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Zip Contents[95]
- Weapons/axel_end_special.wav
- Weapons/axel_prepare_special.wav
- Weapons/axel_ring.wav
- Weapons/barrage_charge.wav
- Weapons/barrage_fire.wav
- Weapons/barrage_lock.wav
- Weapons/barrage_travel.wav
- Weapons/blade_attack.wav
- Weapons/car_freeze.wav
- Weapons/catapult_fire.wav
- Weapons/catapult_ready.wav
- Weapons/catapult_travel.wav
- Weapons/energy_blast.wav
- Weapons/energy_depleted.wav
- Weapons/energy_refill.wav
- Weapons/explosion1.wav
- Weapons/explosion2.wav
- Weapons/explosion3.wav
- Weapons/explosion4.wav
- Weapons/explosion6.wav
- Weapons/explosion7.wav
- Weapons/explosion8.wav
- Weapons/explosion9.wav
- Weapons/explosion10.wav
- Weapons/explosion11.wav
- Weapons/explosion12.wav
- Weapons/field_surge_charge.wav
- Weapons/field_surge_fire.wav
- Weapons/field_surge_fizzle.wav
- Weapons/field_surge_loop.wav
- Weapons/flamethrower.wav
- Weapons/freeze_ray_fire.wav
- Weapons/freeze_ray_impact.wav
- Weapons/freeze_ray_travel.wav
- Weapons/ghost_missile_fire1.wav
- Weapons/ghost_missile_fire2.wav
- Weapons/ghost_missile_travel.wav
- Weapons/incoming_airstrike.wav
- Weapons/incoming_bomb.wav
- Weapons/mgun_fire.wav
- Weapons/mgun_ricochet.wav
- Weapons/mgun_ricochet2.wav
- Weapons/mgun_ricochet3.wav
- Weapons/mgun_shell1.wav
- Weapons/mgun_shell2.wav
- Weapons/mgun_stop.wav
- Weapons/missile_fire.wav
- Weapons/missile_fire2.wav
- Weapons/missile_fire3.wav
- Weapons/missile_travel.wav
- Weapons/missle_flyby.wav
- Weapons/mounted_gunner_fire.wav
- Weapons/mounted_gunner_ready.wav
- Weapons/mounted_gunner_rotate.wav
- Weapons/power_missile.wav
- Weapons/power_ram_horn.wav
- Weapons/power_ram_impact.wav
- Weapons/preacher_bomber_die1.wav
- Weapons/preacher_bomber_die2.wav
- Weapons/preacher_bomber_die3.wav
- Weapons/preacher_bomber_fly.wav
- Weapons/preacher_bomber_gib.wav
- Weapons/preacher_bomber_repent.wav
- Weapons/preacher_bomber_trapped1.wav
- Weapons/preacher_bomber_trapped2.wav
- Weapons/preacher_bomber_trapped3.wav
- Weapons/recticle_charge_up.wav
- Weapons/recticle_fail.wav
- Weapons/recticle_scan.wav
- Weapons/rolling_crush_deploy.wav
- Weapons/rolling_crush_impact1.wav
- Weapons/rolling_crush_impact2.wav
- Weapons/satellite_scan.wav
- Weapons/sattelite_fire.wav
- Weapons/scythe_throw.wav
- Weapons/scythe_travel.wav
- Weapons/shadow_burst_impact.wav
- Weapons/shadow_burst_travel.wav
- Weapons/shield_activate.wav
- Weapons/shield_impact.wav
- Weapons/shield_loop.wav
- Weapons/shield_off.wav
- Weapons/spike_fire.wav
- Weapons/spike_impact.wav
- Weapons/spike_ready.wav
- Weapons/spike_travel.wav
- Weapons/sweet_bot_laugh.wav
- Weapons/sweet_bot_transform1.wav
- Weapons/sweet_bot_transform2.wav
- Weapons/sweet_bot_transform3.wav
- Weapons/sweet_bot_transform4.wav
- Weapons/sweet_bot_transform5.wav
- Weapons/sweet_bot_transform_finish.wav
- Weapons/sweet_bot_transform_start.wav
- Weapons/weapon_draw1.wav
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