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Sound Effects
Category PlayStation 3
Game
Section
Sound Effects
Submitter BillyBnMOfficial
Size 28.29 MB
Format ZIP (application/zip)
Hits 97
Comments 0

Icon Filler
Zip Contents[292]
  • Sound Effects/common#1 (idle.ogg).wav
  • Sound Effects/common#2 (offmid.ogg).wav
  • Sound Effects/common#3 (onhigh.ogg).wav
  • Sound Effects/common#4 (onlow.ogg).wav
  • Sound Effects/common#5 (onmid.ogg).wav
  • Sound Effects/common#6 (sfx_DW_boss_shoot.wav).wav
  • Sound Effects/common#7 (sfx_collect_loot.wav).wav
  • Sound Effects/common#8 (sfx_collect_weapon.wav).wav
  • Sound Effects/common#9 (sfx_masonary_fall.wav).wav
  • Sound Effects/common#10 (sfx_dehydrate_roots.wav).wav
  • Sound Effects/common#11 (sfx_phone_hit.wav).wav
  • Sound Effects/common#12 (sfx_pickup_object.wav).wav
  • Sound Effects/common#13 (sfx_safe_hit.wav).wav
  • Sound Effects/common#14 (sfx_tyre_hit.wav).wav
  • Sound Effects/common#15 (sfx_zap_death.wav).wav
  • Sound Effects/common#16 (sfx_Train_1.wav).wav
  • Sound Effects/common#17 (sfx_Train_2.wav).wav
  • Sound Effects/common#18 (sfx_fan_loop.wav).wav
  • Sound Effects/common#19 (sfx_piano_splash.wav).wav
  • Sound Effects/common#20 (sfx_boss_trophy_IN.wav).wav
  • Sound Effects/common#21 (sfx_boss_trophy_OUT.wav).wav
  • Sound Effects/common#22 (sfx_weapon_select_IN.wav).wav
  • Sound Effects/common#23 (sfx_weapon_select_OUT.wav).wav
  • Sound Effects/common#24 (sfx_metal_wobbler.wav).wav
  • Sound Effects/common#25 (sfx_putdown_TNT.wav).wav
  • Sound Effects/common#26 (sfx_putdownfuse.wav).wav
  • Sound Effects/common#27 (sfx_tutorial_prompt.wav).wav
  • Sound Effects/common#28 (sfx_brainbot_death.wav).wav
  • Sound Effects/common#29 (sfx_brainbot_death2.wav).wav
  • Sound Effects/common#30 (sfx_brainbot_doublejumpidle.wa).wav
  • Sound Effects/common#31 (sfx_brainbot_getUp.wav).wav
  • Sound Effects/common#32 (sfx_brainbot_gunDraw.wav).wav
  • Sound Effects/common#33 (sfx_brainbot_hitreact.wav).wav
  • Sound Effects/common#34 (sfx_brainbot_idle.wav).wav
  • Sound Effects/common#35 (sfx_brainbot_idlecombat.wav).wav
  • Sound Effects/common#36 (sfx_brainbot_idletorun.wav).wav
  • Sound Effects/common#37 (sfx_brainbot_punchattack.wav).wav
  • Sound Effects/common#38 (sfx_brainbot_run.wav).wav
  • Sound Effects/common#39 (sfx_brainbot_run180.wav).wav
  • Sound Effects/common#40 (sfx_brainbot_runfast.wav).wav
  • Sound Effects/common#41 (sfx_brainbot_runtoidle.wav).wav
  • Sound Effects/common#42 (sfx_brainbot_runtojump.wav).wav
  • Sound Effects/common#43 (sfx_megamind_ledge_grabhand.wa).wav
  • Sound Effects/common#44 (sfx_megamind_ledge_grabwaist.w).wav
  • Sound Effects/common#45 (sfx_barrel_destroy.wav).wav
  • Sound Effects/common#46 (sfx_cardboard_destroy.wav).wav
  • Sound Effects/common#47 (sfx_endlevel_flyout.wav).wav
  • Sound Effects/common#48 (sfx_minion_enter.wav).wav
  • Sound Effects/common#49 (sfx_minion_exit.wav).wav
  • Sound Effects/common#50 (sfx_museum_laser_shoot.wav).wav
  • Sound Effects/common#51 (sfx_TNT_Plunge.wav).wav
  • Sound Effects/common#52 (sfx_chopper_loop.wav).wav
  • Sound Effects/common#53 (sfx_generic_death.wav).wav
  • Sound Effects/common#54 (sfx_minigame_enter.wav).wav
  • Sound Effects/common#55 (sfx_minigame_exit.wav).wav
  • Sound Effects/common#56 (sfx_punch_1.wav).wav
  • Sound Effects/common#57 (sfx_punch_2.wav).wav
  • Sound Effects/common#58 (sfx_punch_3.wav).wav
  • Sound Effects/common#59 (sfx_punch_4.wav).wav
  • Sound Effects/common#60 (sfx_punch_5.wav).wav
  • Sound Effects/common#61 (sfx_Car_Spawn.wav).wav
  • Sound Effects/common#62 (sfx_brainbot_pickup.wav).wav
  • Sound Effects/common#63 (sfx_brainbot_putdown.wav).wav
  • Sound Effects/common#64 (sfx_brainbot_run_1.wav).wav
  • Sound Effects/common#65 (sfx_brainbot_run_2.wav).wav
  • Sound Effects/common#66 (sfx_brainbot_run_3.wav).wav
  • Sound Effects/common#67 (sfx_brick_1.wav).wav
  • Sound Effects/common#68 (sfx_brick_2.wav).wav
  • Sound Effects/common#69 (sfx_brick_3.wav).wav
  • Sound Effects/common#70 (sfx_carpass_1.wav).wav
  • Sound Effects/common#71 (sfx_carpass_2.wav).wav
  • Sound Effects/common#72 (sfx_carpass_3.wav).wav
  • Sound Effects/common#73 (sfx_DT2_intro.wav).wav
  • Sound Effects/common#74 (sfx_collectible_collected.wav).wav
  • Sound Effects/common#75 (sfx_collectible_spawned.wav).wav
  • Sound Effects/common#76 (sfx_dehydrate.wav).wav
  • Sound Effects/common#77 (sfx_dehydrate_in.wav).wav
  • Sound Effects/common#78 (sfx_dehydrate_out.wav).wav
  • Sound Effects/common#79 (sfx_oobermind_destroy_laser.wa).wav
  • Sound Effects/common#80 (sfx_windBlow_loop.wav).wav
  • Sound Effects/common#81 (sfx_chicken_dest.wav).wav
  • Sound Effects/common#82 (sfx_chicken_dest2.wav).wav
  • Sound Effects/common#83 (sfx_chicken_throw.wav).wav
  • Sound Effects/common#84 (sfx_sheep_dest.wav).wav
  • Sound Effects/common#85 (sfx_sheep_throw.wav).wav
  • Sound Effects/common#86 (car_explosion.wav).wav
  • Sound Effects/common#87 (collectibles.wav).wav
  • Sound Effects/common#88 (sfx_metal_hard_1.wav).wav
  • Sound Effects/common#89 (sfx_metal_hard_2.wav).wav
  • Sound Effects/common#90 (sfx_metal_hard_3.wav).wav
  • Sound Effects/common#91 (sfx_metal_hollow_1.wav).wav
  • Sound Effects/common#92 (sfx_metal_hollow_2.wav).wav
  • Sound Effects/common#93 (sfx_metal_hollow_3.wav).wav
  • Sound Effects/common#94 (sfx_metal_hollow_4.wav).wav
  • Sound Effects/common#95 (sfx_metal_hollow_5.wav).wav
  • Sound Effects/common#96 (sfx_metal_hollow_6.wav).wav
  • Sound Effects/common#97 (sfx_metal_hollow_7.wav).wav
  • Sound Effects/common#98 (sfx_metal_hollow_8.wav).wav
  • Sound Effects/common#99 (dest_car_alarm.wav).wav
  • Sound Effects/common#100 (dest_mailbox.wav).wav
  • Sound Effects/common#101 (dest_parking_meter.wav).wav
  • Sound Effects/common#102 (dest_telephonebox_1.wav).wav
  • Sound Effects/common#103 (dest_telephonebox_2.wav).wav
  • Sound Effects/common#104 (dest_waterHy_loop.wav).wav
  • Sound Effects/common#105 (dest_waterHy_start.wav).wav
  • Sound Effects/common#106 (sfx_dynamite.wav).wav
  • Sound Effects/common#107 (dest_car_hit_1.wav).wav
  • Sound Effects/common#108 (dest_car_hit_2.wav).wav
  • Sound Effects/common#109 (dest_car_hit_3.wav).wav
  • Sound Effects/common#110 (sfx_dest_bin_1.wav).wav
  • Sound Effects/common#111 (sfx_dest_bin_2.wav).wav
  • Sound Effects/common#112 (sfx_dest_bin_3.wav).wav
  • Sound Effects/common#113 (sfx_dest_facade_3.wav).wav
  • Sound Effects/common#114 (sfx_dest_facade_4.wav).wav
  • Sound Effects/common#115 (sfx_dest_pallet_2.wav).wav
  • Sound Effects/common#116 (sfx_dest_pallet_3.wav).wav
  • Sound Effects/common#117 (sfx_dest_pallet_4.wav).wav
  • Sound Effects/common#118 (sfx_dest_pavement_1.wav).wav
  • Sound Effects/common#119 (sfx_dest_pavement_2.wav).wav
  • Sound Effects/common#120 (sfx_dest_sign_1.wav).wav
  • Sound Effects/common#121 (sfx_dest_sign_2.wav).wav
  • Sound Effects/common#122 (sfx_dest_sign_3.wav).wav
  • Sound Effects/common#123 (sfx_scaffolding_hit_1.wav).wav
  • Sound Effects/common#124 (sfx_scaffolding_hit_2.wav).wav
  • Sound Effects/common#125 (sfx_dest_piano_anvil.wav).wav
  • Sound Effects/common#126 (sfx_dest_piano_hit.wav).wav
  • Sound Effects/common#127 (sfx_dest_piano_toilet.wav).wav
  • Sound Effects/common#128 (sfx_dest_piano_tv.wav).wav
  • Sound Effects/common#129 (wood_break_1.wav).wav
  • Sound Effects/common#130 (wood_break_2.wav).wav
  • Sound Effects/common#131 (sfx_destructionWorkerGoon_FSte).wav
  • Sound Effects/common#132 (sfx_destructionWorkerGoon_FSte).wav
  • Sound Effects/common#133 (sfx_destructionWorkerGoon_FSte).wav
  • Sound Effects/common#134 (sfx_destructionWorkerGoon_FSte).wav
  • Sound Effects/common#135 (sfx_destructionWorkerGoon_FSte).wav
  • Sound Effects/common#136 (sfx_destructionWorkerGoon_FSte).wav
  • Sound Effects/common#137 (sfx_destructionWorkerGoon_back).wav
  • Sound Effects/common#138 (sfx_destructionWorkerGoon_blow).wav
  • Sound Effects/common#139 (sfx_destructionWorkerGoon_deat).wav
  • Sound Effects/common#140 (sfx_destructionWorkerGoon_deat).wav
  • Sound Effects/common#141 (sfx_destructionWorkerGoon_fall).wav
  • Sound Effects/common#142 (sfx_destructionWorkerGoon_fron).wav
  • Sound Effects/common#143 (sfx_destructionWorkerGoon_hit.).wav
  • Sound Effects/common#144 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#145 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#146 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#147 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#148 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#149 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#150 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#151 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#152 (sfx_destructionWorkerGoon_hitR).wav
  • Sound Effects/common#153 (sfx_explosion_TNT_1.wav).wav
  • Sound Effects/common#154 (sfx_explosion_TNT_2.wav).wav
  • Sound Effects/common#155 (sfx_fire_loop_loop.wav).wav
  • Sound Effects/common#156 (sfx_fire_loop_start.wav).wav
  • Sound Effects/common#157 (sfx_bigcranePlatform_end.wav).wav
  • Sound Effects/common#158 (sfx_bigcranePlatform_loop.wav).wav
  • Sound Effects/common#159 (sfx_metal_platform_loop.wav).wav
  • Sound Effects/common#160 (sfx_metal_platform_start.wav).wav
  • Sound Effects/common#161 (sfx_metal_platform_stop.wav).wav
  • Sound Effects/common#162 (sfx_metalbar_Gate_end.wav).wav
  • Sound Effects/common#163 (sfx_metalbar_Gate_loop.wav).wav
  • Sound Effects/common#164 (sfx_metalmodern_Gate_end.wav).wav
  • Sound Effects/common#165 (sfx_metalmodern_Gate_loop.wav).wav
  • Sound Effects/common#166 (sfx_dehydrate _goon.wav).wav
  • Sound Effects/common#167 (DW_Heavy_comboHit_1.wav).wav
  • Sound Effects/common#168 (DW_Heavy_comboHit_2.wav).wav
  • Sound Effects/common#169 (DW_Heavy_shoot.wav).wav
  • Sound Effects/common#170 (DW_Heavy_shoot_01.wav).wav
  • Sound Effects/common#171 (DW_Light_comboHit_2.wav).wav
  • Sound Effects/common#172 (DW_Light_comboHit_3.wav).wav
  • Sound Effects/common#173 (DW_Light_shoot.wav).wav
  • Sound Effects/common#174 (HFHeavy_comboHit1.wav).wav
  • Sound Effects/common#175 (HFHeavy_comboHit2.wav).wav
  • Sound Effects/common#176 (sfx_PD_spawn_manhole.wav).wav
  • Sound Effects/common#177 (sfx_guitarCombo_hit_1.wav).wav
  • Sound Effects/common#178 (sfx_guitarCombo_shoot_a-01.wav).wav
  • Sound Effects/common#179 (sfx_guitarCombo_shoot_b-01.wav).wav
  • Sound Effects/common#180 (sfx_guitarCombo_shoot_c-01.wav).wav
  • Sound Effects/common#181 (sfx_sax_comboHit_01.wav).wav
  • Sound Effects/common#182 (sfx_sax_comboHit_02.wav).wav
  • Sound Effects/common#183 (sfx_sax_shoot_1.wav).wav
  • Sound Effects/common#184 (sfx_sax_shoot_2.wav).wav
  • Sound Effects/common#185 (sfx_sax_shoot_3.wav).wav
  • Sound Effects/common#186 (sfx_brick_hit.wav).wav
  • Sound Effects/common#187 (sfx_goon_pd_projectile_hit.wav).wav
  • Sound Effects/common#188 (sfx_goon_pd_projectile_loop.wa).wav
  • Sound Effects/common#189 (sfx_projectile_brick_loop.wav).wav
  • Sound Effects/common#190 (sfx_projectile_cook_hit.wav).wav
  • Sound Effects/common#191 (sfx_projectile_fire_hit.wav).wav
  • Sound Effects/common#192 (sfx_projectile_fire_loop.wav).wav
  • Sound Effects/common#193 (sfx_91plan_camera_zoom.wav).wav
  • Sound Effects/common#194 (sfx_91plan_select_pin.wav).wav
  • Sound Effects/common#195 (sfx_PauseMenu_enter.wav).wav
  • Sound Effects/common#196 (sfx_PauseMenu_exit.wav).wav
  • Sound Effects/common#197 (sfx_audio_menu_enter.wav).wav
  • Sound Effects/common#198 (sfx_audio_menu_exit.wav).wav
  • Sound Effects/common#199 (sfx_button_press.wav).wav
  • Sound Effects/common#200 (sfx_close_down.wav).wav
  • Sound Effects/common#201 (sfx_controls_enter.wav).wav
  • Sound Effects/common#202 (sfx_controls_exit.wav).wav
  • Sound Effects/common#203 (sfx_level_complete.wav).wav
  • Sound Effects/common#204 (sfx_quit_enter.wav).wav
  • Sound Effects/common#205 (sfx_quit_exit.wav).wav
  • Sound Effects/common#206 (sfx_subtitle_select.wav).wav
  • Sound Effects/common#207 (sfx_goonspawn_box_smash_1.wav).wav
  • Sound Effects/common#208 (sfx_goonspawn_box_smash_2.wav).wav
  • Sound Effects/common#209 (sfx_goonspawn_box_smash_3.wav).wav
  • Sound Effects/common#210 (sfx_lever_pull.wav).wav
  • Sound Effects/common#211 (sfx_lift_loop.wav).wav
  • Sound Effects/common#212 (sfx_lift_start.wav).wav
  • Sound Effects/common#213 (sfx_lift_stop.wav).wav
  • Sound Effects/common#214 (attackJump_R.wav).wav
  • Sound Effects/common#215 (oobermind_switch_block1.wav).wav
  • Sound Effects/common#216 (oobermind_switch_block2.wav).wav
  • Sound Effects/common#217 (sfx_mastermind_doublejump.wav).wav
  • Sound Effects/common#218 (sfx_mastermind_jump.wav).wav
  • Sound Effects/common#219 (oobermind_combo_hit4A.wav).wav
  • Sound Effects/common#220 (oobermind_combo_hit4B.wav).wav
  • Sound Effects/common#221 (oobermind_combo_hit5.wav).wav
  • Sound Effects/common#222 (oobermind_combo_hit_1.wav).wav
  • Sound Effects/common#223 (oobermind_combo_hit_2.wav).wav
  • Sound Effects/common#224 (oobermind_combo_hit_3.wav).wav
  • Sound Effects/common#225 (oobermind_quickdraw.wav).wav
  • Sound Effects/common#226 (sfx_MM_jumpLand.wav).wav
  • Sound Effects/common#227 (sfx_Mm_foot_1.wav).wav
  • Sound Effects/common#228 (sfx_Mm_foot_10.wav).wav
  • Sound Effects/common#229 (sfx_Mm_foot_11.wav).wav
  • Sound Effects/common#230 (sfx_Mm_foot_12.wav).wav
  • Sound Effects/common#231 (sfx_Mm_foot_2.wav).wav
  • Sound Effects/common#232 (sfx_Mm_foot_3.wav).wav
  • Sound Effects/common#233 (sfx_Mm_foot_4.wav).wav
  • Sound Effects/common#234 (sfx_Mm_foot_5.wav).wav
  • Sound Effects/common#235 (sfx_Mm_foot_6.wav).wav
  • Sound Effects/common#236 (sfx_Mm_foot_7.wav).wav
  • Sound Effects/common#237 (sfx_Mm_foot_8.wav).wav
  • Sound Effects/common#238 (sfx_Mm_foot_9.wav).wav
  • Sound Effects/common#239 (sfx_museumDrill_move_1.wav).wav
  • Sound Effects/common#240 (sfx_museumDrill_move_2.wav).wav
  • Sound Effects/common#241 (sfx_museumDrill_shoot.wav).wav
  • Sound Effects/common#242 (sfx_pickup_1.wav).wav
  • Sound Effects/common#243 (sfx_pickup_2.wav).wav
  • Sound Effects/common#244 (sfx_pickup_3.wav).wav
  • Sound Effects/common#245 (sfx_pickup_4.wav).wav
  • Sound Effects/common#246 (sfx_pickup_5.wav).wav
  • Sound Effects/common#247 (sfx_pickup_6.wav).wav
  • Sound Effects/common#248 (sfx_pickup_7.wav).wav
  • Sound Effects/common#249 (sfx_pickup_8.wav).wav
  • Sound Effects/common#250 (sfx_pickup_9.wav).wav
  • Sound Effects/common#251 (sfx_TV_whoosh.wav).wav
  • Sound Effects/common#252 (sfx_projectile_Lge_2.wav).wav
  • Sound Effects/common#253 (sfx_projectile_Lge_3.wav).wav
  • Sound Effects/common#254 (sfx_projectile_Lge_4.wav).wav
  • Sound Effects/common#255 (sfx_projectile_Sm_2.wav).wav
  • Sound Effects/common#256 (sfx_projectile_Sm_3.wav).wav
  • Sound Effects/common#257 (sfx_projectile_whoosh_Lge_1.wa).wav
  • Sound Effects/common#258 (sfx_projectile_whoosh_Sm_1.wav).wav
  • Sound Effects/common#259 (sfx_respawn.wav).wav
  • Sound Effects/common#260 (sfx_glove_spark.wav).wav
  • Sound Effects/common#261 (sfx_tesla_switch_activate.wav).wav
  • Sound Effects/common#262 (tesla_loop.wav).wav
  • Sound Effects/common#263 (tesla_shoot.wav).wav
  • Sound Effects/common#264 (sound_wave10.wav).wav
  • Sound Effects/common#265 (sound_wave11.wav).wav
  • Sound Effects/common#266 (sound_wave12.wav).wav
  • Sound Effects/common#267 (test_sine.wav).wav
  • Sound Effects/common#268 (sfx_Psychadelic_goonSpawn.wav).wav
  • Sound Effects/common#269 (magnet_step_start.wav).wav
  • Sound Effects/common#270 (sfx_box_slide.wav).wav
  • Sound Effects/common#271 (sfx_bridge.wav).wav
  • Sound Effects/common#272 (sfx_bridge_short.wav).wav
  • Sound Effects/common#273 (sfx_door_1.wav).wav
  • Sound Effects/common#274 (sfx_fire_loop.wav).wav
  • Sound Effects/common#275 (sfx_gate_long.wav).wav
  • Sound Effects/common#276 (sfx_metal_gate.wav).wav
  • Sound Effects/common#277 (sfx_metal_sparks.wav).wav
  • Sound Effects/common#278 (sfx_platform_goon.wav).wav
  • Sound Effects/common#279 (sfx_ramp_1.wav).wav
  • Sound Effects/common#280 (sfx_ramp_short.wav).wav
  • Sound Effects/common#281 (sfx_DNA_platform_lower.wav).wav
  • Sound Effects/common#282 (sfx_battery_insert.wav).wav
  • Sound Effects/common#283 (sfx_battery_small.wav).wav
  • Sound Effects/common#284 (sfx_boxwall_collapse.wav).wav
  • Sound Effects/common#285 (sfx_brick_wallsmash.wav).wav
  • Sound Effects/common#286 (sfx_dehydrate_objects.wav).wav
  • Sound Effects/common#287 (sfx_engage_cog.wav).wav
  • Sound Effects/common#288 (sfx_fire_pipe.wav).wav
  • Sound Effects/common#289 (sfx_ramp_raise_water.wav).wav
  • Sound Effects/common#290 (sfx_steam_blast.wav).wav
  • Sound Effects/common#291 (sfx_water_drain.wav).wav
  • Sound Effects/common#292 (sfx_wood_creak_rocker.wav).wav
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