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Stage 2
Category PlayStation 4
Game
Section
Stage Sound Effects
Submitter Pingus!
Size 65.53 MB
Format ZIP (application/zip)
Hits 753
Comments 0

Icon Filler
Zip Contents[133]
  • Stage 2/Cliffs/RIME_Z02_RockImpactDebris.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersA.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersA2.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersA3.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersA4.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersB.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersB2.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersB3.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersB4.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersC.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersC2.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersC3.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersC4.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersD.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersD2.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersD3.at9.wav
  • Stage 2/DestructibleShelters/RIME_Z02_DestructibleSheltersD4.at9.wav
  • Stage 2/General/Rime_SimplerMover_impact-001.at9.wav
  • Stage 2/General/Rime_SimplerMover_impact-002.at9.wav
  • Stage 2/General/Rime_SimplerMover_impact-003.at9.wav
  • Stage 2/General/Rime_SimplerMover_Loop_A.at9.wav
  • Stage 2/General/Rime_SimplerMover_Loop_B.at9.wav
  • Stage 2/General/Rime_SimplerMover_Loop_C.at9.wav
  • Stage 2/General/Rime_StormBulb_DesignThunderLoop.at9.wav
  • Stage 2/General/Rime_StormBulb_EndStingerComplete.at9.wav
  • Stage 2/General/Rime_StormBulb_EndStingerFail.at9.wav
  • Stage 2/General/Rime_StormBulb_RumbleLoop.at9.wav
  • Stage 2/General/Rime_StormBulb_StartStinger.at9.wav
  • Stage 2/General/RIME_Z02_DissolveMural_A.at9.wav
  • Stage 2/General/RIME_Z02_DissolveMural_A2.at9.wav
  • Stage 2/General/RIME_Z02_DissolveMural_B.at9.wav
  • Stage 2/General/RIME_Z02_DissolveMural_B2.at9.wav
  • Stage 2/General/RIME_Z02_LedgeDebris.at9.wav
  • Stage 2/General/RIME_Z02_LedgeDebris2.at9.wav
  • Stage 2/General/RIME_Z02_LedgeDebris3.at9.wav
  • Stage 2/General/RIME_Z02_LedgeDebris4.at9.wav
  • Stage 2/General/RIME_Z02_WindmillAspas.at9.wav
  • Stage 2/General/RIME_Z02_WindmillStormBulb3.at9.wav
  • Stage 2/KeyTemple/RIME_Z02_MovingPieceDebris.at9.wav
  • Stage 2/Nest/RIME_Z02_ChaseStart_KIDVO1.at9.wav
  • Stage 2/Nest/RIME_Z02_ChaseSuccess_KIDVO1.at9.wav
  • Stage 2/Nest/RIME_Z02_ChaseSuccess_KIDVO2.at9.wav
  • Stage 2/Nest/RIME_Z02_CrossingBridgeSuccess_Predator.at9.wav
  • Stage 2/Nest/RIME_Z02_RollingBallMatinee_Ball.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-001.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-002.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-003.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-004.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-005.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-006.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-007.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-008.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-009.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-010.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-011.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-012.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Shadow_Indiv_Whisper-013.at9.wav
  • Stage 2/Sala_inicio/Sources/Rime_Whisper_Base_Amb.at9.wav
  • Stage 2/StormMural/RIME_Z02_StormMural_KidTouchingWall.at9.wav
  • Stage 2/StormMural/RIME_Z02_StormMural_KIDVO.at9.wav
  • Stage 2/Timelapse/RIME_Z02_StatueFalls.at9.wav
  • Stage 2/Timelapse/RIME_Z02_StealingTimelapseMatinee_KIDVO1.at9.wav
  • Stage 2/Timelapse/RIME_Z02_StealingTimelapseMatinee_KIDVO2.at9.wav
  • Stage 2/Timelapse/RIME_Z02_StealingTimelapseMatinee_KIDVO3.at9.wav
  • Stage 2/Timelapse/RIME_Z02_StealingTimelapseMatinee_KIDVO4.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_A.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_A2.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_A3.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_A4.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_B.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_B2.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_B3.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_B4.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_C.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_C2.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_C3.at9.wav
  • Stage 2/Underwater/RIME_UnderwaterAir_C4.at9.wav
  • Stage 2/Windmill1/Rime_St2_Windm1_EmergeStatue-001.at9.wav
  • Stage 2/Windmill1/Rime_St2_Windm1_EmergeStatue-002.at9.wav
  • Stage 2/Windmill1/Rime_St2_Windm1_EmergeStatue-003.at9.wav
  • Stage 2/Windmill1/Rime_St2_Windm1_EmergeStatue-004.at9.wav
  • Stage 2/Windmill1/RIME_Z02_BaseBlock_Move.at9.wav
  • Stage 2/Windmill1/RIME_Z02_BaseBlock_Move2.at9.wav
  • Stage 2/Windmill1/RIME_Z02_BaseBlock_Move3.at9.wav
  • Stage 2/Windmill1/RIME_Z02_BaseBlock_Move4.at9.wav
  • Stage 2/Windmill1/RIME_Z02_Windmill1_BigPlatform.at9.wav
  • Stage 2/Windmill1/RIME_Z02_Windmill1_KIDVO1.at9.wav
  • Stage 2/Windmill1/RIME_Z02_Windmill1_KIDVO2.at9.wav
  • Stage 2/Windmill1/Z02_Windmill1_StatueDown.at9.wav
  • Stage 2/Windmill1/Z02_Windmill1_StatueUp.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallA.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallA2.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallA3.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallA4.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallB.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallB2.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallB3.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallB4.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallC.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallC2.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallC3.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_MovingWallC4.at9.wav
  • Stage 2/Windmill2/RIME_Z02_Windmill2_Storm_matinee.at9.wav
  • Stage 2/Windmill2/Windmill2_BigWaterMatinee.at9.wav
  • Stage 2/Windmill2/Windmill2_BigWaterMatinee2.at9.wav
  • Stage 2/Windmill3/RIME_Z02_MastFalls_GoldBreaks.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatuePlatform.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementA.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementA2.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementA3.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementA4.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementB.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementB2.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementB3.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorMovementB4.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorStop.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorStop2.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorStop3.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_DoorStop4.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_MastFalls.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_MastSpin.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_MastSpin2.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_MastSpin3.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_MastSpin4.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_BoatStatue_MastSpin5.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_DestructibleWoodboard.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_PuzzleBarco_DoorStart.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_PuzzleBarco_DoorStart2.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_PuzzleBarco_DoorStart3.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_PuzzleBarco_DoorStart4.at9.wav
  • Stage 2/Windmill3/RIME_Z02_Windmill3_Storm.at9.wav
  • Stage 2/Windmills/Rime_Windmill_bulbplat_Baja-001.at9.wav
  • Stage 2/Windmills/Rime_Windmill_bulbplat_Baja-002.at9.wav
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