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Zip Contents[281]
- primary/airstrike_fire_01.wav
- primary/airstrike_fire_02.wav
- primary/airstrike_fire_03.wav
- primary/airstrike_fire_crit.wav
- primary/airstrike_small_explosion_01.wav
- primary/airstrike_small_explosion_02.wav
- primary/airstrike_small_explosion_03.wav
- primary/air_burster_explode1.wav
- primary/air_burster_explode2.wav
- primary/air_burster_explode3.wav
- primary/air_burster_shoot.wav
- primary/air_burster_shoot_crit.wav
- primary/backshot_shotty.wav
- primary/backshot_shotty_crit.wav
- primary/back_scatter.wav
- primary/back_scatter_crit.wav
- primary/barret_arm_draw.wav
- primary/barret_arm_fizzle.wav
- primary/barret_arm_shot.wav
- primary/barret_arm_zap.wav
- primary/bazaar_bargain_01.wav
- primary/bazaar_bargain_02.wav
- primary/bazaar_bargain_03.wav
- primary/bazaar_bargain_04.wav
- primary/bazaar_bargain_05.wav
- primary/bazaar_bargain_crit.wav
- primary/bazaar_bargain_shoot.wav
- primary/bazaar_bargain_shoot_crit.wav
- primary/bow_arrow_slide.wav
- primary/bow_shoot.wav
- primary/bow_shoot_crit.wav
- primary/bow_shoot_pull.wav
- primary/bow_shoot_pull_reverse.wav
- primary/bow_shoot_pull_short.wav
- primary/cow_mangler_explode.wav
- primary/cow_mangler_explosion_charge_01.wav
- primary/cow_mangler_explosion_charge_02.wav
- primary/cow_mangler_explosion_charge_03.wav
- primary/cow_mangler_explosion_charge_04.wav
- primary/cow_mangler_explosion_charge_05.wav
- primary/cow_mangler_explosion_charge_06.wav
- primary/cow_mangler_explosion_normal_01.wav
- primary/cow_mangler_explosion_normal_02.wav
- primary/cow_mangler_explosion_normal_03.wav
- primary/cow_mangler_explosion_normal_04.wav
- primary/cow_mangler_explosion_normal_05.wav
- primary/cow_mangler_explosion_normal_06.wav
- primary/cow_mangler_idle.wav
- primary/cow_mangler_main_shot.wav
- primary/cow_mangler_over_charge.wav
- primary/cow_mangler_over_charge_shot.wav
- primary/cow_mangler_reload.wav
- primary/cow_mangler_reload_02.wav
- primary/cow_mangler_reload_03.wav
- primary/cow_mangler_reload_04.wav
- primary/cow_mangler_reload_final.wav
- primary/crusaders_crossbow_shoot.wav
- primary/crusaders_crossbow_shoot_crit.wav
- primary/csgo_awp_shoot.wav
- primary/csgo_awp_shoot_crit.wav
- primary/doom_rocket_launcher.wav
- primary/doom_rocket_launcher_crit.wav
- primary/doom_scout_shotgun.wav
- primary/doom_scout_shotgun_crit.wav
- primary/doom_sniper_rifle.wav
- primary/doom_sniper_rifle_crit.wav
- primary/doom_sniper_smg.wav
- primary/doom_sniper_smg_crit.wav
- primary/dragons_fury_impact.wav
- primary/dragons_fury_impact_bonus_damage.wav
- primary/dragons_fury_impact_bonus_damage_hit.wav
- primary/dragons_fury_impact_bonus_damage_pain.wav
- primary/dragons_fury_pressure_build.wav
- primary/dragons_fury_pressure_build_stop.wav
- primary/dragons_fury_shoot.wav
- primary/dragons_fury_shoot_crit.wav
- primary/drg_pomson_drain_01.wav
- primary/drg_wrench_teleport.wav
- primary/dumpster_rocket_reload.wav
- primary/flame_thrower_airblast.wav
- primary/flame_thrower_airblast_rocket_redirect.wav
- primary/flame_thrower_bb_end.wav
- primary/flame_thrower_bb_loop.wav
- primary/flame_thrower_bb_loop_crit.wav
- primary/flame_thrower_bb_start.wav
- primary/flame_thrower_dg_end.wav
- primary/flame_thrower_dg_loop.wav
- primary/flame_thrower_dg_loop_crit.wav
- primary/flame_thrower_dg_start.wav
- primary/flame_thrower_end.wav
- primary/flame_thrower_fire_hit.wav
- primary/flame_thrower_fire_hitloop.wav
- primary/flame_thrower_loop.wav
- primary/flame_thrower_loop_crit.wav
- primary/flame_thrower_pilot.wav
- primary/flame_thrower_start.wav
- primary/frontier_justice_shoot.wav
- primary/frontier_justice_shoot_crit.wav
- primary/gatling_empty.wav
- primary/gatling_shoot.wav
- primary/gatling_shoot_crit.wav
- primary/gatling_spin.wav
- primary/gatling_wind_down.wav
- primary/gatling_wind_up.wav
- primary/grenade_impact.wav
- primary/grenade_impact2.wav
- primary/grenade_impact3.wav
- primary/grenade_launcher_drum_close.wav
- primary/grenade_launcher_drum_load.wav
- primary/grenade_launcher_drum_open.wav
- primary/grenade_launcher_drum_start.wav
- primary/grenade_launcher_drum_stop.wav
- primary/grenade_launcher_shoot.wav
- primary/grenade_launcher_shoot_crit.wav
- primary/grenade_throw.wav
- primary/huo_long_heater_motor_loop.wav
- primary/huo_long_heater_motor_loop_crit.wav
- primary/huo_long_heater_motor_loop_dry.wav
- primary/huo_long_heater_motor_start.wav
- primary/huo_long_heater_motor_stop.wav
- primary/loch_n_load_dud.wav
- primary/loch_n_load_shoot.wav
- primary/loch_n_load_shoot_crit.wav
- primary/loose_cannon_ball_impact.wav
- primary/loose_cannon_charge.wav
- primary/loose_cannon_explode.wav
- primary/loose_cannon_shoot.wav
- primary/loose_cannon_shootcrit.wav
- primary/medic_syringe_overdose.wav
- primary/medic_syringe_overdose_crit.wav
- primary/minifun_empty.wav
- primary/minifun_shoot.wav
- primary/minifun_shoot_crit.wav
- primary/minifun_spin.wav
- primary/minifun_wind_down.wav
- primary/minifun_wind_up.wav
- primary/minigun_empty.wav
- primary/minigun_shoot.wav
- primary/minigun_shoot_crit.wav
- primary/minigun_spin.wav
- primary/minigun_wind_down.wav
- primary/minigun_wind_up.wav
- primary/overdose_shoot.wav
- primary/overdose_shoot_crit.wav
- primary/phlog_end.wav
- primary/phlog_ignite.wav
- primary/phlog_loop.wav
- primary/phlog_loop_crit.wav
- primary/pipe_bomb1.wav
- primary/pomson_fire_01.wav
- primary/pomson_fire_crit_01.wav
- primary/quake_ammo_pickup.wav
- primary/quake_explosion.wav
- primary/quake_rpg_fire.wav
- primary/quake_rpg_fire_crit.wav
- primary/quake_rpg_reload.wav
- primary/rainblower_end.wav
- primary/rainblower_hit.wav
- primary/rainblower_loop.wav
- primary/rainblower_pilot.wav
- primary/rainblower_start.wav
- primary/rescue_ranger_charge_01.wav
- primary/rescue_ranger_charge_02.wav
- primary/rescue_ranger_fire.wav
- primary/rescue_ranger_fire_crit.wav
- primary/rescue_ranger_teleport_receive_01.wav
- primary/rescue_ranger_teleport_receive_02.wav
- primary/rescue_ranger_teleport_send_01.wav
- primary/rescue_ranger_teleport_send_02.wav
- primary/rocket_blackbox_explode1.wav
- primary/rocket_blackbox_explode2.wav
- primary/rocket_blackbox_explode3.wav
- primary/rocket_blackbox_shoot.wav
- primary/rocket_blackbox_shoot_crit.wav
- primary/rocket_directhit_explode1.wav
- primary/rocket_directhit_explode2.wav
- primary/rocket_directhit_explode3.wav
- primary/rocket_directhit_shoot.wav
- primary/rocket_directhit_shoot_crit.wav
- primary/rocket_jumper_explode1.wav
- primary/rocket_jumper_shoot.wav
- primary/rocket_ll_shoot.wav
- primary/rocket_ll_shoot_crit.wav
- primary/rocket_pack_boosters_charge.wav
- primary/rocket_pack_boosters_extend.wav
- primary/rocket_pack_boosters_fire.wav
- primary/rocket_pack_boosters_loop.wav
- primary/rocket_pack_boosters_not_ready.wav
- primary/rocket_pack_boosters_ready.wav
- primary/rocket_pack_boosters_retract.wav
- primary/rocket_pack_boosters_shutdown.wav
- primary/rocket_pack_land.wav
- primary/rocket_reload.wav
- primary/rocket_shoot.wav
- primary/rocket_shoot_crit.wav
- primary/scatter_gun_double_bonk_shoot.wav
- primary/scatter_gun_double_bonk_shoot_crit.wav
- primary/scatter_gun_double_shells_in.wav
- primary/scatter_gun_double_shells_out.wav
- primary/scatter_gun_double_shoot.wav
- primary/scatter_gun_double_shoot_crit.wav
- primary/scatter_gun_double_tube_close.wav
- primary/scatter_gun_double_tube_open.wav
- primary/scatter_gun_reload.wav
- primary/scatter_gun_shoot.wav
- primary/scatter_gun_shoot_crit.wav
- primary/scatter_gun_worldreload.wav
- primary/shooting_star_shoot.wav
- primary/shooting_star_shoot_charged.wav
- primary/shooting_star_shoot_crit.wav
- primary/short_stop_reload.wav
- primary/short_stop_shoot.wav
- primary/short_stop_shoot_crit.wav
- primary/shovel_swing.wav
- primary/shovel_swing_crit.wav
- primary/slap_hit1.wav
- primary/slap_hit2.wav
- primary/slap_hit3.wav
- primary/slap_hit4.wav
- primary/slap_hit_world1.wav
- primary/slap_hit_world2.wav
- primary/slap_swing.wav
- primary/slap_swing_crit.wav
- primary/sniper_bolt_back.wav
- primary/sniper_bolt_forward.wav
- primary/sniper_railgun_bolt_back.wav
- primary/sniper_railgun_bolt_forward.wav
- primary/sniper_railgun_charged_shot_01.wav
- primary/sniper_railgun_charged_shot_02.wav
- primary/sniper_railgun_charged_shot_crit_01.wav
- primary/sniper_railgun_charged_shot_crit_02.wav
- primary/sniper_railgun_dry_fire.wav
- primary/sniper_railgun_no_fire.wav
- primary/sniper_railgun_single_01.wav
- primary/sniper_railgun_single_02.wav
- primary/sniper_railgun_single_crit.wav
- primary/sniper_railgun_single_crit_02.wav
- primary/sniper_railgun_world_reload.wav
- primary/sniper_rifle_classic_shoot.wav
- primary/sniper_rifle_classic_shoot_crit.wav
- primary/sniper_shoot.wav
- primary/sniper_shoot_crit.wav
- primary/sniper_shoot_large.wav
- primary/sniper_worldreload.wav
- primary/spy_enforcer_revolver_01.wav
- primary/spy_enforcer_revolver_02.wav
- primary/spy_enforcer_revolver_03.wav
- primary/spy_enforcer_revolver_04.wav
- primary/spy_enforcer_revolver_05.wav
- primary/spy_enforcer_revolver_06.wav
- primary/spy_enforcer_revolver_crit.wav
- primary/stickybomblauncher_boltback.wav
- primary/stickybomblauncher_boltforward.wav
- primary/stickybomblauncher_charge_up.wav
- primary/stickybomblauncher_det.wav
- primary/stickybomblauncher_shoot.wav
- primary/stickybomblauncher_worldreload.wav
- primary/sticky_jumper_explode1.wav
- primary/sticky_jumper_shoot.wav
- primary/syringegun_reload_air1.wav
- primary/syringegun_reload_air2.wav
- primary/syringegun_reload_glass2.wav
- primary/syringegun_worldreload.wav
- primary/tacky_grenadier_explode1.wav
- primary/tacky_grenadier_explode2.wav
- primary/tacky_grenadier_explode3.wav
- primary/tacky_grenadier_shoot.wav
- primary/tacky_grenadier_shoot_crit.wav
- primary/tomislav_shoot.wav
- primary/tomislav_shoot_crit.wav
- primary/tomislav_wind_down.wav
- primary/tomislav_wind_up.wav
- primary/widow_maker_dry_fire.wav
- primary/widow_maker_pump_action_back.wav
- primary/widow_maker_pump_action_forward.wav
- primary/widow_maker_shot_01.wav
- primary/widow_maker_shot_02.wav
- primary/widow_maker_shot_03.wav
- primary/widow_maker_shot_crit_01.wav
- primary/widow_maker_shot_crit_02.wav
- primary/widow_maker_shot_crit_03.wav
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