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Sound Effects
Category PlayStation 2
Game
Section
Miscellaneous
Submitters Cooper B. Chance, NONE_Dragon
Size 15.69 MB
Format ZIP (application/zip)
Hits 10,664
Comments 0

Icon Filler
Zip Contents[937]
  • common/wav/00_explo_s_kai.wav
  • common/wav/01_explo_m.wav
  • common/wav/02_explo_l.wav
  • common/wav/03_explo_boss_L.wav
  • common/wav/03_explo_boss_R.wav
  • common/wav/04_gage.wav
  • common/wav/05_damage_kari.wav
  • common/wav/06_guard_kari.wav
  • common/wav/07_Rockman_X8_L.wav
  • common/wav/07_Rockman_X8_R.wav
  • common/wav/08_Ready_L.wav
  • common/wav/08_Ready_R.wav
  • common/wav/09_warning_sakurai_L.wav
  • common/wav/09_warning_sakurai_R.wav
  • common/wav/10_cursl_mov.wav
  • common/wav/11_decision_kari.wav
  • common/wav/12_cansel.wav
  • common/wav/13_error.wav
  • common/wav/14_atck_gage_max.wav
  • common/wav/15_pl_FootStep.wav
  • common/wav/16_foot_landing.wav
  • common/wav/17_braking.wav
  • common/wav/18_PlayWallStepNew.wav
  • common/wav/19_wall_slide.wav
  • common/wav/20_get_item.wav
  • common/wav/21_life_gage_up.wav
  • common/wav/22_meal_get_.wav
  • common/wav/23_paring_.wav
  • common/wav/24_green_signal.wav
  • common/wav/25_w_atk_00_baii_L.wav
  • common/wav/25_w_atk_00_baii_R.wav
  • common/wav/26_w_atk_01_start_L.wav
  • common/wav/26_w_atk_01_start_R.wav
  • common/wav/27_w_atk_02_lp_spu_mono_loop.wav
  • common/wav/28_w_atk_03_end-out_L.wav
  • common/wav/28_w_atk_03_end-out_R.wav
  • common/wav/29_w_atk_dmg_lp_loop.wav
  • common/wav/30_appear_kari.wav
  • common/wav/31_p-rising.wav
  • common/wav/32_wndw_open.wav
  • common/wav/33_wndw_close.wav
  • common/wav/34_wndw_text_page.wav
  • common/wav/35_wndw_text_loop.wav
  • common/wav/36_common_4_9.wav
  • common/wav/38_p-over_02.wav
  • common/wav/39_p-over_02.wav
  • common/wav/40_w_x_beam_loop.wav
  • common/wav/41_w_z-savor.wav
  • common/wav/44_w_homing-single.wav
  • common/wav/49_bonus2_loop.wav
  • common/wav/50_bonus_get.wav
  • common/wav/51_cursol_tate.wav
  • common/wav/52_cursol_yoko.wav
  • common/wav/53_option.wav
  • common/wav/54_labo_hairu.wav
  • common/wav/55_system_up.wav
  • common/wav/56_StgSelect.wav
  • common/wav/57_pl_select_kaiten.wav
  • common/wav/58_kettei_pl_L.wav
  • common/wav/58_kettei_pl_R.wav
  • common/wav/59_kettei_nv_L.wav
  • common/wav/59_kettei_nv_R.wav
  • common/wav/61_bs_gage_loop.wav
  • common/wav/62_common_4_9.wav
  • common/wav/63_x_freeze1.wav
  • common/wav/64_x_freeze2.wav
  • common/wav/65_buki_kirikae.wav
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  • common/wav/eng/07_MMX8_1_x_L.wav
  • common/wav/eng/07_MMX8_1_x_R.wav
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  • common/wav/eng/08_ready_e_R.wav
  • common/wav/eng/09_warning_e_L.wav
  • common/wav/eng/09_warning_e_R.wav
  • common2/wav/00_explo_s_kai.wav
  • common2/wav/01_explo_m.wav
  • common2/wav/02_explo_l.wav
  • common2/wav/03_explo_boss_L.wav
  • common2/wav/03_explo_boss_R.wav
  • common2/wav/04_gage.wav
  • common2/wav/05_damage_kari.wav
  • common2/wav/06_guard_kari.wav
  • common2/wav/07_Rockman_X8_2_L.wav
  • common2/wav/07_Rockman_X8_2_R.wav
  • common2/wav/08_Ready_2_L.wav
  • common2/wav/08_Ready_2_R.wav
  • common2/wav/09_warning_2_L.wav
  • common2/wav/09_warning_2_R.wav
  • common2/wav/10_cursl_mov.wav
  • common2/wav/11_decision_kari.wav
  • common2/wav/12_cansel.wav
  • common2/wav/13_error.wav
  • common2/wav/14_atck_gage_max.wav
  • common2/wav/15_pl_FootStep.wav
  • common2/wav/16_foot_landing.wav
  • common2/wav/17_braking.wav
  • common2/wav/18_PlayWallStepNew.wav
  • common2/wav/19_wall_slide.wav
  • common2/wav/20_get_item.wav
  • common2/wav/21_life_gage_up.wav
  • common2/wav/22_meal_get_.wav
  • common2/wav/23_paring_.wav
  • common2/wav/24_green_signal.wav
  • common2/wav/25_w_atk_00_baii_L.wav
  • common2/wav/25_w_atk_00_baii_R.wav
  • common2/wav/26_w_atk_01_start_L.wav
  • common2/wav/26_w_atk_01_start_R.wav
  • common2/wav/27_w_atk_02_lp_spu_mono_loop.wav
  • common2/wav/28_w_atk_03_end-out_L.wav
  • common2/wav/28_w_atk_03_end-out_R.wav
  • common2/wav/29_w_atk_dmg_lp_loop.wav
  • common2/wav/30_appear_kari.wav
  • common2/wav/31_p-rising.wav
  • common2/wav/32_wndw_open.wav
  • common2/wav/33_wndw_close.wav
  • common2/wav/34_wndw_text_page.wav
  • common2/wav/35_wndw_text_loop.wav
  • common2/wav/36_common_4_9.wav
  • common2/wav/38_p-over_02.wav
  • common2/wav/39_p-over_02.wav
  • common2/wav/40_w_x_beam_loop.wav
  • common2/wav/41_w_z-savor.wav
  • common2/wav/44_w_homing-single.wav
  • common2/wav/49_bonus2_loop.wav
  • common2/wav/50_bonus_get.wav
  • common2/wav/51_cursol_tate.wav
  • common2/wav/52_cursol_yoko.wav
  • common2/wav/53_option.wav
  • common2/wav/54_labo_hairu.wav
  • common2/wav/55_system_up.wav
  • common2/wav/56_StgSelect.wav
  • common2/wav/57_pl_select_kaiten.wav
  • common2/wav/58_kettei_pl_L.wav
  • common2/wav/58_kettei_pl_R.wav
  • common2/wav/59_kettei_nv_L.wav
  • common2/wav/59_kettei_nv_R.wav
  • common2/wav/61_bs_gage_loop.wav
  • common2/wav/62_common_4_9.wav
  • common2/wav/63_x_freeze1.wav
  • common2/wav/64_x_freeze2.wav
  • common2/wav/65_buki_kirikae.wav
  • common2/wav/BLANK.wav
  • common2/wav/eng/07_MMX8_2_z_L.wav
  • common2/wav/eng/07_MMX8_2_z_R.wav
  • common2/wav/eng/08_ready_e_L.wav
  • common2/wav/eng/08_ready_e_R.wav
  • common2/wav/eng/09_warning_e_L.wav
  • common2/wav/eng/09_warning_e_R.wav
  • common3/wav/00_explo_s_kai.wav
  • common3/wav/01_explo_m.wav
  • common3/wav/02_explo_l.wav
  • common3/wav/03_explo_boss_L.wav
  • common3/wav/03_explo_boss_R.wav
  • common3/wav/04_gage.wav
  • common3/wav/05_damage_kari.wav
  • common3/wav/06_guard_kari.wav
  • common3/wav/07_Rockman_X8_3_L.wav
  • common3/wav/07_Rockman_X8_3_R.wav
  • common3/wav/08_Ready_3_L.wav
  • common3/wav/08_Ready_3_R.wav
  • common3/wav/09_warning_3_L.wav
  • common3/wav/09_warning_3_R.wav
  • common3/wav/10_cursl_mov.wav
  • common3/wav/11_decision_kari.wav
  • common3/wav/12_cansel.wav
  • common3/wav/13_error.wav
  • common3/wav/14_atck_gage_max.wav
  • common3/wav/15_pl_FootStep.wav
  • common3/wav/16_foot_landing.wav
  • common3/wav/17_braking.wav
  • common3/wav/18_PlayWallStepNew.wav
  • common3/wav/19_wall_slide.wav
  • common3/wav/20_get_item.wav
  • common3/wav/21_life_gage_up.wav
  • common3/wav/22_meal_get_.wav
  • common3/wav/23_paring_.wav
  • common3/wav/24_green_signal.wav
  • common3/wav/25_w_atk_00_baii_L.wav
  • common3/wav/25_w_atk_00_baii_R.wav
  • common3/wav/26_w_atk_01_start_L.wav
  • common3/wav/26_w_atk_01_start_R.wav
  • common3/wav/27_w_atk_02_lp_spu_mono_loop.wav
  • common3/wav/28_w_atk_03_end-out_L.wav
  • common3/wav/28_w_atk_03_end-out_R.wav
  • common3/wav/29_w_atk_dmg_lp_loop.wav
  • common3/wav/30_appear_kari.wav
  • common3/wav/31_p-rising.wav
  • common3/wav/32_wndw_open.wav
  • common3/wav/33_wndw_close.wav
  • common3/wav/34_wndw_text_page.wav
  • common3/wav/35_wndw_text_loop.wav
  • common3/wav/36_common_4_9.wav
  • common3/wav/38_p-over_02.wav
  • common3/wav/39_p-over_02.wav
  • common3/wav/40_w_x_beam_loop.wav
  • common3/wav/41_w_z-savor.wav
  • common3/wav/44_w_homing-single.wav
  • common3/wav/49_bonus2_loop.wav
  • common3/wav/50_bonus_get.wav
  • common3/wav/51_cursol_tate.wav
  • common3/wav/52_cursol_yoko.wav
  • common3/wav/53_option.wav
  • common3/wav/54_labo_hairu.wav
  • common3/wav/55_system_up.wav
  • common3/wav/56_StgSelect.wav
  • common3/wav/57_pl_select_kaiten.wav
  • common3/wav/58_kettei_pl_L.wav
  • common3/wav/58_kettei_pl_R.wav
  • common3/wav/59_kettei_nv_L.wav
  • common3/wav/59_kettei_nv_R.wav
  • common3/wav/61_bs_gage_loop.wav
  • common3/wav/62_common_4_9.wav
  • common3/wav/63_x_freeze1.wav
  • common3/wav/64_x_freeze2.wav
  • common3/wav/65_buki_kirikae.wav
  • common3/wav/BLANK.wav
  • common3/wav/eng/07_MMX8_3_a_L.wav
  • common3/wav/eng/07_MMX8_3_a_R.wav
  • common3/wav/eng/08_ready_e_L.wav
  • common3/wav/eng/08_ready_e_R.wav
  • common3/wav/eng/09_warning_e_L.wav
  • common3/wav/eng/09_warning_e_R.wav
  • enm_stg00/wav/01_bee_shot.wav
  • enm_stg00/wav/02_crab-small_48_.wav
  • enm_stg00/wav/03_buster_foot.wav
  • enm_stg00/wav/04_arm_active.wav
  • enm_stg00/wav/05_buster_shot.wav
  • enm_stg00/wav/06_fish_splash.wav
  • enm_stg00/wav/09_spiky_lp.wav
  • enm_stg00/wav/10_spiky_bound.wav
  • enm_stg00/wav/11_gunner-shot.wav
  • enm_stg00/wav/12_bat.wav
  • enm_stg00/wav/13_kani_footstep_1.wav
  • enm_stg00/wav/14_kani_footstep_2.wav
  • enm_stg00/wav/15_kani_footstep_both.wav
  • enm_stg00/wav/16_kani_shot_kari.wav
  • enm_stg00/wav/17_kani_drive_jump.wav
  • enm_stg00/wav/18_kani_drive_turn.wav
  • enm_stg00/wav/19_kani_drive_turn.wav
  • enm_stg00/wav/20_kani_slump_down.wav
  • enm_stg00/wav/21_kani_light_on_kari.wav
  • enm_stg00/wav/22_kani_claw_close.wav
  • enm_stg00/wav/23_kani_arm_take_off.wav
  • enm_stg00/wav/24_kani_up_cannon.wav
  • enm_stg00/wav/25_kani_motorplus_lp.wav
  • enm_stg00/wav/26_kani_thud_.wav
  • enm_stg00/wav/27_elec-shock_lp.wav
  • enm_stg00/wav/28_noise-loop_stop.wav
  • enm_stg00/wav/29_kani_motor_dril_lp.wav
  • enm_stg00/wav/30_horimotor_stop.wav
  • enm_stg00/wav/31_motor_stop.wav
  • enm_stg00/wav/32_kani_eye.wav
  • enm_stg00/wav/33_door_closing_lp.wav
  • enm_stg00/wav/34_door_bounece.wav
  • enm_stg00/wav/35_door_shut.wav
  • enm_stg00/wav/36_kani_kersplash.wav
  • enm_stg00/wav/51_buster_shot.wav
  • enm_stg00/wav/54_charge.wav
  • enm_stg00/wav/55_arm_active.wav
  • enm_stg00/wav/56_suna_kemuri_48.wav
  • enm_stg00/wav/103_met_okiru.wav
  • enm_stg00/wav/104_met_kagamu.wav
  • enm_stg00/wav/105_met_kokeru.wav
  • enm_stg00/wav/106_met_atama_utu.wav
  • enm_stg00/wav/107_met_shot.wav
  • enm_stg00/wav/110_wareru.wav
  • enm_stg00/wav/111_mq_shot.wav
  • enm_stg00/wav/112_mq-01.wav
  • enm_stg00/wav/113_mq-03-2.wav
  • enm_stg00/wav/114_mq-04.wav
  • enm_stg00/wav/115_mq-05.wav
  • enm_stg00/wav/116_mq-06.wav
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  • enm_stg00/wav/118_mq-14.wav
  • enm_stg00/wav/119_mq-16.wav
  • enm_stg00/wav/120_mq-18.wav
  • enm_stg00/wav/121_mq-19.wav
  • enm_stg00/wav/151_seeld_paring.wav
  • enm_stg00/wav/152_seeld_shot.wav
  • enm_stg00/wav/brank.wav
  • enm_stg00/wav/enm_00_0_0.wav
  • enm_stg00/wav/enm_00_3_2.wav
  • enm_stg00/wav/enm_00_10_3.wav
  • enm_stg00/wav/enm_00_14_0_loop.wav
  • enm_stg01/wav/85_heisi_nageru.wav
  • enm_stg01/wav/86_syuryuu_bakuhatu.wav
  • enm_stg01/wav/110_wareru.wav
  • enm_stg01/wav/111_mq_shot.wav
  • enm_stg01/wav/112_mq-01.wav
  • enm_stg01/wav/113_mq-03-2.wav
  • enm_stg01/wav/114_mq-04.wav
  • enm_stg01/wav/115_mq-05.wav
  • enm_stg01/wav/116_mq-06.wav
  • enm_stg01/wav/117_mq-11.wav
  • enm_stg01/wav/118_mq-14.wav
  • enm_stg01/wav/119_mq-16.wav
  • enm_stg01/wav/120_mq-18.wav
  • enm_stg01/wav/121_mq-19.wav
  • enm_stg01/wav/170_cutman_4.wav
  • enm_stg01/wav/173_heisi_asioto.wav
  • enm_stg01/wav/174_vv_funsya.wav
  • enm_stg01/wav/175_hunmer_huri_.wav
  • enm_stg01/wav/176_hunmer_hit_.wav
  • enm_stg01/wav/177_machine_gun_lp.wav
  • enm_stg01/wav/178_machine_gun_stop.wav
  • enm_stg01/wav/200_d_shot.wav
  • enm_stg01/wav/201_d_missile.wav
  • enm_stg01/wav/204_d2_c_shot.wav
  • enm_stg01/wav/205_d2_c_bound.wav
  • enm_stg01/wav/206_d2_beam_loop.wav
  • enm_stg01/wav/207_d2_beam_24_stop.wav
  • enm_stg01/wav/210_d_shot.wav
  • enm_stg01/wav/211_d2_beam_loop.wav
  • enm_stg01/wav/212_d2_beam_24_stop.wav
  • enm_stg01/wav/213_d_missile.wav
  • enm_stg01/wav/214_bomb_hassya.wav
  • enm_stg01/wav/215_machine_gun_lp.wav
  • enm_stg01/wav/216_machine_gun_stop.wav
  • enm_stg01/wav/217_d3_denki_dama.wav
  • enm_stg01/wav/218_x8_fire-loop.wav
  • enm_stg01/wav/219_x8_fire_loop_stop.wav
  • enm_stg01/wav/220_d_shot.wav
  • enm_stg01/wav/221_robo_beam_stop.wav
  • enm_stg01/wav/222_denki_dama.wav
  • enm_stg01/wav/223_denki_dama.wav
  • enm_stg01/wav/brank.wav
  • enm_stg02/wav/03_buster_foot.wav
  • enm_stg02/wav/04_arm_active.wav
  • enm_stg02/wav/05_buster_shot.wav
  • enm_stg02/wav/10_spiky_bound.wav
  • enm_stg02/wav/12_bat.wav
  • enm_stg02/wav/103_met_okiru.wav
  • enm_stg02/wav/104_met_kagamu.wav
  • enm_stg02/wav/105_met_kokeru.wav
  • enm_stg02/wav/106_met_atama_utu.wav
  • enm_stg02/wav/107_met_shot.wav
  • enm_stg02/wav/131_turn.wav
  • enm_stg02/wav/132_reboot.wav
  • enm_stg02/wav/140_ta_asioto.wav
  • enm_stg02/wav/141_shot.wav
  • enm_stg02/wav/142_bound.wav
  • enm_stg02/wav/143_crab-small_.wav
  • enm_stg02/wav/144_shot.wav
  • enm_stg02/wav/145_laser_hassya.wav
  • enm_stg02/wav/146_kagamu_okiru.wav
  • enm_stg02/wav/147_start.wav
  • enm_stg02/wav/148_dash.wav
  • enm_stg02/wav/149_punch.wav
  • enm_stg02/wav/151_seeld_paring.wav
  • enm_stg02/wav/152_seeld_shot.wav
  • enm_stg02/wav/158_trn_canon_shot.wav
  • enm_stg02/wav/159_x8_fire-loop.wav
  • enm_stg02/wav/160_x8_fire_loop_stop.wav
  • enm_stg02/wav/enm_02_3_0.wav
  • enm_stg03/wav/11_gunner-shot.wav
  • enm_stg03/wav/12_bat.wav
  • enm_stg03/wav/27_elec-shock_lp.wav
  • enm_stg03/wav/80_heisi_asioto.wav
  • enm_stg03/wav/81_heisi_dash.wav
  • enm_stg03/wav/82_vv_funsya.wav
  • enm_stg03/wav/83_heisi_kenhuri.wav
  • enm_stg03/wav/84_heisi_shot.wav
  • enm_stg03/wav/85_heisi_nageru.wav
  • enm_stg03/wav/86_syuryuu_bakuhatu.wav
  • enm_stg03/wav/87_heisi_tate_hukitobu.wav
  • enm_stg03/wav/88_vc_hakken.wav
  • enm_stg03/wav/89_vc_kakunin.wav
  • enm_stg03/wav/90_vc_haijo.wav
  • enm_stg03/wav/91_buster_shot.wav
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