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Miscellaneous Sounds
Category PC / Computer
Game
Section
Miscellaneous
Submitter Mysticus
Size 121.94 MB
Format ZIP (application/zip)
Hits 1,399
Comments 0

Icon Filler
Zip Contents[374]
  • Miscellaneous Sounds/319_river.wav
  • Miscellaneous Sounds/319_river_1SHOT.wav
  • Miscellaneous Sounds/320_sewer_far.wav
  • Miscellaneous Sounds/320_sewer_far_1SHOT.wav
  • Miscellaneous Sounds/321_sewef_fall_S.wav
  • Miscellaneous Sounds/321_sewef_fall_S_1SHOT.wav
  • Miscellaneous Sounds/322_sewer_fall_L.wav
  • Miscellaneous Sounds/322_sewer_fall_L_1SHOT.wav
  • Miscellaneous Sounds/323_wind_L.wav
  • Miscellaneous Sounds/323_wind_L_1SHOT.wav
  • Miscellaneous Sounds/324b_fire_mono (1).wav
  • Miscellaneous Sounds/324b_fire_mono.wav
  • Miscellaneous Sounds/324b_fire_mono_1SHOT (1).wav
  • Miscellaneous Sounds/324b_fire_mono_1SHOT.wav
  • Miscellaneous Sounds/324_fire.wav
  • Miscellaneous Sounds/324_fire_1SHOT.wav
  • Miscellaneous Sounds/325_factory.wav
  • Miscellaneous Sounds/325_factory_1SHOT.wav
  • Miscellaneous Sounds/326_valve (1).wav
  • Miscellaneous Sounds/326_valve.wav
  • Miscellaneous Sounds/327_bridgeReach (1).wav
  • Miscellaneous Sounds/327_bridgeReach (2).wav
  • Miscellaneous Sounds/327_bridgeReach.wav
  • Miscellaneous Sounds/328_gacha.wav
  • Miscellaneous Sounds/328_gachaOpen.wav
  • Miscellaneous Sounds/328_gachaOut.wav
  • Miscellaneous Sounds/329_gachaGet.wav
  • Miscellaneous Sounds/330_diesel_start.wav
  • Miscellaneous Sounds/331_diesel_start.wav
  • Miscellaneous Sounds/332_hugeElevator.wav
  • Miscellaneous Sounds/333_infrareedBeam.wav
  • Miscellaneous Sounds/334_alert.wav
  • Miscellaneous Sounds/335_nidaiBeam.wav
  • Miscellaneous Sounds/336_switch.wav
  • Miscellaneous Sounds/337_lever.wav
  • Miscellaneous Sounds/338_unlockDenshi.wav
  • Miscellaneous Sounds/339_hologram.wav
  • Miscellaneous Sounds/344_cyberShutter_close; 344_cyberShutter_open.wav
  • Miscellaneous Sounds/344_cyberShutter_closed; 344_cyberShutter_opened.wav
  • Miscellaneous Sounds/345_ironMaden.wav
  • Miscellaneous Sounds/347_bell.wav
  • Miscellaneous Sounds/348_hugeDoor.wav
  • Miscellaneous Sounds/350_shirokumaJump (1).wav
  • Miscellaneous Sounds/350_shirokumaJump.wav
  • Miscellaneous Sounds/351_shirokumaDuctIn (1).wav
  • Miscellaneous Sounds/351_shirokumaDuctIn.wav
  • Miscellaneous Sounds/352_shirokumaFell.wav
  • Miscellaneous Sounds/353_waterFell (1).wav
  • Miscellaneous Sounds/353_waterFell (2).wav
  • Miscellaneous Sounds/353_waterFell.wav
  • Miscellaneous Sounds/354_concreteFloorCollapse.wav
  • Miscellaneous Sounds/add_geno_swish_Anim110.wav
  • Miscellaneous Sounds/add_geno_swish_Anim111_1st.wav
  • Miscellaneous Sounds/add_geno_swish_Anim111_2nd.wav
  • Miscellaneous Sounds/add_geno_swish_Anim112.wav
  • Miscellaneous Sounds/add_geno_swish_Anim113.wav
  • Miscellaneous Sounds/add_geno_swish_Anim114.wav
  • Miscellaneous Sounds/add_geno_swish_Anim115.wav
  • Miscellaneous Sounds/bostatic1_jump.wav
  • Miscellaneous Sounds/bostatic1_jumpLanding.wav
  • Miscellaneous Sounds/bostatic2_flyHigh.wav
  • Miscellaneous Sounds/bostatic2_landing.wav
  • Miscellaneous Sounds/bostatic2_vernier_all.wav
  • Miscellaneous Sounds/bostatic2_vernier_stop.wav
  • Miscellaneous Sounds/bostatic3_deadDown.wav
  • Miscellaneous Sounds/bostatic3_UFO.wav
  • Miscellaneous Sounds/bostatic4_fastMove (1).wav
  • Miscellaneous Sounds/bostatic4_fastMove.wav
  • Miscellaneous Sounds/bostatic4_jump (1).wav
  • Miscellaneous Sounds/bostatic4_jump.wav
  • Miscellaneous Sounds/bostatic4_landing (1).wav
  • Miscellaneous Sounds/bostatic4_landing.wav
  • Miscellaneous Sounds/car_crush.wav
  • Miscellaneous Sounds/car_go.wav
  • Miscellaneous Sounds/car_on.wav
  • Miscellaneous Sounds/chara_biribiri.wav
  • Miscellaneous Sounds/chara_dmgBurn.wav
  • Miscellaneous Sounds/chara_dmgPhys; mnkmBSK_knockUp (1).wav
  • Miscellaneous Sounds/chara_dmgPhys; mnkmBSK_knockUp.wav
  • Miscellaneous Sounds/chockin_fuk_barbar.wav
  • Miscellaneous Sounds/chockin_fuk_genkidama.wav
  • Miscellaneous Sounds/chockin_fuk_rain.wav
  • Miscellaneous Sounds/chockin_launch.wav
  • Miscellaneous Sounds/chockin_superJump.wav
  • Miscellaneous Sounds/chockin_tan_100retsuken.wav
  • Miscellaneous Sounds/chockin_tan_darts.wav
  • Miscellaneous Sounds/chockin_tan_paccarn.wav
  • Miscellaneous Sounds/doorOp_alumi.wav
  • Miscellaneous Sounds/doorOp_autoDoor.wav
  • Miscellaneous Sounds/doorOp_wood.wav
  • Miscellaneous Sounds/DSO_SE_500.wav
  • Miscellaneous Sounds/DSO_SE_501.wav
  • Miscellaneous Sounds/DSO_SE_502.wav
  • Miscellaneous Sounds/DSO_SE_503.wav
  • Miscellaneous Sounds/DSO_SE_504.wav
  • Miscellaneous Sounds/DSO_SE_505.wav
  • Miscellaneous Sounds/DSO_SE_506.wav
  • Miscellaneous Sounds/DSO_SE_507.wav
  • Miscellaneous Sounds/DSO_SE_508.wav
  • Miscellaneous Sounds/DSO_SE_509.wav
  • Miscellaneous Sounds/DSO_SE_510.wav
  • Miscellaneous Sounds/DSO_SE_511.wav
  • Miscellaneous Sounds/elecBreaker_on.wav
  • Miscellaneous Sounds/elevator_bell.wav
  • Miscellaneous Sounds/elevator_close.wav
  • Miscellaneous Sounds/EyeCatch.wav
  • Miscellaneous Sounds/EyeCatch_5sho_end.wav
  • Miscellaneous Sounds/FUKITOBE_hit.wav
  • Miscellaneous Sounds/FUKITOBE_miss.wav
  • Miscellaneous Sounds/FUKITOBE_shot.wav
  • Miscellaneous Sounds/genoTsuba_input (1).wav
  • Miscellaneous Sounds/genoTsuba_input (2).wav
  • Miscellaneous Sounds/genoTsuba_input (3).wav
  • Miscellaneous Sounds/genoTsuba_input (4).wav
  • Miscellaneous Sounds/genoTsuba_input (5).wav
  • Miscellaneous Sounds/genoTsuba_input (6).wav
  • Miscellaneous Sounds/genoTsuba_input (7).wav
  • Miscellaneous Sounds/genoTsuba_input.wav
  • Miscellaneous Sounds/geno_ca_exodus (1).wav
  • Miscellaneous Sounds/geno_ca_exodus (2).wav
  • Miscellaneous Sounds/geno_ca_exodus.wav
  • Miscellaneous Sounds/geno_ca_spiningBirdKick.wav
  • Miscellaneous Sounds/geno_ca_tornade100retsuken.wav
  • Miscellaneous Sounds/geno_dash; se224_geno_jump_2 (1).wav
  • Miscellaneous Sounds/geno_dash; se224_geno_jump_2.wav
  • Miscellaneous Sounds/geno_hit_totsu; geno_hit_zan_L (1).wav
  • Miscellaneous Sounds/geno_hit_totsu; geno_hit_zan_L (2).wav
  • Miscellaneous Sounds/geno_hit_totsu; geno_hit_zan_L.wav
  • Miscellaneous Sounds/geno_hit_totsu; geno_hit_zan_L; geno_hit_zan_S; sys_weakPoint.wav
  • Miscellaneous Sounds/geno_hit_zan_L; geno_hit_zan_S (1).wav
  • Miscellaneous Sounds/geno_hit_zan_L; geno_hit_zan_S (2).wav
  • Miscellaneous Sounds/geno_hit_zan_L; geno_hit_zan_S (3).wav
  • Miscellaneous Sounds/geno_hit_zan_L; geno_hit_zan_S.wav
  • Miscellaneous Sounds/gmcAdd_shirokumaTurn (1).wav
  • Miscellaneous Sounds/gmcAdd_shirokumaTurn (2).wav
  • Miscellaneous Sounds/gmcAdd_shirokumaTurn (3).wav
  • Miscellaneous Sounds/gmcAdd_shirokumaTurn.wav
  • Miscellaneous Sounds/gmo_circleExcellent.wav
  • Miscellaneous Sounds/gmo_circleMiss.wav
  • Miscellaneous Sounds/gmo_circleOK.wav
  • Miscellaneous Sounds/gmo_circloop.wav
  • Miscellaneous Sounds/gmo_menuIn.wav
  • Miscellaneous Sounds/gmo_qte_stungun (1).wav
  • Miscellaneous Sounds/gmo_qte_stungun (2).wav
  • Miscellaneous Sounds/gmo_qte_stungun.wav
  • Miscellaneous Sounds/gmo_screenGameover.wav
  • Miscellaneous Sounds/gmo_screenQTE.wav
  • Miscellaneous Sounds/KANSATSU_shot.wav
  • Miscellaneous Sounds/KANSATSU_stop.wav
  • Miscellaneous Sounds/kibouKTDM_Activate.wav
  • Miscellaneous Sounds/kibouKTDM_Beat.wav
  • Miscellaneous Sounds/kibouKTDM_Flash.wav
  • Miscellaneous Sounds/kibouKTDM_Rtrigger.wav
  • Miscellaneous Sounds/komal_action_ladder (1).wav
  • Miscellaneous Sounds/komal_action_ladder (2).wav
  • Miscellaneous Sounds/komal_action_ladder (3).wav
  • Miscellaneous Sounds/komal_action_ladder.wav
  • Miscellaneous Sounds/komal_down_def; komal_down_water; komal_foot_landing (1).wav
  • Miscellaneous Sounds/komal_down_def; komal_down_water; komal_foot_landing.wav
  • Miscellaneous Sounds/komal_down_soft (1).wav
  • Miscellaneous Sounds/komal_down_soft.wav
  • Miscellaneous Sounds/komal_down_water (1).wav
  • Miscellaneous Sounds/komal_down_water (2).wav
  • Miscellaneous Sounds/komal_down_water (3).wav
  • Miscellaneous Sounds/komal_down_water (4).wav
  • Miscellaneous Sounds/komal_down_water (5).wav
  • Miscellaneous Sounds/komal_down_water.wav
  • Miscellaneous Sounds/komal_foot_def; komal_foot_landing; komal_foot_water (1).wav
  • Miscellaneous Sounds/komal_foot_def; komal_foot_landing; komal_foot_water (2).wav
  • Miscellaneous Sounds/komal_foot_def; komal_foot_landing; komal_foot_water (3).wav
  • Miscellaneous Sounds/komal_foot_def; komal_foot_landing; komal_foot_water.wav
  • Miscellaneous Sounds/komal_foot_soft (1).wav
  • Miscellaneous Sounds/komal_foot_soft (2).wav
  • Miscellaneous Sounds/komal_foot_soft (3).wav
  • Miscellaneous Sounds/komal_foot_soft.wav
  • Miscellaneous Sounds/KOWARERO_hit (1).wav
  • Miscellaneous Sounds/KOWARERO_hit.wav
  • Miscellaneous Sounds/KOWARERO_miss.wav
  • Miscellaneous Sounds/KOWARERO_shot.wav
  • Miscellaneous Sounds/KOWARERO_shot; KOWARERO_shot_L.wav
  • Miscellaneous Sounds/ktdmGun_kamae_off (1).wav
  • Miscellaneous Sounds/ktdmGun_kamae_off.wav
  • Miscellaneous Sounds/ktdmGun_kamae_on (1).wav
  • Miscellaneous Sounds/ktdmGun_kamae_on.wav
  • Miscellaneous Sounds/Mgame_touch (1).wav
  • Miscellaneous Sounds/Mgame_touch (2).wav
  • Miscellaneous Sounds/Mgame_touch.wav
  • Miscellaneous Sounds/mnkmBLL_caprico.wav
  • Miscellaneous Sounds/mnkmBLL_crushBlow (1).wav
  • Miscellaneous Sounds/mnkmBLL_crushBlow.wav
  • Miscellaneous Sounds/mnkmBLL_crushObject (1).wav
  • Miscellaneous Sounds/mnkmBLL_crushObject.wav
  • Miscellaneous Sounds/mnkmBLL_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmBLL_deadBlow.wav
  • Miscellaneous Sounds/mnkmBLL_deadDown; mnkmBLL_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmBLL_deadDown; mnkmBLL_deadDown_water.wav
  • Miscellaneous Sounds/mnkmBLL_deadExp.wav
  • Miscellaneous Sounds/mnkmBLL_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmBLL_deadTaore.wav
  • Miscellaneous Sounds/mnkmBLL_eat (1).wav
  • Miscellaneous Sounds/mnkmBLL_eat (2).wav
  • Miscellaneous Sounds/mnkmBLL_eat (3).wav
  • Miscellaneous Sounds/mnkmBLL_eat (4).wav
  • Miscellaneous Sounds/mnkmBLL_eat.wav
  • Miscellaneous Sounds/mnkmBLL_headbat (1).wav
  • Miscellaneous Sounds/mnkmBLL_headbat.wav
  • Miscellaneous Sounds/mnkmBLL_hikkomeTeashi (1).wav
  • Miscellaneous Sounds/mnkmBLL_hikkomeTeashi.wav
  • Miscellaneous Sounds/mnkmBLL_jump (1).wav
  • Miscellaneous Sounds/mnkmBLL_jump.wav
  • Miscellaneous Sounds/mnkmBLL_objFell_kaden (1).wav
  • Miscellaneous Sounds/mnkmBLL_objFell_kaden.wav
  • Miscellaneous Sounds/mnkmBLL_objFell_noodle (1).wav
  • Miscellaneous Sounds/mnkmBLL_objFell_noodle.wav
  • Miscellaneous Sounds/mnkmBLL_objShot (1).wav
  • Miscellaneous Sounds/mnkmBLL_objShot.wav
  • Miscellaneous Sounds/mnkmBLL_rolling.wav
  • Miscellaneous Sounds/mnkmBLL_tobidaseTeashi (1).wav
  • Miscellaneous Sounds/mnkmBLL_tobidaseTeashi.wav
  • Miscellaneous Sounds/mnkmBOM_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmBOM_deadBlow.wav
  • Miscellaneous Sounds/mnkmBOM_deadDown; mnkmBOM_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmBOM_deadDown; mnkmBOM_deadDown_water (2).wav
  • Miscellaneous Sounds/mnkmBOM_deadDown; mnkmBOM_deadDown_water (3).wav
  • Miscellaneous Sounds/mnkmBOM_deadDown; mnkmBOM_deadDown_water.wav
  • Miscellaneous Sounds/mnkmBOM_deadExp.wav
  • Miscellaneous Sounds/mnkmBOM_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmBOM_deadTaore.wav
  • Miscellaneous Sounds/mnkmBOM_explodePre.wav
  • Miscellaneous Sounds/mnkmBOM_throw (1).wav
  • Miscellaneous Sounds/mnkmBOM_throw.wav
  • Miscellaneous Sounds/mnkmBOM_timer.wav
  • Miscellaneous Sounds/mnkmBSK_deadBlow; mnkmNML_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmBSK_deadBlow; mnkmNML_deadBlow.wav
  • Miscellaneous Sounds/mnkmBSK_deadDown; mnkmBSK_deadDown_water; mnkmNML_deadDown; mnkmNML_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmBSK_deadDown; mnkmBSK_deadDown_water; mnkmNML_deadDown; mnkmNML_deadDown_water.wav
  • Miscellaneous Sounds/mnkmBSK_deadExp; mnkmNML_deadExp.wav
  • Miscellaneous Sounds/mnkmBSK_deadTaore; mnkmNML_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmBSK_deadTaore; mnkmNML_deadTaore.wav
  • Miscellaneous Sounds/mnkmBSK_down (1).wav
  • Miscellaneous Sounds/mnkmBSK_down.wav
  • Miscellaneous Sounds/mnkmBSK_jump (1).wav
  • Miscellaneous Sounds/mnkmBSK_jump.wav
  • Miscellaneous Sounds/mnkmBSK_knockUp.wav
  • Miscellaneous Sounds/mnkmBSK_sway (1).wav
  • Miscellaneous Sounds/mnkmBSK_sway.wav
  • Miscellaneous Sounds/mnkmBSK_swish; mnkmBSK_swish5ren (1).wav
  • Miscellaneous Sounds/mnkmBSK_swish; mnkmBSK_swish5ren.wav
  • Miscellaneous Sounds/mnkmJNK_caprico.wav
  • Miscellaneous Sounds/mnkmJNK_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmJNK_deadBlow.wav
  • Miscellaneous Sounds/mnkmJNK_deadDown; mnkmJNK_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmJNK_deadDown; mnkmJNK_deadDown_water.wav
  • Miscellaneous Sounds/mnkmJNK_deadExp (1).wav
  • Miscellaneous Sounds/mnkmJNK_deadExp.wav
  • Miscellaneous Sounds/mnkmJNK_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmJNK_deadTaore.wav
  • Miscellaneous Sounds/mnkmJNK_jump (1).wav
  • Miscellaneous Sounds/mnkmJNK_jump.wav
  • Miscellaneous Sounds/mnkmJNK_stomp (1).wav
  • Miscellaneous Sounds/mnkmJNK_stomp.wav
  • Miscellaneous Sounds/mnkmJNK_swish (1).wav
  • Miscellaneous Sounds/mnkmJNK_swish (2).wav
  • Miscellaneous Sounds/mnkmJNK_swish.wav
  • Miscellaneous Sounds/mnkmNML_burnKnuckle; mnkmNML_swish_vertical (1).wav
  • Miscellaneous Sounds/mnkmNML_burnKnuckle; mnkmNML_swish_vertical.wav
  • Miscellaneous Sounds/mnkmNML_burnKnuckle; mnkmRKT_rocket_L (1).wav
  • Miscellaneous Sounds/mnkmNML_burnKnuckle; mnkmRKT_rocket_L.wav
  • Miscellaneous Sounds/mnkmNML_dancing.wav
  • Miscellaneous Sounds/mnkmNML_down; mnkmNML_down_water (1).wav
  • Miscellaneous Sounds/mnkmNML_down; mnkmNML_down_water.wav
  • Miscellaneous Sounds/mnkmNML_grab.wav
  • Miscellaneous Sounds/mnkmNML_grabZan (1).wav
  • Miscellaneous Sounds/mnkmNML_grabZan.wav
  • Miscellaneous Sounds/mnkmNML_swish_horizonal (1).wav
  • Miscellaneous Sounds/mnkmNML_swish_horizonal.wav
  • Miscellaneous Sounds/mnkmRDR_alert.wav
  • Miscellaneous Sounds/mnkmRDR_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmRDR_deadBlow.wav
  • Miscellaneous Sounds/mnkmRDR_deadDown; mnkmRDR_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmRDR_deadDown; mnkmRDR_deadDown_water.wav
  • Miscellaneous Sounds/mnkmRDR_deadExp.wav
  • Miscellaneous Sounds/mnkmRDR_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmRDR_deadTaore.wav
  • Miscellaneous Sounds/mnkmRDR_siren.wav
  • Miscellaneous Sounds/mnkmRKT_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmRKT_deadBlow.wav
  • Miscellaneous Sounds/mnkmRKT_deadDown; mnkmRKT_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmRKT_deadDown; mnkmRKT_deadDown_water.wav
  • Miscellaneous Sounds/mnkmRKT_deadExp.wav
  • Miscellaneous Sounds/mnkmRKT_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmRKT_deadTaore.wav
  • Miscellaneous Sounds/mnkmRKT_fireBall.wav
  • Miscellaneous Sounds/mnkmRKT_fireBall; mnkmRKT_fireBall_rapid (1).wav
  • Miscellaneous Sounds/mnkmRKT_fireBall; mnkmRKT_fireBall_rapid.wav
  • Miscellaneous Sounds/mnkmRKT_fireBall_rapid.wav
  • Miscellaneous Sounds/mnkmRKT_fireCharge (1).wav
  • Miscellaneous Sounds/mnkmRKT_fireCharge.wav
  • Miscellaneous Sounds/mnkmRKT_rocket (1).wav
  • Miscellaneous Sounds/mnkmRKT_rocket.wav
  • Miscellaneous Sounds/mnkmSLD_deadBlow (1).wav
  • Miscellaneous Sounds/mnkmSLD_deadBlow.wav
  • Miscellaneous Sounds/mnkmSLD_deadDown; mnkmSLD_deadDown_water (1).wav
  • Miscellaneous Sounds/mnkmSLD_deadDown; mnkmSLD_deadDown_water.wav
  • Miscellaneous Sounds/mnkmSLD_deadExp.wav
  • Miscellaneous Sounds/mnkmSLD_deadTaore (1).wav
  • Miscellaneous Sounds/mnkmSLD_deadTaore.wav
  • Miscellaneous Sounds/mnkmSLD_reject (1).wav
  • Miscellaneous Sounds/mnkmSLD_reject.wav
  • Miscellaneous Sounds/mnkmSLD_shieldSwish (1).wav
  • Miscellaneous Sounds/mnkmSLD_shieldSwish.wav
  • Miscellaneous Sounds/mobilePC_on.wav
  • Miscellaneous Sounds/MOERO_hit.wav
  • Miscellaneous Sounds/MOERO_miss.wav
  • Miscellaneous Sounds/MOERO_shot (1).wav
  • Miscellaneous Sounds/MOERO_shot.wav
  • Miscellaneous Sounds/monocman_on.wav
  • Miscellaneous Sounds/ODORE_hit.wav
  • Miscellaneous Sounds/ODORE_miss.wav
  • Miscellaneous Sounds/ODORE_shot (1).wav
  • Miscellaneous Sounds/ODORE_shot.wav
  • Miscellaneous Sounds/se224_geno_jump; se224_geno_jump_2 (1).wav
  • Miscellaneous Sounds/se224_geno_jump; se224_geno_jump_2.wav
  • Miscellaneous Sounds/se225_geno_chargeLV1; se225_geno_chargeLV2; se225_geno_chargeLV3.wav
  • Miscellaneous Sounds/SHIBIRERO_denshoureppa.wav
  • Miscellaneous Sounds/SHIBIRERO_hit.wav
  • Miscellaneous Sounds/SHIBIRERO_miss.wav
  • Miscellaneous Sounds/SHIBIRERO_shot (1).wav
  • Miscellaneous Sounds/SHIBIRERO_shot.wav
  • Miscellaneous Sounds/shutterHandled_opened.wav
  • Miscellaneous Sounds/shutterHandled_opening.wav
  • Miscellaneous Sounds/trailerExplode.wav
  • Miscellaneous Sounds/TSUNAGARE_hit.wav
  • Miscellaneous Sounds/TSUNAGARE_miss.wav
  • Miscellaneous Sounds/TSUNAGARE_shot (1).wav
  • Miscellaneous Sounds/TSUNAGARE_shot.wav
  • Miscellaneous Sounds/UGOKE_hit.wav
  • Miscellaneous Sounds/UGOKE_miss.wav
  • Miscellaneous Sounds/UGOKE_shot (1).wav
  • Miscellaneous Sounds/UGOKE_shot.wav
  • Miscellaneous Sounds/vsGeno_selfStungun.wav
  • Miscellaneous Sounds/vsGeno_selfStungun_stop (1).wav
  • Miscellaneous Sounds/vsGeno_selfStungun_stop.wav
  • Miscellaneous Sounds/wallBreak_concrete.wav
  • Miscellaneous Sounds/wallBreak_glassWindow.wav
  • Miscellaneous Sounds/wallBreak_wood.wav
  • Miscellaneous Sounds/zt_ALL_ball.wav
  • Miscellaneous Sounds/zt_ALL_bousou.wav
  • Miscellaneous Sounds/zt_ALL_junk.wav
  • Miscellaneous Sounds/zt_ALL_normal1.wav
  • Miscellaneous Sounds/zt_ALL_normal2.wav
  • Miscellaneous Sounds/zt_PT_ball_gokkun.wav
  • Miscellaneous Sounds/zt_PT_ball_toOku.wav
  • Miscellaneous Sounds/zt_PT_ball_vacuum.wav
  • Miscellaneous Sounds/zt_PT_bousou_bodyFell.wav
  • Miscellaneous Sounds/zt_PT_bousou_boki.wav
  • Miscellaneous Sounds/zt_PT_bousou_bunbun.wav
  • Miscellaneous Sounds/zt_PT_bousou_zuruzuru.wav
  • Miscellaneous Sounds/zt_PT_junk_gokkun.wav
  • Miscellaneous Sounds/zt_PT_junk_kamitsuki.wav
  • Miscellaneous Sounds/zt_PT_junk_nomu1.wav
  • Miscellaneous Sounds/zt_PT_junk_nomu2.wav
  • Miscellaneous Sounds/zt_PT_junk_nomu3.wav
  • Miscellaneous Sounds/zt_PT_junk_tooth (1).wav
  • Miscellaneous Sounds/zt_PT_junk_tooth (2).wav
  • Miscellaneous Sounds/zt_PT_junk_tooth.wav
  • Miscellaneous Sounds/zt_PT_komal_batabata.wav
  • Miscellaneous Sounds/zt_PT_normal1_gokkun.wav
  • Miscellaneous Sounds/zt_PT_normal1_kamitsuki.wav
  • Miscellaneous Sounds/zt_PT_normal1_nomu1.wav
  • Miscellaneous Sounds/zt_PT_normal1_nomu2.wav
  • Miscellaneous Sounds/zt_PT_normal1_nomu3.wav
  • Miscellaneous Sounds/zt_PT_normal2_onakaPonpon.wav
  • Miscellaneous Sounds/zt_PT_normal2_tsumeDasu.wav
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