# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Cyclops / Prawn
Category PC / Computer
Game
Section
Vehicles
Submitter Monkey123
Size 147.36 MB
Format ZIP (application/zip)
Hits 3,328
Comments 0

Icon Filler
Zip Contents[233]
  • Cyclops/3_button_consol_on.wav
  • Cyclops/ahead_flank.wav
  • Cyclops/ahead_slow.wav
  • Cyclops/ahead_standard.wav
  • Cyclops/aircon_loop.wav
  • Cyclops/aircon_on.wav
  • Cyclops/AI_abandon.wav
  • Cyclops/AI_cavitate.wav
  • Cyclops/AI_decoy.wav
  • Cyclops/AI_depth_warning_3.wav
  • Cyclops/AI_engine_down.wav
  • Cyclops/AI_engine_heat_critical.wav
  • Cyclops/AI_engine_overheat.wav
  • Cyclops/AI_engine_up.wav
  • Cyclops/AI_explosion_count.wav
  • Cyclops/AI_external_damage.wav
  • Cyclops/AI_fire_extinguished.wav
  • Cyclops/AI_fire_system.wav
  • Cyclops/AI_hull_crit.wav
  • Cyclops/AI_hull_low.wav
  • Cyclops/AI_power_low.wav
  • Cyclops/AI_pun.wav
  • Cyclops/AI_system_failure.wav
  • Cyclops/AI_welcome.wav
  • Cyclops/AI_welcome_attention.wav
  • Cyclops/AllSystemsGo.wav
  • Cyclops/ambient_better.wav
  • Cyclops/ambient_deta2il.wav
  • Cyclops/ambient_deta3il.wav
  • Cyclops/ambient_deta4il.wav
  • Cyclops/ambient_detail.wav
  • Cyclops/apear.wav
  • Cyclops/auxilery_on-001.wav
  • Cyclops/A_warning.wav
  • Cyclops/battery_charger_close.wav
  • Cyclops/battery_charger_open.wav
  • Cyclops/better background.wav
  • Cyclops/big_start.wav
  • Cyclops/bulkhead_close_back.wav
  • Cyclops/bulkhead_close_front.wav
  • Cyclops/bulkhead_open_back.wav
  • Cyclops/bulkhead_open_front.wav
  • Cyclops/call_lift_loop_2.wav
  • Cyclops/cavitateyo.wav
  • Cyclops/cell_charger_close.wav
  • Cyclops/cell_charger_open.wav
  • Cyclops/charge_loop.wav
  • Cyclops/climb_back_down.wav
  • Cyclops/climb_back_up.wav
  • Cyclops/climb_front_down.wav
  • Cyclops/climb_front_up.wav
  • Cyclops/climb_out_bottom.wav
  • Cyclops/coffeemachine_idle.wav
  • Cyclops/computers_loop.wav
  • Cyclops/computers_on_sfx.wav
  • Cyclops/computer_consol_cin.wav
  • Cyclops/computer_on-001.wav
  • Cyclops/coms_on-001.wav
  • Cyclops/control_room_loop.wav
  • Cyclops/creature_attack.wav
  • Cyclops/creature_siren_loop.wav
  • Cyclops/crush_depth.wav
  • Cyclops/cyclops_door_close.wav
  • Cyclops/cyclops_door_open.wav
  • Cyclops/decoy_loop.wav
  • Cyclops/deploylocker.wav
  • Cyclops/docking_doors_close.wav
  • Cyclops/docking_doors_open.wav
  • Cyclops/dock_exo_cyclops.wav
  • Cyclops/dock_exo_moonpool.wav
  • Cyclops/dock_seamoth_cyclops.wav
  • Cyclops/draw (3).wav
  • Cyclops/emergency_speed.wav
  • Cyclops/end_cin_music.wav
  • Cyclops/end_cin_sfx.wav
  • Cyclops/end_freedive_better_2 (2).wav
  • Cyclops/engine_room.wav
  • Cyclops/enter_exo.wav
  • Cyclops/enter_hatch.wav
  • Cyclops/enter_hatch_2 (2).wav
  • Cyclops/enter_hatch_2.wav
  • Cyclops/enter_seamoth.wav
  • Cyclops/explode_external.wav
  • Cyclops/finish_coffee.wav
  • Cyclops/fire_detected.wav
  • Cyclops/first_aid_spawn_2.wav
  • Cyclops/fishsplat (2).wav
  • Cyclops/fishsplat_2.wav
  • Cyclops/fishsplat_3.wav
  • Cyclops/generator_loop_sfx.wav
  • Cyclops/generator_on_sfx.wav
  • Cyclops/generic info.wav
  • Cyclops/go_loop nicer.wav
  • Cyclops/hook_hit.wav
  • Cyclops/hook_pull_loop.wav
  • Cyclops/hook_puul_start.wav
  • Cyclops/hook_shoot.wav
  • Cyclops/horn.wav
  • Cyclops/hull_breach (2).wav
  • Cyclops/hydrolics_on-001.wav
  • Cyclops/hydrolics_on_sfx.wav
  • Cyclops/impact.wav
  • Cyclops/impact_1.wav
  • Cyclops/impact_2 (2).wav
  • Cyclops/impact_2.wav
  • Cyclops/impact_3 (2).wav
  • Cyclops/impact_3.wav
  • Cyclops/interior_loop.wav
  • Cyclops/jet_loop.wav
  • Cyclops/jet_start_1.wav
  • Cyclops/jet_stop.wav
  • Cyclops/land (2).wav
  • Cyclops/land_precursor.wav
  • Cyclops/launch decohy.wav
  • Cyclops/leak_fix.wav
  • Cyclops/leak_loop.wav
  • Cyclops/leak_start.wav
  • Cyclops/lifesupport_on-001.wav
  • Cyclops/lightson.wav
  • Cyclops/load_decoy.wav
  • Cyclops/locker-open.wav
  • Cyclops/locker close.wav
  • Cyclops/loop (11).wav
  • Cyclops/loop (17).wav
  • Cyclops/make_coffee.wav
  • Cyclops/maproom background.wav
  • Cyclops/metal_foostep timing_1.wav
  • Cyclops/metal_foostep timing_2.wav
  • Cyclops/metal_foostep timing_3.wav
  • Cyclops/metal_foostep timing_5.wav
  • Cyclops/metal_foostep timing_6.wav
  • Cyclops/metal_foostep timing_7.wav
  • Cyclops/metal_foostep timing_8.wav
  • Cyclops/modinstall.wav
  • Cyclops/nuke_gen_loop.wav
  • Cyclops/off (3).wav
  • Cyclops/on (2).wav
  • Cyclops/pickup.wav
  • Cyclops/pickup_bigger.wav
  • Cyclops/popup.wav
  • Cyclops/power_10.wav
  • Cyclops/power_30.wav
  • Cyclops/power_down.wav
  • Cyclops/power_on.wav
  • Cyclops/power_up.wav
  • Cyclops/pressure_damage_heavy_1.wav
  • Cyclops/pressure_damage_heavy_2.wav
  • Cyclops/pressure_damage_heavy_3.wav
  • Cyclops/pressure_damage_light_1.wav
  • Cyclops/pressure_damage_light_2.wav
  • Cyclops/pressure_damage_light_3.wav
  • Cyclops/pressure_damage_med_1.wav
  • Cyclops/pressure_damage_med_2.wav
  • Cyclops/pressure_damage_med_3.wav
  • Cyclops/proximity (2).wav
  • Cyclops/pulse_2.wav
  • Cyclops/punch (3).wav
  • Cyclops/punch_fish.wav
  • Cyclops/punch_terain.wav
  • Cyclops/RadioKoosh26.wav
  • Cyclops/RadioRadiationSuit.wav
  • Cyclops/radio_generic.wav
  • Cyclops/radio_msg_beep.wav
  • Cyclops/rocket_interior_loop.wav
  • Cyclops/run_clothes.wav
  • Cyclops/run_clothes_1.wav
  • Cyclops/run_clothes_2.wav
  • Cyclops/run_clothes_3.wav
  • Cyclops/run_clothes_4.wav
  • Cyclops/run_clothes_5.wav
  • Cyclops/run_clothes_6.wav
  • Cyclops/run_clothes_7.wav
  • Cyclops/run_clothes_8.wav
  • Cyclops/run_clothes_9.wav
  • Cyclops/run_clothes_10.wav
  • Cyclops/run_clothes_11.wav
  • Cyclops/run_clothes_12.wav
  • Cyclops/run_clothes_13.wav
  • Cyclops/run_clothes_14.wav
  • Cyclops/run_clothes_15.wav
  • Cyclops/run_clothes_16.wav
  • Cyclops/run_clothes_17.wav
  • Cyclops/safe_depth_1.wav
  • Cyclops/scan.wav
  • Cyclops/seajet_stopquik.wav
  • Cyclops/seamoth first use.wav
  • Cyclops/select (2).wav
  • Cyclops/select (3).wav
  • Cyclops/select (4).wav
  • Cyclops/shield_on.wav
  • Cyclops/shield_on_loop.wav
  • Cyclops/silent_running.wav
  • Cyclops/siren (2).wav
  • Cyclops/sit.wav
  • Cyclops/sonar_loop.wav
  • Cyclops/sparks.wav
  • Cyclops/sparks_2 (2).wav
  • Cyclops/sparks_3 (2).wav
  • Cyclops/sparks_4.wav
  • Cyclops/start.wav
  • Cyclops/start freedive_splash best.wav
  • Cyclops/start freedive_splash best_2.wav
  • Cyclops/start_vent.wav
  • Cyclops/step_1 (3).wav
  • Cyclops/step_2 (2).wav
  • Cyclops/sub_splash.wav
  • Cyclops/telemerty_on-001.wav
  • Cyclops/teleporter_on.wav
  • Cyclops/time capsual voice.wav
  • Cyclops/time_pod_fire.wav
  • Cyclops/torpedo_explode_nicer.wav
  • Cyclops/torpedo_fire_nicer.wav
  • Cyclops/torpedo_loop.wav
  • Cyclops/undock_exo_cyclops.wav
  • Cyclops/undock_exo_moonpool.wav
  • Cyclops/undock_seamoth_cyclops.wav
  • Cyclops/use_lift.wav
  • Cyclops/use_lift_arrive.wav
  • Cyclops/use_lift_start.wav
  • Cyclops/vendingmachine_use.wav
  • Cyclops/vent alarm_loop.wav
  • Cyclops/vent end.wav
  • Cyclops/vent_loop_cut.wav
  • Cyclops/walk_clothes_1.wav
  • Cyclops/walk_clothes_2.wav
  • Cyclops/walk_clothes_3.wav
  • Cyclops/walk_clothes_4.wav
  • Cyclops/walk_clothes_5.wav
  • Cyclops/walk_clothes_6.wav
  • Cyclops/walk_clothes_7.wav
  • Cyclops/waterwoosh.wav
  • Cyclops/welcome (2).wav
  • Cyclops/welcome.wav
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!