
  • global_female_scream07.wav
  • global_female_scream08.wav
  • global_finishing_aa003_knee_to.mp3
  • global_finishing_counter_head_.mp3
  • global_finishing_ko_gutpunch_h.mp3
  • global_finishing_light_weapon_.mp3
  • global_finishing_open_face_pun.mp3
  • global_finishing_punch_teamup.mp3
  • global_finishing_punch_throw_t.mp3
  • global_finishing_rooftop_headb.mp3
  • global_finishing_wall_head_sma.mp3
  • global_garage_open2.mp3
  • global_icecream_vender_rsl.mp3
  • global_ledger_close.mp3
  • global_ledger_cover_turn.mp3
  • global_ledger_finger_tap.mp3
  • global_ledger_finger_tap.wav
  • global_ledger_finger_tap_wrong.mp3
  • global_ledger_page_turn.mp3
  • global_motorbike_pickup.mp3
  • global_npc_scream_female.mp3
  • global_phelps_handcuff_surrend.mp3
  • global_player_fmove_punch_grab.mp3
  • global_player_handcuff.mp3
  • global_player_interrogate_from.mp3
  • global_player_ko_arrest_at_gro.mp3
  • global_player_ko_arrest_standi.mp3
  • global_player_ko_bigswing_punc.mp3
  • global_player_ko_gutpunch_host.mp3
  • global_player_ko_gutpunch_to_h.mp3
  • global_player_ko_uppercut.mp3
  • global_player_newspaper_pickup.mp3
  • global_player_newspaper_putdow.mp3
  • global_player_phelps_death_hit.mp3
  • global_player_phelps_death_sho.mp3
  • global_player_pull_from_pickup.mp3
  • global_player_tackle.mp3
  • global_player_tackling_arrest_.mp3
  • global_player_vehicle_arrest.mp3
  • global_player_warning.mp3
  • global_shootingrange_Level01.mp3
  • global_shootingrange_Level02.mp3
  • global_shootingrange_Level03.mp3
  • global_shooting_gallery_up.mp3
  • global_vehicle_landing_01b.mp3
  • global_vehicle_landing_02.mp3
  • global_vehicle_landing_03.mp3
  • global_wall_phone_enter.mp3
  • global_world_frying_sizzle.mp3
  • global_world_phone_home.mp3
  • global_world_police_wagon_clos.mp3
  • grab_concrete_01.wav
  • grab_concrete_02.wav
  • grab_concrete_03.wav
  • grab_wood_01.wav
  • grab_wood_02.wav
  • grab_wood_03.wav
  • grab_wood_04.wav
  • grapple_breakout.wav
  • grapple_enter.wav
  • grass_jumps_01.wav
  • grass_jumps_02.wav
  • grass_jumps_03.wav
  • grass_roll.wav
  • grass_skid.wav
  • Groan_01.wav
  • Groan_02.wav
  • Groan_03.wav
  • gunfight_end.wav
  • ham-03.wav
  • ham-05.wav
  • ham-06.wav
  • ham-07.wav
  • ham-08.wav
  • ham-09.wav
  • hammer_other.wav
  • Hammer_Wood.wav
  • handle01.wav
  • handle02.wav
  • handle04.wav
  • hard-01.wav
  • hard-02.wav
  • hard-03.wav
  • hard-04.wav
  • hard-05.wav
  • hard.wav
  • hat_felt01.wav
  • hat_felt02.wav
  • hat_felt03.wav
  • head-01.wav
  • head-02.wav
  • head-03.wav
  • head.wav
  • headbut-01.wav
  • headlamp_break01.wav
  • headlamp_break02.wav
  • headlamp_break03.wav
  • headlamp_break04.wav
  • head_all.wav
  • heartbeat.wav
  • HEAT_TICK_1.wav
  • HEAT_TICK_2.wav
  • HEAT_TICK_3.wav
  • HEAT_TICK_4.wav
  • HEAT_TICK_5.wav
  • HEAT_TICK_6.wav
  • heavy-02.wav
  • heavy.wav
  • helmet_collision02.wav
  • helmet_collision03.wav
  • HIGH_REVS.wav.wav
  • holster_01.wav
  • holster_02.wav
  • hotsheet_sting_01.mp3
  • ice_impacts_01.wav
  • ice_impacts_02.wav
  • ice_impacts_03.wav
  • IDLE.wav.wav
  • IGNITION 1.wav
  • IGNITION 2.wav
  • impact_dust.wav
  • impact_large-01.wav
  • impact_large.wav
  • impact_metal_thick_heavy.wav
  • impact_metal_thin_medium.wav
  • impact_metal_thin_sign.wav
  • impact_small-01.wav
  • impact_small-02.wav
  • impact_small.wav
  • interact_01.wav
  • ithaca_cock-02.wav
  • ithaca_cock-04.wav
  • ithaca_reload_end.wav
  • ithaca_reload_load-01.wav
  • ithaca_reload_load-02.wav
  • ithaca_reload_start.wav
  • Jackhammer_Loop_2.wav
  • jack_chitwood_dead_body_patdow.mp3
  • jack_chitwood_dead_body_pickup.mp3
  • jewellery_turn01.wav
  • jewellery_turn02.wav
  • jewellery_turn03.wav
  • jorge_garcia_pick_up_business_.mp3
  • Jorge_garcia_pick_up_coin_shir.mp3
  • juarez_pick_up_wallet_shirt_po.mp3
  • jump_long.wav
  • jump_short.wav
  • Junco.wav
  • J_chitwood_dead_body_pickup_pa.mp3
  • J_chitwood_dead_body_putdown_p.mp3
  • kick_kf42.wav
  • knock_kf18.wav
  • large01.wav
  • layerd_loop_end.wav
  • la_noire_crimescene_mf_busy.mp3
  • la_noire_crimescene_mf_curious.mp3
  • la_noire_crimescene_mf_excited.mp3
  • la_noire_crimescene_mf_general.mp3
  • leaf_02.wav
  • leaf_03.wav
  • leaf_04.wav
  • leaf_05.wav
  • leaf_06.wav
  • leaf_07.wav
  • leaf_08.wav
  • legs_all.wav
  • light_explode.wav
  • light_on.wav
  • light_on_synth.wav
  • light_update-01.wav
  • light_update-02.wav
  • light_update.wav
  • limb-01.wav
  • limb-02.wav
  • limb.wav
  • locked_kf18.wav
  • low.wav
  • LOW_REVS.wav.wav
  • luggage_drop_01.wav
  • luggage_drop_02.wav
  • m1_extraburst-01.wav
  • m1_extraburst-02.wav
  • m1_extraburst-03.wav
  • m1_extraburst-04.wav
  • m1_extraburst.wav
  • m1_reload.wav
  • m1_report.wav
  • m1_report01.wav
  • mail_02.wav
  • mail_03.wav
  • MALE_DEATH_HIGH_01.wav
  • MALE_DEATH_HIGH_02.wav
  • MALE_DEATH_HIGH_03.wav
  • MALE_DEATH_HIGH_04.wav
  • MALE_DEATH_HIGH_05.wav
  • MALE_DEATH_HIGH_06.wav
  • MALE_DEATH_HIGH_07.wav
  • MALE_DEATH_HIGH_08.wav
  • MALE_DEATH_LOW_01.wav
  • MALE_DEATH_LOW_02.wav
  • MALE_DEATH_LOW_03.wav
  • MALE_DEATH_LOW_04.wav
  • MALE_DEATH_LOW_05.wav
  • MALE_DEATH_LOW_06.wav
  • MALE_DEATH_LOW_07.wav
  • MALE_DEATH_LOW_08.wav
  • MALE_DEATH_LOW_09.wav
  • MALE_DEATH_LOW_10.wav
  • MALE_EXERT_HIGH_01.wav
  • MALE_EXERT_HIGH_02.wav
  • MALE_EXERT_HIGH_03.wav
  • MALE_EXERT_HIGH_04.wav
  • MALE_EXERT_LOW_01.wav
  • MALE_EXERT_LOW_02.wav
  • MALE_EXERT_LOW_03.wav
  • MALE_EXERT_LOW_04.wav
  • MALE_EXERT_LOW_05.wav
  • MALE_EXERT_LOW_06.wav
  • MALE_EXERT_LOW_07.wav
  • MALE_HIGH_FALL_01.wav
  • MALE_HIGH_FALL_02.wav
  • MALE_PAIN_HIGH_01.wav
  • MALE_PAIN_HIGH_02.wav
  • MALE_PAIN_HIGH_03.wav
  • MALE_PAIN_HIGH_04.wav
  • MALE_PAIN_HIGH_05.wav
  • MALE_PAIN_HIGH_06.wav
  • MALE_PAIN_HIGH_07.wav
  • MALE_PAIN_HIGH_08.wav
  • MALE_PAIN_HIGH_09.wav
  • MALE_PAIN_HIGH_10.wav
  • MALE_PAIN_LOW_01.wav
  • MALE_PAIN_LOW_02.wav
  • MALE_PAIN_LOW_03.wav
  • MALE_PAIN_LOW_04.wav
  • MALE_PAIN_LOW_05.wav
  • MALE_PAIN_LOW_06.wav
  • MALE_PAIN_LOW_07.wav
  • MALE_PAIN_LOW_08.wav
  • MALE_PAIN_MED_01.wav
  • MALE_PAIN_MED_02.wav
  • MALE_PAIN_MED_03.wav
  • MALE_PAIN_MED_04.wav
  • MALE_PAIN_MED_05.wav
  • MALE_PAIN_MED_06.wav
  • MALE_PAIN_MED_07.wav
  • MALE_PAIN_MED_08.wav
  • MALE_PAIN_MED_09.wav
  • MALE_PAIN_MED_10.wav
  • MALE_PAIN_MED_11.wav
  • MALE_PAIN_MED_12.wav
  • MALE_PAIN_MED_13.wav
  • marble_jumps_01.wav
  • marble_jumps_03.wav
  • medium-01.wav
  • medium-02.wav
  • medium-03.wav
  • medium-04.wav
  • medium.wav
  • medium_update-01.wav
  • medium_update-02.wav
  • medium_update.wav
  • melee_wood-01.wav
  • melee_wood-02.wav
  • melee_wood-03.wav
  • melee_wood-07.wav
  • melee_wood.wav
  • menu_options.wav
  • Metal_Chisel.wav
  • metal_click1.wav
  • metal_click2.wav
  • metal_click3.wav
  • metal_clicksch.wav
  • metal_container_large.wav
  • metal_container_lrgt_verb-01.wav
  • metal_container_lrgt_verb.wav
  • metal_container_med_eq_01.wav
  • metal_container_med_eq_02.wav
  • metal_container_med_eq_05.wav
  • metal_container_small-02.wav
  • metal_container_small.wav
  • metal_creak_swing.wav
  • metal_foot-01.wav
  • metal_foot-02.wav
  • metal_foot-03.wav
  • metal_foot-04.wav
  • metal_foot-05.wav
  • metal_foot.wav
  • metal_frame_lrg-01.wav
  • metal_frame_lrg.wav
  • metal_frame_medium-02.wav
  • metal_frame_medium.wav
  • metal_hand-01.wav
  • metal_hand-02.wav
  • metal_hand-03.wav
  • metal_hand-04.wav
  • metal_hand.wav
  • metal_roll.wav
  • metal_roll_small.wav
  • metal_solid.wav
  • metal_solid_mediumsoft_2.wav
  • metal_solid_mediumsoft_3.wav
  • metal_solid_mediumsoft_4.wav
  • metal_solid_medium_break.wav
  • metal_solid_medium_update-01.wav
  • metal_solid_small-01.wav
  • metal_solid_small-02.wav
  • metal_solid_small-05.wav
  • metal_solid_small_extnd_02.wav
  • metal_solid_small_extnd_03.wav
  • metal_spike.wav
  • metal_track.wav
  • metal_update-01.wav
  • metal_update-02.wav
  • metal_update-03.wav
  • metal_update-04.wav
  • metal_update.wav
  • Mock_01.wav
  • Mock_02.wav
  • Mock_04.wav
  • Mock_05.wav
  • Mock_07.wav
  • Mock_08.wav
  • Mock_09.wav
  • Mock_10.wav
  • Mock_11.wav
  • Mock_12.wav
  • Mock_13.wav
  • Mock_14.wav
  • Mock_15.wav
  • Mock_16.wav
  • Mock_17.wav
  • Mock_18.wav
  • nb_cross-01.wav
  • nb_cross.wav
  • nb_pageturn.wav
  • nb_tap.wav
  • nb_writing.wav
  • new_clue_match.mp3
  • new_dirt_roll-04.wav
  • new_dirt_skid-04.wav
  • nodding_donkey.wav
  • notebook[var1].wav
  • notebook[var2].wav
  • notebook[var3].wav
  • notebook[var4].wav
  • notebook_base.wav
  • notebook_select.wav
  • notebook_success_general.wav
  • notebook_success_villain.wav
  • npc_alight01.wav
  • npc_alight02.wav
  • npc_alight03.wav
  • npc_de-light01.wav
  • npc_de-light02.wav
  • npc_scream01.wav
  • npc_scream02.wav
  • npc_scream03.wav
  • oil_field.mp3
  • open-01.wav
  • open.wav
  • Open01.wav
  • Open04.wav
  • open_kf35.wav
  • open_secret_door.mp3
  • open_van_door.wav
  • open_wallet_switch_rev.mp3
  • pallet_scrap.wav
  • pane_smash_large_update-01.wav
  • pane_smash_large_update-02.wav
  • pane_smash_large_update.wav
  • paper_scrape.wav
  • park.mp3
  • parking_meter_loop.wav
  • park_cars_rain.mp3
  • park_rain.mp3
  • passby_bass.wav
  • PD_Metal_01.wav
  • PD_Metal_02.wav
  • PD_Metal_03.wav
  • PD_Normal_01.wav
  • PD_Normal_02.wav
  • PD_Normal_03.wav
  • peret_damage.wav
  • peret_scrap-01.wav
  • PHELPS_DEATH_HIGH_01.wav
  • PHELPS_DEATH_HIGH_02.wav
  • PHELPS_DEATH_HIGH_03.wav
  • PHELPS_DEATH_HIGH_04.wav
  • PHELPS_DEATH_HIGH_05.wav
  • PHELPS_DEATH_LOW_01.wav
  • PHELPS_DEATH_LOW_02.wav
  • PHELPS_DEATH_LOW_03.wav
  • PHELPS_DEATH_LOW_04.wav
  • PHELPS_DEATH_LOW_05.wav
  • PHELPS_DEATH_LOW_06.wav
  • PHELPS_EXERT_LOW_01.wav
  • PHELPS_EXERT_LOW_02.wav
  • PHELPS_EXERT_LOW_03.wav
  • PHELPS_EXERT_LOW_04.wav
  • PHELPS_EXERT_LOW_05.wav
  • PHELPS_HIGH_FALL_01.wav
  • PHELPS_HIGH_FALL_02.wav
  • PHELPS_PAIN_HIGH_01.wav
  • PHELPS_PAIN_HIGH_02.wav
  • PHELPS_PAIN_HIGH_03.wav
  • PHELPS_PAIN_HIGH_04.wav
  • PHELPS_PAIN_HIGH_05.wav
  • PHELPS_PAIN_LOW_01.wav
  • PHELPS_PAIN_LOW_02.wav
  • PHELPS_PAIN_LOW_03.wav
  • PHELPS_PAIN_LOW_04.wav
  • PHELPS_PAIN_LOW_05.wav
  • PHELPS_PAIN_LOW_06.wav
  • PHELPS_PAIN_LOW_07.wav
  • PHELPS_PAIN_LOW_08.wav
  • PHELPS_PAIN_LOW_09.wav
  • PHELPS_PAIN_LOW_10.wav
  • PHELPS_PAIN_LOW_11.wav
  • PHELPS_PAIN_LOW_12.wav
  • PHELPS_PAIN_LOW_13.wav
  • PHELPS_PAIN_LOW_14.wav
  • PHELPS_PAIN_LOW_15.wav
  • PHELPS_PAIN_LOW_16.wav
  • PHELPS_PAIN_MED_01.wav
  • PHELPS_PAIN_MED_02.wav
  • PHELPS_PAIN_MED_03.wav
  • PHELPS_PAIN_MED_04.wav
  • PHELPS_PAIN_MED_05.wav
  • phone_down.wav
  • phone_hangup_received.wav
  • phone_home.wav
  • phone_up.wav
  • pickup.wav
  • pickup_flame_thrower.mp3
  • pickup_weapon_car_boot.mp3
  • pickup_weapon_car_boot2.mp3
  • pickup_weapon_car_boot3.mp3
  • pigeon_coo_01.wav
  • pigeon_coo_02.wav
  • pigeon_coo_04.wav
  • pigeon_multiple_flaps_01.wav
  • pigeon_multiple_flaps_03.wav
  • pigeon_multiple_flaps_05.wav
  • pill_rattle1.wav
  • pill_rattle2.wav
  • pill_rattle4.wav
  • pinball_01-02.wav
  • pinball_02-02.wav
  • pinball_03-02.wav
  • pinball_05-02.wav
  • pinball_06-01.wav
  • pistol_drop_01.wav
  • pistol_drop_02.wav
  • pistol_drop_03.wav
  • plank-01.wav
  • plank.wav
  • police_siren_main.wav
  • police_siren_pullaway_ext.mp3
  • police_siren_verb_wide.wav
  • post_explosion64.mp3
  • post_explosion_metal.mp3
  • post_explosion_rubble.mp3
  • projector_focus.wav
  • prop_armillary.wav
  • prop_door_can_pull.mp3
  • prop_door_coup2.mp3
  • prop_replace_wood01.mp3
  • prop_replace_wood02.mp3
  • prop_replace_wood03.mp3
  • prop_replace_wood04.mp3
  • prop_steam_hammer.mp3
  • puff_dust_long.wav
  • puff_dust_short.wav
  • purse_drop_01.wav
  • purse_drop_02.wav
  • race_call.mp3
  • radio_static03.mp3
  • radio_static05.mp3
  • radio_static06.mp3
  • radio_static09.mp3
  • radio_static10.mp3
  • rain_start.wav
  • rat_squeak1.wav
  • rat_squeak2.wav
  • rat_squeak6.wav
  • reach_02.wav
  • reload.wav
  • REVS_OFF.wav.wav
  • rewind.wav
  • ricochet_wirefence01.wav
  • ricochet_wirefence02.wav
  • ricochet_wirefence03.wav
  • rn_horn_car_02.wav
  • rn_horn_car_03.wav
  • rn_horn_car_04.wav
  • rn_horn_car_05.wav
  • rn_horn_car_06.wav
  • rn_horn_car_07.wav
  • rn_horn_car_08.wav
  • rn_horn_truck_01.wav
  • rn_horn_weedy_01.wav
  • rn_horn_weedy_02.wav
  • rn_horn_weedy_03.wav
  • Robin_t_01.wav
  • Robin_t_02.wav
  • Robin_t_03.wav
  • Robin_t_04.wav
  • Robin_t_05.wav
  • Robin_t_06.wav
  • Robin_t_07.wav
  • Robin_t_08.wav
  • Robin_t_09.wav
  • Robin_t_10.wav
  • rooftop_jumps_01.wav
  • rooftop_jumps_03.wav
  • rubbish_01.wav
  • rubbish_02.wav
  • runover.wav
  • scrape_metal.wav
  • scrape_peret-01.wav
  • scuffs_01.wav
  • scuffs_02.wav
  • scuffs_03.wav
  • scuffs_04.wav
  • scuffs_05.wav
  • scuffs_d_01.wav
  • scuffs_d_03.wav
  • scuffs_g_01.wav
  • scuffs_g_03.wav
  • scuffs_m_01.wav
  • scuffs_m_02.wav
  • scuffs_w_03.wav
  • scuffs_w_04.wav
  • scuffs_w_05.wav
  • scuffs_w_06.wav
  • select.wav
  • select_click_double.wav
  • select_click_single.wav
  • select_clue.wav
  • select_game.wav
  • short_finger01.wav
  • short_finger02.wav
  • short_finger03.wav
  • SHORT_SCRIPTED_IGNITION.wav
  • shotgun.wav
  • shotgun_01.wav
  • shotgun_02.wav
  • shotgun_03.wav
  • shotgun_concrete-05.wav
  • shotgun_gravel-06.wav
  • shotgun_marble-08.wav
  • shotgun_shot_01.wav
  • shotgun_shot_02.wav
  • shotgun_shot_03.wav
  • shotgun_wood-05.wav
  • SHUT_DOWN_1.wav
  • SIDE_SKID_LOOP_A.wav.wav
  • SIDE_SKID_LOOP_B.wav.wav
  • silenced_nagant-01.wav
  • silenced_nagant-02.wav
  • silenced_nagant.wav
  • siren_fire_engine_updated.wav
  • slide_metal.wav
  • slide_metal_end.wav
  • slide_metal_start.wav
  • slide_wall_final.wav
  • slide_wall_loop.wav
  • slide_wall_start.wav
  • small-02.wav
  • small.wav
  • smoking_exhale.wav
  • smoking_light.wav
  • soft-01.wav
  • soft-02.wav
  • soft-03.wav
  • soft-04.wav
  • soft.wav
  • sparks_tram01.wav
  • sparks_tram02.wav
  • sparks_tram03.wav
  • spark_01.wav
  • spark_02.wav
  • spark_03.wav
  • spark_04.wav
  • spark_loop.wav
  • Sparrow_Chirp.wav
  • Sparrow_Tweet.wav
  • spinning.wav
  • spin_loop-01.wav
  • spin_stop-01.wav
  • spittle_long01.wav
  • spittle_long02.wav
  • spittle_small01.wav
  • spittle_small02.wav
  • splat_1.wav
  • splat_2.wav
  • splat_3.wav
  • sports_stop.wav
  • START.wav.wav
  • start_closed.wav
  • static.wav
  • steam_kettle.wav
  • steam_static.wav
  • sting_film_reel.mp3
  • sting_landmark.mp3
  • sting_murder_weapon.mp3
  • sting_notebook_accusation.mp3
  • sting_notebook_coax.mp3
  • sting_notebook_correct_believe.mp3
  • sting_notebook_correct_disbeli.mp3
  • sting_notebook_force.mp3
  • sting_notebook_update_large.mp3
  • sting_notebook_update_medium.mp3
  • sting_notebook_update_small.mp3
  • sting_shield_pickup.mp3
  • stomach_heavy01.wav
  • stomach_heavy04.wav
  • stomach_medium-03.wav
  • stomach_medium-04.wav
  • stomach_medium-05.wav
  • stomach_medium-06.wav
  • stomach_medium-08.wav
  • stomach_medium.wav
  • stop_open.wav
  • stream_heavy_short.wav
  • streetlight.wav
  • stude47cnvt_close_bounce-01.wav
  • stude47cnvt_close_bounce-02.wav
  • stude47cnvt_close_bounce-03.wav
  • stude47cnvt_open_bounce-01.wav
  • stude47cnvt_open_bounce-04.wav
  • stude47cnvt_open_bounce.wav
  • success.wav
  • sw1.mp3
  • swing_heavy_1.wav
  • swing_heavy_2.wav
  • swing_heavy_3.wav
  • swing_heavy_hard01.wav
  • swing_heavy_hard02.wav
  • swing_heavy_med01.wav
  • swing_heavy_med02.wav
  • swing_heavy_med03.wav
  • swing_light_1.wav
  • swing_light_2.wav
  • swing_light_3.wav
  • swing_light_hard01.wav
  • swing_light_hard02.wav
  • swing_light_med01.wav
  • swing_light_med02.wav
  • swing_light_soft01.wav
  • swing_light_soft02.wav
  • swing_medium_1.wav
  • swing_medium_2.wav
  • swing_medium_3.wav
  • swing_medium_hard01.wav
  • swing_medium_hard02.wav
  • swing_medium_hard03.wav
  • swing_medium_med01.wav
  • swing_medium_med02.wav
  • swing_medium_med03.wav
  • switch01.wav
  • switch03.wav
  • switch04.wav
  • swoosh_1.wav
  • swoosh_2.wav
  • swoosh_3.wav
  • swoosh_4.wav
  • swoosh_5.wav
  • sw_numbers.mp3
  • sw_numbers_01.mp3
  • sw_numbers_02.mp3
  • sw_numbers_03.mp3
  • sw_numbers_04.mp3
  • sw_numbers_05.mp3
  • sw_numbers_06.mp3
  • sw_numbers_07.mp3
  • sw_numbers_09.mp3
  • sw_numbers_10.mp3
  • sw_numbers_11.mp3
  • sw_numbers_12.mp3
  • sw_numbers_13.mp3
  • sw_numbers_14.mp3
  • TAIL_1.wav
  • tanks_loop.wav
  • target_engine_loop.wav
  • target_engine_start.wav
  • target_engine_stop.wav
  • tar_grip.wav
  • tar_jumps_01.wav
  • tar_jumps_02.wav
  • tar_jumps_03.wav
  • teleprinter01.wav
  • teleprinter02.wav
  • teleprinter03.wav
  • teleprinter04.wav
  • teleprinter05.wav
  • teleprinter_onscreen_end-01.wav
  • teleprinter_onscreen_eq-01.wav
  • teleprinter_onscreen_eq-02.wav
  • teleprinter_onscreen_eq-03.wav
  • teleprinter_onscreen_eq-04.wav
  • teleprinter_onscreen_eq-05.wav
  • teleprinter_onscreen_eq-06.wav
  • teleprinter_onscreen_eq-07.wav
  • teleprinter_onscreen_eq.wav
  • template_01_open.wav
  • test-01.wav
  • test-02.wav
  • test-03.wav
  • test.wav
  • thompson_loop_01.wav
  • thompson_loop_02.wav
  • tommy_end_consol-01.wav
  • tommy_end_consol.wav
  • tommy_reload.wav
  • tommy_reload01.wav
  • total-01.wav
  • total-02.wav
  • total.wav
  • toyplane.wav
  • trafficlight.wav
  • train_crossings.wav
  • Train_Full_1.wav
  • Train_Full_2.wav
  • tram_brake.wav
  • tram_tracks-01.wav
  • tram_tracks-02.wav
  • tram_tracks-04.wav
  • tram_tracks-06.wav
  • tram_tracks-09.wav
  • tram_tracks.wav
  • truck.wav
  • truck_airbrakes.wav
  • truck_gear_down.wav
  • truck_gear_up.wav
  • truck_offidle.wav
  • truck_onhigh.wav
  • truck_onmid.wav
  • tutorial_alert.wav
  • tutorial_timer.wav
  • type02-01.wav
  • type03-01.wav
  • type_large.wav
  • type_medium.wav
  • type_small.wav
  • tyre_pop-01.wav
  • tyre_pop.wav
  • upper_torso_medium-02.wav
  • upper_torso_medium-04.wav
  • upper_torso_medium-05.wav
  • up_obvious_preclick_01.wav
  • ut_heavy01limit.wav
  • ut_heavy05a_08limit.wav
  • ut_heavy05a_10limit.wav
  • v8_1_onlow_final.wav
  • v61_onlow.wav
  • VEHICLE_DAMAGE_1_A.wav.wav
  • VEHICLE_DAMAGE_1_B.wav.wav
  • VEHICLE_DAMAGE_2_A.wav.wav
  • VEHICLE_DAMAGE_2_B.wav.wav
  • VEHICLE_DAMAGE_3_A.wav.wav
  • VEHICLE_DAMAGE_3_B.wav.wav
  • VEHICLE_DETAIL_STRESS_LOOP_A.wav
  • VEHICLE_DETAIL_STRESS_LOOP_B.wav
  • vehicle_hit_hard.wav
  • vehicle_hit_hard_01.wav
  • vehicle_hit_hard_02.wav
  • VEHICLE_STRESS_LOOP_A.wav
  • VEHICLE_STRESS_LOOP_B.wav
  • vehicle_underwater_rear02.wav
  • vehicle_water_high_stop.wav
  • vehicle_wet_grip.wav
  • VINTAGE_HAND_BRAKE_1.wav
  • VINTAGE_HAND_BRAKE_2.wav
  • VINTAGE_HAND_BRAKE_3.wav
  • vocal-01.wav
  • vocal-02.wav
  • vocal-03.wav
  • vocal-04.wav
  • vocal-05.wav
  • vocal-06.wav
  • vocal-07.wav
  • vocal-08.wav
  • vocal-09.wav
  • vocal-10.wav
  • vocal-11.wav
  • vocal-12.wav
  • vocal-13.wav
  • vocal-14.wav
  • vocal-15.wav
  • vocal-16.wav
  • vocal-17.wav
  • vocal-18.wav
  • vocal-19.wav
  • vocal-20.wav
  • vocal.wav
  • walkway_break.wav
  • warning_bell.wav
  • washing_machine.wav
  • water_cooler_bubbles.wav
  • water_fountain_short.wav
  • water_simple-01.wav
  • water_simple-02.wav
  • water_simple.wav
  • weapon_pickup.wav
  • weapon_pickup2.wav
  • weeping_quiet01.mp3
  • weeping_quiet02.mp3
  • weeping_quiet03.mp3
  • weeping_quiet04.mp3
  • WET_SKID_LOOP_A.wav.wav
  • WET_SKID_LOOP_B.wav.wav
  • willys.wav
  • windmill.wav
  • window_open.wav
  • wire_fence_impact_large-01.wav
  • wire_fence_impact_large-02.wav
  • wire_fence_impact_large.wav
  • wood-02.wav
  • wood-04.wav
  • wood-06.wav
  • wood.wav
  • woodroll-01.wav
  • woodsplnt_02.wav
  • woodsplnt_03.wav
  • wood_break_medium-01.wav
  • wood_break_medium-02.wav
  • wood_drop_small-01.wav
  • wood_drop_small-02.wav
  • wood_drop_small.wav
  • wood_jumps_02.wav
  • wood_jumps_03.wav
  • wood_roll_fast.wav
  • wood_roll_slow.wav
  • wood_saw_1.wav
  • wood_saw_2.wav
  • wood_scrape02.wav
  • wood_skid_bp.wav
  • wood_spike.wav
  • wood_surface_collision-02.wav
  • wood_surface_collision-03.wav
  • zoom.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Icon Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!