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Zip Contents[128]
- SFX/STRM_ARABIA.wav
- SFX/STRM_ENDING.wav
- SFX/STRM_HORROR.wav
- SFX/STRM_JUNGLE.wav
- SFX/STRM_MRCHEN.wav
- SFX/STRM_SEL.wav
- SFX/STRM_TITLE.wav
- SFX/WSD_ATK_K_04.wav
- SFX/WSD_BALLPOOL.wav
- SFX/WSD_BALL_FALL.wav
- SFX/WSD_BALL_FALL_race.wav
- SFX/WSD_BALL_ROLL.wav
- SFX/WSD_BANANABARIA.wav
- SFX/WSD_BANANA_SLIP.wav
- SFX/WSD_BEST_HIT.wav
- SFX/WSD_BOMB.wav
- SFX/WSD_BOMB_EXP.wav
- SFX/WSD_BOMB_TAKE_OUT.wav
- SFX/WSD_BOXDROP.wav
- SFX/WSD_BRAKE.wav
- SFX/WSD_BUMPER.wav
- SFX/WSD_CANCELL.wav
- SFX/WSD_COUNT.wav
- SFX/WSD_COUNTDOWN.wav
- SFX/WSD_CRANE_DOWN.wav
- SFX/WSD_CRANE_UP.wav
- SFX/WSD_CRASH_KANBAN.wav
- SFX/WSD_CRASH_PAIRON.wav
- SFX/WSD_CRITICAL_WEPON.wav
- SFX/WSD_CURE.wav
- SFX/WSD_DASH_PLATE.wav
- SFX/WSD_DOWN_BIG.wav
- SFX/WSD_DOWN_SMALL.wav
- SFX/WSD_DRFT_GONGON_STOP.wav
- SFX/WSD_DRFT_STOP.wav
- SFX/WSD_FINISHFLY.wav
- SFX/WSD_FLOOR_MOVE.wav
- SFX/WSD_FLOOR_MOVE_1SHOT.wav
- SFX/WSD_FLOOR_MOVE_STOP.wav
- SFX/WSD_FLY.wav
- SFX/WSD_FUKASHI.wav
- SFX/WSD_F_GON_R.wav
- SFX/WSD_F_GON_RX.wav
- SFX/WSD_F_GON_X.wav
- SFX/WSD_GOAL_TC.wav
- SFX/WSD_GOLDEN_PUNCH.wav
- SFX/WSD_GONG_BELL.wav
- SFX/WSD_GUARD.wav
- SFX/WSD_HIT.wav
- SFX/WSD_ID.wav
- SFX/WSD_ITEM_CAUTION.wav
- SFX/WSD_ITEM_DEC.wav
- SFX/WSD_ITEM_DEC_NO_THROW.wav
- SFX/WSD_ITEM_GET.wav
- SFX/WSD_ITEM_GET_fight.wav
- SFX/WSD_ITEM_THROW.wav
- SFX/WSD_JUMP_COMMON.wav
- SFX/WSD_JUMP_SKY.wav
- SFX/WSD_KARABURI.wav
- SFX/WSD_LANDING.wav
- SFX/WSD_LIFT_UP.wav
- SFX/WSD_METAL_BALL_END.wav
- SFX/WSD_METAL_BALL_START.wav
- SFX/WSD_MIRROR_DISCO.wav
- SFX/WSD_MONKYBALL.wav
- SFX/WSD_NEW_RECORD.wav
- SFX/WSD_OFFLOAD.wav
- SFX/WSD_PECHANKO.wav
- SFX/WSD_PEP_BALL.wav
- SFX/WSD_PICO_BIG01.wav
- SFX/WSD_PICO_BIG02.wav
- SFX/WSD_PICO_SMALL01.wav
- SFX/WSD_PICO_SMALL02.wav
- SFX/WSD_PICO_SMALL03.wav
- SFX/WSD_POSE.wav
- SFX/WSD_POWER_SPIN.wav
- SFX/WSD_PUNCH01.wav
- SFX/WSD_PUNCH05.wav
- SFX/WSD_PUNCH_LONGBIG.wav
- SFX/WSD_RAILROAD.wav
- SFX/WSD_RAP.wav
- SFX/WSD_RIVIVE.wav
- SFX/WSD_ROCK_HIT.wav
- SFX/WSD_SANDSPIN_STOP.wav
- SFX/WSD_SELECT.wav
- SFX/WSD_SELECT_DEC.wav
- SFX/WSD_SEL_ERROR.wav
- SFX/WSD_SHAKE_CATCH.wav
- SFX/WSD_SIGNAL1.wav
- SFX/WSD_SIGNAL2.wav
- SFX/WSD_SPLASH.wav
- SFX/WSD_START_DASH.wav
- SFX/WSD_SUPER_BUMP_race.wav
- SFX/WSD_SWING.wav
- SFX/WSD_SWING_01.wav
- SFX/WSD_SWING_03.wav
- SFX/WSD_SWING_KICK_01.wav
- SFX/WSD_SWING_KICK_02.wav
- SFX/WSD_SWING_KICK_03.wav
- SFX/WSD_SWING_OBJ_BIG.wav
- SFX/WSD_SWING_OBJ_LONG.wav
- SFX/WSD_SWING_OBJ_SMALL.wav
- SFX/WSD_SWING_UPPER.wav
- SFX/WSD_SWITCH.wav
- SFX/WSD_SWITCHING.wav
- SFX/WSD_SWORD_SWING_01.wav
- SFX/WSD_SWORD_SWING_02.wav
- SFX/WSD_SWORD_SWING_03.wav
- SFX/WSD_SWORD_SWING_05.wav
- SFX/WSD_TAIHOU_IN.wav
- SFX/WSD_TARU_APPEARANCE.wav
- SFX/WSD_TARU_EXPLOTION.wav
- SFX/WSD_TARU_IN.wav
- SFX/WSD_TARU_INTO.wav
- SFX/WSD_TARU_RESOLVE.wav
- SFX/WSD_TARU_SHOT.wav
- SFX/WSD_TARU_SHOT_B.wav
- SFX/WSD_TARU_SUPER_EXPLOTION.wav
- SFX/WSD_TARU_SUPER_SHOT.wav
- SFX/WSD_TIMEOVER.wav
- SFX/WSD_TIMER.wav
- SFX/WSD_TIME_WARNING_race.wav
- SFX/WSD_TOUCHDOWN.wav
- SFX/WSD_TRAIN.wav
- SFX/WSD_TYPHOON.wav
- SFX/WSD_WATER_FALL.wav
- SFX/WSD_WATER_GRASS.wav
- SFX/WSD_YASHINOMI.wav
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