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Physics
Category PC / Computer
Game
Section
Sound Effects
Submitter Cooper B. Chance
Size 26.79 MB
Format ZIP (application/zip)
Hits 2,884
Comments 0

Icon Filler
Zip Contents[532]
  • physics/ball_impact_a_01.wav
  • physics/ball_impact_a_02.wav
  • physics/ball_impact_a_03.wav
  • physics/ball_impact_a_04.wav
  • physics/ball_impact_a_05.wav
  • physics/ball_impact_a_06.wav
  • physics/body_impact_fists_01.wav
  • physics/body_impact_fists_02.wav
  • physics/body_impact_fists_03.wav
  • physics/body_impact_fists_04.wav
  • physics/body_impact_fists_05.wav
  • physics/body_impact_self_04.wav
  • physics/body_impact_self_05.wav
  • physics/body_impact_self_06.wav
  • physics/body_impact_self_07.wav
  • physics/body_impact_self_08.wav
  • physics/body_medium_break2.wav
  • physics/body_medium_break3.wav
  • physics/body_medium_break4.wav
  • physics/body_medium_impact_hard1.wav
  • physics/body_medium_impact_hard2.wav
  • physics/body_medium_impact_hard3.wav
  • physics/body_medium_impact_hard4.wav
  • physics/body_medium_impact_hard5.wav
  • physics/body_medium_impact_hard6.wav
  • physics/body_medium_impact_soft1.wav
  • physics/body_medium_impact_soft2.wav
  • physics/body_medium_impact_soft3.wav
  • physics/body_medium_impact_soft4.wav
  • physics/body_medium_impact_soft5.wav
  • physics/body_medium_impact_soft6.wav
  • physics/body_medium_impact_soft7.wav
  • physics/body_medium_scrape_rough_loop1.wav
  • physics/body_medium_scrape_smooth_loop1.wav
  • physics/body_medium_strain1.wav
  • physics/body_medium_strain2.wav
  • physics/body_medium_strain3.wav
  • physics/boulder_impact_hard1.wav
  • physics/boulder_impact_hard2.wav
  • physics/boulder_impact_hard3.wav
  • physics/boulder_impact_hard4.wav
  • physics/bullet_hit_shield_01.wav
  • physics/bullet_hit_shield_02.wav
  • physics/bullet_hit_shield_03.wav
  • physics/bullet_hit_shield_04.wav
  • physics/bullet_hit_shield_05.wav
  • physics/bullet_hit_shield_06.wav
  • physics/bullet_hit_shield_07.wav
  • physics/bullet_metal_auto_01.wav
  • physics/bullet_metal_auto_02.wav
  • physics/bullet_metal_auto_03.wav
  • physics/bullet_metal_auto_04.wav
  • physics/bullet_metal_auto_05.wav
  • physics/bullet_metal_barrel_01.wav
  • physics/bullet_metal_barrel_02.wav
  • physics/bullet_metal_barrel_03.wav
  • physics/bullet_metal_barrel_04.wav
  • physics/bullet_metal_barrel_05.wav
  • physics/bullet_metal_barrel_06.wav
  • physics/bullet_metal_barrel_07.wav
  • physics/bullet_metal_barrel_08.wav
  • physics/bullet_metal_barrel_09.wav
  • physics/bullet_metal_barrel_10.wav
  • physics/bullet_metal_solid_01.wav
  • physics/bullet_metal_solid_02.wav
  • physics/bullet_metal_solid_03.wav
  • physics/bullet_metal_solid_04.wav
  • physics/bullet_metal_solid_05.wav
  • physics/bullet_metal_solid_06.wav
  • physics/canister_roll_loop1.wav
  • physics/canister_scrape_rough_loop1.wav
  • physics/canister_scrape_smooth_loop1.wav
  • physics/cardboard_box_break1.wav
  • physics/cardboard_box_break2.wav
  • physics/cardboard_box_break3.wav
  • physics/cardboard_box_impact_bullet1.wav
  • physics/cardboard_box_impact_bullet2.wav
  • physics/cardboard_box_impact_bullet3.wav
  • physics/cardboard_box_impact_bullet4.wav
  • physics/cardboard_box_impact_bullet5.wav
  • physics/cardboard_box_impact_hard1.wav
  • physics/cardboard_box_impact_hard2.wav
  • physics/cardboard_box_impact_hard3.wav
  • physics/cardboard_box_impact_hard4.wav
  • physics/cardboard_box_impact_hard5.wav
  • physics/cardboard_box_impact_hard6.wav
  • physics/cardboard_box_impact_hard7.wav
  • physics/cardboard_box_impact_soft1.wav
  • physics/cardboard_box_impact_soft2.wav
  • physics/cardboard_box_impact_soft3.wav
  • physics/cardboard_box_impact_soft4.wav
  • physics/cardboard_box_impact_soft5.wav
  • physics/cardboard_box_impact_soft6.wav
  • physics/cardboard_box_impact_soft7.wav
  • physics/cardboard_box_scrape_rough_loop1.wav
  • physics/cardboard_box_scrape_smooth_loop1.wav
  • physics/cardboard_box_shake1.wav
  • physics/cardboard_box_shake2.wav
  • physics/cardboard_box_shake3.wav
  • physics/cardboard_box_strain1.wav
  • physics/cardboard_box_strain2.wav
  • physics/cardboard_box_strain3.wav
  • physics/cardboard_cup_impact_hard1.wav
  • physics/cardboard_cup_impact_hard2.wav
  • physics/cardboard_cup_impact_hard3.wav
  • physics/ceilingtile_break1.wav
  • physics/ceilingtile_break2.wav
  • physics/ceiling_tile_impact_bullet1.wav
  • physics/ceiling_tile_impact_bullet2.wav
  • physics/ceiling_tile_impact_bullet3.wav
  • physics/ceiling_tile_impact_hard1.wav
  • physics/ceiling_tile_impact_hard2.wav
  • physics/ceiling_tile_impact_hard3.wav
  • physics/ceiling_tile_impact_soft1.wav
  • physics/ceiling_tile_impact_soft2.wav
  • physics/ceiling_tile_impact_soft3.wav
  • physics/ceiling_tile_scrape_smooth_loop1.wav
  • physics/ceiling_tile_step1.wav
  • physics/ceiling_tile_step2.wav
  • physics/ceiling_tile_step3.wav
  • physics/ceiling_tile_step4.wav
  • physics/chain_impact_hard1.wav
  • physics/chain_impact_hard2.wav
  • physics/chain_impact_soft1.wav
  • physics/chain_impact_soft2.wav
  • physics/chain_impact_soft3.wav
  • physics/chain_scrape_rough_loop1.wav
  • physics/concrete_block_impact_hard1.wav
  • physics/concrete_block_impact_hard2.wav
  • physics/concrete_block_impact_hard3.wav
  • physics/concrete_block_scrape_rough_loop1.wav
  • physics/concrete_break2.wav
  • physics/concrete_break3.wav
  • physics/concrete_impact_bullet1.wav
  • physics/concrete_impact_bullet2.wav
  • physics/concrete_impact_bullet3.wav
  • physics/concrete_impact_bullet4.wav
  • physics/concrete_impact_hard1.wav
  • physics/concrete_impact_hard2.wav
  • physics/concrete_impact_hard3.wav
  • physics/concrete_impact_soft1.wav
  • physics/concrete_impact_soft2.wav
  • physics/concrete_impact_soft3.wav
  • physics/concrete_scrape_smooth_loop1.wav
  • physics/default_impact_bullet1.wav
  • physics/default_impact_bullet2.wav
  • physics/default_impact_bullet3.wav
  • physics/default_impact_bullet4.wav
  • physics/desktop.ini
  • physics/drywall_footstep1.wav
  • physics/drywall_footstep2.wav
  • physics/drywall_footstep3.wav
  • physics/drywall_footstep4.wav
  • physics/drywall_impact_hard1.wav
  • physics/drywall_impact_hard2.wav
  • physics/drywall_impact_hard3.wav
  • physics/drywall_impact_soft1.wav
  • physics/drywall_impact_soft2.wav
  • physics/drywall_impact_soft3.wav
  • physics/explosivegasleak.wav
  • physics/fist_hit_01.wav
  • physics/fist_hit_02.wav
  • physics/fist_hit_03.wav
  • physics/fist_hit_04.wav
  • physics/fist_hit_05.wav
  • physics/fist_swing_01.wav
  • physics/fist_swing_02.wav
  • physics/fist_swing_03.wav
  • physics/fist_swing_04.wav
  • physics/fist_swing_05.wav
  • physics/fist_swing_06.wav
  • physics/flesh_bloody_break.wav
  • physics/flesh_bloody_impact_hard1.wav
  • physics/flesh_impact_bullet1.wav
  • physics/flesh_impact_bullet2.wav
  • physics/flesh_impact_bullet3.wav
  • physics/flesh_impact_bullet4.wav
  • physics/flesh_impact_bullet5.wav
  • physics/flesh_impact_hard1.wav
  • physics/flesh_impact_hard2.wav
  • physics/flesh_impact_hard3.wav
  • physics/flesh_impact_hard4.wav
  • physics/flesh_impact_hard5.wav
  • physics/flesh_impact_hard6.wav
  • physics/flesh_scrape_rough_loop.wav
  • physics/flesh_squishy_impact_hard1.wav
  • physics/flesh_squishy_impact_hard2.wav
  • physics/flesh_squishy_impact_hard3.wav
  • physics/flesh_squishy_impact_hard4.wav
  • physics/glass_bottle_break1.wav
  • physics/glass_bottle_break2.wav
  • physics/glass_bottle_impact_hard1.wav
  • physics/glass_bottle_impact_hard2.wav
  • physics/glass_bottle_impact_hard3.wav
  • physics/glass_cup_break1.wav
  • physics/glass_cup_break2.wav
  • physics/glass_impact_bullet1.wav
  • physics/glass_impact_bullet2.wav
  • physics/glass_impact_bullet3.wav
  • physics/glass_impact_bullet4.wav
  • physics/glass_impact_hard1.wav
  • physics/glass_impact_hard2.wav
  • physics/glass_impact_hard3.wav
  • physics/glass_impact_soft1.wav
  • physics/glass_impact_soft2.wav
  • physics/glass_impact_soft3.wav
  • physics/glass_largesheet_break1.wav
  • physics/glass_largesheet_break2.wav
  • physics/glass_largesheet_break3.wav
  • physics/glass_pottery_break1.wav
  • physics/glass_pottery_break2.wav
  • physics/glass_pottery_break3.wav
  • physics/glass_pottery_break4.wav
  • physics/glass_sheet_break2.wav
  • physics/glass_sheet_break3.wav
  • physics/glass_sheet_impact_hard1.wav
  • physics/glass_sheet_impact_hard2.wav
  • physics/glass_sheet_impact_hard3.wav
  • physics/glass_sheet_impact_soft1.wav
  • physics/glass_sheet_impact_soft2.wav
  • physics/glass_sheet_impact_soft3.wav
  • physics/glass_sheet_step1.wav
  • physics/glass_sheet_step2.wav
  • physics/glass_sheet_step3.wav
  • physics/glass_sheet_step4.wav
  • physics/glass_strain1.wav
  • physics/glass_strain2.wav
  • physics/glass_strain3.wav
  • physics/glass_strain4.wav
  • physics/metal_barrel_impact_hard1.wav
  • physics/metal_barrel_impact_hard2.wav
  • physics/metal_barrel_impact_hard3.wav
  • physics/metal_barrel_impact_hard5.wav
  • physics/metal_barrel_impact_hard6.wav
  • physics/metal_barrel_impact_hard7.wav
  • physics/metal_barrel_impact_soft1.wav
  • physics/metal_barrel_impact_soft2.wav
  • physics/metal_barrel_impact_soft3.wav
  • physics/metal_barrel_impact_soft4.wav
  • physics/metal_barrel_sand_impact_bullet1.wav
  • physics/metal_barrel_sand_impact_bullet2.wav
  • physics/metal_barrel_sand_impact_bullet3.wav
  • physics/metal_box_break1.wav
  • physics/metal_box_break2.wav
  • physics/metal_box_footstep1.wav
  • physics/metal_box_footstep2.wav
  • physics/metal_box_footstep3.wav
  • physics/metal_box_footstep4.wav
  • physics/metal_box_impact_bullet1.wav
  • physics/metal_box_impact_bullet2.wav
  • physics/metal_box_impact_bullet3.wav
  • physics/metal_box_impact_hard1.wav
  • physics/metal_box_impact_hard2.wav
  • physics/metal_box_impact_hard3.wav
  • physics/metal_box_impact_soft1.wav
  • physics/metal_box_impact_soft2.wav
  • physics/metal_box_impact_soft3.wav
  • physics/metal_box_scrape_rough_loop1.wav
  • physics/metal_box_scrape_rough_loop2.wav
  • physics/metal_box_scrape_smooth_loop1.wav
  • physics/metal_box_strain1.wav
  • physics/metal_box_strain2.wav
  • physics/metal_box_strain3.wav
  • physics/metal_box_strain4.wav
  • physics/metal_canister_impact_hard1.wav
  • physics/metal_canister_impact_hard2.wav
  • physics/metal_canister_impact_hard3.wav
  • physics/metal_canister_impact_soft1.wav
  • physics/metal_canister_impact_soft2.wav
  • physics/metal_canister_impact_soft3.wav
  • physics/metal_chainlink_impact_hard1.wav
  • physics/metal_chainlink_impact_hard2.wav
  • physics/metal_chainlink_impact_hard3.wav
  • physics/metal_chainlink_impact_soft1.wav
  • physics/metal_chainlink_impact_soft2.wav
  • physics/metal_chainlink_impact_soft3.wav
  • physics/metal_chainlink_scrape_rough_loop1.wav
  • physics/metal_computer_impact_bullet1.wav
  • physics/metal_computer_impact_bullet2.wav
  • physics/metal_computer_impact_bullet3.wav
  • physics/metal_computer_impact_hard1.wav
  • physics/metal_computer_impact_hard2.wav
  • physics/metal_computer_impact_hard3.wav
  • physics/metal_computer_impact_soft1.wav
  • physics/metal_computer_impact_soft2.wav
  • physics/metal_computer_impact_soft3.wav
  • physics/metal_grate_impact_hard1.wav
  • physics/metal_grate_impact_hard2.wav
  • physics/metal_grate_impact_hard3.wav
  • physics/metal_grate_impact_soft1.wav
  • physics/metal_grate_impact_soft2.wav
  • physics/metal_grate_impact_soft3.wav
  • physics/metal_grenade_impact_hard1.wav
  • physics/metal_grenade_impact_hard2.wav
  • physics/metal_grenade_impact_hard3.wav
  • physics/metal_grenade_impact_soft1.wav
  • physics/metal_grenade_impact_soft2.wav
  • physics/metal_grenade_impact_soft3.wav
  • physics/metal_grenade_roll_loop1.wav
  • physics/metal_grenade_scrape_rough_loop1.wav
  • physics/metal_grenade_scrape_smooth_loop1.wav
  • physics/metal_large_debris1.wav
  • physics/metal_large_debris2.wav
  • physics/metal_popcan_impact_hard1.wav
  • physics/metal_popcan_impact_hard2.wav
  • physics/metal_popcan_impact_hard3.wav
  • physics/metal_sheet_impact_bullet1.wav
  • physics/metal_sheet_impact_bullet2.wav
  • physics/metal_sheet_impact_hard2.wav
  • physics/metal_sheet_impact_hard6.wav
  • physics/metal_sheet_impact_hard7.wav
  • physics/metal_sheet_impact_hard8.wav
  • physics/metal_sheet_impact_soft2.wav
  • physics/metal_solid_impact_bullet1.wav
  • physics/metal_solid_impact_bullet2.wav
  • physics/metal_solid_impact_bullet3.wav
  • physics/metal_solid_impact_bullet4.wav
  • physics/metal_solid_impact_hard1.wav
  • physics/metal_solid_impact_hard4.wav
  • physics/metal_solid_impact_hard5.wav
  • physics/metal_solid_impact_soft1.wav
  • physics/metal_solid_impact_soft2.wav
  • physics/metal_solid_impact_soft3.wav
  • physics/metal_solid_strain1.wav
  • physics/metal_solid_strain2.wav
  • physics/metal_solid_strain3.wav
  • physics/metal_solid_strain4.wav
  • physics/metal_solid_strain5.wav
  • physics/metal_vent_impact_01.wav
  • physics/metal_vent_impact_02.wav
  • physics/metal_vent_impact_03.wav
  • physics/metal_vent_impact_04.wav
  • physics/metal_vent_impact_05.wav
  • physics/metal_vent_impact_06.wav
  • physics/metal_vent_impact_07.wav
  • physics/paintcan_impact_hard1.wav
  • physics/paintcan_impact_hard2.wav
  • physics/paintcan_impact_hard3.wav
  • physics/paintcan_impact_soft1.wav
  • physics/paintcan_impact_soft2.wav
  • physics/paintcan_impact_soft3.wav
  • physics/paintcan_roll_loop1.wav
  • physics/plastic_barrel_break1.wav
  • physics/plastic_barrel_break2.wav
  • physics/plastic_barrel_impact_bullet1.wav
  • physics/plastic_barrel_impact_bullet2.wav
  • physics/plastic_barrel_impact_bullet3.wav
  • physics/plastic_barrel_impact_hard1.wav
  • physics/plastic_barrel_impact_hard2.wav
  • physics/plastic_barrel_impact_hard3.wav
  • physics/plastic_barrel_impact_hard4.wav
  • physics/plastic_barrel_impact_soft1.wav
  • physics/plastic_barrel_impact_soft2.wav
  • physics/plastic_barrel_impact_soft3.wav
  • physics/plastic_barrel_impact_soft4.wav
  • physics/plastic_barrel_impact_soft5.wav
  • physics/plastic_barrel_impact_soft6.wav
  • physics/plastic_barrel_roll_loop1.wav
  • physics/plastic_barrel_scrape_rough_loop1.wav
  • physics/plastic_barrel_scrape_smooth_loop1.wav
  • physics/plastic_barrel_strain1.wav
  • physics/plastic_barrel_strain2.wav
  • physics/plastic_barrel_strain3.wav
  • physics/plastic_box_break1.wav
  • physics/plastic_box_break2.wav
  • physics/plastic_box_impact_bullet1.wav
  • physics/plastic_box_impact_bullet2.wav
  • physics/plastic_box_impact_bullet3.wav
  • physics/plastic_box_impact_bullet4.wav
  • physics/plastic_box_impact_bullet5.wav
  • physics/plastic_box_impact_hard1.wav
  • physics/plastic_box_impact_hard2.wav
  • physics/plastic_box_impact_hard3.wav
  • physics/plastic_box_impact_hard4.wav
  • physics/plastic_box_impact_soft1.wav
  • physics/plastic_box_impact_soft2.wav
  • physics/plastic_box_impact_soft3.wav
  • physics/plastic_box_impact_soft4.wav
  • physics/plastic_box_scrape_rough_loop1.wav
  • physics/plastic_box_scrape_smooth_loop1.wav
  • physics/plastic_box_scrape_smooth_loop2.wav
  • physics/plastic_box_strain1.wav
  • physics/plastic_box_strain2.wav
  • physics/plastic_box_strain3.wav
  • physics/playertags_pickup_deny.wav
  • physics/playertag_drop_01.wav
  • physics/playertag_pickup_01.wav
  • physics/pottery_impact_01.wav
  • physics/pottery_impact_02.wav
  • physics/pottery_impact_03.wav
  • physics/pottery_impact_04.wav
  • physics/pottery_impact_05.wav
  • physics/pottery_impact_06.wav
  • physics/pottery_impact_07.wav
  • physics/pottery_impact_08.wav
  • physics/pottery_impact_09.wav
  • physics/radio_impact_lg_01.wav
  • physics/radio_impact_lg_02.wav
  • physics/radio_impact_lg_03.wav
  • physics/radio_impact_lg_04.wav
  • physics/radio_impact_lg_05.wav
  • physics/rock_impact_hard1.wav
  • physics/rock_impact_hard2.wav
  • physics/rock_impact_hard3.wav
  • physics/rock_impact_hard4.wav
  • physics/rock_impact_hard5.wav
  • physics/rock_impact_hard6.wav
  • physics/rock_impact_soft1.wav
  • physics/rock_impact_soft2.wav
  • physics/rock_impact_soft3.wav
  • physics/rock_scrape_rough_loop1.wav
  • physics/rubber_tire_impact_bullet1.wav
  • physics/rubber_tire_impact_bullet2.wav
  • physics/rubber_tire_impact_bullet3.wav
  • physics/rubber_tire_impact_hard1.wav
  • physics/rubber_tire_impact_hard2.wav
  • physics/rubber_tire_impact_hard3.wav
  • physics/rubber_tire_impact_soft1.wav
  • physics/rubber_tire_impact_soft2.wav
  • physics/rubber_tire_impact_soft3.wav
  • physics/rubber_tire_strain1.wav
  • physics/rubber_tire_strain2.wav
  • physics/rubber_tire_strain3.wav
  • physics/sand_impact_bullet1.wav
  • physics/sand_impact_bullet2.wav
  • physics/sand_impact_bullet3.wav
  • physics/sand_impact_bullet4.wav
  • physics/sawblade_stick1.wav
  • physics/sawblade_stick2.wav
  • physics/sawblade_stick3.wav
  • physics/smash_cave_woodrockcollapse2.wav
  • physics/smash_cave_woodrockcollapse4.wav
  • physics/smash_rockcollapse1.wav
  • physics/soda_can_impact_hard1.wav
  • physics/soda_can_impact_hard2.wav
  • physics/soda_can_impact_hard3.wav
  • physics/soda_can_impact_soft1.wav
  • physics/soda_can_impact_soft2.wav
  • physics/soda_can_impact_soft3.wav
  • physics/soda_can_scrape_rough_loop1.wav
  • physics/tile_impact_bullet1.wav
  • physics/tile_impact_bullet2.wav
  • physics/tile_impact_bullet3.wav
  • physics/tile_impact_bullet4.wav
  • physics/underwater_impact_bullet1.wav
  • physics/underwater_impact_bullet2.wav
  • physics/underwater_impact_bullet3.wav
  • physics/weapon_footstep1.wav
  • physics/weapon_footstep2.wav
  • physics/weapon_impact_hard1.wav
  • physics/weapon_impact_hard2.wav
  • physics/weapon_impact_hard3.wav
  • physics/weapon_impact_soft1.wav
  • physics/weapon_impact_soft2.wav
  • physics/weapon_impact_soft3.wav
  • physics/wood_box_break1.wav
  • physics/wood_box_break2.wav
  • physics/wood_box_footstep1.wav
  • physics/wood_box_footstep2.wav
  • physics/wood_box_footstep3.wav
  • physics/wood_box_footstep4.wav
  • physics/wood_box_impact_bullet1.wav
  • physics/wood_box_impact_bullet2.wav
  • physics/wood_box_impact_bullet3.wav
  • physics/wood_box_impact_bullet4.wav
  • physics/wood_box_impact_hard1.wav
  • physics/wood_box_impact_hard2.wav
  • physics/wood_box_impact_hard3.wav
  • physics/wood_box_impact_hard4.wav
  • physics/wood_box_impact_hard5.wav
  • physics/wood_box_impact_hard6.wav
  • physics/wood_box_impact_soft1.wav
  • physics/wood_box_impact_soft2.wav
  • physics/wood_box_impact_soft3.wav
  • physics/wood_box_scrape_rough_loop1.wav
  • physics/wood_box_scrape_smooth_loop1.wav
  • physics/wood_crate_break1.wav
  • physics/wood_crate_break2.wav
  • physics/wood_crate_break3.wav
  • physics/wood_crate_break4.wav
  • physics/wood_crate_break5.wav
  • physics/wood_crate_impact_hard1.wav
  • physics/wood_crate_impact_hard2.wav
  • physics/wood_crate_impact_hard3.wav
  • physics/wood_crate_impact_hard4.wav
  • physics/wood_crate_impact_hard5.wav
  • physics/wood_crate_impact_soft1.wav
  • physics/wood_crate_impact_soft3.wav
  • physics/wood_crate_scrape_rough_loop1.wav
  • physics/wood_deepimpact1.wav
  • physics/wood_deepimpact2.wav
  • physics/wood_furniture_break1.wav
  • physics/wood_furniture_break2.wav
  • physics/wood_furniture_impact_soft1.wav
  • physics/wood_furniture_impact_soft2.wav
  • physics/wood_furniture_impact_soft3.wav
  • physics/wood_panel_break1.wav
  • physics/wood_panel_impact_hard1.wav
  • physics/wood_plank_break1.wav
  • physics/wood_plank_break2.wav
  • physics/wood_plank_break3.wav
  • physics/wood_plank_break4.wav
  • physics/wood_plank_impact_hard1.wav
  • physics/wood_plank_impact_hard2.wav
  • physics/wood_plank_impact_hard3.wav
  • physics/wood_plank_impact_hard4.wav
  • physics/wood_plank_impact_hard5.wav
  • physics/wood_plank_impact_soft1.wav
  • physics/wood_plank_impact_soft2.wav
  • physics/wood_plank_impact_soft3.wav
  • physics/wood_plank_scrape_rough_loop1.wav
  • physics/wood_plank_scrape_smooth_loop1.wav
  • physics/wood_solid_impact_bullet1.wav
  • physics/wood_solid_impact_bullet2.wav
  • physics/wood_solid_impact_bullet3.wav
  • physics/wood_solid_impact_bullet4.wav
  • physics/wood_solid_impact_bullet5.wav
  • physics/wood_solid_impact_hard1.wav
  • physics/wood_solid_impact_hard2.wav
  • physics/wood_solid_impact_hard3.wav
  • physics/wood_solid_impact_soft1.wav
  • physics/wood_solid_impact_soft2.wav
  • physics/wood_solid_impact_soft3.wav
  • physics/wood_solid_scrape_rough_loop1.wav
  • physics/wood_strain1.wav
  • physics/wood_strain2.wav
  • physics/wood_strain3.wav
  • physics/wood_strain4.wav
  • physics/wood_strain5.wav
  • physics/wood_strain6.wav
  • physics/wood_strain7.wav
  • physics/wood_strain8.wav
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