# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sound Effects
Category PC / Computer
Game
Section
Misc
Submitter dad34853
Size 16.43 MB
Format ZIP (application/zip)
Hits 448
Comments 0

Icon Filler
Zip Contents[265]
  • alarm_sub.wav
  • aqueduct_loop_on.wav
  • aqueduct_off.wav
  • atl_ahv_air_accel.wav
  • atl_ahv_air_brake.wav
  • atl_ahv_air_crash.wav
  • atl_ahv_air_idle.wav
  • atl_ahv_air_run.wav
  • atl_ahv_air_spindown.wav
  • atl_ahv_air_turn.wav
  • atl_ahv_water_accel.wav
  • atl_ahv_water_brake.wav
  • atl_ahv_water_crash.wav
  • atl_ahv_water_idle.wav
  • atl_ahv_water_run.wav
  • atl_ahv_water_spindown.wav
  • atl_ahv_water_turn.wav
  • atl_alv_air_accel.wav
  • atl_alv_air_brake.wav
  • atl_alv_air_crash.wav
  • atl_alv_air_idle.wav
  • atl_alv_air_run.wav
  • atl_alv_air_spindown.wav
  • atl_alv_air_turn.wav
  • atl_alv_water_accel.wav
  • atl_alv_water_brake.wav
  • atl_alv_water_crash.wav
  • atl_alv_water_idle.wav
  • atl_alv_water_run.wav
  • atl_alv_water_spindown.wav
  • atl_alv_water_turn.wav
  • Atl_ehv_air_accel.wav
  • Atl_ehv_air_brake.wav
  • Atl_ehv_air_crash.WAV
  • Atl_ehv_air_idle.wav
  • Atl_ehv_air_run.wav
  • Atl_ehv_air_spindown.wav
  • Atl_ehv_air_turn.wav
  • Atl_ehv_water_accel.wav
  • Atl_ehv_water_brake.wav
  • Atl_ehv_water_crash.wav
  • Atl_ehv_water_idle.wav
  • Atl_ehv_water_run.wav
  • Atl_ehv_water_spindown.wav
  • Atl_ehv_water_turn.wav
  • Atl_elv_air_accel.wav
  • Atl_elv_air_brake.wav
  • Atl_elv_air_crash.wav
  • Atl_elv_air_idle.wav
  • Atl_elv_air_run.wav
  • Atl_elv_air_spindown.wav
  • Atl_elv_air_stall.wav
  • Atl_elv_air_turn.wav
  • Atl_elv_water_accel.wav
  • Atl_elv_water_brake.wav
  • Atl_elv_water_crash.wav
  • Atl_elv_water_idle.wav
  • Atl_elv_water_run.wav
  • Atl_elv_water_spindown.wav
  • Atl_elv_water_turn.wav
  • Balloon_explosion.wav
  • basetool_atl.wav
  • basetool_exp.wav
  • basetool_impact_body.wav
  • base_weapon_exp.wav
  • bouncer_bounce.wav
  • bouncer_fire_atl.wav
  • bouncer_fire_exp.wav
  • bouncer_impact.wav
  • bridge_break_1.wav
  • bridge_break_2.wav
  • clue_sliders.wav
  • death1.wav
  • door_atlantis.wav
  • DryFire.wav
  • explosion.WAV
  • exp_airlite_accel.wav
  • exp_airlite_brake.wav
  • exp_airlite_crash.wav
  • exp_airlite_idle.wav
  • exp_airlite_run.wav
  • exp_airlite_stall.wav
  • flag_capture.wav
  • flag_grab.wav
  • flag_in_possession_loop.wav
  • flag_particle.wav
  • flag_return.wav
  • flag_timeout_return.wav
  • flashlight.wav
  • four_sliders_reward.wav
  • froster_fire_atl.wav
  • froster_fire_exp.wav
  • froster_impact.wav
  • froster_travel.wav
  • giant_powerup.wav
  • giant_rumble.wav
  • goal.wav
  • goober_fire_atl.wav
  • goober_fire_exp.wav
  • goober_impact.wav
  • hit1.wav
  • hit2.wav
  • hit3.wav
  • hit4.wav
  • hit5.wav
  • hit6.wav
  • hit7.WAV
  • hit8.wav
  • hit9.wav
  • ice_break_1.wav
  • ice_break_2.wav
  • ice_bridge_break_1.wav
  • ice_bridge_break_2.wav
  • ice_melt.wav
  • ice_splash_1.wav
  • ice_splash_2.wav
  • Intro_ice_break_1.wav
  • Intro_ice_break_2.wav
  • journal_close.wav
  • journal_open.wav
  • journal_pageturn.wav
  • journal_pedestal_near.wav
  • journal_pickup.wav
  • journal_translate.wav
  • keystone_pickup.wav
  • keystone_placed.wav
  • land1.wav
  • land2.wav
  • land3.wav
  • large_ice_break_1.wav
  • large_ice_break_2.wav
  • lever_1.wav
  • Low_armor.WAV
  • menu_rollover.wav
  • menu_select_alt.wav
  • menu_swipe.wav
  • organ_clue_1.wav
  • organ_clue_2.wav
  • organ_clue_3.wav
  • Organ_lg_1.wav
  • Organ_lg_2.wav
  • Organ_lg_3.wav
  • Organ_lg_4.wav
  • Organ_lg_5.wav
  • Organ_lg_6.wav
  • Organ_lg_7.wav
  • Organ_lg_8.wav
  • organ_reward_1.wav
  • organ_reward_2.wav
  • organ_sm_1.wav
  • organ_sm_2.wav
  • organ_sm_3.wav
  • organ_sm_4.wav
  • organ_sm_5.wav
  • pickup.wav
  • pickup_bouncer.wav
  • pickup_froster.wav
  • pickup_goober.wav
  • pickup_health.wav
  • pickup_laugh.wav
  • pickup_power.wav
  • pickup_puffer.wav
  • pickup_rune.wav
  • pickup_shield.wav
  • pickup_shrinker.wav
  • pickup_speed.wav
  • pickup_spinner.wav
  • pickup_zoomer.wav
  • platform_loop.wav
  • powerup_off.wav
  • puffer_fire_atl.wav
  • puffer_fire_atlp.wav
  • puffer_fire_exp.wav
  • puffer_impact.wav
  • puffer_spinup.wav
  • puff_elevator.wav
  • radio_bg_loop1.wav
  • radio_off.wav
  • radio_on.wav
  • respawn.wav
  • shrink_impact.wav
  • snowball_bounce_1.wav
  • snowball_bounce_2.wav
  • snowball_loop.wav
  • spinner_fire_atl.wav
  • spinner_fire_exp.wav
  • spinner_impact.wav
  • spinner_travel.wav
  • squincher_fire_atl.wav
  • squincher_fire_exp.wav
  • step_gravel_1_atl.wav
  • step_gravel_1_exp.wav
  • step_gravel_2_atl.wav
  • step_gravel_2_exp.wav
  • step_gravel_3_atl.wav
  • step_gravel_3_exp.wav
  • step_gravel_4_atl.wav
  • step_gravel_4_exp.wav
  • step_ice_1_atl.wav
  • step_ice_1_exp.wav
  • step_ice_2_atl.wav
  • step_ice_2_exp.wav
  • step_ice_3_atl.wav
  • step_ice_3_exp.wav
  • step_ice_4_atl.wav
  • step_ice_4_exp.wav
  • step_metal_1.wav
  • step_metal_2.wav
  • step_snow_1_atl.wav
  • step_snow_1_exp.wav
  • step_snow_2_atl.wav
  • step_snow_2_exp.wav
  • step_snow_3_atl.wav
  • step_snow_3_exp.wav
  • step_snow_4_atl.wav
  • step_snow_4_exp.wav
  • step_stone_1_atl.wav
  • step_stone_1_exp.wav
  • step_stone_2_atl.wav
  • step_stone_2_exp.wav
  • step_stone_3_atl.wav
  • step_stone_3_exp.wav
  • step_stone_4_atl.wav
  • step_stone_4_exp.wav
  • step_water_1_atl.wav
  • step_water_1_exp.wav
  • step_water_2_atl.wav
  • step_water_2_exp.wav
  • step_water_3_atl.wav
  • step_water_3_exp.wav
  • step_water_4_atl.wav
  • step_water_4_exp.wav
  • step_wood_1_atl.wav
  • step_wood_1_exp.wav
  • step_wood_2_atl.wav
  • step_wood_2_exp.wav
  • step_wood_3_atl.wav
  • step_wood_3_exp.wav
  • step_wood_4_atl.wav
  • step_wood_4_exp.wav
  • stone_slides_close.wav
  • stone_slides_open.wav
  • sub_door_close.wav
  • sub_door_open.wav
  • swim_1.wav
  • swim_2.wav
  • switch_on.wav
  • tingler_fire_atl.wav
  • tingler_fire_exp.wav
  • tingler_impact.wav
  • tingler_wobble.wav
  • water_enter_1.wav
  • water_enter_2.wav
  • water_exit_1.wav
  • water_exit_2.wav
  • water_freeze.wav
  • water_on.wav
  • weapon_switch.wav
  • wet_platform.wav
  • wet_platform_3.wav
  • wood_doors_open.wav
  • wood_gates_rise.wav
  • zoomer_fire_atl.wav
  • zoomer_fire_exp.wav
  • zoomer_impact.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!