Knight
Category Nintendo Switch
Game
Section
Playable Characters
Submitter LukeWarnut
Size 16.63 MB
Format ZIP (application/zip)
Hits 778
Comments 0

Icon Filler
Zip Contents[133]
  • Knight/HYD_2_01c.wav
  • Knight/HYD_2_02b.wav
  • Knight/HYD_2_03b.wav
  • Knight/HYD_2_04b.wav
  • Knight/HYD_2_05c.wav
  • Knight/HYD_2_06a.wav
  • Knight/HYD_2_07c.wav
  • Knight/HYD_2_08c.wav
  • Knight/KnightGlimmer.wav
  • Knight/Knight_ArmorStandAfterHit.wav
  • Knight/Knight_ArmourStand.wav
  • Knight/Knight_Attack_Normal.wav
  • Knight/Knight_Attack_Strong.wav
  • Knight/Knight_Attack_StrongRaise.wav
  • Knight/Knight_Attack_Weak.wav
  • Knight/Knight_Block.wav
  • Knight/Knight_DefenseEnergyStart.wav
  • Knight/Knight_Defense_EnergyBurst.wav
  • Knight/Knight_Defense_EnergyLoop.wav
  • Knight/Knight_Defense_FireBurst.wav
  • Knight/Knight_Defense_SwordSpark.wav
  • Knight/Knight_Defense_SwordStab.wav
  • Knight/Knight_Footstep_01.wav
  • Knight/Knight_Footstep_02.wav
  • Knight/Knight_Footstep_03.wav
  • Knight/Knight_Footstep_04.wav
  • Knight/Knight_HeavySwing.wav
  • Knight/Knight_IntroLand.wav
  • Knight/Knight_IntroWhoosh.wav
  • Knight/Knight_Intro_Stinger.wav
  • Knight/Knight_Intro_StingerWhoosh.wav
  • Knight/Knight_Lose.wav
  • Knight/Knight_LowerSword.wav
  • Knight/Knight_PullSword.wav
  • Knight/Knight_PullSwordGround.wav
  • Knight/Knight_RaiseSwordSpin.wav
  • Knight/Knight_SuperDefenseMagic.wav
  • Knight/Knight_SuperDefenseSpin.wav
  • Knight/Knight_SuperDefense_EnergyStart.wav
  • Knight/Knight_SuperDefense_Stab.wav
  • Knight/Knight_SuperOffenseMagic.wav
  • Knight/Knight_SuperOffense_Raise.wav
  • Knight/Knight_SuperOffense_Slam.wav
  • Knight/Knight_SuperOffense_Swing.wav
  • Knight/Knight_ThrustSword.wav
  • Knight/Knight_Win.wav
  • Knight/vo_hk_attack01_01_b.wav
  • Knight/vo_hk_attack01_02_b.wav
  • Knight/vo_hk_attack01_03_b.wav
  • Knight/vo_hk_attack01_04_c.wav
  • Knight/vo_hk_attack01_05_a.wav
  • Knight/vo_hk_attack01_06_b.wav
  • Knight/vo_hk_attack01_07_c.wav
  • Knight/vo_hk_attack01_08_a.wav
  • Knight/vo_hk_attack01_09_b.wav
  • Knight/vo_hk_attack01_10_b.wav
  • Knight/vo_hk_attack02_01_c.wav
  • Knight/vo_hk_attack02_02_c.wav
  • Knight/vo_hk_attack02_03_b.wav
  • Knight/vo_hk_attack02_04_c.wav
  • Knight/vo_hk_attack02_05_c.wav
  • Knight/vo_hk_attack02_06_c.wav
  • Knight/vo_hk_attack02_07_c.wav
  • Knight/vo_hk_attack02_08_c.wav
  • Knight/vo_hk_attack02_09_c.wav
  • Knight/vo_hk_attack02_10_c.wav
  • Knight/vo_hk_attack03_01_c.wav
  • Knight/vo_hk_attack03_02_c.wav
  • Knight/vo_hk_attack03_03_c.wav
  • Knight/vo_hk_attack03_04_c.wav
  • Knight/vo_hk_attack03_05_c.wav
  • Knight/vo_hk_attack03_06_c.wav
  • Knight/vo_hk_attack03_07_b.wav
  • Knight/vo_hk_attack03_08_c.wav
  • Knight/vo_hk_attack03_09_c.wav
  • Knight/vo_hk_attack03_10_c.wav
  • Knight/vo_hk_hit01_01_c.wav
  • Knight/vo_hk_hit01_02_c.wav
  • Knight/vo_hk_hit01_03_c.wav
  • Knight/vo_hk_hit01_04_c.wav
  • Knight/vo_hk_hit01_05_c.wav
  • Knight/vo_hk_hit02_01_b.wav
  • Knight/vo_hk_hit02_02_c.wav
  • Knight/vo_hk_hit02_03_b.wav
  • Knight/vo_hk_hit02_04_c.wav
  • Knight/vo_hk_hit02_05_d.wav
  • Knight/vo_hk_idle01_01_c.wav
  • Knight/vo_hk_idle01_02_a.wav
  • Knight/vo_hk_idle01_03_a.wav
  • Knight/vo_hk_idle01_04_c.wav
  • Knight/vo_hk_idle01_05_c.wav
  • Knight/vo_hk_idle02_01_b.wav
  • Knight/vo_hk_idle02_02_a.wav
  • Knight/vo_hk_idle02_03_b.wav
  • Knight/vo_hk_idle02_03_c.wav
  • Knight/vo_hk_idle02_05_c.wav
  • Knight/vo_hk_introend_01_b.wav
  • Knight/vo_hk_introend_01_c.wav
  • Knight/vo_hk_introend_02_c.wav
  • Knight/vo_hk_introend_03_c.wav
  • Knight/vo_hk_introend_04_c.wav
  • Knight/vo_hk_intro_01_a.wav
  • Knight/vo_hk_intro_01_c.wav
  • Knight/vo_hk_intro_04_a.wav
  • Knight/vo_hk_intro_05_c.wav
  • Knight/vo_hk_intro_06_a.wav
  • Knight/vo_hk_intro_06_c.wav
  • Knight/vo_hk_intro_07_a.wav
  • Knight/vo_hk_intro_09_a.wav
  • Knight/vo_hk_intro_10_a.wav
  • Knight/vo_hk_ko_01_c.wav
  • Knight/vo_hk_ko_02_c.wav
  • Knight/vo_hk_ko_03_c.wav
  • Knight/vo_hk_ko_04_c.wav
  • Knight/vo_hk_ko_05_b.wav
  • Knight/vo_hk_lose_01_c.wav
  • Knight/vo_hk_lose_02_a.wav
  • Knight/vo_hk_lose_03_c.wav
  • Knight/vo_hk_lose_04_c.wav
  • Knight/vo_hk_lose_05_a.wav
  • Knight/vo_hk_specdef_01_c.wav
  • Knight/vo_hk_specdef_02_c.wav
  • Knight/vo_hk_specdef_03_a.wav
  • Knight/vo_hk_specoff_01_c.wav
  • Knight/vo_hk_specoff_02_c.wav
  • Knight/vo_hk_specoff_03_c.wav
  • Knight/vo_hk_specoff_04_c.wav
  • Knight/vo_hk_specoff_05_c.wav
  • Knight/vo_hk_win_01_c.wav
  • Knight/vo_hk_win_02_b.wav
  • Knight/vo_hk_win_03_b.wav
  • Knight/vo_hk_win_04_c.wav
  • Knight/vo_hk_win_05_c.wav
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