# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Alister Azimuth
Category PlayStation 3
Game
Section
Voicelines
Submitter Slipsy
Size 102.64 MB
Format ZIP (application/zip)
Hits 61
Comments 0

Icon Filler
Zip Contents[281]
  • alister/axm_azi_boss_intro_grtg.us.wav
  • alister/axm_azi_plaza_bf1_end2.us.wav
  • alister/axm_azi_plaza_bf1_grtg.us.wav
  • alister/axm_azi_plaza_bf1_rsp1.us.wav
  • alister/axm_azi_plaza_bf2_rsp1.us.wav
  • alister/axm_azi_plaza_call1_rsp1.us.wav
  • alister/axm_azi_plaza_call1_rsp3.us.wav
  • alister/axm_azi_plaza_intro_grtg.us.wav
  • alister/axm_azi_plaza_intro_rsp2.us.wav
  • alister/axm_azi_plaza_jump_grtg.us.wav
  • alister/axm_azi_plaza_jump_rsp2.us.wav
  • alister/axm_azi_plaza_jump_rsp3.us.wav
  • alister/axm_azi_plaza_large_intro.us.wav
  • alister/axm_azi_plaza_mag_rsp1.us.wav
  • alister/axm_azi_plaza_move_rsp1.us.wav
  • alister/axm_azi_plaza_move_rsp3.us.wav
  • alister/axm_azi_plaza_split_rsp1.us.wav
  • alister/axm_azi_plaza_split_rsp2.us.wav
  • alister/axm_azi_plaza_start.us.wav
  • alister/axm_azi_tech_brdg1_grtg.us.wav
  • alister/axm_azi_tech_brdg1_rsp2.us.wav
  • alister/axm_azi_tech_brdg2_grtg.us.wav
  • alister/axm_azi_tech_brdg2_rsp1.us.wav
  • alister/axm_azi_tech_chasm_expln.us.wav
  • alister/axm_azi_tech_chasm_hint.us.wav
  • alister/axm_azi_tech_chasm_hurry.us.wav
  • alister/axm_azi_tech_enter_gtrg1.us.wav
  • alister/axm_azi_tech_enter_rsp2.us.wav
  • alister/axm_azi_tech_fuse_hint.us.wav
  • alister/axm_azi_tech_fuse_open.us.wav
  • alister/axm_azi_tech_main_drop1.us.wav
  • alister/axm_azi_tech_main_drop2.us.wav
  • alister/gc5_azi_boss_cant_let2.us.wav
  • alister/gc5_azi_boss_dam6_flav1.us.wav
  • alister/gc5_azi_boss_dam6_flav2.us.wav
  • alister/gc5_azi_boss_dam6_flav3.us.wav
  • alister/gc5_azi_boss_dam6_flav4.us.wav
  • alister/gc5_azi_boss_dam25_flav1.us.wav
  • alister/gc5_azi_boss_dam25_flav2.us.wav
  • alister/gc5_azi_boss_dam25_flav3.us.wav
  • alister/gc5_azi_boss_dam25_flav4.us.wav
  • alister/gc5_azi_boss_dam25_flav5.us.wav
  • alister/gc5_azi_boss_dam75_flav1.us.wav
  • alister/gc5_azi_boss_dam75_flav2.us.wav
  • alister/gc5_azi_boss_dam75_flav4.us.wav
  • alister/gc5_azi_boss_dam75_flav5.us.wav
  • alister/gc5_azi_boss_dam75_flav6.us.wav
  • alister/gc5_azi_boss_daml5_flav1.us.wav
  • alister/gc5_azi_boss_dead_line.us.wav
  • alister/gc5_azi_boss_destr_flor1.us.wav
  • alister/gc5_azi_boss_destr_flor2.us.wav
  • alister/gc5_azi_boss_force_hand.us.wav
  • alister/gc5_azi_boss_gonna_kill2.us.wav
  • alister/gc5_azi_boss_hover_first.us.wav
  • alister/gc5_azi_boss_quant_tunn2.us.wav
  • alister/gc5_azi_boss_save_toget.us.wav
  • alister/gc5_azi_boss_taunt1.us.wav
  • alister/gc5_azi_boss_taunt2.us.wav
  • alister/gc5_azi_boss_taunt3.us.wav
  • alister/gc5_azi_boss_taunt5.us.wav
  • alister/gc5_azi_boss_time_bomb.us.wav
  • alister/gc5_azi_boss_time_rib2.us.wav
  • alister/gc5_azi_boss_zurko_shoot.us.wav
  • alister/gc5_azi_chase_bend_rules.us.wav
  • alister/gc5_azi_chase_give_clank.us.wav
  • alister/gc5_azi_chase_littl_robot.us.wav
  • alister/gc5_azi_chase_myway_clank.us.wav
  • alister/gc5_azi_chase_our_kind.us.wav
  • alister/gc5_azi_chase_outta_myway.us.wav
  • alister/gc5_azi_chase_prot_polar.us.wav
  • alister/gc5_azi_chase_rip_apart.us.wav
  • alister/gc5_azi_chase_six_wars.us.wav
  • alister/gc5_azi_chase_was_weak.us.wav
  • alister/gc5_azi_hover_corr_mistk.us.wav
  • alister/gc5_azi_hover_get_inway.us.wav
  • alister/gc5_azi_hover_must_stop2.us.wav
  • alister/gc5_azi_hover_risk_take.us.wav
  • alister/gc5_azi_hover_too_far.us.wav
  • alister/gc5_azi_hover_try_this.us.wav
  • alister/gc5_azi_saver_away_cham.us.wav
  • alister/gc5_azi_saver_get_back.us.wav
  • alister/gc5_azi_start_his_fault.us.wav
  • alister/krl_azi_batl_door_line3.us.wav
  • alister/krl_azi_batl_intro_line2.us.wav
  • alister/krl_azi_batl_rider_spot1.us.wav
  • alister/krl_azi_batl_rider_take1.us.wav
  • alister/krl_azi_batl_tanks_line2.us.wav
  • alister/krl_azi_cave1_bar_tetr1.us.wav
  • alister/krl_azi_cave1_bar_tetr2.us.wav
  • alister/krl_azi_cave1_leap_line1.us.wav
  • alister/krl_azi_cave1_leap_line3.us.wav
  • alister/krl_azi_cave1_leap_rmdr.us.wav
  • alister/krl_azi_cave1_pit_crank.us.wav
  • alister/krl_azi_cave1_pit_flar2.us.wav
  • alister/krl_azi_cave1_pit_flar4.us.wav
  • alister/krl_azi_cave1_pit_getup.us.wav
  • alister/krl_azi_cave1_pit_hydro.us.wav
  • alister/krl_azi_cave1_pit_jump.us.wav
  • alister/krl_azi_cave1_pit_line2.us.wav
  • alister/krl_azi_cave1_pit_line3.us.wav
  • alister/krl_azi_cave1_pit_story.us.wav
  • alister/krl_azi_cave1_plat_line1.us.wav
  • alister/krl_azi_cave1_plat_line3.us.wav
  • alister/krl_azi_cave1_searc_caves.us.wav
  • alister/krl_azi_cave1_start_line1.us.wav
  • alister/krl_azi_cave1_tetra_done.us.wav
  • alister/krl_azi_cave1_tetra_line1.us.wav
  • alister/krl_azi_cave1_tetra_line3.us.wav
  • alister/krl_azi_cave1_tetra_run1.us.wav
  • alister/krl_azi_cave2_ambr_line2.us.wav
  • alister/krl_azi_cave2_ambr_line3.us.wav
  • alister/krl_azi_cave2_ambr_line4.us.wav
  • alister/krl_azi_cave2_ambr_line5.us.wav
  • alister/krl_azi_cave2_ambr_line6.us.wav
  • alister/krl_azi_cave2_eye_line1.us.wav
  • alister/krl_azi_cave2_eye_line2.us.wav
  • alister/krl_azi_cave2_eye_line3.us.wav
  • alister/krl_azi_cave2_eye_line4.us.wav
  • alister/krl_azi_cave2_hydr_plnt1.us.wav
  • alister/krl_azi_cave2_hydr_plnt2.us.wav
  • alister/krl_azi_cave2_hydr_plnt3.us.wav
  • alister/krl_azi_cave2_hydr_plnt4.us.wav
  • alister/krl_azi_cave2_webt_done.us.wav
  • alister/krl_azi_cave2_webt_hint.us.wav
  • alister/krl_azi_cave2_wrch_line1.us.wav
  • alister/krl_azi_cave2_wrch_line3.us.wav
  • alister/krl_azi_cave2_wrch_line4.us.wav
  • alister/krl_azi_cave2_wrch_line5.us.wav
  • alister/krl_azi_cave2_wrch_line7.us.wav
  • alister/krl_azi_gen_over_here2.us.wav
  • alister/krl_azi_gen_over_here5.us.wav
  • alister/mol_azi_vgmps_chase_avd2.us.wav
  • alister/mol_azi_vgmps_chase_avd3.us.wav
  • alister/mol_azi_vgmps_chase_bomb1.us.wav
  • alister/mol_azi_vgmps_chase_bomb2.us.wav
  • alister/mol_azi_vgmps_chase_dmg1.us.wav
  • alister/mol_azi_vgmps_chase_grtg.us.wav
  • alister/mol_azi_vgmps_chase_incin.us.wav
  • alister/mol_azi_vgmps_chase_rsp1.us.wav
  • alister/mol_azi_vgmps_chase_rsp2.us.wav
  • alister/mol_azi_vgmps_chase_xtra.us.wav
  • alister/mol_azi_vgmps_glide_fail.us.wav
  • alister/mol_azi_vgmps_test_1min.us.wav
  • alister/mol_azi_vgmps_test_complete.us.wav
  • alister/mol_azi_vgmps_test_obj1.us.wav
  • alister/mol_azi_vgmps_test_obj2.us.wav
  • alister/mol_azi_vgmps_test_retry.us.wav
  • alister/mol_azi_vgmps_trng_bolt.us.wav
  • alister/mol_azi_vgmps_trng_call.us.wav
  • alister/mol_azi_vgmps_trng_end.us.wav
  • alister/mol_azi_vgmps_trng_endq1.us.wav
  • alister/mol_azi_vgmps_trng_endq2.us.wav
  • alister/mol_azi_vgmps_trng_endq3.us.wav
  • alister/mol_azi_vgmps_trng_flrs1.us.wav
  • alister/mol_azi_vgmps_trng_flrs2.us.wav
  • alister/mol_azi_vgmps_trng_fstr1.us.wav
  • alister/mol_azi_vgmps_trng_fstr2.us.wav
  • alister/mol_azi_vgmps_trng_intro.us.wav
  • alister/mol_azi_vgmps_trng_ltest.us.wav
  • alister/mol_azi_vgmps_trng_pos1.us.wav
  • alister/mol_azi_vgmps_trng_pos2.us.wav
  • alister/mol_azi_vgmps_trng_pos3.us.wav
  • alister/mol_azi_vgmps_trng_rsp1a.us.wav
  • alister/mol_azi_vgmps_trng_rsp1b.us.wav
  • alister/mol_azi_vgmps_trng_rsp2a.us.wav
  • alister/mol_azi_vgmps_trng_rsp2b.us.wav
  • alister/mol_azi_vgmps_trng_start.us.wav
  • alister/mol_azi_vgmps_trng_stest.us.wav
  • alister/mol_azi_vgmps_trng_turn.us.wav
  • alister/mol_azi_vgmps_trng_wpad.us.wav
  • alister/radio/abp_azi_lobby_lumos_r.us.wav
  • alister/radio/axm_azi_boss_arms_bolt1_r.us.wav
  • alister/radio/axm_azi_boss_arms_bolt2_r.us.wav
  • alister/radio/axm_azi_boss_arms_bolt3_r.us.wav
  • alister/radio/axm_azi_boss_arms_expln_r.us.wav
  • alister/radio/axm_azi_boss_arms_hint1_r.us.wav
  • alister/radio/axm_azi_boss_arms_hint2_r.us.wav
  • alister/radio/axm_azi_boss_dead_hint_r.us.wav
  • alister/radio/axm_azi_boss_dead_latch_r.us.wav
  • alister/radio/axm_azi_boss_dome_rsp2_r.us.wav
  • alister/radio/axm_azi_boss_dome_rsp3_r.us.wav
  • alister/radio/axm_azi_boss_head_expln_r.us.wav
  • alister/radio/axm_azi_boss_head_half_r.us.wav
  • alister/radio/axm_azi_boss_head_hint_r.us.wav
  • alister/radio/axm_azi_boss_head_latch2_r.us.wav
  • alister/radio/axm_azi_boss_head_rand1_r.us.wav
  • alister/radio/axm_azi_boss_head_rand3_r.us.wav
  • alister/radio/axm_azi_boss_stun_expln_r.us.wav
  • alister/radio/axm_azi_boss_stun_first_r.us.wav
  • alister/radio/axm_azi_boss_stun_rand1_r.us.wav
  • alister/radio/axm_azi_boss_stun_rand2_r.us.wav
  • alister/radio/axm_azi_boss_stun_rand3_r.us.wav
  • alister/radio/axm_azi_boss_stun_rand4_r.us.wav
  • alister/radio/axm_azi_boss_stun_rand5_r.us.wav
  • alister/radio/axm_azi_bus_land_rsp1_r.us.wav
  • alister/radio/axm_azi_bus_land_rsp4_r.us.wav
  • alister/radio/axm_azi_level_end_grtg_r.us.wav
  • alister/radio/axm_azi_plaza_end_rsp2_r.us.wav
  • alister/radio/axm_azi_plaza_end_rsp4_r.us.wav
  • alister/radio/axm_azi_plaza_lost_r.us.wav
  • alister/radio/axm_azi_plaza_phase3_rsp4_r.us.wav
  • alister/radio/axm_azi_port_cargo_grtg_r.us.wav
  • alister/radio/axm_azi_port_cargo_rsp2_r.us.wav
  • alister/radio/axm_azi_port_cargo_rsp4_r.us.wav
  • alister/radio/krl_azi_batl_door_nav_r.us.wav
  • alister/radio/krl_azi_batl_rider_spot2_r.us.wav
  • alister/radio/krl_azi_batl_ships_done3_r.us.wav
  • alister/radio/krl_azi_batl_ships_kill1_r.us.wav
  • alister/radio/krl_azi_batl_ships_kill2_r.us.wav
  • alister/radio/krl_azi_batl_ships_kill3_r.us.wav
  • alister/radio/krl_azi_batl_ships_kill4_r.us.wav
  • alister/radio/krl_azi_batl_ships_spot1_r.us.wav
  • alister/radio/krl_azi_batl_ships_spot3_r.us.wav
  • alister/radio/krl_azi_batl_ships_strt2_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint1_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint2a_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint3a_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint3_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint4a_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint5_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint6a_r.us.wav
  • alister/radio/krl_azi_batl_tanks_hint7_r.us.wav
  • alister/radio/krl_azi_batl_tanks_kill2_r.us.wav
  • alister/radio/krl_azi_batl_tanks_kill3_r.us.wav
  • alister/radio/krl_azi_batl_tanks_spot4_r.us.wav
  • alister/radio/krl_azi_batl_tanks_spot6_r.us.wav
  • alister/radio/krl_azi_batl_tanks_strf1_r.us.wav
  • alister/radio/krl_azi_batl_tanks_strf3_r.us.wav
  • alister/radio/krl_azi_batl_tanks_tant1_r.us.wav
  • alister/radio/krl_azi_cave2_eye_line5_r.us.wav
  • alister/radio/ss2_azi_aggressive_r.us.wav
  • alister/radio/ss2_azi_communicate_r.us.wav
  • alister/radio/ss2_azi_course_r.us.wav
  • alister/radio/ss2_azi_downloaded_r.us.wav
  • alister/radio/ss2_azi_family_r.us.wav
  • alister/radio/ss2_azi_gelreserves_r.us.wav
  • alister/radio/ss2_azi_pollyx_r.us.wav
  • alister/radio/ss3_azi_bernilius_r.us.wav
  • alister/radio/ss3_azi_clearship_r.us.wav
  • alister/radio/ss3_azi_clocklocation_r.us.wav
  • alister/radio/ss3_azi_comein_r.us.wav
  • alister/radio/ss3_azi_lumos_r.us.wav
  • alister/radio/ss3_azi_noexist_r.us.wav
  • alister/radio/ss3_azi_noguarantees_r.us.wav
  • alister/radio/ss3_azi_sweep_r.us.wav
  • alister/radio/ss4_azi_comein_r.us.wav
  • alister/radio/ss4_azi_perimeter_r.us.wav
  • alister/radio/ss4_azi_safe_r.us.wav
  • alister/radio/tom_azi_plat_hint_line1_r.us.wav
  • alister/radio/vap_azi_lkng_fake_r.us.wav
  • alister/radio/vap_azi_lkng_nosign_r.us.wav
  • alister/radio/vs2_azi_radio_you_r.us.wav
  • alister/vap_azi_arrive_after.us.wav
  • alister/vap_azi_arrive_handover.us.wav
  • alister/vap_azi_arrive_init.us.wav
  • alister/vap_azi_arrive_path.us.wav
  • alister/vap_azi_gon_clear.us.wav
  • alister/vap_azi_gon_seewhat.us.wav
  • alister/vap_azi_gon_stronger.us.wav
  • alister/vap_azi_gon_suppress.us.wav
  • alister/vap_azi_gon_takeout.us.wav
  • alister/vap_azi_isl_airship.us.wav
  • alister/vap_azi_isl_back.us.wav
  • alister/vap_azi_isl_comeon.us.wav
  • alister/vap_azi_isl_ifly.us.wav
  • alister/vap_azi_isl_inside.us.wav
  • alister/vap_azi_isl_rusted.us.wav
  • alister/vap_azi_isl_turret.us.wav
  • alister/vs2_azi_caged_anymin.us.wav
  • alister/vs2_azi_caged_clock.us.wav
  • alister/vs2_azi_caged_power.us.wav
  • alister/vs2_azi_caged_shield.us.wav
  • alister/vs2_azi_caged_what.us.wav
  • alister/vs2_azi_deact_srefl.us.wav
  • alister/vs2_azi_freed_both.us.wav
  • alister/vs2_azi_freed_doors.us.wav
  • alister/vs2_azi_freed_locked.us.wav
  • alister/vs2_azi_freed_move.us.wav
  • alister/vs2_azi_freed_navunit.us.wav
  • alister/vs2_azi_freed_turret.us.wav
  • alister/vs2_azi_wthot_fight.us.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!