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Zip Contents[95]
- explosions/artillery_launch.wav
- explosions/big_gun01.wav
- explosions/big_gun02.wav
- explosions/big_gun03.wav
- explosions/Blow_metal_doors.wav
- explosions/Boat_Exp01.wav
- explosions/boat_exp02.wav
- explosions/bomber_explode01.wav
- explosions/bomber_hit01.wav
- explosions/building_explode02.wav
- explosions/distant_barrage_long01.wav
- explosions/distant_barrage_short01.wav
- explosions/distant_flak_loop01.wav
- explosions/explo_bridge.wav
- explosions/explo_distant01.wav
- explosions/explo_distant02.wav
- explosions/explo_distant03.wav
- explosions/explo_distant04.wav
- explosions/explo_distant05.wav
- explosions/explo_distant06.wav
- explosions/explo_distant07.wav
- explosions/explo_distant08.wav
- explosions/explo_distant09.wav
- explosions/explo_distant10.wav
- explosions/Explo_metal01.wav
- explosions/explo_metal02.wav
- explosions/Explo_mine01.wav
- explosions/Explo_radio01.wav
- explosions/Explo_radio02.wav
- explosions/explo_rock01.wav
- explosions/explo_rock02.wav
- explosions/Explo_V2_Rocket01.wav
- explosions/fighter_explode01.wav
- explosions/fighter_explode02.wav
- explosions/flak_burst_near01.wav
- explosions/flak_burst_near02.wav
- explosions/flak_burst_near03.wav
- explosions/flak_burst_near04.wav
- explosions/flak_burst_near05.wav
- explosions/flak_hit01.wav
- explosions/glass_building_explode.wav
- explosions/grenade_explo01.wav
- explosions/grenade_explo02.wav
- explosions/grenade_explo03.wav
- explosions/incoming01.wav
- explosions/incoming01_muffled.wav
- explosions/incoming02.wav
- explosions/incoming02_muffled.wav
- explosions/incoming03.wav
- explosions/incoming03_muffled.wav
- explosions/incoming04.wav
- explosions/incoming05.wav
- explosions/incoming05_muffled.wav
- explosions/incoming06.wav
- explosions/incoming06_muffled.wav
- explosions/incoming07.wav
- explosions/incoming07_muffled.wav
- explosions/incoming08.wav
- explosions/incoming08_muffled.wav
- explosions/incoming09.wav
- explosions/incoming09_muffled.wav
- explosions/incoming10.wav
- explosions/incoming11.wav
- explosions/incoming11_muffled.wav
- explosions/incoming12.wav
- explosions/Mortar_dirt01.wav
- explosions/mortar_dirt01_muffled.wav
- explosions/Mortar_dirt02.wav
- explosions/mortar_dirt02_muffled.wav
- explosions/Mortar_dirt03.wav
- explosions/mortar_dirt03_muffled.wav
- explosions/Mortar_dirt04.wav
- explosions/mortar_dirt04_muffled.wav
- explosions/Mortar_dirt05.wav
- explosions/mortar_dirt05_muffled.wav
- explosions/mortar_dirt06.wav
- explosions/mortar_dirt06_muffled.wav
- explosions/mortar_launch.wav
- explosions/mortar_load.wav
- explosions/mortar_water01.wav
- explosions/mortar_water02.wav
- explosions/Mortar_water03.wav
- explosions/Mortar_water04.wav
- explosions/Mortar_Water05.wav
- explosions/Mortar_Water06.wav
- explosions/prop_die01.wav
- explosions/prop_die02.wav
- explosions/radio_explode01.wav
- explosions/radio_explode02.wav
- explosions/shell_flyover01.mp3
- explosions/shell_flyover02.mp3
- explosions/shell_flyover03.mp3
- explosions/shell_flyover04.mp3
- explosions/tail_section_explode.wav
- explosions/turret_die.wav
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