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Zip Contents[80]
- Level Sounds/downtown_1#1 (sfx_elevator_loop.wav).wav
- Level Sounds/downtown_1#2 (sfx_elevator_open.wav).wav
- Level Sounds/downtown_1#3 (sfx_escalator.wav).wav
- Level Sounds/downtown_1#4 (sfx_dt1_animated_hand.wav).wav
- Level Sounds/downtown_1#5 (sfx_dt1_laser.wav).wav
- Level Sounds/downtown_1#6 (sound_wave7.wav).wav
- Level Sounds/downtown_1#7 (sfx_laser_pedastel.wav).wav
- Level Sounds/downtown_1#8 (sfx_train_seesaw.wav).wav
- Level Sounds/downtown_2#1 (sfx_DT1_scaffoldsmash_cinema.w).wav
- Level Sounds/downtown_2#2 (sfx_buildingfront_cinema.wav).wav
- Level Sounds/downtown_2#3 (sound_wave8.wav).wav
- Level Sounds/downtown_3#1 (sfx_DW_Boss_Buzzsaw.wav).wav
- Level Sounds/downtown_3#2 (sfx_DWBoss_projectile_hit.wav).wav
- Level Sounds/downtown_3#3 (sfx_DWboss_intro_cinematic.wav).wav
- Level Sounds/downtown_3#4 (sfx_DWboss_outro_cinematic.wav).wav
- Level Sounds/downtown_3#5 (sfx_wreckball_lower_hit.wav).wav
- Level Sounds/downtown_3#6 (sfx_wreckball_lower_loop.wav).wav
- Level Sounds/downtown_3#7 (sfx_wreckball_move_loop.wav).wav
- Level Sounds/downtown_3#8 (sound_wave9.wav).wav
- Level Sounds/downtown_3#9 (sfx_ball_swing.wav).wav
- Level Sounds/downtown_3#10 (sfx_ball_wood_smash.wav).wav
- Level Sounds/downtown_3#11 (sfx_pylon_collapse.wav).wav
- Level Sounds/downtown_4#1 (sfx_DT4_falldown_cutscene.wav).wav
- Level Sounds/downtown_4#2 (heatray_loop.wav).wav
- Level Sounds/downtown_4#3 (sfx_titan_boulder_smash.wav).wav
- Level Sounds/downtown_4#4 (sfx_titan_boulder_smash2.wav).wav
- Level Sounds/downtown_4#5 (sfx_titan_boulder_smash3.wav).wav
- Level Sounds/downtown_4#6 (sfx_titan_boulder_smash4.wav).wav
- Level Sounds/downtown_4#7 (sfx_titan_swish.wav).wav
- Level Sounds/level_hub#1 (sfx_DNA_laser_loop.wav).wav
- Level Sounds/level_hub#2 (sfx_DNA_laser_start.wav).wav
- Level Sounds/level_hub#3 (sfx_computer.wav).wav
- Level Sounds/level_hub#4 (sfx_computer_2.wav).wav
- Level Sounds/level_hub#5 (sfx_minion_91pointPlanLoop.wav).wav
- Level Sounds/level_hub#6 (sfx_minion_91pointPlan_walktol).wav
- Level Sounds/level_hub#7 (sfx_minion_control_panel_loop.).wav
- Level Sounds/level_hub#8 (sfx_minion_distillerDevice_ent).wav
- Level Sounds/level_hub#9 (sfx_minion_distillerDevice_exi).wav
- Level Sounds/level_hub#10 (sfx_minion_lair_In.wav).wav
- Level Sounds/level_hub#11 (sfx_minion_lair_exit.wav).wav
- Level Sounds/level_hub#12 (sfx_minion_mambaWindow_enter.w).wav
- Level Sounds/level_hub#13 (sfx_minion_mambaWindow_exit.wa).wav
- Level Sounds/level_hub#14 (sfx_minion_pinball_playtowalk.).wav
- Level Sounds/level_hub#15 (sfx_minion_pinball_walktoplay.).wav
- Level Sounds/level_hub#16 (sfx_minion_turn.wav).wav
- Level Sounds/level_hub#17 (sfx_minion_walk.wav).wav
- Level Sounds/underground_1#1 (sound_wave.wav).wav
- Level Sounds/underground_1#2 (sfx_rubble_wall_exit.wav).wav
- Level Sounds/underground_1#3 (sfx_subway_bridge_blocker.wav).wav
- Level Sounds/underground_1#4 (sfx_subway_train_blocker_1.wav).wav
- Level Sounds/underground_1#5 (sfx_subway_train_blocker_2.wav).wav
- Level Sounds/underground_1#6 (sfx_train_cutscene_smashwall.w).wav
- Level Sounds/underground_1#7 (sfx_train_roundabout.wav).wav
- Level Sounds/underground_2#1 (sound_wave2.wav).wav
- Level Sounds/underground_2#2 (sfx_large_platform_lower.wav).wav
- Level Sounds/underground_2#3 (sfx_machine_trapdoor.wav).wav
- Level Sounds/underground_2#4 (sfx_platform_lower.wav).wav
- Level Sounds/underground_2#5 (sfx_push_cog_engage.wav).wav
- Level Sounds/underground_2#6 (sfx_slide_door.wav).wav
- Level Sounds/underground_3#1 (sfx_Psych_MouthDoor_Sequence.w).wav
- Level Sounds/underground_3#2 (sfx_Psych_Outro.wav).wav
- Level Sounds/underground_3#3 (sfx_Psych_mouth_open_close_3.w).wav
- Level Sounds/underground_3#4 (sfx_psychadelic_suckout.wav).wav
- Level Sounds/underground_3#5 (sound_wave3.wav).wav
- Level Sounds/underground_3#6 (sfx_UG3_Hub_Hatch_Open.wav).wav
- Level Sounds/underground_3#7 (sfx_psychadelic_machine_door_o).wav
- Level Sounds/underground_3#8 (sfx_psychadelic_machine_fan_lo).wav
- Level Sounds/underground_3#9 (sfx_psychadelic_machine_fan_st).wav
- Level Sounds/uptown_1#1 (sfx_firehydrant_loop.wav).wav
- Level Sounds/uptown_1#2 (sound_wave4.wav).wav
- Level Sounds/uptown_1#3 (sfx_UT3_drawbridge_close.wav).wav
- Level Sounds/uptown_1#4 (sfx_UT3_drawbridge_open.wav).wav
- Level Sounds/uptown_1#5 (sfx_UT3_parkgate_open.wav).wav
- Level Sounds/uptown_1#6 (sfx_pushover_sign_1.wav).wav
- Level Sounds/uptown_1#7 (sfx_window_wind_winch_1.wav).wav
- Level Sounds/uptown_1#8 (sfx_window_wind_winch_2.wav).wav
- Level Sounds/uptown_1#9 (sfx_window_wind_winch_3.wav).wav
- Level Sounds/uptown_2 (sound_wave5.wav).wav
- Level Sounds/uptown_3#1 (sfx_hotflash_boss_outro.wav).wav
- Level Sounds/uptown_3#2 (sound_wave6.wav).wav
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