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Physics & Foley
Category PlayStation 3
Game
Section
Gameplay
Submitter osyu
Size 32.69 MB
Format ZIP (application/zip)
Hits 17
Comments 0

Icon Filler
Zip Contents[393]
  • lbp2/sound_effects/physics/biscuits/biscuits_impact_01.wav
  • lbp2/sound_effects/physics/biscuits/biscuits_impact_02.wav
  • lbp2/sound_effects/physics/biscuits/biscuits_impact_03.wav
  • lbp2/sound_effects/physics/biscuits/biscuits_impact_04.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_01.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_02.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_03.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_04.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_05.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_06.wav
  • lbp2/sound_effects/physics/books/books_lightimpact_07.wav
  • lbp2/sound_effects/physics/books/books_thud_01.wav
  • lbp2/sound_effects/physics/books/books_thud_02.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_heavyimpact_01.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_heavyimpact_02.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_heavyimpact_03.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_heavyimpact_04.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_lightimpact_01.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_lightimpact_02.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_lightimpact_03.wav
  • lbp2/sound_effects/physics/bubblewrap/bubblewrap_lightimpact_04.wav
  • lbp2/sound_effects/physics/electronic_element/impact_bleep_01.wav
  • lbp2/sound_effects/physics/electronic_element/impact_bleep_02.wav
  • lbp2/sound_effects/physics/electronic_element/impact_bleep_03.wav
  • lbp2/sound_effects/physics/electronic_element/impact_bleep_04.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_impact_01.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_impact_02.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_impact_03.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_impact_04.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_impact_05.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_impact_06.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_roll_loop.wav
  • lbp3/sound_effects/gameplay/resource/collectibel_slide_loop.wav
  • lbp3/sound_effects/physics/shard/cardboard_shard_01.wav
  • lbp3/sound_effects/physics/shard/cardboard_shard_02.wav
  • lbp3/sound_effects/physics/shard/cardboard_shard_03.wav
  • lbp3/sound_effects/physics/shard/cardboard_shard_04.wav
  • lbp3/sound_effects/physics/shard/cardboard_shard_05.wav
  • lbp3/sound_effects/physics/shard/cloth_shard_01.wav
  • lbp3/sound_effects/physics/shard/cloth_shard_02.wav
  • lbp3/sound_effects/physics/shard/cloth_shard_03.wav
  • lbp3/sound_effects/physics/shard/cloth_shard_04.wav
  • lbp3/sound_effects/physics/shard/glass_shard_01.wav
  • lbp3/sound_effects/physics/shard/glass_shard_02.wav
  • lbp3/sound_effects/physics/shard/glass_shard_03.wav
  • lbp3/sound_effects/physics/shard/glass_shard_04.wav
  • lbp3/sound_effects/physics/shard/goo_shard_01.wav
  • lbp3/sound_effects/physics/shard/goo_shard_02.wav
  • lbp3/sound_effects/physics/shard/goo_shard_03.wav
  • lbp3/sound_effects/physics/shard/goo_shard_04.wav
  • lbp3/sound_effects/physics/shard/metal_shard_01.wav
  • lbp3/sound_effects/physics/shard/metal_shard_02.wav
  • lbp3/sound_effects/physics/shard/metal_shard_03.wav
  • lbp3/sound_effects/physics/shard/plastic_shard_01.wav
  • lbp3/sound_effects/physics/shard/plastic_shard_02.wav
  • lbp3/sound_effects/physics/shard/plastic_shard_03.wav
  • lbp3/sound_effects/physics/shard/plastic_shard_04.wav
  • lbp3/sound_effects/physics/shard/polystyrene_shard_01.wav
  • lbp3/sound_effects/physics/shard/polystyrene_shard_02.wav
  • lbp3/sound_effects/physics/shard/polystyrene_shard_03.wav
  • lbp3/sound_effects/physics/shard/polystyrene_shard_04.wav
  • lbp3/sound_effects/physics/shard/polystyrene_shard_05.wav
  • lbp3/sound_effects/physics/shard/rock_shard_01.wav
  • lbp3/sound_effects/physics/shard/rock_shard_02.wav
  • lbp3/sound_effects/physics/shard/rock_shard_03.wav
  • lbp3/sound_effects/physics/shard/rubber_shard_01.wav
  • lbp3/sound_effects/physics/shard/rubber_shard_02.wav
  • lbp3/sound_effects/physics/shard/rubber_shard_03.wav
  • lbp3/sound_effects/physics/shard/rubber_shard_04.wav
  • lbp3/sound_effects/physics/shard/shardinator_default_01.wav
  • lbp3/sound_effects/physics/shard/shardinator_default_02.wav
  • lbp3/sound_effects/physics/shard/shardinator_default_03.wav
  • lbp3/sound_effects/physics/shard/wood_shard_01.wav
  • lbp3/sound_effects/physics/shard/wood_shard_02.wav
  • lbp3/sound_effects/physics/shard/wood_shard_03.wav
  • lbp3/sound_effects/physics/shard/wood_shard_04.wav
  • sound_effects/gameplay/water/objects/ambient_sploshings/water_ambient_splosh_heavy_01.wav
  • sound_effects/gameplay/water/objects/ambient_sploshings/water_ambient_splosh_light_01.wav
  • sound_effects/gameplay/water/objects/ambient_sploshings/water_ambient_splosh_medium_01.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_heavy_01.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_heavy_02.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_heavy_03.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_light_01.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_light_02.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_light_03.wav
  • sound_effects/gameplay/water/objects/impact/water_object_impact_light_04.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_heavy_01.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_heavy_02.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_heavy_03.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_heavy_splash_01.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_heavy_splash_02.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_heavy_splash_03.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_light_01.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_light_02.wav
  • sound_effects/gameplay/water/objects/submerge/water_object_submerge_light_03.wav
  • sound_effects/joints/bolts/metal/rotate_loop_loose_01.wav
  • sound_effects/joints/bolts/metal/rotate_loop_tight_01.wav
  • sound_effects/joints/bolts/metal/rotate_loose_a_01a.wav
  • sound_effects/joints/bolts/metal/rotate_loose_a_01b.wav
  • sound_effects/joints/bolts/metal/rotate_loose_a_01c.wav
  • sound_effects/joints/bolts/metal/rotate_loose_a_01d.wav
  • sound_effects/joints/bolts/metal/rotate_loose_a_01e.wav
  • sound_effects/joints/bolts/metal/rotate_loose_b_01a.wav
  • sound_effects/joints/bolts/metal/rotate_loose_b_01b.wav
  • sound_effects/joints/bolts/metal/rotate_loose_b_01c.wav
  • sound_effects/joints/bolts/metal/rotate_loose_b_01e.wav
  • sound_effects/joints/bolts/metal/rotate_tight_a_01a.wav
  • sound_effects/joints/bolts/metal/rotate_tight_a_01b.wav
  • sound_effects/joints/bolts/metal/rotate_tight_a_01c.wav
  • sound_effects/joints/bolts/metal/rotate_tight_a_01d.wav
  • sound_effects/joints/bolts/metal/rotate_tight_a_01e.wav
  • sound_effects/joints/bolts/metal/rotate_tight_b_01a.wav
  • sound_effects/joints/bolts/metal/rotate_tight_b_01b.wav
  • sound_effects/joints/bolts/metal/rotate_tight_b_01c.wav
  • sound_effects/joints/bolts/metal/rotate_tight_b_01d.wav
  • sound_effects/joints/bolts/metal/rotate_tight_b_01e.wav
  • sound_effects/joints/bolts/metal/spring_boing_01.wav
  • sound_effects/joints/bolts/metal/spring_click_01.wav
  • sound_effects/joints/bolts/metal/spring_click_02.wav
  • sound_effects/joints/bolts/metal/spring_in_01.wav
  • sound_effects/joints/bolts/metal/spring_out_01.wav
  • sound_effects/joints/chains/chain_chink_01.wav
  • sound_effects/joints/chains/chain_chink_02.wav
  • sound_effects/joints/chains/chain_chink_03.wav
  • sound_effects/joints/chains/chain_chink_04.wav
  • sound_effects/joints/chains/chain_chink_05.wav
  • sound_effects/joints/chains/chain_impact_01.wav
  • sound_effects/joints/chains/chain_impact_02.wav
  • sound_effects/joints/chains/chain_impact_03.wav
  • sound_effects/joints/chains/chain_pulley_01.wav
  • sound_effects/joints/chains/chain_pulley_02.wav
  • sound_effects/joints/chains/chain_pulley_03.wav
  • sound_effects/joints/chains/chain_pulley_04.wav
  • sound_effects/joints/chains/chain_pulley_05.wav
  • sound_effects/joints/chains/chain_pulley_06.wav
  • sound_effects/joints/chains/chain_pulley_07.wav
  • sound_effects/joints/elastic/elastic_stretch_01.wav
  • sound_effects/joints/motor/motor_loop_offload_01.wav
  • sound_effects/joints/motor/motor_loop_onload_01.wav
  • sound_effects/joints/motor/motor_run_01.wav
  • sound_effects/joints/motor/motor_run_02.wav
  • sound_effects/joints/motor/motor_run_03.wav
  • sound_effects/joints/motor/motor_run_04.wav
  • sound_effects/joints/motor/motor_run_05.wav
  • sound_effects/joints/motor/motor_run_06.wav
  • sound_effects/joints/motor/Motor_Struggle_Stationary_01.wav
  • sound_effects/joints/piston/piston_move_loop_01.wav
  • sound_effects/joints/piston/Steam_01.wav
  • sound_effects/joints/piston/Steam_02.wav
  • sound_effects/joints/piston/Steam_03.wav
  • sound_effects/joints/piston/Steam_04.wav
  • sound_effects/joints/rope/rope_stretch_loop_01.wav
  • sound_effects/physics/african_drum/physx_african_drum_high_01.wav
  • sound_effects/physics/african_drum/physx_african_drum_high_02.wav
  • sound_effects/physics/african_drum/physx_african_drum_low_01.wav
  • sound_effects/physics/african_drum/physx_african_drum_low_02.wav
  • sound_effects/physics/african_drum/physx_african_drum_medium_01.wav
  • sound_effects/physics/african_drum/physx_african_drum_medium_02.wav
  • sound_effects/physics/basketball/physx_basketball_impact_heavy_01.wav
  • sound_effects/physics/basketball/physx_basketball_impact_heavy_02.wav
  • sound_effects/physics/basketball/physx_basketball_impact_heavy_03.wav
  • sound_effects/physics/basketball/physx_basketball_impact_light_01.wav
  • sound_effects/physics/basketball/physx_basketball_impact_light_02.wav
  • sound_effects/physics/basketball/physx_basketball_impact_light_03.wav
  • sound_effects/physics/beachball/physx_beachball_impact_01.wav
  • sound_effects/physics/beachball/physx_beachball_impact_02.wav
  • sound_effects/physics/beachball/physx_beachball_impact_03.wav
  • sound_effects/physics/buoyant/buoyant_hit_01.wav
  • sound_effects/physics/buoyant/buoyant_hit_02.wav
  • sound_effects/physics/buoyant/buoyant_hit_03.wav
  • sound_effects/physics/buoyant/buoyant_hit_04.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_detail_01.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_detail_02.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_detail_03.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_detail_04.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_detail_05.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_heavy_01.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_heavy_02.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_heavy_03.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_heavy_04.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_heavy_05.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_medium_01.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_medium_02.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_medium_03.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_medium_04.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_medium_05.wav
  • sound_effects/physics/cardboard/collision/physx_cardboard_hit_medium_06.wav
  • sound_effects/physics/cardboard/group/physx_cardboard_group_01.wav
  • sound_effects/physics/cardboard/roll/physx_cardboard_roll_large_01.wav
  • sound_effects/physics/cardboard/roll/physx_cardboard_roll_small_01.wav
  • sound_effects/physics/cardboard/scrape/physx_cardboard_scrape_large_01.wav
  • sound_effects/physics/cardboard/scrape/physx_cardboard_scrape_small_01.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_heavy_01.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_heavy_02.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_heavy_03.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_heavy_04.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_heavy_05.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_heavy_06.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_light_01.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_light_02.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_light_03.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_light_04.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_light_05.wav
  • sound_effects/physics/cloth/collision/physx_cloth_hit_small_light_06.wav
  • sound_effects/physics/cloth/group/physx_cloth_group_01.wav
  • sound_effects/physics/cloth/roll/physx_cloth_roll_large_01.wav
  • sound_effects/physics/cloth/scrape/physx_cloth_scrape_large_01.wav
  • sound_effects/physics/creative/physx_creative_hit_01.wav
  • sound_effects/physics/creative/physx_creative_hit_02.wav
  • sound_effects/physics/creative/physx_creative_hit_03.wav
  • sound_effects/physics/creative/physx_creative_hit_04.wav
  • sound_effects/physics/creative/physx_creative_hit_05.wav
  • sound_effects/physics/creative/physx_creative_hit_06.wav
  • sound_effects/physics/creative/physx_creative_LOOP.wav
  • sound_effects/physics/cutlery/physx_cutlery_impact_01.wav
  • sound_effects/physics/cutlery/physx_cutlery_impact_02.wav
  • sound_effects/physics/cutlery/physx_cutlery_impact_03.wav
  • sound_effects/physics/cutlery/physx_cutlery_impact_04.wav
  • sound_effects/physics/cutlery/physx_cutlery_impact_05.wav
  • sound_effects/physics/cutlery/physx_cutlery_scrape_01.wav
  • sound_effects/physics/football/physx_football_kick_01.wav
  • sound_effects/physics/football/physx_football_kick_02.wav
  • sound_effects/physics/football/physx_football_kick_03.wav
  • sound_effects/physics/football/physx_football_kick_04.wav
  • sound_effects/physics/glass/physx_glass_group_LOOP_01.wav
  • sound_effects/physics/glass/physx_glass_hit_light_01.wav
  • sound_effects/physics/glass/physx_glass_hit_light_02.wav
  • sound_effects/physics/glass/physx_glass_hit_light_03.wav
  • sound_effects/physics/glass/physx_glass_hit_light_04.wav
  • sound_effects/physics/glass/physx_glass_hit_light_05.wav
  • sound_effects/physics/glass/physx_glass_hit_light_06.wav
  • sound_effects/physics/glass/physx_glass_roll_01.wav
  • sound_effects/physics/glass/physx_glass_scrape_fast_01.wav
  • sound_effects/physics/glass/physx_glass_scrape_slow_01.wav
  • sound_effects/physics/golfball/physx_golfball_impact_01.wav
  • sound_effects/physics/golfball/physx_golfball_impact_02.wav
  • sound_effects/physics/golfball/physx_golfball_impact_03.wav
  • sound_effects/physics/golfball/physx_golfball_roll_01.wav
  • sound_effects/physics/matchbox/matchbox_impact_01.wav
  • sound_effects/physics/matchbox/matchbox_impact_02.wav
  • sound_effects/physics/matchbox/matchbox_impact_03.wav
  • sound_effects/physics/matchbox/matchbox_impact_04.wav
  • sound_effects/physics/matchbox/matchbox_impact_05.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_large_hard_01.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_large_hard_02.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_large_hard_03.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_large_hard_04.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_small_soft_01.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_small_soft_02.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_small_soft_03.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_small_soft_04.wav
  • sound_effects/physics/metal/collision/physx_metal_hit_small_soft_05.wav
  • sound_effects/physics/metal/group/physx_metal_group_01.wav
  • sound_effects/physics/metal/roll/physx_metal_roll_large_01.wav
  • sound_effects/physics/metal/scrape/physx_metal_scrape_large_01.wav
  • sound_effects/physics/metal/scrape/physx_metal_scrape_small_01.wav
  • sound_effects/physics/metal_can/physx_metal_can_impact_01.wav
  • sound_effects/physics/metal_can/physx_metal_can_impact_02.wav
  • sound_effects/physics/metal_can/physx_metal_can_impact_03.wav
  • sound_effects/physics/metal_can/physx_metal_can_impact_04.wav
  • sound_effects/physics/metal_grill/physx_metal_grill_hit_01.wav
  • sound_effects/physics/metal_grill/physx_metal_grill_hit_02.wav
  • sound_effects/physics/metal_grill/physx_metal_grill_hit_03.wav
  • sound_effects/physics/metal_light/physx_metal_light_impact_01.wav
  • sound_effects/physics/metal_light/physx_metal_light_impact_02.wav
  • sound_effects/physics/metal_light/physx_metal_light_impact_03.wav
  • sound_effects/physics/metal_light/physx_metal_light_impact_04.wav
  • sound_effects/physics/metal_light/physx_metal_light_roll_01.wav
  • sound_effects/physics/metal_light/physx_metal_light_scrape_01.wav
  • sound_effects/physics/plastic/physx_plastic_group_LOOP_01.wav
  • sound_effects/physics/plastic/physx_plastic_roll_01a.wav
  • sound_effects/physics/plastic/physx_plastic_scrape_01a.wav
  • sound_effects/physics/plastic_soft/physx_plastic_soft_impact_01.wav
  • sound_effects/physics/plastic_soft/physx_plastic_soft_impact_02.wav
  • sound_effects/physics/plastic_soft/physx_plastic_soft_impact_03.wav
  • sound_effects/physics/plastic_soft/physx_plastic_soft_impact_04.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_detail_01.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_detail_02.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_detail_03.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_detail_04.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_detail_05.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_detail_06.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_large_01.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_large_02.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_large_03.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_large_04.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_small_01.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_small_02.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_small_03.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_small_04.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_small_05.wav
  • sound_effects/physics/polystyrene/collision/physx_polystyrene_hit_small_06.wav
  • sound_effects/physics/polystyrene/roll/physx_polystyrene_roll_large_01.wav
  • sound_effects/physics/polystyrene/scrape/physx_polystyrene_scrape_large_01.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_heavy_01.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_heavy_02.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_heavy_03.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_heavy_04.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_heavy_05.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_heavy_06.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_light_01.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_light_02.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_light_03.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_light_04.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_light_05.wav
  • sound_effects/physics/rubber/collision/physx_rubber_hit_light_06.wav
  • sound_effects/physics/rubber/roll/physx_rubber_roll_large_01.wav
  • sound_effects/physics/rubber/scrape/physx_rubber_scrape_01.wav
  • sound_effects/physics/sandpaper/physx_sandpaper_scrape_01.wav
  • sound_effects/physics/skateboard/physx_skateboard_hit_heavy_01.wav
  • sound_effects/physics/skateboard/physx_skateboard_hit_heavy_02.wav
  • sound_effects/physics/skateboard/physx_skateboard_hit_heavy_03.wav
  • sound_effects/physics/skateboard/physx_skateboard_hit_light_01.wav
  • sound_effects/physics/skateboard/physx_skateboard_hit_light_02.wav
  • sound_effects/physics/skateboard/physx_skateboard_hit_light_03.wav
  • sound_effects/physics/skateboard/physx_skateboard_roll_01.wav
  • sound_effects/physics/skateboard/physx_skateboard_wheels_roll_01a.wav
  • sound_effects/physics/slime/physx_slime_hit_heavy_01.wav
  • sound_effects/physics/slime/physx_slime_hit_heavy_02.wav
  • sound_effects/physics/slime/physx_slime_hit_heavy_03.wav
  • sound_effects/physics/slime/physx_slime_hit_heavy_04.wav
  • sound_effects/physics/slime/physx_slime_hit_light_01.wav
  • sound_effects/physics/slime/physx_slime_hit_light_02.wav
  • sound_effects/physics/slime/physx_slime_hit_light_03.wav
  • sound_effects/physics/slime/physx_slime_hit_light_04.wav
  • sound_effects/physics/slime/physx_slime_hit_light_05.wav
  • sound_effects/physics/slime/physx_slime_hit_light_06.wav
  • sound_effects/physics/slime/physx_slime_scrape_01.wav
  • sound_effects/physics/sponge/physx_sponge_group_LOOP_01.wav
  • sound_effects/physics/sponge/physx_sponge_impact_light_01.wav
  • sound_effects/physics/sponge/physx_sponge_impact_light_02.wav
  • sound_effects/physics/sponge/physx_sponge_impact_light_03.wav
  • sound_effects/physics/sponge/physx_sponge_impact_light_04.wav
  • sound_effects/physics/sponge/physx_sponge_impact_light_05.wav
  • sound_effects/physics/sponge/physx_sponge_roll_01.wav
  • sound_effects/physics/sponge/physx_sponge_scrape_LOOP_01.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_small_light_01.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_small_light_02.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_small_light_03.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_small_light_04.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_small_light_05.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_small_light_06.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_thud_01.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_thud_02.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_thud_03.wav
  • sound_effects/physics/stone/collision/physx_stone_hit_thud_04.wav
  • sound_effects/physics/stone/group/physx_stone_group_01.wav
  • sound_effects/physics/stone/roll/physx_stone_roll_large_01.wav
  • sound_effects/physics/stone/roll/physx_stone_roll_small_01.wav
  • sound_effects/physics/stone/scrape/physx_stone_scrape_large_01.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_impact_01.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_impact_02.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_impact_03.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_impact_04.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_impact_05.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_roll_01.wav
  • sound_effects/physics/tinfoil/physx_tinfoil_scrape_01.wav
  • sound_effects/physics/treasure/physx_treasure_impact_heavy_01.wav
  • sound_effects/physics/treasure/physx_treasure_impact_heavy_02.wav
  • sound_effects/physics/treasure/physx_treasure_impact_heavy_03.wav
  • sound_effects/physics/treasure/physx_treasure_impact_light_01.wav
  • sound_effects/physics/treasure/physx_treasure_impact_light_02.wav
  • sound_effects/physics/treasure/physx_treasure_impact_light_03.wav
  • sound_effects/physics/treasure/physx_treasure_impact_light_04.wav
  • sound_effects/physics/treasure/physx_treasure_impact_light_05.wav
  • sound_effects/physics/treasure/physx_treasure_roll_LOOP.wav
  • sound_effects/physics/treasure/physx_treasure_scrape_LOOP.wav
  • sound_effects/physics/wicker/physx_wicker_impact_01.wav
  • sound_effects/physics/wicker/physx_wicker_impact_02.wav
  • sound_effects/physics/wicker/physx_wicker_impact_03.wav
  • sound_effects/physics/wicker/physx_wicker_impact_04.wav
  • sound_effects/physics/wicker/physx_wicker_impact_05.wav
  • sound_effects/physics/wicker/physx_wicker_impact_06.wav
  • sound_effects/physics/wicker/physx_wicker_roll_01.wav
  • sound_effects/physics/wicker/physx_wicker_scrape_01.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_detail_01.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_detail_02.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_detail_03.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_detail_04.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_detail_05.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_detail_06.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_large_01.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_large_02.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_large_03.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_large_04.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_large_05.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_small_01.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_small_02.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_small_03.wav
  • sound_effects/physics/wood/collision/physx_wood_hit_small_04.wav
  • sound_effects/physics/wood/group/physx_wood_group_01.wav
  • sound_effects/physics/wood/roll/physx_wood_roll_large_01.wav
  • sound_effects/physics/wood/scrape/physx_wood_scrape_small_01.wav
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