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Zip Contents[199]
- SFX/Accept_Sound.wav
- SFX/Alarm_Sound.wav
- SFX/Alarm_Sound_1.wav
- SFX/Ambience.wav
- SFX/Ambience_2.wav
- SFX/Ambience_3.wav
- SFX/Ambience_4.wav
- SFX/Ambience_5.wav
- SFX/Ambience_6.wav
- SFX/Ambience_7.wav
- SFX/Ambience_8.wav
- SFX/Ambience_9.wav
- SFX/Ambience_10.wav
- SFX/Ambience_11.wav
- SFX/Back Sound 2.wav
- SFX/Back_Sound.wav
- SFX/Box_Open.wav
- SFX/Break_Wood_Sound.wav
- SFX/Chopper_SFX1.wav
- SFX/Chopper_SFX2.wav
- SFX/Chopper_SFX3.wav
- SFX/Computer_Closes_Sound.wav
- SFX/Dog_Bark.wav
- SFX/Dog_Bark_1.wav
- SFX/Dog_Hit.wav
- SFX/Door_Creak.wav
- SFX/Door_Knocks.wav
- SFX/Door_Lock_1.wav
- SFX/Door_Open_1.wav
- SFX/Door_Open_2.wav
- SFX/Door_Open_3.wav
- SFX/Door_Open_4.wav
- SFX/Door_Open_5.wav
- SFX/Door_Open_6.wav
- SFX/Door_Open_7.wav
- SFX/Door_Open_8.wav
- SFX/Door_Open_9.wav
- SFX/Door_Unlock.wav
- SFX/Dragging_Sound.wav
- SFX/Drone_Explodes.wav
- SFX/Drone_Move.wav
- SFX/Drone_Move_2.wav
- SFX/Drone_Move_3.wav
- SFX/Electric.wav
- SFX/Eletronic_Move.wav
- SFX/Eletronic_Select.wav
- SFX/Elevator.wav
- SFX/Enemy Sigh.wav
- SFX/Enemy_Be_Careful.wav
- SFX/Enemy_Dead_1.wav
- SFX/Enemy_Dead_2.wav
- SFX/Enemy_Dead_3.wav
- SFX/Enemy_Dead_4.wav
- SFX/Enemy_Dead_5.wav
- SFX/Enemy_Dead_6.wav
- SFX/Enemy_Dont_Move.wav
- SFX/Enemy_Dont_Move_2.wav
- SFX/Enemy_Dont_Move_3.wav
- SFX/Enemy_Freeze.wav
- SFX/Enemy_Grunt_1.wav
- SFX/Enemy_Grunt_2.wav
- SFX/Enemy_Grunt_3.wav
- SFX/Enemy_Grunt_4.wav
- SFX/Enemy_Grunt_5.wav
- SFX/Enemy_Halt.wav
- SFX/Enemy_He's_Over_there.wav
- SFX/Enemy_Hey.wav
- SFX/Enemy_Hey_You.wav
- SFX/Enemy_He_got_away.wav
- SFX/Enemy_Move.wav
- SFX/Enemy_Move_Move_Move.wav
- SFX/Enemy_No_Dont_Shoot.wav
- SFX/Enemy_Roger_Over_and_Out.wav
- SFX/Enemy_Shoot_Him.wav
- SFX/Enemy_Stop.wav
- SFX/Enemy_Take_This.wav
- SFX/Enemy_Where_is_he_.wav
- SFX/Enemy_Whose_There.wav
- SFX/Enemy_You.wav
- SFX/Explosion_1.wav
- SFX/Explosion_2.wav
- SFX/Explosion_3.wav
- SFX/Explosion_5.wav
- SFX/Fire_Sound.wav
- SFX/Fire_Sound_2.wav
- SFX/Glass_Breaking.wav
- SFX/Grass_Step_1.wav
- SFX/Grass_Step_2.wav
- SFX/Grated_Step_1.wav
- SFX/Grated_Step_2.wav
- SFX/Grate_Step_3.wav
- SFX/Gun_Empty_1.wav
- SFX/Gun_Empty_2.wav
- SFX/Gun_Empty_3.wav
- SFX/Gun_Reload.wav
- SFX/Gun_Shot_1.wav
- SFX/Gun_Shot_2.wav
- SFX/Gun_Shot_3.wav
- SFX/Gun_Shot_4.wav
- SFX/Gun_Shot_5.wav
- SFX/Gun_Shot_6.wav
- SFX/Gun_Shot_7.wav
- SFX/Gun_Shot_8.wav
- SFX/Gun_Sound_1.wav
- SFX/Gun_Sound_2.wav
- SFX/Heartbeat_Drum.wav
- SFX/Hit_Sound_1.wav
- SFX/Hurried_Footsteps.wav
- SFX/Insert_Object_Puzzle_Sound.wav
- SFX/Insert_Object_Puzzle_Sound_2.wav
- SFX/Ladder_Step.wav
- SFX/Logo_Sound.wav
- SFX/Logo_Sound_2.wav
- SFX/Menu Accept 2.wav
- SFX/Menu_Opens_Sound.wav
- SFX/Menu_Press_any_Button_Sound.wav
- SFX/Menu_Select_2.wav
- SFX/Metal Step 2.wav
- SFX/Metal_Crate_Open.wav
- SFX/Metal_Echo.wav
- SFX/Metal_Sound.wav
- SFX/Metal_Step.wav
- SFX/Metal_Step_3.wav
- SFX/Metal_Step_4.wav
- SFX/Move_Object_Wood_1.wav
- SFX/Muffled_Chopper.wav
- SFX/Muffled_Chopper_2.wav
- SFX/Muffled_Steps_2.wav
- SFX/Muffled_Train.wav
- SFX/Nature_BG1.wav
- SFX/Nature_BG2.wav
- SFX/Nature_BG3.wav
- SFX/Nature_Bg4.wav
- SFX/Open_Menu_Sound.wav
- SFX/Open_With_Crowbar_1.wav
- SFX/Piano.wav
- SFX/Piano_2.wav
- SFX/Player_Dead.wav
- SFX/Radio_Chatter_2.wav
- SFX/Radio_Open.wav
- SFX/Rejected_Sound.wav
- SFX/Reload_or_Aim.wav
- SFX/Rocket_Fires.wav
- SFX/Rumbling_Or_Dragging_Sound.wav
- SFX/Select_Sound.wav
- SFX/Sensor_Beep.wav
- SFX/Server Room BG.wav
- SFX/Shower.wav
- SFX/Silenced_Shot.wav
- SFX/Steam_Pipe.wav
- SFX/Steps_1.wav
- SFX/Step_1.wav
- SFX/Suspicious_Beat.wav
- SFX/Swoosh.wav
- SFX/System_Accepted_1.wav
- SFX/System_Beep_1.wav
- SFX/System_Beep_2.wav
- SFX/System_Beep_3.wav
- SFX/System_Beep_5.wav
- SFX/System_Initiate.wav
- SFX/System_Reject_1.wav
- SFX/System_Reject_2.wav
- SFX/System_ShutDown.wav
- SFX/System_Sound_1.wav
- SFX/System_Sound_2.wav
- SFX/System_Sound_3.wav
- SFX/System_Sound_4.wav
- SFX/System_Sound_5.wav
- SFX/System_Sound_6.wav
- SFX/System_Sound_7.wav
- SFX/System_Sound_8.wav
- SFX/System_Sound_9.wav
- SFX/System_Sound_10.wav
- SFX/Toilet_Flush.wav
- SFX/Train_BG3.wav
- SFX/Train_BG4.wav
- SFX/Train_BG5.wav
- SFX/Train_BG6.wav
- SFX/Train_BG7.wav
- SFX/Train_BG8.wav
- SFX/Train_BG10.wav
- SFX/Train_BG_1.wav
- SFX/Train_BG_2.wav
- SFX/Train_BG_11.wav
- SFX/Train_Passes_1.wav
- SFX/Train_Passes_2.wav
- SFX/Train_Passing.wav
- SFX/Train_Screech_1.wav
- SFX/Train_Screech_2.wav
- SFX/Train_Sound_3.wav
- SFX/Turn_On_Switch.wav
- SFX/Unknown_Sound.wav
- SFX/Unknown_Sound_2.wav
- SFX/Unknown_Sound_3.wav
- SFX/Unknown_Sound_4.wav
- SFX/Valve_Turn_1.wav
- SFX/Water_Sound.wav
- SFX/Wind_Gush_1.wav
- SFX/Wood_Door_Lock_1.wav
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