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Weapons
Category PlayStation 2
Game
Section
Sound Effects
Submitters Cooper B. Chance, Pingus!
Size 8.31 MB
Format ZIP (application/zip)
Hits 1,774
Comments 0

Icon Filler
Zip Contents[238]
  • Weapons/assault2_attack.wav
  • Weapons/assault2_decay.wav
  • Weapons/assault2_loop.wav
  • Weapons/assault_attack.wav
  • Weapons/assault_burst.wav
  • Weapons/assault_decay.wav
  • Weapons/assault_loop.wav
  • Weapons/asslt_ammocheck.wav
  • Weapons/asslt_gripopen.wav
  • Weapons/asslt_handstretch.wav
  • Weapons/asslt_reload.wav
  • Weapons/atomic.wav
  • Weapons/attach_01.wav
  • Weapons/attach_02.wav
  • Weapons/autoturret_close.wav
  • Weapons/autoturret_open.wav
  • Weapons/bomb_beep_disarm.wav
  • Weapons/bomb_door.wav
  • Weapons/bomb_select_negative.wav
  • Weapons/bomb_select_positive.wav
  • Weapons/bomb_sym_highlight.wav
  • Weapons/bomb_tick.wav
  • Weapons/boom_01.wav
  • Weapons/boom_02.wav
  • Weapons/boom_lg01.wav
  • Weapons/boom_lg02.wav
  • Weapons/boom_md01.wav
  • Weapons/boom_md02.wav
  • Weapons/boom_sm01.wav
  • Weapons/boom_sm02.wav
  • Weapons/charge_draw.wav
  • Weapons/charge_idlerub.wav
  • Weapons/charge_idletap.wav
  • Weapons/charge_throw.wav
  • Weapons/detonator_draw.wav
  • Weapons/detonator_fire.wav
  • Weapons/det_idle_check.wav
  • Weapons/det_idle_stretch.wav
  • Weapons/flame_altfire.wav
  • Weapons/flame_idlecheck.wav
  • Weapons/flame_idletap.wav
  • Weapons/flame_reload.wav
  • Weapons/flame_switch.wav
  • Weapons/ft_burn_01.wav
  • Weapons/ft_burn_02.wav
  • Weapons/ft_ignite_01.wav
  • Weapons/ft_ignite_02.wav
  • Weapons/ft_ignite_03.wav
  • Weapons/glock_draw.wav
  • Weapons/glock_flex.wav
  • Weapons/glock_holster.wav
  • Weapons/glock_look.wav
  • Weapons/glock_reload.wav
  • Weapons/glock_silencer_off.wav
  • Weapons/glock_silencer_on.wav
  • Weapons/grenade_tick.wav
  • Weapons/gren_bounce_01.wav
  • Weapons/gren_bounce_02.wav
  • Weapons/gren_bounce_03.wav
  • Weapons/gren_bounce_04.wav
  • Weapons/gren_idlecheck.wav
  • Weapons/gren_pinpulltoss.wav
  • Weapons/gren_spin.wav
  • Weapons/gren_twistthrow.wav
  • Weapons/gun_hit.wav
  • Weapons/gun_hit_default_01.wav
  • Weapons/gun_hit_default_02.wav
  • Weapons/gun_hit_default_03.wav
  • Weapons/gun_hit_default_04.wav
  • Weapons/gun_hit_flesh.wav
  • Weapons/gun_hit_flesh_01.wav
  • Weapons/gun_hit_flesh_02.wav
  • Weapons/gun_hit_flesh_03.wav
  • Weapons/gun_hit_glass.wav
  • Weapons/gun_hit_metal.wav
  • Weapons/gun_hit_metal_01.wav
  • Weapons/gun_hit_metal_02.wav
  • Weapons/gun_hit_metal_03.wav
  • Weapons/gun_hit_metal_04.wav
  • Weapons/gun_hit_rock.wav
  • Weapons/gun_hit_rock_01.wav
  • Weapons/gun_hit_rock_02.wav
  • Weapons/gun_hit_rock_03.wav
  • Weapons/gun_hit_rock_04.wav
  • Weapons/gun_hit_water_01.wav
  • Weapons/gun_hit_water_02.wav
  • Weapons/gun_hit_water_03.wav
  • Weapons/gun_hit_water_04.wav
  • Weapons/handgun_click01.wav
  • Weapons/handgun_fire01.wav
  • Weapons/handgun_fire02.wav
  • Weapons/handgun_switch.wav
  • Weapons/heavymachinegun.wav
  • Weapons/heavymachinegun_02.wav
  • Weapons/hmg_idlecheck.wav
  • Weapons/hmg_idlesweep.wav
  • Weapons/hmg_reload.wav
  • Weapons/laser_01.wav
  • Weapons/laser_02.wav
  • Weapons/laser_03.wav
  • Weapons/laser_hit.wav
  • Weapons/laser_hit_flesh_01.wav
  • Weapons/laser_hit_flesh_02.wav
  • Weapons/laser_hit_metal_01.wav
  • Weapons/laser_hit_metal_02.wav
  • Weapons/laser_hit_rock_01.wav
  • Weapons/laser_hit_rock_02.wav
  • Weapons/laser_loop_01.wav
  • Weapons/mcpl_idletop_flex.wav
  • Weapons/mcpl_idletop_hit.wav
  • Weapons/mcpl_reload_bottom.wav
  • Weapons/mcpl_reload_top.wav
  • Weapons/mcpl_switch.wav
  • Weapons/mcpl_switchback.wav
  • Weapons/missile_01.wav
  • Weapons/missile_02.wav
  • Weapons/missile_hit.wav
  • Weapons/missile_loop.wav
  • Weapons/rail_fail.wav
  • Weapons/rail_fire_01.wav
  • Weapons/rail_flyby_01.wav
  • Weapons/rail_flyby_02.wav
  • Weapons/rail_idlecheck.wav
  • Weapons/rail_idleturn.wav
  • Weapons/rail_reload.wav
  • Weapons/rail_rifle_hit.wav
  • Weapons/ricochet_01.wav
  • Weapons/ricochet_02.wav
  • Weapons/ricochet_03.wav
  • Weapons/ricochet_04.wav
  • Weapons/ricochet_05.wav
  • Weapons/ricochet_06.wav
  • Weapons/ricochet_07.wav
  • Weapons/ricochet_08.wav
  • Weapons/ricochet_09.wav
  • Weapons/ricochet_10.wav
  • Weapons/ricochet_11.wav
  • Weapons/ricochet_12.wav
  • Weapons/ricochet_13.wav
  • Weapons/ricochet_14.wav
  • Weapons/ricochet_15.wav
  • Weapons/ricochet_16.wav
  • Weapons/riotshield_attack.wav
  • Weapons/riotshield_block.wav
  • Weapons/riotshield_flex.wav
  • Weapons/riotshield_idlelow.wav
  • Weapons/riot_attack.wav
  • Weapons/riot_attack_taser.wav
  • Weapons/riot_draw.wav
  • Weapons/riot_holster.wav
  • Weapons/riot_idle.wav
  • Weapons/riot_idle_hit.wav
  • Weapons/riot_impact_flesh_01.wav
  • Weapons/riot_impact_flesh_02.wav
  • Weapons/riot_impact_ice_01.wav
  • Weapons/riot_impact_ice_02.wav
  • Weapons/riot_impact_metal_01.wav
  • Weapons/riot_impact_metal_02.wav
  • Weapons/riot_impact_rock_01.wav
  • Weapons/riot_impact_rock_02.wav
  • Weapons/riot_jolt_01.wav
  • Weapons/riot_jolt_02.wav
  • Weapons/riot_jolt_03.wav
  • Weapons/riot_jolt_04.wav
  • Weapons/riot_reload.wav
  • Weapons/riot_spark_01.wav
  • Weapons/riot_spark_02.wav
  • Weapons/riot_spark_03.wav
  • Weapons/riot_toss.wav
  • Weapons/rocket_ammocheck.wav
  • Weapons/rocket_draw.wav
  • Weapons/rocket_fire.wav
  • Weapons/rocket_hit_flesh_01.wav
  • Weapons/rocket_hit_flesh_02.wav
  • Weapons/rocket_hit_flesh_03.wav
  • Weapons/rocket_hit_flesh_04.wav
  • Weapons/rocket_holster.wav
  • Weapons/rocket_launch_01.wav
  • Weapons/rocket_launch_02.wav
  • Weapons/rocket_lob.wav
  • Weapons/rocket_lock.wav
  • Weapons/rocket_reload.wav
  • Weapons/rocket_scan.wav
  • Weapons/rocket_screenwipe.wav
  • Weapons/scopear_idlescope.wav
  • Weapons/scopear_idleturn.wav
  • Weapons/scopear_reload.wav
  • Weapons/shield.wav
  • Weapons/shieldhit.wav
  • Weapons/shieldhit_01.wav
  • Weapons/shieldhit_02.wav
  • Weapons/shieldhit_03.wav
  • Weapons/shield_off.wav
  • Weapons/shield_on.wav
  • Weapons/shield_pickup.wav
  • Weapons/shield_shot.wav
  • Weapons/shol_fire.wav
  • Weapons/shol_idlemonitor.wav
  • Weapons/shol_idlewipe.wav
  • Weapons/shol_reload.wav
  • Weapons/shotgun_01.wav
  • Weapons/shotgun_02.wav
  • Weapons/shotgun_fire_slow.wav
  • Weapons/shotgun_idle_stretch.wav
  • Weapons/shotgun_idle_sweep.wav
  • Weapons/shotgun_reload_finish.wav
  • Weapons/silencer_01.wav
  • Weapons/silencer_02.wav
  • Weapons/sniper_aim_01.wav
  • Weapons/sniper_draw.wav
  • Weapons/sniper_fire_01.wav
  • Weapons/sniper_fire_02.wav
  • Weapons/sniper_fire_03.wav
  • Weapons/sniper_holster.wav
  • Weapons/sniper_reload.wav
  • Weapons/sniper_scope.wav
  • Weapons/sniper_scratch.wav
  • Weapons/torpedo_hit.wav
  • Weapons/torpedo_hit_flesh.wav
  • Weapons/torpedo_launch.wav
  • Weapons/torpedo_loop.wav
  • Weapons/turret_01.wav
  • Weapons/turret_die.wav
  • Weapons/turret_loop.wav
  • Weapons/vauss_01.wav
  • Weapons/vauss_02.wav
  • Weapons/vauss_03.wav
  • Weapons/vauss_04a.wav
  • Weapons/vauss_04l.wav
  • Weapons/vauss_04r.wav
  • Weapons/vauss_05.wav
  • Weapons/vauss_distant_01.wav
  • Weapons/vauss_distant_02.wav
  • Weapons/vauss_distant_03.wav
  • Weapons/vauss_distant_04.wav
  • Weapons/vauss_motor_start.wav
  • Weapons/vauss_motor_stop.wav
  • Weapons/vauss_ricochet.wav
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