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General SFX
Category Mobile
Game
Section
Sound Effects
Submitter rasgar
Size 95.23 MB
Format ZIP (application/zip)
Hits 142
Comments 0

Icon Filler
Zip Contents[405]
  • 1676140646/Environment/SE_ENV_AFTER_JINGLE.wav
  • 1676140646/Environment/SE_ENV_FLAME.wav
  • 1676140646/Environment/SE_ENV_RAIN.wav
  • 1676140646/Environment/SE_ENV_WATERFALL.wav
  • 1676140646/Environment/SE_G0000_DAM.wav
  • 1676140646/Environment/SE_G0000_TAKI.wav
  • 1676140646/Environment/SE_G0001_BIG.wav
  • 1676140646/Environment/SE_G0001_MIN.wav
  • 1676140646/Environment/SE_G0002_SPIKE_IN.wav
  • 1676140646/Environment/SE_G0002_SPIKE_OUT.wav
  • 1676140646/Environment/SE_G0003_CLOSE.wav
  • 1676140646/Environment/SE_G0003_OPEN.wav
  • 1676140646/Environment/SE_G0004_DARKNESS_LOOP.wav
  • 1676140646/Environment/SE_G0004_FIRE_LOOP.wav
  • 1676140646/Environment/SE_G0004_FIRE_LP.wav
  • 1676140646/Environment/SE_G0004_FIRE_ST.wav
  • 1676140646/Environment/SE_G0004_HOLY_LOOP.wav
  • 1676140646/Environment/SE_G0004_ICE_LOOP.wav
  • 1676140646/Environment/SE_G0004_THUNDER_LOOP.wav
  • 1676140646/Environment/SE_G0005_KAITEN_LOOP.wav
  • 1676140646/Environment/SE_G0005_START.wav
  • 1676140646/Environment/SE_G0005_STOP.wav
  • 1676140646/Environment/SE_G0006_DON.wav
  • 1676140646/Environment/SE_G0006_GAKON.wav
  • 1676140646/Environment/SE_G0006_MOV.wav
  • 1676140646/Environment/SE_G0006_UP.wav
  • 1676140646/Environment/SE_G0006_UP_LOOP.wav
  • 1676140646/Environment/SE_G0006_YURE.wav
  • 1676140646/Environment/SE_G0008_LONG.wav
  • 1676140646/Environment/SE_G0008_MID.wav
  • 1676140646/Environment/SE_G0008_SHORT.wav
  • 1676140646/Environment/SE_G0010_BREAK.wav
  • 1676140646/Environment/SE_G0010_HOKORI.wav
  • 1676140646/Environment/SE_G0010_HOKORI_B.wav
  • 1676140646/Environment/SE_G0011_MOV.wav
  • 1676140646/Environment/SE_G0011_PRE.wav
  • 1676140646/Environment/SE_G0011_STONE_MOV.wav
  • 1676140646/Environment/SE_G0011_STONE_PRE.wav
  • 1676140646/Environment/SE_G0012_ENV.wav
  • 1676140646/Environment/SE_G0013_UGO.wav
  • 1676140646/Environment/SE_G0015_IN.wav
  • 1676140646/Environment/SE_G0015_MIRROR_APPEAR.wav
  • 1676140646/Environment/SE_G0015_MIRROR_DISAPPEAR.wav
  • 1676140646/Environment/SE_G0015_OUT.wav
  • 1676140646/Environment/SE_G0017_CEILING_APPEAR.wav
  • 1676140646/Environment/SE_G0017_CEILING_BREAK.wav
  • 1676140646/Environment/SE_G0018_GLASS_BREAK.wav
  • 1676140646/Environment/SE_G0018_METAL_BREAK.wav
  • 1676140646/Environment/SE_G0018_STONE_BREAK.wav
  • 1676140646/Environment/SE_G0019_DOUBLE_DOOR_OPEN.wav
  • 1676140646/Environment/SE_G0019_LEVER_SWITCH.wav
  • 1676140646/Environment/SE_G0019_SLIDE_DOOR_OPEN.wav
  • 1676140646/Environment/SE_G0019_STONE_DOOR_OPEN.wav
  • 1676140646/Environment/SE_G0020_SWING.wav
  • 1676140646/Environment/SE_G0024_ENV.wav
  • 1676140646/Environment/SE_G0024_KAITEN_HIGH.wav
  • 1676140646/Environment/SE_G0024_KAITEN_LOW.wav
  • 1676140646/Environment/SE_G0024_KAITEN_STOP.wav
  • 1676140646/Environment/SE_G0024_SWITCH.wav
  • 1676140646/Environment/SE_G0026_SNOWSTORM_BLOW_LP.wav
  • 1676140646/Environment/SE_G0026_SNOWSTORM_BLOW_ST.wav
  • 1676140646/Environment/SE_G0026_WIND_BLOW_ED.wav
  • 1676140646/Environment/SE_G0026_WIND_BLOW_LP.wav
  • 1676140646/Environment/SE_G0026_WIND_BLOW_ST.wav
  • 1676140646/Environment/SE_G0029_APPEAR.wav
  • 1676140646/Environment/SE_G0029_BREAK.wav
  • 1676140646/Environment/SE_G0030_MOVE_LOOP.wav
  • 1676140646/Environment/SE_G0030_START.wav
  • 1676140646/Environment/SE_G0030_STOP.wav
  • 1676140646/Environment/SE_G0031_LIFT_BOOT.wav
  • 1676140646/Environment/SE_G0031_LIFT_MOVE_LOOP.wav
  • 1676140646/Environment/SE_G0031_LIFT_RETURN.wav
  • 1676140646/Environment/SE_G0031_LIFT_STOP.wav
  • 1676140646/Environment/SE_G0032_APPEAR.wav
  • 1676140646/Environment/SE_G0032_BREAK.wav
  • 1676140646/Environment/SE_G0032_CRACK.wav
  • 1676140646/Environment/SE_G0032_DEBRIS.wav
  • 1676140646/Environment/SE_G0032_RECOVER.wav
  • 1676140646/Environment/SE_G0034_CHECK_POINT.wav
  • 1676140646/Environment/SE_G0037_BUTTON_SWITCH_OFF.wav
  • 1676140646/Environment/SE_G0037_BUTTON_SWITCH_ON.wav
  • 1676140646/Environment/SE_G0038_THORN_BALL_HIT.wav
  • 1676140646/Environment/SE_G0038_THORN_BALL_SWING.wav
  • 1676140646/Environment/SE_G0038_THORN_BALL_SWING_B.wav
  • 1676140646/Environment/SE_G0042_ARROW_TRAP_BOOT.wav
  • 1676140646/Environment/SE_G0042_ARROW_TRAP_PRE.wav
  • 1676140646/Environment/SE_G0042_ARROW_TRAP_SHOT.wav
  • 1676140646/Environment/SE_G0044_APPEAR.wav
  • 1676140646/Environment/SE_G0044_SHINE.wav
  • 1676140646/Environment/SE_G0044_VANISH.wav
  • 1676140646/Environment/SE_G0045_OFF.wav
  • 1676140646/Environment/SE_G0045_ON.wav
  • 1676140646/Environment/SE_G0046_ICICLE_BREAK.wav
  • 1676140646/Environment/SE_G0046_ICICLE_FALL.wav
  • 1676140646/Environment/SE_G0046_ICICLE_SHAKE.wav
  • 1676140646/Environment/SE_G0047_ELEC_DISCHARGER_BOOT.wav
  • 1676140646/Environment/SE_G0047_ELEC_DISCHARGER_OFF.wav
  • 1676140646/Environment/SE_G0047_ELEC_DISCHARGER_SHOT_LOOP.wav
  • 1676140646/Environment/SE_G0050_RAY_LOOP.wav
  • 1676140646/Environment/SE_G0050_RAY_VANISH.wav
  • 1676140646/Environment/SE_G0051_CURTAIN_CUT.wav
  • 1676140646/Environment/SE_G0052_IVY_SWAY.wav
  • 1676140646/Environment/SE_G0053_HANGED_BONES.wav
  • 1676140646/Environment/SE_G0054_STREAM_LOOP.wav
  • 1676140646/Environment/SE_G0054_WATER_SURFACE.wav
  • 1676140646/Environment/SE_G0057_SPEAR_IN_LOOP.wav
  • 1676140646/Environment/SE_G0057_SPEAR_OUT.wav
  • 1676140646/Environment/SE_G0058_BREAK.wav
  • 1676140646/Environment/SE_G0058_HIT.wav
  • 1676140646/Environment/SE_G0058_HIT_B.wav
  • 1676140646/Environment/SE_G0060_FLOOR_FALL_01.wav
  • 1676140646/Environment/SE_G0060_FLOOR_FALL_02.wav
  • 1676140646/Environment/SE_G0060_FLOOR_FALL_03.wav
  • 1676140646/Environment/SE_G0060_FLOOR_FALL_ST.wav
  • 1676140646/Environment/SE_G0060_QUAKE.wav
  • 1676140646/Environment/SE_G0100_HIDDEN_STAIRS.wav
  • 1676140646/General/SE_DAM_ADD_01.wav
  • 1676140646/General/SE_DAM_ADD_02.wav
  • 1676140646/General/SE_DAM_ADD_03.wav
  • 1676140646/General/SE_DAM_ADD_04.wav
  • 1676140646/General/SE_DAM_ADD_05.wav
  • 1676140646/General/SE_DAM_ADD_06.wav
  • 1676140646/General/SE_DAM_ADD_BIG.wav
  • 1676140646/General/SE_DAM_ADD_FRESH.wav
  • 1676140646/General/SE_DAM_ADD_FUKITOBASHI.wav
  • 1676140646/General/SE_DAM_ADD_METAL.wav
  • 1676140646/General/SE_DAM_ADD_PIPE.wav
  • 1676140646/General/SE_DAM_ADD_PIPE_B.wav
  • 1676140646/General/SE_DAM_ADD_PIPE_C.wav
  • 1676140646/General/SE_DAM_ADD_SKELETON.wav
  • 1676140646/General/SE_DAM_ADD_SKELETON_B.wav
  • 1676140646/General/SE_DAM_ADD_SKELETON_C.wav
  • 1676140646/General/SE_DAM_BASE_BLOW.wav
  • 1676140646/General/SE_DAM_BASE_CUT.wav
  • 1676140646/General/SE_DAM_BASE_HANYOU_B.wav
  • 1676140646/General/SE_DAM_BASE_HANYOU_C.wav
  • 1676140646/General/SE_DAM_BASE_STING.wav
  • 1676140646/General/SE_DAM_BASE_WHIP.wav
  • 1676140646/General/SE_DAM_BASE_WHIP_B.wav
  • 1676140646/General/SE_DAM_BASE_WHIP_C.wav
  • 1676140646/General/SE_DAM_GUARD.wav
  • 1676140646/General/SE_DAM_GUARD_CLASH.wav
  • 1676140646/General/SE_E0000_DIE_FX_001_A.wav
  • 1676140646/General/SE_E0000_DIE_FX_002_A.wav
  • 1676140646/General/SE_E0000_DIE_FX_003_A.wav
  • 1676140646/General/SE_EMEMY_DIE_FIRE_EFF_B.wav
  • 1676140646/General/SE_EMEMY_DIE_FIRE_EFF_B_01.wav
  • 1676140646/General/SE_EMEMY_DIE_FIRE_EFF_B_02.wav
  • 1676140646/General/SE_EMEMY_DIE_FIRE_EFF_C.wav
  • 1676140646/General/SE_EMEMY_DIE_FIRE_EFF_C_01.wav
  • 1676140646/General/SE_EMEMY_DIE_FIRE_EFF_C_02.wav
  • 1676140646/General/SE_EMEMY_DIE_ICE_EFF.wav
  • 1676140646/General/SE_EMEMY_DIE_ICE_EFF_01.wav
  • 1676140646/General/SE_EMEMY_DIE_ICE_EFF_02.wav
  • 1676140646/General/SE_EX_SKILL_HATSUDOU_EFF.wav
  • 1676140646/General/SE_EX_SKILL_INTRO.wav
  • 1676140646/General/SE_EX_SKILL_MODORI_EFF.wav
  • 1676140646/General/SE_E_ENEMY_DERU.wav
  • 1676140646/General/SE_E_SKELTON_BLOW_RETURN.wav
  • 1676140646/General/SE_E_SKELTON_FOOT.wav
  • 1676140646/General/SE_E_SKELTON_FOOT_B.wav
  • 1676140646/General/SE_E_SKELTON_JUMP_RISE.wav
  • 1676140646/General/SE_E_SKELTON_LAND.wav
  • 1676140646/General/SE_E_YUKA_BIG_KEMONO.wav
  • 1676140646/General/SE_E_YUKA_BIG_SKELTON.wav
  • 1676140646/General/SE_E_YUKA_BIG_YOROI.wav
  • 1676140646/General/SE_E_YUKA_KEMONO.wav
  • 1676140646/General/SE_E_YUKA_KEMONO_HITOGATA.wav
  • 1676140646/General/SE_E_YUKA_SKELTON.wav
  • 1676140646/General/SE_E_YUKA_YOROI.wav
  • 1676140646/General/SE_GENERIC_AURORA_ADD_LOOP.wav
  • 1676140646/General/SE_GENERIC_AURORA_COUNTER.wav
  • 1676140646/General/SE_GENERIC_AURORA_DOUBLE.wav
  • 1676140646/General/SE_GENERIC_AURORA_LOOP.wav
  • 1676140646/General/SE_GENERIC_AURORA_RESIST_DRACULA.wav
  • 1676140646/General/SE_GENERIC_AURORA_RESIST_SOMA.wav
  • 1676140646/General/SE_GENERIC_AURORA_ST.wav
  • 1676140646/General/SE_GENERIC_AURORA_SUCCESS.wav
  • 1676140646/General/SE_GENERIC_CHARA_SUMMON.wav
  • 1676140646/General/SE_GENERIC_CORE_SOUL_ABSORB.wav
  • 1676140646/General/SE_GENERIC_CORE_SOUL_APPEAR.wav
  • 1676140646/General/SE_GENERIC_CORE_SOUL_APPEAR_EFFECT.wav
  • 1676140646/General/SE_GENERIC_CORE_SOUL_EFF_LOOP.wav
  • 1676140646/General/SE_GENERIC_CORE_SOUL_MOVE.wav
  • 1676140646/General/SE_GENERIC_CORE_SOUL_SOMA_GET.wav
  • 1676140646/General/SE_GENERIC_CROUCH.wav
  • 1676140646/General/SE_GENERIC_DEATH_SUMMON_DRACULA.wav
  • 1676140646/General/SE_GENERIC_DRACULA_FUSE_DEATH.wav
  • 1676140646/General/SE_GENERIC_DRACULA_STAND_LAST.wav
  • 1676140646/General/SE_GENERIC_DRACULA_STAND_RAISE_HANDS.wav
  • 1676140646/General/SE_GENERIC_DRACULA_VANISH.wav
  • 1676140646/General/SE_GENERIC_EXPLOSION.wav
  • 1676140646/General/SE_GENERIC_FEMALE_BLOW_OFF.wav
  • 1676140646/General/SE_GENERIC_FEMALE_FAINT.wav
  • 1676140646/General/SE_GENERIC_FEMALE_FALL.wav
  • 1676140646/General/SE_GENERIC_FEMALE_GESTURE_01.wav
  • 1676140646/General/SE_GENERIC_FEMALE_GESTURE_OUT.wav
  • 1676140646/General/SE_GENERIC_FEMALE_JUMP.wav
  • 1676140646/General/SE_GENERIC_FEMALE_LAND_STAND.wav
  • 1676140646/General/SE_GENERIC_FEMALE_RECOVER.wav
  • 1676140646/General/SE_GENERIC_FEMALE_STAND_RUN.wav
  • 1676140646/General/SE_GENERIC_FEMALE_SUMMON.wav
  • 1676140646/General/SE_GENERIC_FEMALE_SUMMON_RETURN.wav
  • 1676140646/General/SE_GENERIC_GESTURE_01.wav
  • 1676140646/General/SE_GENERIC_JUMP_DODGE.wav
  • 1676140646/General/SE_GENERIC_LAND.wav
  • 1676140646/General/SE_GENERIC_LIGHT_LOOP.wav
  • 1676140646/General/SE_GENERIC_LIGHT_VANISH.wav
  • 1676140646/General/SE_GENERIC_MALE_FS_MULTI.wav
  • 1676140646/General/SE_GENERIC_SLIDE_LONG.wav
  • 1676140646/General/SE_GENERIC_SLIDE_SHORT.wav
  • 1676140646/General/SE_GET_MONEY_GET.wav
  • 1676140646/General/SE_ITEM_BOX_OPEN.wav
  • 1676140646/General/SE_ITEM_GET_HEART.wav
  • 1676140646/General/SE_ITEM_GET_HEART_L.wav
  • 1676140646/General/SE_ITEM_GET_MEAT.wav
  • 1676140646/General/SE_PL_BREAK_ARROW.wav
  • 1676140646/General/SE_PL_DAM_ADD_01.wav
  • 1676140646/General/SE_PL_DAM_ADD_02.wav
  • 1676140646/General/SE_PL_DAM_ADD_03.wav
  • 1676140646/General/SE_PL_DAM_ADD_04.wav
  • 1676140646/General/SE_PL_DAM_ADD_05.wav
  • 1676140646/General/SE_PL_DAM_ADD_06.wav
  • 1676140646/General/SE_PL_DAM_GUARD.wav
  • 1676140646/General/SE_PL_DAM_L.wav
  • 1676140646/General/SE_PL_DAM_S.wav
  • 1676140646/General/SE_PL_DIE_BLOOD.wav
  • 1676140646/General/SE_PL_HIT_SHIELD.wav
  • 1676140646/General/SE_PL_RESURRECT.wav
  • 1676140646/General/SE_PL_SKE_DIE.wav
  • 1676140646/General/SE_PL_SKE_JUMP.wav
  • 1676140646/General/SE_PL_SKE_NAGE.wav
  • 1676140646/General/SE_PL_SQUAT_ARMOUR.wav
  • 1676140646/General/SE_PL_SQUAT_CLOTH.wav
  • 1676140646/General/SE_PL_STATUS_ANGER.wav
  • 1676140646/General/SE_PL_STATUS_CURSE.wav
  • 1676140646/General/SE_PL_STATUS_ElECTRIC.wav
  • 1676140646/General/SE_PL_STATUS_FIRE.wav
  • 1676140646/General/SE_PL_STATUS_FROZEN.wav
  • 1676140646/General/SE_PL_STATUS_FROZEN_KUZURE.wav
  • 1676140646/General/SE_PL_STATUS_FROZEN_PORO.wav
  • 1676140646/General/SE_PL_STATUS_FROZEN_PORO_B.wav
  • 1676140646/General/SE_PL_STATUS_PIYO.wav
  • 1676140646/General/SE_PL_STATUS_POISON.wav
  • 1676140646/General/SE_PL_STATUS_SLOW.wav
  • 1676140646/General/SE_PL_STATUS_STONE.wav
  • 1676140646/General/SE_PL_STATUS_STONE_KUZURE.wav
  • 1676140646/General/SE_PL_STATUS_STONE_PORO.wav
  • 1676140646/General/SE_PL_STATUS_STONE_PORO_B.wav
  • 1676140646/General/SE_PL_WATER_FS_L.wav
  • 1676140646/General/SE_PL_WATER_FS_R.wav
  • 1676140646/General/SE_PL_WATER_IN.wav
  • 1676140646/General/SE_PL_WATER_LAND.wav
  • 1676140646/General/SE_PL_WATER_OUT.wav
  • 1676140646/General/SE_SKILL_BUFF_ATK_02.wav
  • 1676140646/General/SE_SKILL_BUFF_ATK_03.wav
  • 1676140646/General/SE_SKILL_BUFF_ATK_03_ST.wav
  • 1676140646/General/SE_SKILL_BUFF_DEF_02.wav
  • 1676140646/General/SE_SKILL_BUFF_DEF_03.wav
  • 1676140646/General/SE_SKILL_BUFF_DEF_03_ST.wav
  • 1676140646/General/SE_SKILL_BUFF_HEAL_REGENE_02.wav
  • 1676140646/General/SE_SKILL_BUFF_HEAL_REGENE_03.wav
  • 1676140646/General/SE_SKILL_BUFF_HEAL_REGENE_03_ST.wav
  • 1676140646/General/SE_SKILL_TRIGGER.wav
  • 1676140646/System/SE_STORY_0001.wav
  • 1676140646/System/SE_SYS_ABILITY_SELECT_EFF.wav
  • 1676140646/System/SE_SYS_ABILITY_UP_EFF.wav
  • 1676140646/System/SE_SYS_ATTRIBUTE_BONUS_OFF.wav
  • 1676140646/System/SE_SYS_ATTRIBUTE_BONUS_ON.wav
  • 1676140646/System/SE_SYS_AVG_WINDOW_CLOSE.wav
  • 1676140646/System/SE_SYS_BELL_BOOST_GET.wav
  • 1676140646/System/SE_SYS_BIKKURI.wav
  • 1676140646/System/SE_SYS_BONUS_SLIDE.wav
  • 1676140646/System/SE_SYS_BOOK_ADD.wav
  • 1676140646/System/SE_SYS_BOOK_BLUE_HIKARI.wav
  • 1676140646/System/SE_SYS_BOOK_BURN_EFF.wav
  • 1676140646/System/SE_SYS_BOOK_CLOSE.wav
  • 1676140646/System/SE_SYS_BOOK_ENTER.wav
  • 1676140646/System/SE_SYS_BOOK_KEY.wav
  • 1676140646/System/SE_SYS_BOOK_MOVE.wav
  • 1676140646/System/SE_SYS_BOOK_OPEN.wav
  • 1676140646/System/SE_SYS_BOOK_OPEN_SHORT.wav
  • 1676140646/System/SE_SYS_BOOK_PAGE.wav
  • 1676140646/System/SE_SYS_BOOK_PAGE_LOAD.wav
  • 1676140646/System/SE_SYS_BOOK_RETURN.wav
  • 1676140646/System/SE_SYS_BOSS_CLEAR_ATSUMARU.wav
  • 1676140646/System/SE_SYS_BOSS_CLEAR_SEN_DERU.wav
  • 1676140646/System/SE_SYS_BOSS_CLEAR_TAKARA_DERU.wav
  • 1676140646/System/SE_SYS_BOSS_CLEAR_TAKARA_YUKA.wav
  • 1676140646/System/SE_SYS_BOSS_TELOP.wav
  • 1676140646/System/SE_SYS_BOSS_WARERU.wav
  • 1676140646/System/SE_SYS_CANCEL.wav
  • 1676140646/System/SE_SYS_CHALLENGE_IN.wav
  • 1676140646/System/SE_SYS_CHALLENGE_OUT.wav
  • 1676140646/System/SE_SYS_CHALLENGE_YOKO_3LINE.wav
  • 1676140646/System/SE_SYS_CHANGE.wav
  • 1676140646/System/SE_SYS_CHECK_BOX.wav
  • 1676140646/System/SE_SYS_CHECK_CANCEL.wav
  • 1676140646/System/SE_SYS_COIN_LOST.wav
  • 1676140646/System/SE_SYS_COIN_OUT.wav
  • 1676140646/System/SE_SYS_COMBO_BONUS.wav
  • 1676140646/System/SE_SYS_COMBO_COUNT.wav
  • 1676140646/System/SE_SYS_COUNT_DOWN.wav
  • 1676140646/System/SE_SYS_COUNT_DOWN_MATCHING.wav
  • 1676140646/System/SE_SYS_COUNT_UP.wav
  • 1676140646/System/SE_SYS_COUNT_UP_TRIPLE.wav
  • 1676140646/System/SE_SYS_DON.wav
  • 1676140646/System/SE_SYS_DON_1ST.wav
  • 1676140646/System/SE_SYS_ENCHANT_UP_EFF.wav
  • 1676140646/System/SE_SYS_EQUIP.wav
  • 1676140646/System/SE_SYS_EQUIP_ATTIRE.wav
  • 1676140646/System/SE_SYS_EQUIP_EXTRA.wav
  • 1676140646/System/SE_SYS_EVENTCOIN_L.wav
  • 1676140646/System/SE_SYS_EVENTCOIN_S.wav
  • 1676140646/System/SE_SYS_EVENT_GRADE_DOWN.wav
  • 1676140646/System/SE_SYS_EVENT_GRADE_UP.wav
  • 1676140646/System/SE_SYS_EX_MAX.wav
  • 1676140646/System/SE_SYS_FAILED_TELOP.wav
  • 1676140646/System/SE_SYS_FINISH_TELOP.wav
  • 1676140646/System/SE_SYS_FRAGMENT_CONVERT.wav
  • 1676140646/System/SE_SYS_GACHA_DON.wav
  • 1676140646/System/SE_SYS_GACHA_DON_4STAR.wav
  • 1676140646/System/SE_SYS_GACHA_DON_5STAR.wav
  • 1676140646/System/SE_SYS_GACHA_HOSHI.wav
  • 1676140646/System/SE_SYS_GACHA_START.wav
  • 1676140646/System/SE_SYS_GACHA_START_4STAR.wav
  • 1676140646/System/SE_SYS_GACHA_START_5STAR.wav
  • 1676140646/System/SE_SYS_GACHA_WHITEOUT.wav
  • 1676140646/System/SE_SYS_GAME_START.wav
  • 1676140646/System/SE_SYS_GENAKAI_TOPPA_UP_EFF.wav
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