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Zip Contents[52]
- Brute Shot/brute_round_explode/brute_round_expl2.wav
- Brute Shot/brute_round_explode/brute_round_expl3.wav
- Brute Shot/brute_round_explode/brute_round_expl4.wav
- Brute Shot/brute_round_explode/brute_round_expl5.wav
- Brute Shot/brute_round_explode/brute_round_expl6.wav
- Brute Shot/brute_round_explode/brute_round_expl7.wav
- Brute Shot/brute_round_lod_far/brute_round_lod_far1.wav
- Brute Shot/brute_round_lod_far/brute_round_lod_far2.wav
- Brute Shot/brute_round_lod_far/brute_round_lod_far3.wav
- Brute Shot/brute_round_lod_far/brute_round_lod_far4.wav
- Brute Shot/brute_shot_ammo/brute_ammo1.wav
- Brute Shot/brute_shot_ammo/brute_ammo2.wav
- Brute Shot/brute_shot_ammo/brute_ammo3.wav
- Brute Shot/brute_shot_bounce/brute_shot_bounce3.wav
- Brute Shot/brute_shot_bounce/brute_shot_bounce4.wav
- Brute Shot/brute_shot_bounce/brute_shot_bounce5.wav
- Brute Shot/brute_shot_bounce/brute_shot_bounce6.wav
- Brute Shot/brute_shot_bounce/brute_shot_bounce7.wav
- Brute Shot/brute_shot_drop/dropped1.wav
- Brute Shot/brute_shot_drop/dropped2.wav
- Brute Shot/brute_shot_drop/dropped3.wav
- Brute Shot/brute_shot_drop_soft/brute_shot_dropped_soft1.wav
- Brute Shot/brute_shot_drop_soft/brute_shot_dropped_soft2.wav
- Brute Shot/brute_shot_drop_soft/brute_shot_dropped_soft3.wav
- Brute Shot/brute_shot_fire_new/brute_fire_new2_1.wav
- Brute Shot/brute_shot_fire_new/brute_fire_new2_2.wav
- Brute Shot/brute_shot_fire_new/brute_fire_new2_3.wav
- Brute Shot/brute_shot_fire_new/brute_fire_new2_4.wav
- Brute Shot/brute_shot_fire_new/brute_fire_new2_5.wav
- Brute Shot/brute_shot_lod_far/brute_shot_lod_far1.wav
- Brute Shot/brute_shot_lod_far/brute_shot_lod_far3.wav
- Brute Shot/brute_shot_lod_far/brute_shot_lod_far4.wav
- Brute Shot/brute_shot_posing_var1/brute_shot_posing_var1_1.wav
- Brute Shot/brute_shot_posing_var1/brute_shot_posing_var1_2.wav
- Brute Shot/brute_shot_posing_var1/brute_shot_posing_var1_3.wav
- Brute Shot/brute_shot_posing_var2/brute_shot_posing_var2_1.wav
- Brute Shot/brute_shot_posing_var2/brute_shot_posing_var2_2.wav
- Brute Shot/brute_shot_posing_var2/brute_shot_posing_var2_3.wav
- Brute Shot/brute_shot_projectile/brute_shot_proj/loop/brute_shot_projectile1.wav
- Brute Shot/brute_shot_projectile/brute_shot_proj/loop/brute_shot_projectile2.wav
- Brute Shot/brute_shot_projectile/brute_shot_proj/loop/brute_shot_projectile3.wav
- Brute Shot/brute_shot_projectile/brute_shot_proj/loop/brute_shot_projectile4.wav
- Brute Shot/brute_shot_projectile/brute_shot_proj/loop/brute_shot_projectile5.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_melee/brute_shot_melee1.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_melee/brute_shot_melee2.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_melee/brute_shot_melee3.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_ready/fp_brute_shot_ready1.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_ready/fp_brute_shot_ready2.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_ready/fp_brute_shot_ready3.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_reload/fp_brute_shot_reload1.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_reload/fp_brute_shot_reload2.wav
- Brute Shot/fp_brute_shot/fp_brute_shot_reload/fp_brute_shot_reload3.wav
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