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Player Sounds
Category PC / Computer
Game
Section
Miscellaneous
Submitter King_Harkinian
Size 85.22 MB
Format ZIP (application/zip)
Hits 66
Comments 0

Icon Filler
Zip Contents[308]
  • sfx_player/pl_gen_corpseshockwave.wav
  • sfx_player/pl_gen_corpseshockwave_MP.wav
  • sfx_player/pl_gen_corpseshockwave_MP_PLUS.wav
  • sfx_player/pl_gen_corpseshockwave_PLUS.wav
  • sfx_player/pl_gen_death.wav
  • sfx_player/pl_gen_death_bodybounce.wav
  • sfx_player/pl_gen_death_glasscannon.wav
  • sfx_player/pl_gen_dodge_nostamina.wav
  • sfx_player/pl_gen_dodge_roll_B.wav
  • sfx_player/pl_gen_dodge_roll_F.wav
  • sfx_player/pl_gen_dodge_sidehop_L.wav
  • sfx_player/pl_gen_dodge_sidehop_R.wav
  • sfx_player/pl_gen_footstep.wav
  • sfx_player/pl_gen_hurt_major.wav
  • sfx_player/pl_gen_hurt_minor.wav
  • sfx_player/pl_gen_hyperdash_01.wav
  • sfx_player/pl_gen_hyperdash_02.wav
  • sfx_player/pl_gen_hyperdash_03.wav
  • sfx_player/pl_gen_hyperdash_st_01.wav
  • sfx_player/pl_gen_hyperdash_st_02.wav
  • sfx_player/pl_gen_hyperdash_st_03.wav
  • sfx_player/pl_gen_ladder_climb.wav
  • sfx_player/pl_gen_ladder_topdismount.wav
  • sfx_player/pl_gen_ladder_topmount.wav
  • sfx_player/pl_gen_parry_impact.wav
  • sfx_player/pl_gen_parry_impact_01_C.wav
  • sfx_player/pl_gen_parry_impact_02_C#.wav
  • sfx_player/pl_gen_parry_impact_03_D.wav
  • sfx_player/pl_gen_parry_impact_04_D#.wav
  • sfx_player/pl_gen_parry_impact_05_E.wav
  • sfx_player/pl_gen_parry_impact_06_F.wav
  • sfx_player/pl_gen_parry_impact_07_F#.wav
  • sfx_player/pl_gen_parry_impact_08_G.wav
  • sfx_player/pl_gen_parry_impact_09_G#.wav
  • sfx_player/pl_gen_parry_impact_10_A.wav
  • sfx_player/pl_gen_parry_impact_11_A#.wav
  • sfx_player/pl_gen_parry_impact_12_B.wav
  • sfx_player/pl_gen_parry_impact_parryWindow.wav
  • sfx_player/pl_gen_parry_whoosh_01.wav
  • sfx_player/pl_gen_parry_whoosh_02.wav
  • sfx_player/pl_gen_parry_whoosh_03.wav
  • sfx_player/pl_gen_plushie.wav
  • sfx_player/pl_gen_plushie_st.wav
  • sfx_player/pl_gen_pray_01_C_intro.wav
  • sfx_player/pl_gen_pray_01_C_loop.wav
  • sfx_player/pl_gen_pray_02_C#_intro.wav
  • sfx_player/pl_gen_pray_02_C#_loop.wav
  • sfx_player/pl_gen_pray_03_D_intro.wav
  • sfx_player/pl_gen_pray_03_D_loop.wav
  • sfx_player/pl_gen_pray_04_D#_intro.wav
  • sfx_player/pl_gen_pray_04_D#_loop.wav
  • sfx_player/pl_gen_pray_05_E_intro.wav
  • sfx_player/pl_gen_pray_05_E_loop.wav
  • sfx_player/pl_gen_pray_06_F_intro.wav
  • sfx_player/pl_gen_pray_06_F_loop.wav
  • sfx_player/pl_gen_pray_07_F#_intro.wav
  • sfx_player/pl_gen_pray_07_F#_loop.wav
  • sfx_player/pl_gen_pray_08_G_intro.wav
  • sfx_player/pl_gen_pray_08_G_loop.wav
  • sfx_player/pl_gen_pray_09_G#_intro.wav
  • sfx_player/pl_gen_pray_09_G#_loop.wav
  • sfx_player/pl_gen_pray_10_A_intro.wav
  • sfx_player/pl_gen_pray_10_A_loop.wav
  • sfx_player/pl_gen_pray_11_A#_intro.wav
  • sfx_player/pl_gen_pray_11_A#_loop.wav
  • sfx_player/pl_gen_pray_12_B_intro.wav
  • sfx_player/pl_gen_pray_12_B_loop.wav
  • sfx_player/pl_gen_shield_block_01.wav
  • sfx_player/pl_gen_shield_block_02.wav
  • sfx_player/pl_gen_shield_block_03.wav
  • sfx_player/pl_gen_shield_break_m.wav
  • sfx_player/pl_gen_shield_break_st.wav
  • sfx_player/pl_gen_shield_down_01.wav
  • sfx_player/pl_gen_shield_down_02.wav
  • sfx_player/pl_gen_shield_down_03.wav
  • sfx_player/pl_gen_shield_up_01.wav
  • sfx_player/pl_gen_shield_up_02.wav
  • sfx_player/pl_gen_shield_up_03.wav
  • sfx_player/pl_gen_spell_bigheadmode.wav
  • sfx_player/pl_gen_spell_bigheadmode_off.wav
  • sfx_player/pl_gen_spell_heal.wav
  • sfx_player/pl_gen_spell_message.wav
  • sfx_player/pl_gen_spell_seeking_fairy1_loop.wav
  • sfx_player/pl_gen_spell_seeking_fairy2_loop.wav
  • sfx_player/pl_gen_spell_seeking_fairy3_loop.wav
  • sfx_player/pl_gen_spell_seeking_main_no.wav
  • sfx_player/pl_gen_spell_seeking_main_yes.wav
  • sfx_player/pl_gen_wakeup_beach.wav
  • sfx_player/pl_gen_waterwade_loop.wav
  • sfx_player/pl_gen_waterwade_speed_1_01.wav
  • sfx_player/pl_gen_waterwade_speed_1_02.wav
  • sfx_player/pl_gen_waterwade_speed_1_03.wav
  • sfx_player/pl_gen_waterwade_speed_1_04.wav
  • sfx_player/pl_gen_waterwade_speed_1_05.wav
  • sfx_player/pl_gen_waterwade_speed_1_06.wav
  • sfx_player/pl_gen_waterwade_speed_1_07.wav
  • sfx_player/pl_gen_waterwade_speed_1_08.wav
  • sfx_player/pl_gen_waterwade_speed_2_01.wav
  • sfx_player/pl_gen_waterwade_speed_2_02.wav
  • sfx_player/pl_gen_waterwade_speed_2_03.wav
  • sfx_player/pl_gen_waterwade_speed_2_04.wav
  • sfx_player/pl_gen_waterwade_speed_2_05.wav
  • sfx_player/pl_gen_waterwade_speed_2_06.wav
  • sfx_player/pl_gen_waterwade_speed_2_07.wav
  • sfx_player/pl_gen_waterwade_speed_2_08.wav
  • sfx_player/pl_gen_waterwade_speed_3_01.wav
  • sfx_player/pl_gen_waterwade_speed_3_02.wav
  • sfx_player/pl_gen_waterwade_speed_3_03.wav
  • sfx_player/pl_gen_waterwade_speed_3_04.wav
  • sfx_player/pl_gen_waterwade_speed_3_05.wav
  • sfx_player/pl_gen_waterwade_speed_3_06.wav
  • sfx_player/pl_gen_waterwade_speed_3_07.wav
  • sfx_player/pl_gen_waterwade_speed_3_08.wav
  • sfx_player/pl_gen_waterwade_speed_4_01.wav
  • sfx_player/pl_gen_waterwade_speed_4_02.wav
  • sfx_player/pl_gen_waterwade_speed_4_03.wav
  • sfx_player/pl_gen_waterwade_speed_4_04.wav
  • sfx_player/pl_gen_waterwade_speed_4_05.wav
  • sfx_player/pl_gen_waterwade_speed_4_06.wav
  • sfx_player/pl_gen_waterwade_speed_4_07.wav
  • sfx_player/pl_gen_waterwade_speed_4_08.wav
  • sfx_player/pl_gen_weapon_deflect_01.wav
  • sfx_player/pl_gen_weapon_deflect_02.wav
  • sfx_player/pl_gen_weapon_deflect_03.wav
  • sfx_player/pl_gen_weapon_deflect_forkBig.wav
  • sfx_player/pl_gen_weapon_deflect_fork_01_F.wav
  • sfx_player/pl_gen_weapon_deflect_fork_02_F#.wav
  • sfx_player/pl_gen_weapon_deflect_fork_03_G.wav
  • sfx_player/pl_gen_weapon_deflect_fork_04_G#.wav
  • sfx_player/pl_gen_weapon_deflect_fork_05_A.wav
  • sfx_player/pl_gen_weapon_deflect_fork_06_A#.wav
  • sfx_player/pl_gen_weapon_deflect_fork_07_B.wav
  • sfx_player/pl_gen_weapon_deflect_fork_08_C.wav
  • sfx_player/pl_gen_weapon_deflect_fork_09_C#.wav
  • sfx_player/pl_gen_weapon_deflect_fork_10_D.wav
  • sfx_player/pl_gen_weapon_deflect_fork_11_D#.wav
  • sfx_player/pl_gen_weapon_deflect_fork_12_E.wav
  • sfx_player/pl_itm_con_berryHP.wav
  • sfx_player/pl_itm_con_berryMP.wav
  • sfx_player/pl_itm_con_flask.wav
  • sfx_player/pl_itm_con_flask_MP.wav
  • sfx_player/pl_itm_con_generaleatgulp_01.wav
  • sfx_player/pl_itm_con_generaleatgulp_02.wav
  • sfx_player/pl_itm_con_generaleatgulp_03.wav
  • sfx_player/pl_itm_con_generaleatgulp_04.wav
  • sfx_player/pl_itm_con_ivy.wav
  • sfx_player/pl_itm_con_pepper.wav
  • sfx_player/pl_itm_con_piggybank_01.wav
  • sfx_player/pl_itm_con_piggybank_01_xpl.wav
  • sfx_player/pl_itm_con_piggybank_02.wav
  • sfx_player/pl_itm_con_piggybank_02_xpl.wav
  • sfx_player/pl_itm_con_piggybank_03.wav
  • sfx_player/pl_itm_con_piggybank_03_xpl.wav
  • sfx_player/pl_itm_con_piggybank_first.wav
  • sfx_player/pl_itm_msc_bait_deploy_01.wav
  • sfx_player/pl_itm_msc_bait_deploy_02.wav
  • sfx_player/pl_itm_msc_bait_deploy_03.wav
  • sfx_player/pl_itm_msc_bait_footstep.wav
  • sfx_player/pl_itm_msc_bait_loop.wav
  • sfx_player/pl_itm_msc_coin_flip.wav
  • sfx_player/pl_itm_msc_coin_flipToWell.wav
  • sfx_player/pl_itm_msc_coin_flipToWell_wellBlast.wav
  • sfx_player/pl_itm_msc_coin_flipToWell_wellBlast_reward.wav
  • sfx_player/pl_itm_msc_hourglass_disable_01.wav
  • sfx_player/pl_itm_msc_hourglass_disable_02.wav
  • sfx_player/pl_itm_msc_hourglass_disable_03.wav
  • sfx_player/pl_itm_msc_hourglass_enable_01.wav
  • sfx_player/pl_itm_msc_hourglass_enable_02.wav
  • sfx_player/pl_itm_msc_hourglass_enable_03.wav
  • sfx_player/pl_itm_msc_hourglass_loop.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_hard_01.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_hard_02.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_hard_03.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_medium_01.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_medium_02.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_medium_03.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_soft_01.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_soft_02.wav
  • sfx_player/pl_itm_wep_firebomb_bounce_soft_03.wav
  • sfx_player/pl_itm_wep_firebomb_xpl_01.wav
  • sfx_player/pl_itm_wep_firebomb_xpl_02.wav
  • sfx_player/pl_itm_wep_firebomb_xpl_03.wav
  • sfx_player/pl_itm_wep_firebomb_xpl_more_st_01.wav
  • sfx_player/pl_itm_wep_firebomb_xpl_more_st_02.wav
  • sfx_player/pl_itm_wep_firebomb_xpl_more_st_03.wav
  • sfx_player/pl_itm_wep_firecracker_fizzle_01.wav
  • sfx_player/pl_itm_wep_firecracker_fizzle_02.wav
  • sfx_player/pl_itm_wep_firecracker_fizzle_03.wav
  • sfx_player/pl_itm_wep_firecracker_fizzle_04.wav
  • sfx_player/pl_itm_wep_firecracker_fizzle_05.wav
  • sfx_player/pl_itm_wep_firecracker_fuse.wav
  • sfx_player/pl_itm_wep_firecracker_toss_01.wav
  • sfx_player/pl_itm_wep_firecracker_toss_02.wav
  • sfx_player/pl_itm_wep_firecracker_toss_03.wav
  • sfx_player/pl_itm_wep_firecracker_xpl_01.wav
  • sfx_player/pl_itm_wep_firecracker_xpl_02.wav
  • sfx_player/pl_itm_wep_firecracker_xpl_03.wav
  • sfx_player/pl_itm_wep_forcewand_grab_enemy_01.wav
  • sfx_player/pl_itm_wep_forcewand_grab_enemy_02.wav
  • sfx_player/pl_itm_wep_forcewand_grab_enemy_03.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_01_F.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_02_F#.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_03_G.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_04_G#.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_05_A.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_06_A#.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_07_B.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_08_C.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_09_C#.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_10_D.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_11_D#.wav
  • sfx_player/pl_itm_wep_forcewand_grab_fork_12_E.wav
  • sfx_player/pl_itm_wep_forcewand_grab_hook_01.wav
  • sfx_player/pl_itm_wep_forcewand_grab_hook_02.wav
  • sfx_player/pl_itm_wep_forcewand_grab_hook_03.wav
  • sfx_player/pl_itm_wep_forcewand_return_01.wav
  • sfx_player/pl_itm_wep_forcewand_return_02.wav
  • sfx_player/pl_itm_wep_forcewand_return_03.wav
  • sfx_player/pl_itm_wep_forcewand_return_fail.wav
  • sfx_player/pl_itm_wep_forcewand_start_01.wav
  • sfx_player/pl_itm_wep_forcewand_start_02.wav
  • sfx_player/pl_itm_wep_forcewand_start_03.wav
  • sfx_player/pl_itm_wep_gun_charge_01.wav
  • sfx_player/pl_itm_wep_gun_charge_02.wav
  • sfx_player/pl_itm_wep_gun_charge_03.wav
  • sfx_player/pl_itm_wep_gun_shoot_01_C.wav
  • sfx_player/pl_itm_wep_gun_shoot_02_C#.wav
  • sfx_player/pl_itm_wep_gun_shoot_03_D.wav
  • sfx_player/pl_itm_wep_gun_shoot_04_D#.wav
  • sfx_player/pl_itm_wep_gun_shoot_05_E.wav
  • sfx_player/pl_itm_wep_gun_shoot_06_F.wav
  • sfx_player/pl_itm_wep_gun_shoot_07_F#.wav
  • sfx_player/pl_itm_wep_gun_shoot_08_G.wav
  • sfx_player/pl_itm_wep_gun_shoot_09_G#.wav
  • sfx_player/pl_itm_wep_gun_shoot_10_A.wav
  • sfx_player/pl_itm_wep_gun_shoot_11_A#.wav
  • sfx_player/pl_itm_wep_gun_shoot_12_B.wav
  • sfx_player/pl_itm_wep_gun_shoot_main_01.wav
  • sfx_player/pl_itm_wep_gun_shoot_main_02.wav
  • sfx_player/pl_itm_wep_gun_shoot_main_03.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_flavour_01.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_flavour_02.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_flavour_03.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_flavour_04.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_flavour_05.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_hard_01.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_hard_02.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_hard_03.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_medium_01.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_medium_02.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_medium_03.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_soft_01.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_soft_02.wav
  • sfx_player/pl_itm_wep_icebomb_bounce_soft_03.wav
  • sfx_player/pl_itm_wep_icebomb_fuse_01.wav
  • sfx_player/pl_itm_wep_icebomb_fuse_02.wav
  • sfx_player/pl_itm_wep_icebomb_fuse_03.wav
  • sfx_player/pl_itm_wep_icebomb_xpl_01.wav
  • sfx_player/pl_itm_wep_icebomb_xpl_02.wav
  • sfx_player/pl_itm_wep_icebomb_xpl_03.wav
  • sfx_player/pl_itm_wep_stick_01.wav
  • sfx_player/pl_itm_wep_stick_02.wav
  • sfx_player/pl_itm_wep_stick_03.wav
  • sfx_player/pl_itm_wep_stick_04.wav
  • sfx_player/pl_itm_wep_stick_05.wav
  • sfx_player/pl_itm_wep_stick_windup_01.wav
  • sfx_player/pl_itm_wep_stick_windup_02.wav
  • sfx_player/pl_itm_wep_stick_windup_03.wav
  • sfx_player/pl_itm_wep_stick_windup_04.wav
  • sfx_player/pl_itm_wep_stick_windup_05.wav
  • sfx_player/pl_itm_wep_stundagger_charge_01.wav
  • sfx_player/pl_itm_wep_stundagger_charge_02.wav
  • sfx_player/pl_itm_wep_stundagger_charge_03.wav
  • sfx_player/pl_itm_wep_stundagger_charge_fast_01.wav
  • sfx_player/pl_itm_wep_stundagger_charge_fast_02.wav
  • sfx_player/pl_itm_wep_stundagger_charge_fast_03.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_burst_01.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_burst_02.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_burst_03.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_freeze_01.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_freeze_02.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_freeze_03.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_frozen_loop.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_shake_01.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_shake_02.wav
  • sfx_player/pl_itm_wep_stundagger_enemy_shake_03.wav
  • sfx_player/pl_itm_wep_stundagger_hit_01.wav
  • sfx_player/pl_itm_wep_stundagger_hit_02.wav
  • sfx_player/pl_itm_wep_stundagger_hit_03.wav
  • sfx_player/pl_itm_wep_sword_com1_01.wav
  • sfx_player/pl_itm_wep_sword_com1_02.wav
  • sfx_player/pl_itm_wep_sword_com1_03.wav
  • sfx_player/pl_itm_wep_sword_com2_01.wav
  • sfx_player/pl_itm_wep_sword_com2_02.wav
  • sfx_player/pl_itm_wep_sword_com2_03.wav
  • sfx_player/pl_itm_wep_sword_com3_01.wav
  • sfx_player/pl_itm_wep_sword_com3_02.wav
  • sfx_player/pl_itm_wep_sword_com3_03.wav
  • sfx_player/pl_itm_wep_sword_thrust.wav
  • sfx_player/pl_itm_wep_techbow_impact_01.wav
  • sfx_player/pl_itm_wep_techbow_impact_02.wav
  • sfx_player/pl_itm_wep_techbow_impact_03.wav
  • sfx_player/pl_itm_wep_techbow_shoot_01.wav
  • sfx_player/pl_itm_wep_techbow_shoot_02.wav
  • sfx_player/pl_itm_wep_techbow_shoot_03.wav
  • sfx_player/pl_itm_wep_techbow_shoot_ice_01.wav
  • sfx_player/pl_itm_wep_techbow_shoot_ice_02.wav
  • sfx_player/pl_itm_wep_techbow_shoot_ice_03.wav
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