# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Zip Contents[392]
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley+jump_1a.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley+jump_1b.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley+jump_1c.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley+jump_1d.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley_2a.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley_2b.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley_2c.wav
- dlc/dccomics/sound_effects/gameplay/walljump/jump_off_foley_2d.wav
- dlc/dccomics/sound_effects/gameplay/walljump/land_foley_2a.wav
- dlc/dccomics/sound_effects/gameplay/walljump/land_foley_2b.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_cloth.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_glass_3.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_liquid.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_metal_2.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_paper.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_plastic.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_rough_4.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_rubber.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_stone.wav
- dlc/dccomics/sound_effects/gameplay/walljump/slide_sfx/slide_wood.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_8_thin_a.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_8_thin_b.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_8_thin_c.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_8_thin_d.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_9_body_a.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_9_body_b.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_9_body_c.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/jump_off_twang_9_body_d.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/spark_slide_loop.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/squeeky_loop.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/unstuck_vfx_2a.wav
- dlc/dccomics/sound_effects/gameplay/walljump/vfx/unstuck_vfx_2b.wav
- lbp2/sound_effects/gameplay/freefall_wind/freefall_wind_loop_01.wav
- lbp2/sound_effects/gameplay/level_link/level_link_summersalt_01.wav
- lbp2/sound_effects/gameplay/level_link/level_link_summersalt_02.wav
- lbp2/sound_effects/gameplay/level_link/level_link_summersalt_03.wav
- lbp3/sound_effects/character/jump_new_01.wav
- lbp3/sound_effects/character/jump_new_02.wav
- lbp3/sound_effects/character/jump_new_03.wav
- lbp3/sound_effects/character/jump_new_04.wav
- lbp3/sound_effects/character/jump_new_05.wav
- lbp3/sound_effects/character/throw.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_01.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_02.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_03.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_04.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_05.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_06.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_07.wav
- lbp3/sound_effects/gameplay/bird/bird_flap_08.wav
- lbp3/sound_effects/gameplay/bird/bird_glide_flaps_loop.wav
- lbp3/sound_effects/gameplay/bird/bird_glide_lo_loop.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_01.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_02.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_03.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_04.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_05.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_06.wav
- lbp3/sound_effects/gameplay/character_footsteps/bird_footstep_07.wav
- lbp3/sound_effects/gameplay/character_footsteps/dwarf_footstep_water_01.wav
- lbp3/sound_effects/gameplay/character_footsteps/dwarf_footstep_water_02.wav
- lbp3/sound_effects/gameplay/character_footsteps/dwarf_footstep_water_03.wav
- lbp3/sound_effects/gameplay/character_footsteps/dwarf_footstep_water_04.wav
- lbp3/sound_effects/gameplay/character_footsteps/dwarf_footstep_water_05.wav
- lbp3/sound_effects/gameplay/character_footsteps/dwarf_footstep_water_06.wav
- lbp3/sound_effects/gameplay/character_footsteps/giantstep1.wav
- lbp3/sound_effects/gameplay/character_footsteps/giantstep2.wav
- lbp3/sound_effects/gameplay/character_footsteps/giantstep3.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner1.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner2.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner3.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner4.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner5.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner6.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner7.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner8.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner9.wav
- lbp3/sound_effects/gameplay/character_footsteps/papal_sweetner10.wav
- lbp3/sound_effects/gameplay/character_footsteps/rusk_footstep_01.wav
- lbp3/sound_effects/gameplay/character_footsteps/rusk_footstep_02.wav
- lbp3/sound_effects/gameplay/character_footsteps/rusk_footstep_03.wav
- lbp3/sound_effects/gameplay/character_footsteps/rusk_footstep_04.wav
- lbp3/sound_effects/gameplay/checkpoints/checkpoint_spawn_01a.wav
- lbp3/sound_effects/gameplay/checkpoints/checkpoint_spawn_01b.wav
- lbp3/sound_effects/gameplay/checkpoints/checkpoint_spawn_01c.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/cardboard_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/chick_wire_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/floaty_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/foliage_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/foliage_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/foliage_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/foliage_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/foliage_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/fur_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/fur_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/fur_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/fur_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/fur_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/glass_climb_08.wav
- lbp3/sound_effects/gameplay/climbing/grab_and_release/grab_generic_A.wav
- lbp3/sound_effects/gameplay/climbing/grab_and_release/grab_generic_B.wav
- lbp3/sound_effects/gameplay/climbing/grab_and_release/grab_generic_C.wav
- lbp3/sound_effects/gameplay/climbing/grab_and_release/release_generic_A.wav
- lbp3/sound_effects/gameplay/climbing/grab_and_release/release_generic_B.wav
- lbp3/sound_effects/gameplay/climbing/leather_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/leather_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/leather_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/leather_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/leather_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/leather_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/metal_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/metal_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/metal_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/metal_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/metal_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/metal_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/paper_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/plastic_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/polystyrene_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/rubber_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/squish_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/squish_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/squish_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/squish_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/squish_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/squish_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/stone_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_06.wav
- lbp3/sound_effects/gameplay/climbing/tinfoil_climb_07.wav
- lbp3/sound_effects/gameplay/climbing/wood_climb_01.wav
- lbp3/sound_effects/gameplay/climbing/wood_climb_02.wav
- lbp3/sound_effects/gameplay/climbing/wood_climb_03.wav
- lbp3/sound_effects/gameplay/climbing/wood_climb_04.wav
- lbp3/sound_effects/gameplay/climbing/wood_climb_05.wav
- lbp3/sound_effects/gameplay/climbing/wood_climb_06.wav
- lbp3/sound_effects/gameplay/rusk/ruskjump/rusk_jump_01.wav
- lbp3/sound_effects/gameplay/rusk/ruskjump/rusk_jump_02.wav
- lbp3/sound_effects/gameplay/rusk/ruskjump/rusk_jump_03.wav
- lbp3/sound_effects/gameplay/rusk/ruskjump/rusk_jump_04.wav
- lbp3/sound_effects/gameplay/rusk/ruskjump/rusk_jump_05.wav
- lbp3/sound_effects/gameplay/transform/change_flash1.wav
- lbp3/sound_effects/gameplay/transform/change_flash2.wav
- lbp3/sound_effects/gameplay/transform/no_change.wav
- lbp3/sound_effects/gameplay/wallslide/slide_cloth.wav
- lbp3/sound_effects/gameplay/wallslide/slide_glass_3.wav
- lbp3/sound_effects/gameplay/wallslide/slide_liquid.wav
- lbp3/sound_effects/gameplay/wallslide/slide_metal_2.wav
- lbp3/sound_effects/gameplay/wallslide/slide_paper.wav
- lbp3/sound_effects/gameplay/wallslide/slide_plastic.wav
- lbp3/sound_effects/gameplay/wallslide/slide_rough_4.wav
- lbp3/sound_effects/gameplay/wallslide/slide_rubber.wav
- lbp3/sound_effects/gameplay/wallslide/slide_stone.wav
- lbp3/sound_effects/gameplay/wallslide/slide_wood.wav
- lbp3/sound_effects/gameplay/wall_jump/wall_jump01.wav
- lbp3/sound_effects/gameplay/wall_jump/wall_jump02.wav
- lbp3/sound_effects/gameplay/wall_jump/wall_jump03.wav
- lbp3/sound_effects/gameplay/wall_jump/wall_jump04.wav
- lbp3/sound_effects/gameplay/wall_jump/wall_jump05.wav
- sound_effects/gameplay/checkpoints/checkpoint_spawn_01a.wav
- sound_effects/gameplay/checkpoints/checkpoint_spawn_01b.wav
- sound_effects/gameplay/checkpoints/checkpoint_spawn_01c.wav
- sound_effects/gameplay/checkpoints/spawn_mid_air_01.wav
- sound_effects/gameplay/checkpoints/spawn_mid_air_02.wav
- sound_effects/gameplay/death_wind/death_wind_01.wav
- sound_effects/gameplay/electricity/electric_death_01.wav
- sound_effects/gameplay/electricity/electric_death_02.wav
- sound_effects/gameplay/electricity/electric_eye_pop_01.wav
- sound_effects/gameplay/electricity/electric_eye_pop_02.wav
- sound_effects/gameplay/electricity/electric_pop_01.wav
- sound_effects/gameplay/electricity/electric_pop_02.wav
- sound_effects/gameplay/electricity/electrocute_01.wav
- sound_effects/gameplay/electricity/electrocute_02.wav
- sound_effects/gameplay/electricity/electrocute_03.wav
- sound_effects/gameplay/electricity/electrocute_04.wav
- sound_effects/gameplay/electricity/electrocute_05.wav
- sound_effects/gameplay/electricity/electrocute_06.wav
- sound_effects/gameplay/energy_ball/energy_ball_death_01.wav
- sound_effects/gameplay/energy_ball/energy_ball_death_02.wav
- sound_effects/gameplay/fire/fire_touch_01.wav
- sound_effects/gameplay/fire/fire_touch_02.wav
- sound_effects/gameplay/flying/create_mode_fly_01.wav
- sound_effects/gameplay/flying/create_mode_fly_shutdown_01.wav
- sound_effects/gameplay/flying/create_mode_fly_shutdown_02.wav
- sound_effects/gameplay/flying/create_mode_fly_startup_01.wav
- sound_effects/gameplay/flying/create_mode_fly_startup_02.wav
- sound_effects/gameplay/gas/gas_death_01.wav
- sound_effects/gameplay/gas/gas_death_02.wav
- sound_effects/gameplay/ice/break_free_01.wav
- sound_effects/gameplay/ice/break_free_02.wav
- sound_effects/gameplay/ice/ice_chatter_01.wav
- sound_effects/gameplay/ice/ice_chatter_02.wav
- sound_effects/gameplay/ice/ice_chatter_03.wav
- sound_effects/gameplay/ice/ice_chatter_04.wav
- sound_effects/gameplay/ice/ice_chatter_05.wav
- sound_effects/gameplay/ice/ice_chatter_06.wav
- sound_effects/gameplay/ice/ice_freeze_01.wav
- sound_effects/gameplay/ice/ice_freeze_02.wav
- sound_effects/gameplay/ice/shake_tinkle_01.wav
- sound_effects/gameplay/ice/shake_tinkle_02.wav
- sound_effects/gameplay/ice/shake_tinkle_03.wav
- sound_effects/gameplay/ice/shake_try_01.wav
- sound_effects/gameplay/ice/shake_try_02.wav
- sound_effects/gameplay/ice/shake_try_03.wav
- sound_effects/gameplay/offscreen_death/offscreen_death_01.wav
- sound_effects/gameplay/offscreen_death/offscreen_death_02.wav
- sound_effects/gameplay/offscreen_death/offscreen_death_03.wav
- sound_effects/gameplay/offscreen_death/offscreen_death_countdown_01.wav
- sound_effects/gameplay/offscreen_death/offscreen_death_countdown_02.wav
- sound_effects/gameplay/squashed/squashed_splat_01.wav
- sound_effects/gameplay/squashed/squashed_splat_02.wav
- sound_effects/gameplay/stabbed/stabbed_01.wav
- sound_effects/gameplay/stabbed/stabbed_02.wav
- sound_effects/gameplay/suicide/suicide_crescendo_01.wav
- sound_effects/gameplay/suicide/suicide_crescendo_02.wav
- sound_effects/gameplay/suicide/suicide_pop_01.wav
- sound_effects/gameplay/suicide/suicide_vox_breath_01.wav
- sound_effects/gameplay/suicide/suicide_vox_breath_02.wav
- sound_effects/gameplay/suicide/suicide_vox_relief_01.wav
- sound_effects/gameplay/suicide/suicide_vox_relief_02.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_01.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_02.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_03.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_04.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_05.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_06.wav
- sound_effects/gameplay/water/character/breath bubbles/water_breath_bubble_07.wav
- sound_effects/gameplay/water/character/dive_power_swim/water_dive_power_swim_01.wav
- sound_effects/gameplay/water/character/dive_power_swim/water_dive_power_swim_02.wav
- sound_effects/gameplay/water/character/dive_power_swim/water_dive_power_swim_03.wav
- sound_effects/gameplay/water/character/dive_power_swim/water_dive_power_swim_04.wav
- sound_effects/gameplay/water/character/dive_power_swim/water_dive_power_swim_05.wav
- sound_effects/gameplay/water/character/dive_power_swim_initiate/water_dive_power_swim_initiate_01.wav
- sound_effects/gameplay/water/character/dive_power_swim_initiate/water_dive_power_swim_initiate_02.wav
- sound_effects/gameplay/water/character/dive_power_swim_initiate/water_dive_power_swim_initiate_03.wav
- sound_effects/gameplay/water/character/dive_power_swim_initiate/water_dive_power_swim_initiate_04.wav
- sound_effects/gameplay/water/character/dive_power_swim_initiate/water_dive_power_swim_initiate_05.wav
- sound_effects/gameplay/water/character/dive_swim/water_dive_swim_01.wav
- sound_effects/gameplay/water/character/dive_swim/water_dive_swim_02.wav
- sound_effects/gameplay/water/character/dive_swim/water_dive_swim_03.wav
- sound_effects/gameplay/water/character/dive_swim/water_dive_swim_04.wav
- sound_effects/gameplay/water/character/dive_swim/water_dive_swim_05.wav
- sound_effects/gameplay/water/character/drown/water_drown_01.wav
- sound_effects/gameplay/water/character/drown/water_drown_02.wav
- sound_effects/gameplay/water/character/drown_initiate/water_sackboy_drown_01.wav
- sound_effects/gameplay/water/character/drown_initiate/water_sackboy_drown_02.wav
- sound_effects/gameplay/water/character/drown_initiate/water_sackboy_drown_03.wav
- sound_effects/gameplay/water/character/gasp_big/gasp_big_01.wav
- sound_effects/gameplay/water/character/gasp_big/gasp_big_02.wav
- sound_effects/gameplay/water/character/gasp_big/gasp_big_03.wav
- sound_effects/gameplay/water/character/gasp_small/gasp_small_01.wav
- sound_effects/gameplay/water/character/gasp_small/gasp_small_02.wav
- sound_effects/gameplay/water/character/gasp_small/gasp_small_03.wav
- sound_effects/gameplay/water/character/gasp_small/gasp_small_04.wav
- sound_effects/gameplay/water/character/plunge_feet/water_feet_enter_01.wav
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- sound_effects/gameplay/water/character/plunge_feet/water_feet_enter_04.wav
- sound_effects/gameplay/water/character/plunge_feet/water_feet_enter_05.wav
- sound_effects/gameplay/water/character/plunge_head/water_head_enter_hard_01.wav
- sound_effects/gameplay/water/character/plunge_head/water_head_enter_hard_02.wav
- sound_effects/gameplay/water/character/plunge_head/water_head_enter_soft_01.wav
- sound_effects/gameplay/water/character/plunge_head/water_head_enter_soft_02.wav
- sound_effects/gameplay/water/character/plunge_head/water_head_enter_soft_03.wav
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- sound_effects/gameplay/water/character/plunge_head/water_head_enter_soft_05.wav
- sound_effects/gameplay/water/character/resurface_feet/water_feet_exit_01.wav
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- sound_effects/gameplay/water/character/resurface_feet/water_feet_exit_03.wav
- sound_effects/gameplay/water/character/resurface_head/water_head_resurface_01.wav
- sound_effects/gameplay/water/character/resurface_head/water_head_resurface_02.wav
- sound_effects/gameplay/water/character/surface_change_direction/water_surface_change_direction_01.wav
- sound_effects/gameplay/water/character/surface_change_direction/water_surface_change_direction_02.wav
- sound_effects/gameplay/water/character/surface_change_direction/water_surface_change_direction_03.wav
- sound_effects/gameplay/water/character/surface_dive/water_surface_dive_01.wav
- sound_effects/gameplay/water/character/surface_dive/water_surface_dive_02.wav
- sound_effects/gameplay/water/character/surface_dive/water_surface_dive_03.wav
- sound_effects/gameplay/water/character/surface_idle_kick/water_surface_idle_kick_01.wav
- sound_effects/gameplay/water/character/surface_idle_kick/water_surface_idle_kick_02.wav
- sound_effects/gameplay/water/character/surface_idle_kick/water_surface_idle_kick_03.wav
- sound_effects/gameplay/water/character/surface_idle_kick/water_surface_idle_kick_04.wav
- sound_effects/gameplay/water/character/surface_idle_kick/water_surface_idle_kick_05.wav
- sound_effects/gameplay/water/character/surface_idle_to_swim/water_surface_swim_intro_01.wav
- sound_effects/gameplay/water/character/surface_idle_to_swim/water_surface_swim_intro_02.wav
- sound_effects/gameplay/water/character/surface_idle_to_swim/water_surface_swim_intro_03.wav
- sound_effects/gameplay/water/character/surface_swim/water_surface_swim_01.wav
- sound_effects/gameplay/water/character/surface_swim/water_surface_swim_02.wav
- sound_effects/gameplay/water/character/surface_swim/water_surface_swim_03.wav
- sound_effects/gameplay/water/character/surface_swim/water_surface_swim_04.wav
- sound_effects/gameplay/water/character/surface_swim/water_surface_swim_05.wav
- sound_effects/gameplay/water/character/surface_swim/water_surface_swim_06.wav
- sound_effects/gameplay/water/character/surface_swim_to_idle/water_surface_swim_outro_01.wav
- sound_effects/gameplay/water/character/surface_swim_to_idle/water_surface_swim_outro_02.wav
- sound_effects/gameplay/water/character/walk/water_walk_01.wav
- sound_effects/gameplay/water/character/walk/water_walk_02.wav
- sound_effects/gameplay/water/character/walk/water_walk_03.wav
- sound_effects/gameplay/water/character/walk/water_walk_04.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_countdown_alarm_01.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_countdown_alarm_02.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_countdown_alarm_03.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_countdown_restore_01.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_countdown_restore_02.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_warning_01.wav
- sound_effects/gameplay/water/ui/breath_bubble_warnings/water_drown_bubble_warning_02.wav
- sound_effects/player_character/accessories/smelly_stuff/cologne_handrub_01.wav
- sound_effects/player_character/accessories/smelly_stuff/cologne_handrub_02.wav
- sound_effects/player_character/accessories/smelly_stuff/cologne_slap_01.wav
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- sound_effects/player_character/accessories/smelly_stuff/cologne_slap_03.wav
- sound_effects/player_character/accessories/smelly_stuff/perfume_spray_01.wav
- sound_effects/player_character/accessories/smelly_stuff/perfume_spray_02.wav
- sound_effects/player_character/accessories/smelly_stuff/select_01.wav
- sound_effects/player_character/accessories/smelly_stuff/select_02.wav
- sound_effects/player_character/footsteps/gravel/ff_gravel_01_A.wav
- sound_effects/player_character/footsteps/gravel/ff_gravel_01_B.wav
- sound_effects/player_character/footsteps/gravel/ff_gravel_01_C.wav
- sound_effects/player_character/footsteps/gravel/ff_gravel_01_D.wav
- sound_effects/player_character/footsteps/gravel/ff_gravel_01_E.wav
- sound_effects/player_character/frying_pan/frying_pan_hit_01.wav
- sound_effects/player_character/frying_pan/frying_pan_hit_02.wav
- sound_effects/player_character/grab_release/generic/pc_grab_generic_A.wav
- sound_effects/player_character/grab_release/generic/pc_grab_generic_B.wav
- sound_effects/player_character/grab_release/generic/pc_grab_generic_C.wav
- sound_effects/player_character/grab_release/generic/pc_release_generic_A.wav
- sound_effects/player_character/grab_release/generic/pc_release_generic_B.wav
- sound_effects/player_character/jump/jump_whoosh_01.wav
- sound_effects/player_character/jump/jump_whoosh_02.wav
- sound_effects/player_character/jump/jump_whoosh_03.wav
- sound_effects/player_character/jump/jump_whoosh_04.wav
- sound_effects/player_character/jump/jump_whoosh_05.wav
- sound_effects/player_character/player_leave_01.wav
- sound_effects/player_character/slap/slap_01.wav
- sound_effects/player_character/slap/slap_02.wav
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