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(Part 0) Ikuro Hashizawa/Baoh (DLC)
Category PlayStation 3
Game
Section
In-Game Dialogue
Submitter Quasi-Detective
Size 35.43 MB
Format ZIP (application/zip)
Hits 892
Comments 0

Icon Filler
Zip Contents[157]
  • 0bao01_pl/S_PL_atkGL_01.wav
  • 0bao01_pl/S_PL_atkGL_02.wav
  • 0bao01_pl/S_PL_atkGM_01.wav
  • 0bao01_pl/S_PL_atkGM_02.wav
  • 0bao01_pl/S_PL_atkGS_01.wav
  • 0bao01_pl/S_PL_atkGS_02.wav
  • 0bao01_pl/S_PL_atkJL_01.wav
  • 0bao01_pl/S_PL_atkJL_02.wav
  • 0bao01_pl/S_PL_atkJM_01.wav
  • 0bao01_pl/S_PL_atkJM_02.wav
  • 0bao01_pl/S_PL_atkJS_01.wav
  • 0bao01_pl/S_PL_atkJS_02.wav
  • 0bao01_pl/S_PL_atkSL_01.wav
  • 0bao01_pl/S_PL_atkSL_02.wav
  • 0bao01_pl/S_PL_atkSM_01.wav
  • 0bao01_pl/S_PL_atkSM_02.wav
  • 0bao01_pl/S_PL_atkSS_01.wav
  • 0bao01_pl/S_PL_atkSS_02.wav
  • 0bao01_pl/S_PL_cancel_01.wav
  • 0bao01_pl/S_PL_cancel_02.wav
  • 0bao01_pl/S_PL_clash.wav
  • 0bao01_pl/S_PL_dashA_01.wav
  • 0bao01_pl/S_PL_dashA_02.wav
  • 0bao01_pl/S_PL_dashB_01.wav
  • 0bao01_pl/S_PL_dashB_02.wav
  • 0bao01_pl/S_PL_dead_01.wav
  • 0bao01_pl/S_PL_dead_02.wav
  • 0bao01_pl/S_PL_dmgF_01.wav
  • 0bao01_pl/S_PL_dmgF_02.wav
  • 0bao01_pl/S_PL_dmgL_01.wav
  • 0bao01_pl/S_PL_dmgL_02.wav
  • 0bao01_pl/S_PL_dmgL_03.wav
  • 0bao01_pl/S_PL_dmgL_04.wav
  • 0bao01_pl/S_PL_dmgL_05.wav
  • 0bao01_pl/S_PL_dmgL_06.wav
  • 0bao01_pl/S_PL_dmgS_01.wav
  • 0bao01_pl/S_PL_dmgS_02.wav
  • 0bao01_pl/S_PL_dmgS_03.wav
  • 0bao01_pl/S_PL_dmgS_04.wav
  • 0bao01_pl/S_PL_dmgS_05.wav
  • 0bao01_pl/S_PL_dmgS_06.wav
  • 0bao01_pl/S_PL_evade_01.wav
  • 0bao01_pl/S_PL_evade_02.wav
  • 0bao01_pl/S_PL_gdcrash_01.wav
  • 0bao01_pl/S_PL_gdcrash_02.wav
  • 0bao01_pl/S_PL_getup_01.wav
  • 0bao01_pl/S_PL_getup_02.wav
  • 0bao01_pl/S_PL_ghha_01.wav
  • 0bao01_pl/S_PL_ghha_02.wav
  • 0bao01_pl/S_PL_ghha_03.wav
  • 0bao01_pl/S_PL_ghha_04.wav
  • 0bao01_pl/S_PL_ghha_05.wav
  • 0bao01_pl/S_PL_ghha_06.wav
  • 0bao01_pl/S_PL_ghha_07.wav
  • 0bao01_pl/S_PL_ghha_08.wav
  • 0bao01_pl/S_PL_gogogo_01.wav
  • 0bao01_pl/S_PL_gogogo_02.wav
  • 0bao01_pl/S_PL_guard_01.wav
  • 0bao01_pl/S_PL_guard_02.wav
  • 0bao01_pl/S_PL_hha_01.wav
  • 0bao01_pl/S_PL_hha_02.wav
  • 0bao01_pl/S_PL_move_01.wav
  • 0bao01_pl/S_PL_move_02.wav
  • 0bao01_pl/S_PL_move_03.wav
  • 0bao01_pl/S_PL_move_04.wav
  • 0bao01_pl/S_PL_move_05.wav
  • 0bao01_pl/S_PL_move_06.wav
  • 0bao01_pl/S_PL_original_01.wav
  • 0bao01_pl/S_PL_original_02.wav
  • 0bao01_pl/S_PL_original_03.wav
  • 0bao01_pl/S_PL_original_04.wav
  • 0bao01_pl/S_PL_original_05.wav
  • 0bao01_pl/S_PL_original_06.wav
  • 0bao01_pl/S_PL_original_07.wav
  • 0bao01_pl/S_PL_original_08.wav
  • 0bao01_pl/S_PL_sideA_01.wav
  • 0bao01_pl/S_PL_sideA_02.wav
  • 0bao01_pl/S_PL_sideB_01.wav
  • 0bao01_pl/S_PL_sideB_02.wav
  • 0bao01_pl/S_PL_skill_01.wav
  • 0bao01_pl/S_PL_skill_02.wav
  • 0bao01_pl/S_PL_skill_03.wav
  • 0bao01_pl/S_PL_skill_04.wav
  • 0bao01_pl/S_PL_skill_05.wav
  • 0bao01_pl/S_PL_skill_06.wav
  • 0bao01_pl/S_PL_skill_07.wav
  • 0bao01_pl/S_PL_skill_08.wav
  • 0bao01_pl/S_PL_skill_09.wav
  • 0bao01_pl/S_PL_skill_10.wav
  • 0bao01_pl/S_PL_special_01.wav
  • 0bao01_pl/S_PL_special_02.wav
  • 0bao01_pl/S_PL_special_03.wav
  • 0bao01_pl/S_PL_stun_01.wav
  • 0bao01_pl/S_PL_stun_02.wav
  • 0bao01_pl/S_PL_styleOff_01.wav
  • 0bao01_pl/S_PL_styleOff_02.wav
  • 0bao01_pl/S_PL_styleOn_01.wav
  • 0bao01_pl/S_PL_styleOn_02.wav
  • 0bao01_pl/S_PL_throwA_01.wav
  • 0bao01_pl/S_PL_throwA_02.wav
  • 0bao01_pl/S_PL_throwB_01.wav
  • 0bao01_pl/S_PL_throwB_02.wav
  • 0bao01_pl/S_PL_throwC_01.wav
  • 0bao01_pl/S_PL_throwC_02.wav
  • 0bao01_spl1/SPL_se_01.wav
  • 0bao01_spl1/SPL_se_02.wav
  • 0bao01_spl1/SPL_vo_01.wav
  • 0bao01_spl1/SPL_vo_02.wav
  • v_btl_0bao01/V_btl_add_0bao01_01.wav
  • v_btl_0bao01/V_btl_add_0bao01_02.wav
  • v_btl_0bao01/V_btl_add_0bao01_03.wav
  • v_btl_0bao01/V_btl_add_8jsk01_10.wav
  • v_btl_0bao01/V_btl_add_8jsk01_19.wav
  • v_btl_0bao01/V_btl_st_0bao01_01.wav
  • v_btl_0bao01/V_btl_st_0bao01_02.wav
  • v_btl_0bao01/V_btl_st_0bao01_03.wav
  • v_btl_0bao01/V_btl_st_0bao01_04.wav
  • v_btl_0bao01/V_btl_win_0bao01_01.wav
  • v_btl_0bao01/V_btl_win_0bao01_02.wav
  • v_btl_0bao01/V_btl_win_0bao01_03.wav
  • v_btl_0bao01/V_btl_win_0bao01_04.wav
  • v_btl_0bao01/V_btl_win_0bao01_05.wav
  • v_btl_0bao01/V_btl_win_0bao01_06.wav
  • v_btl_0bao01/V_btl_win_0bao01_07.wav
  • v_btl_0bao01/V_btl_win_0bao01_08.wav
  • v_btl_0bao01/V_btl_win_0bao01_09.wav
  • v_btl_0bao01/V_btl_win_0bao01_10.wav
  • v_btl_0bao01/V_btl_win_0bao01_11.wav
  • v_btl_0bao01/V_btl_win_0bao01_12.wav
  • v_btl_0bao01/V_btl_win_0bao01_13.wav
  • v_btl_0bao01/V_btl_win_0bao01_14.wav
  • v_btl_0bao01/V_btl_win_0bao01_15.wav
  • v_btl_0bao01/V_btl_win_0bao01_16.wav
  • v_btl_0bao01/V_btl_win_0bao01_17.wav
  • v_btl_0bao01/V_btl_win_0bao01_18.wav
  • v_btl_0bao01/V_btl_win_0bao01_19.wav
  • v_btl_0bao01/V_btl_win_0bao01_20.wav
  • v_btl_0bao01/V_btl_win_0bao01_21.wav
  • v_btl_0bao01/V_btl_win_0bao01_22.wav
  • v_btl_0bao01/V_provoke_0bao01_001.wav
  • v_btl_0bao01/V_provoke_0bao01_002.wav
  • v_btl_0bao01/V_provoke_0bao01_003.wav
  • v_btl_0bao01/V_provoke_0bao01_004.wav
  • v_btl_0bao01/V_provoke_0bao01_005.wav
  • v_btl_0bao01/V_provoke_0bao01_006.wav
  • v_btl_0bao01/V_provoke_0bao01_007.wav
  • v_btl_0bao01/V_provoke_0bao01_008.wav
  • v_btl_0bao01/V_provoke_0bao01_009.wav
  • v_btl_0bao01/V_provoke_0bao01_010.wav
  • v_btl_0bao01/V_provoke_0bao01_011.wav
  • v_btl_0bao01/V_provoke_0bao01_012.wav
  • v_btl_0bao01/V_provoke_0bao01_013.wav
  • v_btl_0bao01/V_provoke_0bao01_014.wav
  • v_btl_0bao01/V_provoke_0bao01_015.wav
  • v_btl_0bao01/V_provoke_0bao01_016.wav
  • v_btl_0bao01/V_provoke_2jsp01_201.wav
  • v_btl_0bao01/V_provoke_2jsp01_202.wav
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