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Coreworker 2 (English)
Category PC / Computer
Game
Section
Allies
Submitter Cooper B. Chance
Size 10.21 MB
Format ZIP (application/zip)
Hits 522
Comments 0

Icon Filler
Zip Contents[241]
  • CoreworkerB/affirmative_1_VoiceD.wav
  • CoreworkerB/affirmative_2_VoiceD.wav
  • CoreworkerB/affirmative_3_VoiceD.wav
  • CoreworkerB/affirmative_4_VoiceD.wav
  • CoreworkerB/affirmative_5_VoiceD.wav
  • CoreworkerB/affirmative_6_VoiceD.wav
  • CoreworkerB/affirmative_7_VoiceD.wav
  • CoreworkerB/affirmative_8_VoiceD.wav
  • CoreworkerB/affirmative_9_VoiceD.wav
  • CoreworkerB/affirmative_10_VoiceD.wav
  • CoreworkerB/alarm_alone_1_VoiceD.wav
  • CoreworkerB/alarm_alone_2_VoiceD.wav
  • CoreworkerB/alarm_alone_3_VoiceD.wav
  • CoreworkerB/alarm_alone_4_VoiceD.wav
  • CoreworkerB/alarm_alone_5_VoiceD.wav
  • CoreworkerB/alarm_group_1_VoiceD.wav
  • CoreworkerB/alarm_group_2_VoiceD.wav
  • CoreworkerB/alarm_group_3_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_1_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_2_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_3_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_4_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_5_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_6_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_7_VoiceD.wav
  • CoreworkerB/alert_to_combat_al_8_VoiceD.wav
  • CoreworkerB/alert_to_combat_gp_1_VoiceD.wav
  • CoreworkerB/alert_to_combat_gp_2_VoiceD.wav
  • CoreworkerB/alert_to_combat_gp_3_VoiceD.wav
  • CoreworkerB/alert_to_combat_gp_4_VoiceD.wav
  • CoreworkerB/alert_to_combat_gp_5_VoiceD.wav
  • CoreworkerB/alert_to_combat_gp_6_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_1_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_2_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_3_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_4_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_5_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_6_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_7_VoiceD.wav
  • CoreworkerB/alert_to_idle_al_8_VoiceD.wav
  • CoreworkerB/alert_to_idle_gp_1_VoiceD.wav
  • CoreworkerB/alert_to_idle_gp_2_VoiceD.wav
  • CoreworkerB/alert_to_idle_gp_3_VoiceD.wav
  • CoreworkerB/alert_to_idle_gp_4_VoiceD.wav
  • CoreworkerB/alert_to_idle_gp_5_VoiceD.wav
  • CoreworkerB/bulletrain_alone_1_VoiceD.wav
  • CoreworkerB/bulletrain_alone_2_VoiceD.wav
  • CoreworkerB/bulletrain_alone_3_VoiceD.wav
  • CoreworkerB/bulletrain_alone_4_VoiceD.wav
  • CoreworkerB/bulletrain_group_1_VoiceD.wav
  • CoreworkerB/bulletrain_group_2_VoiceD.wav
  • CoreworkerB/bulletrain_group_3_VoiceD.wav
  • CoreworkerB/bulletrain_group_4_VoiceD.wav
  • CoreworkerB/bulletrain_group_5_VoiceD.wav
  • CoreworkerB/bulletrain_group_6_VoiceD.wav
  • CoreworkerB/combat_alone_1_VoiceD.wav
  • CoreworkerB/combat_alone_2_VoiceD.wav
  • CoreworkerB/combat_alone_3_VoiceD.wav
  • CoreworkerB/combat_alone_4_VoiceD.wav
  • CoreworkerB/combat_alone_5_VoiceD.wav
  • CoreworkerB/combat_alone_6_VoiceD.wav
  • CoreworkerB/combat_alone_7_VoiceD.wav
  • CoreworkerB/combat_alone_8_VoiceD.wav
  • CoreworkerB/combat_alone_9_VoiceD.wav
  • CoreworkerB/combat_alone_10_VoiceD.wav
  • CoreworkerB/combat_alone_11_VoiceD.wav
  • CoreworkerB/combat_alone_12_VoiceD.wav
  • CoreworkerB/combat_alone_13_VoiceD.wav
  • CoreworkerB/combat_alone_14_VoiceD.wav
  • CoreworkerB/combat_alone_15_VoiceD.wav
  • CoreworkerB/combat_group_1_VoiceD.wav
  • CoreworkerB/combat_group_2_VoiceD.wav
  • CoreworkerB/combat_group_3_VoiceD.wav
  • CoreworkerB/combat_group_4_VoiceD.wav
  • CoreworkerB/combat_group_5_VoiceD.wav
  • CoreworkerB/combat_group_6_VoiceD.wav
  • CoreworkerB/combat_group_7_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_1_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_2_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_3_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_4_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_5_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_6_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_7_VoiceD.wav
  • CoreworkerB/combat_to_alert_al_8_VoiceD.wav
  • CoreworkerB/combat_to_alert_gp_1_VoiceD.wav
  • CoreworkerB/combat_to_alert_gp_2_VoiceD.wav
  • CoreworkerB/combat_to_alert_gp_3_VoiceD.wav
  • CoreworkerB/combat_to_alert_gp_4_VoiceD.wav
  • CoreworkerB/combat_to_alert_gp_5_VoiceD.wav
  • CoreworkerB/combat_to_alert_gp_6_VoiceD.wav
  • CoreworkerB/comm_flank_generic_1R_VoiceD.wav
  • CoreworkerB/comm_flank_generic_1_VoiceD.wav
  • CoreworkerB/comm_flank_generic_2R_VoiceD.wav
  • CoreworkerB/comm_flank_generic_2_VoiceD.wav
  • CoreworkerB/comm_flank_generic_3R_VoiceD.wav
  • CoreworkerB/comm_flank_generic_3_VoiceD.wav
  • CoreworkerB/comm_flank_left_1R_VoiceD.wav
  • CoreworkerB/comm_flank_left_1_VoiceD.wav
  • CoreworkerB/comm_flank_left_2R_VoiceD.wav
  • CoreworkerB/comm_flank_left_2_VoiceD.wav
  • CoreworkerB/comm_flank_left_3R_VoiceD.wav
  • CoreworkerB/comm_flank_left_3_VoiceD.wav
  • CoreworkerB/comm_flank_right_1R_VoiceD.wav
  • CoreworkerB/comm_flank_right_1_VoiceD.wav
  • CoreworkerB/comm_flank_right_2R_VoiceD.wav
  • CoreworkerB/comm_flank_right_2_VoiceD.wav
  • CoreworkerB/comm_flank_right_3R_VoiceD.wav
  • CoreworkerB/comm_flank_right_3_VoiceD.wav
  • CoreworkerB/comm_retreat_1R_VoiceD.wav
  • CoreworkerB/comm_retreat_1_VoiceD.wav
  • CoreworkerB/comm_retreat_2R_VoiceD.wav
  • CoreworkerB/comm_retreat_2_VoiceD.wav
  • CoreworkerB/comm_retreat_3R_VoiceD.wav
  • CoreworkerB/comm_retreat_3_VoiceD.wav
  • CoreworkerB/comm_supress_1R_VoiceD.wav
  • CoreworkerB/comm_supress_1_VoiceD.wav
  • CoreworkerB/comm_supress_2R_VoiceD.wav
  • CoreworkerB/comm_supress_2_VoiceD.wav
  • CoreworkerB/comm_supress_3_VoiceD.wav
  • CoreworkerB/darkness_1_VoiceD.wav
  • CoreworkerB/darkness_2_VoiceD.wav
  • CoreworkerB/darkness_3_VoiceD.wav
  • CoreworkerB/darkness_4_VoiceD.wav
  • CoreworkerB/darkness_5_VoiceD.wav
  • CoreworkerB/death_1_VoiceD.wav
  • CoreworkerB/death_2_VoiceD.wav
  • CoreworkerB/death_3_VoiceD.wav
  • CoreworkerB/death_4_VoiceD.wav
  • CoreworkerB/death_5_VoiceD.wav
  • CoreworkerB/death_6_VoiceD.wav
  • CoreworkerB/death_7_VoiceD.wav
  • CoreworkerB/death_8_VoiceD.wav
  • CoreworkerB/death_9_VoiceD.wav
  • CoreworkerB/death_10_VoiceD.wav
  • CoreworkerB/flashbang_1_VoiceD.wav
  • CoreworkerB/flashbang_2_VoiceD.wav
  • CoreworkerB/flashbang_3_VoiceD.wav
  • CoreworkerB/flashlight_face_1_VoiceD.wav
  • CoreworkerB/flashlight_face_2_VoiceD.wav
  • CoreworkerB/flashlight_face_3_VoiceD.wav
  • CoreworkerB/flashlight_face_4_VoiceD.wav
  • CoreworkerB/grenade_1_VoiceD.wav
  • CoreworkerB/grenade_2_VoiceD.wav
  • CoreworkerB/grenade_3_VoiceD.wav
  • CoreworkerB/grenade_4_VoiceD.wav
  • CoreworkerB/idle_alert_hear_al_1_VoiceD.wav
  • CoreworkerB/idle_alert_hear_al_2_VoiceD.wav
  • CoreworkerB/idle_alert_hear_al_3_VoiceD.wav
  • CoreworkerB/idle_alert_hear_al_4_VoiceD.wav
  • CoreworkerB/idle_alert_hear_al_5_VoiceD.wav
  • CoreworkerB/idle_alert_hear_al_6_VoiceD.wav
  • CoreworkerB/idle_alert_hear_gp_1_VoiceD.wav
  • CoreworkerB/idle_alert_hear_gp_2_VoiceD.wav
  • CoreworkerB/idle_alert_hear_gp_3_VoiceD.wav
  • CoreworkerB/idle_alert_seen_al_1_VoiceD.wav
  • CoreworkerB/idle_alert_seen_al_2_VoiceD.wav
  • CoreworkerB/idle_alert_seen_al_3_VoiceD.wav
  • CoreworkerB/idle_alert_seen_al_4_VoiceD.wav
  • CoreworkerB/idle_alert_seen_al_5_VoiceD.wav
  • CoreworkerB/idle_alert_seen_gp_1_VoiceD.wav
  • CoreworkerB/idle_alert_seen_gp_2_VoiceD.wav
  • CoreworkerB/idle_alert_seen_gp_3_VoiceD.wav
  • CoreworkerB/idle_alone_sniffle_1_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_2_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_3_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_4_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_5_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_6_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_7_VoiceD.wav
  • CoreworkerB/idle_to_alert_al_8_VoiceD.wav
  • CoreworkerB/idle_to_alert_gp_1_VoiceD.wav
  • CoreworkerB/idle_to_alert_gp_2_VoiceD.wav
  • CoreworkerB/idle_to_alert_gp_3_VoiceD.wav
  • CoreworkerB/mandown_alone_1_VoiceD.wav
  • CoreworkerB/mandown_alone_2_VoiceD.wav
  • CoreworkerB/mandown_alone_3_VoiceD.wav
  • CoreworkerB/mandown_group_1_VoiceD.wav
  • CoreworkerB/mandown_group_2_VoiceD.wav
  • CoreworkerB/mandown_group_3_VoiceD.wav
  • CoreworkerB/mandown_group_4_VoiceD.wav
  • CoreworkerB/pain_1_VoiceD.wav
  • CoreworkerB/pain_2_VoiceD.wav
  • CoreworkerB/pain_3_VoiceD.wav
  • CoreworkerB/pain_4_VoiceD.wav
  • CoreworkerB/pain_5_VoiceD.wav
  • CoreworkerB/pain_6_VoiceD.wav
  • CoreworkerB/pain_7_VoiceD.wav
  • CoreworkerB/pain_8_VoiceD.wav
  • CoreworkerB/pain_9_VoiceD.wav
  • CoreworkerB/pain_10_VoiceD.wav
  • CoreworkerB/receive_fire_alone_1_VoiceD.wav
  • CoreworkerB/receive_fire_alone_2_VoiceD.wav
  • CoreworkerB/receive_fire_alone_3_VoiceD.wav
  • CoreworkerB/receive_fire_alone_4_VoiceD.wav
  • CoreworkerB/receive_fire_alone_5_VoiceD.wav
  • CoreworkerB/receive_fire_alone_6_VoiceD.wav
  • CoreworkerB/receive_fire_group_1_VoiceD.wav
  • CoreworkerB/receive_fire_group_2_VoiceD.wav
  • CoreworkerB/receive_fire_group_3_VoiceD.wav
  • CoreworkerB/receive_fire_group_4_VoiceD.wav
  • CoreworkerB/receive_fire_group_5_VoiceD.wav
  • CoreworkerB/reinforce_go_get_1_VoiceD.wav
  • CoreworkerB/reinforce_go_get_2_VoiceD.wav
  • CoreworkerB/reinforce_go_get_3_VoiceD.wav
  • CoreworkerB/reinforce_go_get_4_VoiceD.wav
  • CoreworkerB/reinforce_go_get_5_VoiceD.wav
  • CoreworkerB/reinforce_talk_to_1_VoiceD.wav
  • CoreworkerB/reinforce_talk_to_2_VoiceD.wav
  • CoreworkerB/reinforce_talk_to_3_VoiceD.wav
  • CoreworkerB/reinforce_talk_to_4_VoiceD.wav
  • CoreworkerB/reinforce_talk_to_5_VoiceD.wav
  • CoreworkerB/reinforce_tell_get_1_VoiceD.wav
  • CoreworkerB/reinforce_tell_get_2_VoiceD.wav
  • CoreworkerB/reinforce_tell_get_3_VoiceD.wav
  • CoreworkerB/reinforce_tell_get_4_VoiceD.wav
  • CoreworkerB/reinforce_tell_get_5_VoiceD.wav
  • CoreworkerB/reloaded_1_VoiceD.wav
  • CoreworkerB/reloaded_2_VoiceD.wav
  • CoreworkerB/reloaded_3_VoiceD.wav
  • CoreworkerB/yell_attention_1_VoiceD.wav
  • CoreworkerB/yell_attention_2_VoiceD.wav
  • CoreworkerB/yell_attention_3_VoiceD.wav
  • CoreworkerB/yell_attention_4_VoiceD.wav
  • CoreworkerB/yell_attention_5_VoiceD.wav
  • CoreworkerB/yell_fear_1_VoiceD.wav
  • CoreworkerB/yell_fear_2_VoiceD.wav
  • CoreworkerB/yell_fear_3_VoiceD.wav
  • CoreworkerB/yell_fear_4_VoiceD.wav
  • CoreworkerB/yell_fear_5_VoiceD.wav
  • CoreworkerB/yell_fear_6_VoiceD.wav
  • CoreworkerB/yell_fear_7_VoiceD.wav
  • CoreworkerB/yell_fear_8_VoiceD.wav
  • CoreworkerB/yell_macho_1_VoiceD.wav
  • CoreworkerB/yell_macho_2_VoiceD.wav
  • CoreworkerB/yell_macho_3_VoiceD.wav
  • CoreworkerB/yell_macho_4_VoiceD.wav
  • CoreworkerB/yell_macho_5_VoiceD.wav
  • CoreworkerB/yell_macho_6_VoiceD.wav
  • CoreworkerB/yell_macho_7_VoiceD.wav
  • CoreworkerB/yell_macho_8_VoiceD.wav
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