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General Sound Effects
Category PC / Computer
Game
Section
Sound Effects
Submitter iteachvader
Size 86.08 MB
Format ZIP (application/zip)
Hits 1,645
Comments 0

Icon Filler
Zip Contents[587]
  • cs_bp_artoo_chirp1.wav
  • cs_bp_artoo_chirp2.wav
  • cs_bp_artoo_process.wav
  • cs_bp_dookubeam_lp.wav
  • cs_bp_r2_damage.wav
  • cs_bp_r2_wail.wav
  • cs_bp_shieldp.wav
  • cs_bp_shield_1.wav
  • cs_bp_shield_2.wav
  • cs_button_elec_01.wav
  • cs_button_elec_02.wav
  • cs_button_elec_03.wav
  • cs_button_elec_04.wav
  • cs_button_elec_05.wav
  • cs_button_elec_06.wav
  • cs_button_elec_07.wav
  • cs_button_mech_01.wav
  • cs_button_mech_02.wav
  • cs_button_mech_03.wav
  • cs_button_mech_04.wav
  • cs_button_mech_05.wav
  • cs_button_mech_06.wav
  • cs_button_mech_07.wav
  • cs_cad_crate_shut.wav
  • cs_cad_pistoldrop.wav
  • cs_cad_smldebris_fall.wav
  • cs_cody_consolebash.wav
  • cs_cody_glasstap.wav
  • cs_ctjostle.wav
  • cs_ct_kickdroid.wav
  • cs_cuff_fall01.wav
  • cs_cuff_fall02.wav
  • cs_cuff_unlock.wav
  • cs_droid_slide.wav
  • cs_escape_pod_siren_lp.wav
  • cs_force_use_lp.wav
  • cs_holocomm_lp.wav
  • cs_holo_beep.wav
  • cs_holo_blaster1.wav
  • cs_holo_blaster2.wav
  • cs_holo_explosion.wav
  • cs_holo_static1.wav
  • cs_holo_static2.wav
  • cs_holo_static3.wav
  • cs_holo_static4.wav
  • cs_kulship_gear01.wav
  • cs_kulship_gear02.wav
  • cs_kulteska_buttonpush.wav
  • cs_kulteska_minigun_quick.wav
  • cs_kul_appear.wav
  • cs_kul_buttondrop01.wav
  • cs_kul_buttondrop02.wav
  • cs_kul_crate_impact.wav
  • cs_kul_onroof_01.wav
  • cs_kul_onroof_02.wav
  • cs_kul_shield_lp_01.wav
  • cs_kul_shield_off.wav
  • cs_kul_shipdoor_close.wav
  • cs_kul_shipdoor_retract.wav
  • cs_kul_ship_lp.wav
  • cs_lightson.wav
  • cs_mine_pickup.wav
  • cs_ss_suction_lp.wav
  • cs_static_01.wav
  • cs_static_02.wav
  • cs_static_03.wav
  • cs_static_04.wav
  • cs_static_05.wav
  • cs_static_06.wav
  • cs_static_07.wav
  • cs_st_bigdooropen.wav
  • cs_st_bigdoorslam.wav
  • cs_st_bp_cavern_lp.wav
  • cs_st_bp_shield11_lp.wav
  • cs_st_bp_shield11_off.wav
  • cs_st_cody_glasstap.wav
  • cs_st_debrisfall1.wav
  • cs_st_debrisfall2.wav
  • cs_st_debrisfall3.wav
  • cs_st_debrisfall4.wav
  • cs_st_debrisfall5.wav
  • cs_st_doorseal.wav
  • cs_st_droidsmarch_loud.wav
  • cs_st_droidsmarch_soft.wav
  • cs_st_engineburnout1.wav
  • cs_st_engineburnout2.wav
  • cs_st_engineburnout3.wav
  • cs_st_enginefail_1.wav
  • cs_st_enginefail_2.wav
  • cs_st_enginefail_int_1.wav
  • cs_st_enginefail_int_2.wav
  • cs_st_enginefail_lp.wav
  • cs_st_fire_whoosh.wav
  • cs_st_fire_whoosh2.wav
  • cs_st_flame.wav
  • cs_st_flames_lp.wav
  • cs_st_forcejump.wav
  • cs_st_forcepush.wav
  • cs_st_force_lp.wav
  • cs_st_force_use1.wav
  • cs_st_force_use2.wav
  • cs_st_f_lightningoff.wav
  • cs_st_f_lightningon.wav
  • cs_st_f_lightning_lp.wav
  • cs_st_hydraulic_01.wav
  • cs_st_hydraulic_02.wav
  • cs_st_hydraulic_03.wav
  • cs_st_jetpack_multi_2.wav
  • cs_st_jetpack_multi_2_lp.wav
  • cs_st_jetpack_multi_lp.wav
  • cs_st_lightson.wav
  • cs_st_longwhoosh_01.wav
  • cs_st_longwhoosh_02.wav
  • cs_st_macrobino_01.wav
  • cs_st_macrobino_02.wav
  • cs_st_macrobino_03.wav
  • cs_st_macrobino_04.wav
  • cs_st_macrobino_05.wav
  • cs_st_macrobino_lp.wav
  • cs_st_marching_lp.wav
  • cs_st_metalfall01.wav
  • cs_st_rumble.wav
  • cs_st_rumbledebris.wav
  • cs_st_stalfall01.wav
  • cs_st_stalfall02.wav
  • cs_st_steamhiss.wav
  • cs_st_teskabeam_lp.wav
  • cs_st_whoosh01.wav
  • cs_st_whoosh011.wav
  • cs_st_whoosh012.wav
  • cs_st_whoosh013.wav
  • cs_st_whoosh014.wav
  • cs_st_whoosh015.wav
  • cs_st_whoosh016.wav
  • cs_st_whoosh02.wav
  • cs_st_whoosh03.wav
  • cs_st_whoosh_heavy.wav
  • cs_st_whoosh_slow.wav
  • cs_st_whoosh_slow2.wav
  • cs_teskabeam_lp.wav
  • cs_whoosh_fast_1.wav
  • cs_whoosh_fast_2.wav
  • cs_whoosh_fast_3.wav
  • cs_whoosh_fast_4.wav
  • cs_whoosh_fast_5.wav
  • cs_whoosh_flap_1.wav
  • cs_whoosh_flap_2.wav
  • cs_whoosh_flap_3.wav
  • cs_whoosh_triple1.wav
  • cwfx_ana_jump_attack_land.wav
  • cwfx_ana_jump_attack_launch.wav
  • cwfx_batdroid_move1.wav
  • cwfx_batdroid_move2.wav
  • cwfx_batdroid_move3.wav
  • cwfx_batdroid_move4.wav
  • cwfx_batdroid_step1.wav
  • cwfx_batdroid_step2.wav
  • cwfx_batdroid_step3.wav
  • cwfx_batdroid_step4.wav
  • cwfx_bd_debris_new_01.wav
  • cwfx_bd_debris_new_02.wav
  • cwfx_bd_debris_new_03.wav
  • cwfx_bd_debris_new_04.wav
  • cwfx_bd_debris_new_05.wav
  • cwfx_bd_frag_debris01.wav
  • cwfx_bd_frag_debris02.wav
  • cwfx_bd_frag_debris03.wav
  • cwfx_bd_frag_debris04.wav
  • cwfx_bd_frag_debris05.wav
  • cwfx_bd_frag_debris06.wav
  • cwfx_bd_frag_debris07.wav
  • cwfx_bd_frag_debris08.wav
  • cwfx_bd_pod_land.wav
  • cwfx_boostwell_boost.wav
  • cwfx_boostwell_lid.wav
  • cwfx_boost_awning_launch1.wav
  • cwfx_boost_awning_launch2.wav
  • cwfx_boost_awning_launch3.wav
  • cwfx_bp_transformer_lp.wav
  • cwfx_bp_transformer_start.wav
  • cwfx_cannon_activate.wav
  • cwfx_cannon_foley1_1.wav
  • cwfx_cannon_foley1_2.wav
  • cwfx_cannon_foley1_3.wav
  • cwfx_cannon_foley2_1.wav
  • cwfx_cannon_foley2_2.wav
  • cwfx_cannon_foley2_3.wav
  • cwfx_challenge_countdown.wav
  • cwfx_challenge_popup.wav
  • cwfx_challenge_start.wav
  • cwfx_challenge_tick.wav
  • cwfx_challenge_timesup.wav
  • cwfx_chamdroid_camo_off.wav
  • cwfx_chamdroid_camo_on.wav
  • cwfx_chamdroid_death_01.wav
  • cwfx_chamdroid_death_02.wav
  • cwfx_chamdroid_death_03.wav
  • cwfx_chamdroid_death_04.wav
  • cwfx_chamdroid_death_05.wav
  • cwfx_chamdroid_death_06.wav
  • cwfx_chamdroid_dropmine.wav
  • cwfx_chamdroid_flinch_01.wav
  • cwfx_chamdroid_flinch_02.wav
  • cwfx_chamdroid_flinch_03.wav
  • cwfx_chamdroid_flinch_04.wav
  • cwfx_chamdroid_flinch_05.wav
  • cwfx_chamdroid_flinch_06.wav
  • cwfx_chamdroid_shudder.wav
  • cwfx_checkpoint_lp.wav
  • cwfx_checkpoint_on.wav
  • cwfx_collectforceenergy1.wav
  • cwfx_collectforceenergy2.wav
  • cwfx_collectforceenergy3.wav
  • cwfx_collect_artefact_1.wav
  • cwfx_collect_artefact_2.wav
  • cwfx_collect_artefact_3.wav
  • cwfx_collect_damagex2.wav
  • cwfx_collect_generic.wav
  • cwfx_collect_invinc.wav
  • cwfx_collect_testing.wav
  • cwfx_crabdroid_death01.wav
  • cwfx_crabdroid_death02.wav
  • cwfx_crabdroid_death03.wav
  • cwfx_crabdroid_death04.wav
  • cwfx_crabdroid_death05.wav
  • cwfx_crabdroid_flinch01.wav
  • cwfx_crabdroid_flinch02.wav
  • cwfx_crabdroid_flinch03.wav
  • cwfx_crabdroid_flinch04.wav
  • cwfx_crabdroid_flinch05.wav
  • cwfx_cs_metaldebris_01.wav
  • cwfx_cs_metalgantry_tear.wav
  • cwfx_cs_mine_scrape.wav
  • cwfx_cs_ry2_cntrlrm_amb.wav
  • cwfx_cs_steps_metal_01.wav
  • cwfx_cs_wed_latchclose.wav
  • cwfx_cs_wed_latchopen.wav
  • cwfx_cs_wed_rattle.wav
  • cwfx_ct_hack_01.wav
  • cwfx_ct_hack_02.wav
  • cwfx_ct_hack_03.wav
  • cwfx_ct_hack_fail.wav
  • cwfx_ct_hack_spark.wav
  • cwfx_ct_jetpack_blast1.wav
  • cwfx_ct_jetpack_blast2.wav
  • cwfx_ct_jetpack_blast3.wav
  • cwfx_ct_jetpack_blast4.wav
  • cwfx_ct_jetpack_lp.wav
  • cwfx_ct_jetpack_release.wav
  • cwfx_ct_melee_heavyswing_01.wav
  • cwfx_ct_melee_heavyswing_02.wav
  • cwfx_ct_melee_heavyswing_03.wav
  • cwfx_ct_melee_heavyswing_04.wav
  • cwfx_ct_melee_heavyswing_05.wav
  • cwfx_ct_melee_lightswing_01.wav
  • cwfx_ct_melee_lightswing_02.wav
  • cwfx_ct_melee_lightswing_03.wav
  • cwfx_ct_melee_lightswing_04.wav
  • cwfx_dooku_beam_on.wav
  • cwfx_dooku_boom_01.wav
  • cwfx_dooku_boom_02.wav
  • cwfx_dooku_boom_03.wav
  • cwfx_door_cargobay_open.wav
  • cwfx_door_cargobay_stop.wav
  • cwfx_door_corridor_close.wav
  • cwfx_door_corridor_closeend.wav
  • cwfx_door_corridor_open.wav
  • cwfx_door_corridor_openend.wav
  • cwfx_door_elevator_closeend.wav
  • cwfx_door_elevator_open.wav
  • cwfx_door_hanger01_close.wav
  • cwfx_door_hanger01_open.wav
  • cwfx_door_hanger01_slam.wav
  • cwfx_door_ry_hangersml_close.wav
  • cwfx_door_ry_hangersml_open.wav
  • cwfx_door_ry_hanger_close.wav
  • cwfx_door_ry_hanger_lp.wav
  • cwfx_door_ry_hanger_open.wav
  • cwfx_door_ry_slide_open.wav
  • cwfx_door_ry_slide_slam.wav
  • cwfx_door_struggle_lp1.wav
  • cwfx_droid_pod_whir1.wav
  • cwfx_droid_pod_whir2.wav
  • cwfx_ds_droid_fold.wav
  • cwfx_ds_droid_roll_lp.wav
  • cwfx_ds_droid_shield_lp.wav
  • cwfx_ds_droid_shield_off.wav
  • cwfx_ds_droid_shield_on.wav
  • cwfx_ds_droid_step01.wav
  • cwfx_ds_droid_step02.wav
  • cwfx_ds_droid_step03.wav
  • cwfx_ds_droid_step04.wav
  • cwfx_ds_droid_unfold.wav
  • cwfx_elec_sparks_01.wav
  • cwfx_elec_sparks_02.wav
  • cwfx_elec_sparks_03.wav
  • cwfx_elec_sparks_04.wav
  • cwfx_elec_sparks_05.wav
  • cwfx_elec_sparks_06.wav
  • cwfx_elec_sparks_07.wav
  • cwfx_elec_sparks_08.wav
  • cwfx_elec_sparks_09.wav
  • cwfx_elec_sparks_10.wav
  • cwfx_elevator01_loop.wav
  • cwfx_elevator01_start.wav
  • cwfx_elevator01_stop.wav
  • cwfx_elevator02_loop.wav
  • cwfx_elevator02_start.wav
  • cwfx_elevator02_stop.wav
  • cwfx_elevator03_loop.wav
  • cwfx_elevator03_start.wav
  • cwfx_elevator03_stop.wav
  • cwfx_energy_core_lp.wav
  • cwfx_energy_core_powerup.wav
  • cwfx_fire_trap_lp.wav
  • cwfx_fire_trap_start_01.wav
  • cwfx_fire_trap_start_02.wav
  • cwfx_fire_trap_start_03.wav
  • cwfx_fire_trap_stop_01.wav
  • cwfx_fire_trap_stop_02.wav
  • cwfx_flames_loop1.wav
  • cwfx_flames_loop2.wav
  • cwfx_force1_lp.wav
  • cwfx_forcecrystal_aura.wav
  • cwfx_forcecrystal_smash_01.wav
  • cwfx_forcecrystal_smash_02.wav
  • cwfx_forceenergy_glow_appear.wav
  • cwfx_forceenergy_glow_collect.wav
  • cwfx_forceenergy_glow_lp.wav
  • cwfx_forcefield01_close.wav
  • cwfx_forcefield01_open.wav
  • cwfx_force_console_close.wav
  • cwfx_force_console_open.wav
  • cwfx_force_console_open_fast.wav
  • cwfx_force_dash_01.wav
  • cwfx_force_dash_02.wav
  • cwfx_force_lift.wav
  • cwfx_force_push03.wav
  • cwfx_force_push2d.wav
  • cwfx_force_push_01.wav
  • cwfx_force_push_02.wav
  • cwfx_giantcog_elec_lp.wav
  • cwfx_giantcog_turn_lp.wav
  • cwfx_giantturbine_turn_lp.wav
  • cwfx_gonk1.wav
  • cwfx_gonk2.wav
  • cwfx_gui_cancel.wav
  • cwfx_gui_cancel_surround.wav
  • cwfx_gui_confetti_01.wav
  • cwfx_gui_confetti_02.wav
  • cwfx_gui_confetti_edit.wav
  • cwfx_gui_pause.wav
  • cwfx_gui_r2d2_chatter01.wav
  • cwfx_gui_r2d2_chatter02.wav
  • cwfx_gui_r2d2_chatter03.wav
  • cwfx_gui_r2d2_chatter04.wav
  • cwfx_gui_scroll.wav
  • cwfx_gui_select.wav
  • cwfx_gui_select_surround.wav
  • cwfx_gui_volumeslider2d.wav
  • cwfx_gui_ywing_flyby.wav
  • cwfx_hacking_correct.wav
  • cwfx_hacking_fail.wav
  • cwfx_hacking_turn1.wav
  • cwfx_hacking_turn2.wav
  • cwfx_hacking_turn3.wav
  • cwfx_hacking_turn4.wav
  • cwfx_hacking_turn5.wav
  • cwfx_hero_jump01.wav
  • cwfx_hero_jump02.wav
  • cwfx_hidden_boost_launch.wav
  • cwfx_hidden_boost_lp.wav
  • cwfx_holobridge_off1.wav
  • cwfx_holobridge_on1.wav
  • cwfx_holo_console_float_lp.wav
  • cwfx_holo_console_float_start.wav
  • cwfx_holo_console_float_stop.wav
  • cwfx_holo_door_open.wav
  • cwfx_hud_combo1.wav
  • cwfx_hud_combo2.wav
  • cwfx_hud_combo3.wav
  • cwfx_hud_combo4.wav
  • cwfx_hud_combo5.wav
  • cwfx_hud_combo6.wav
  • cwfx_hud_gainhealth.wav
  • cwfx_hud_losehealth.wav
  • cwfx_hud_lowhealth_lp.wav
  • cwfx_hud_powerup_lp.wav
  • cwfx_hud_powerup_off.wav
  • cwfx_hud_powerup_on.wav
  • cwfx_jump_generic1.wav
  • cwfx_jump_generic2.wav
  • cwfx_jump_generic3.wav
  • cwfx_jump_generic4.wav
  • cwfx_jump_generic5.wav
  • cwfx_jump_generic6.wav
  • cwfx_jump_generic7.wav
  • cwfx_kulteska_button_push.wav
  • cwfx_kulteska_flyingcharge1.wav
  • cwfx_kulteska_flyingcharge2.wav
  • cwfx_kulteska_flyingcharge3.wav
  • cwfx_kulteska_jetpack_blast1.wav
  • cwfx_kulteska_jetpack_blast2.wav
  • cwfx_kulteska_jetpack_blast3.wav
  • cwfx_kulteska_jetpack_blast4.wav
  • cwfx_kulteska_jetpack_lp.wav
  • cwfx_kulteska_jetpack_release.wav
  • cwfx_kulteska_jump.wav
  • cwfx_kulteska_retract1.wav
  • cwfx_kulteska_retract2.wav
  • cwfx_kulteska_retract3.wav
  • cwfx_kulteska_throw_01.wav
  • cwfx_kulteska_throw_02.wav
  • cwfx_kulteska_throw_03.wav
  • cwfx_kulteska_throw_04.wav
  • cwfx_kulteska_throw_spin1.wav
  • cwfx_kulteska_throw_spin2.wav
  • cwfx_maintdroid_idle_lp.wav
  • cwfx_maintdroid_jabber_01.wav
  • cwfx_maintdroid_jabber_02.wav
  • cwfx_maintdroid_jabber_03.wav
  • cwfx_maintdroid_jabber_04.wav
  • cwfx_maintdroid_jabber_05.wav
  • cwfx_metal_grate_strain01.wav
  • cwfx_metal_grate_strain02.wav
  • cwfx_metal_grate_strain03.wav
  • cwfx_metal_grate_strain04.wav
  • cwfx_metal_grate_strain05.wav
  • cwfx_minecrush_hyd_01.wav
  • cwfx_minecrush_hyd_02.wav
  • cwfx_minecrush_steam_01.wav
  • cwfx_minecrush_steam_02.wav
  • cwfx_minecrush_steam_03.wav
  • cwfx_minecrush_steam_04.wav
  • cwfx_mineheattrap_warmup_01.wav
  • cwfx_mineheattrap_warmup_02.wav
  • cwfx_mining_arm_beamlp.wav
  • cwfx_mining_arm_move1.wav
  • cwfx_mining_arm_move2.wav
  • cwfx_mining_arm_move3.wav
  • cwfx_mining_arm_move4.wav
  • cwfx_mining_arm_move5.wav
  • cwfx_mining_arm_move6.wav
  • cwfx_mining_arm_move7.wav
  • cwfx_mission_stats_artifacts.wav
  • cwfx_mission_stats_medals.wav
  • cwfx_mission_stats_points.wav
  • cwfx_mission_stats_popup.wav
  • cwfx_mission_stats_time.wav
  • cwfx_octuptarra_foley1.wav
  • cwfx_octuptarra_foley2.wav
  • cwfx_octuptarra_foley3.wav
  • cwfx_octuptarra_foley4.wav
  • cwfx_octuptarra_foley5.wav
  • cwfx_octuptarra_whir1.wav
  • cwfx_octuptarra_whir2.wav
  • cwfx_octuptarra_whir3.wav
  • cwfx_pipe_struggle_lp1.wav
  • cwfx_platformdroid_long_01.wav
  • cwfx_platformdroid_med_01.wav
  • cwfx_platformdroid_med_02.wav
  • cwfx_platformdroid_med_03.wav
  • cwfx_platformdroid_short_01.wav
  • cwfx_platformdroid_short_02.wav
  • cwfx_platformdroid_short_03.wav
  • cwfx_platformdroid_short_04.wav
  • cwfx_platformdroid_short_05.wav
  • cwfx_platform_alert_01.wav
  • cwfx_platform_alert_02.wav
  • cwfx_player_pipegrab_01.wav
  • cwfx_player_pipegrab_02.wav
  • cwfx_player_pipegrab_03.wav
  • cwfx_player_respawn.wav
  • cwfx_powercable_elec_lp.wav
  • cwfx_powerup_blast_lp.wav
  • cwfx_powerup_damagex2_lp.wav
  • cwfx_powerup_invinc_lp.wav
  • cwfx_powerup_multiplier_lp.wav
  • cwfx_proximitymine_warning.wav
  • cwfx_r2d2_jetpack_lp.wav
  • cwfx_r2d2_land.wav
  • cwfx_r2d2_motor_end.wav
  • cwfx_r2d2_motor_lp.wav
  • cwfx_r2d2_motor_start.wav
  • cwfx_rockplatform_bubble_01.wav
  • cwfx_rockplatform_bubble_02.wav
  • cwfx_rockplatform_bubble_03.wav
  • cwfx_rockplatform_bubble_04.wav
  • cwfx_rockplatform_bubble_05.wav
  • cwfx_rockplatform_bubble_06.wav
  • cwfx_rockplatform_move_01.wav
  • cwfx_rockplatform_move_02.wav
  • cwfx_rockplatform_move_03.wav
  • cwfx_rockplatform_move_04.wav
  • cwfx_rockplatform_move_05.wav
  • cwfx_rockplatform_move_06.wav
  • cwfx_rockplatform_move_07.wav
  • cwfx_rotatingshields_turn_lp.wav
  • cwfx_rumble.wav
  • cwfx_rumble_lp.wav
  • cwfx_rygenerator_fan_lp.wav
  • cwfx_rygenerator_fan_start.wav
  • cwfx_ry_boost_down.wav
  • cwfx_ry_boost_up.wav
  • cwfx_sabodroid_camo_off.wav
  • cwfx_sabodroid_camo_on.wav
  • cwfx_sabodroid_flinch01.wav
  • cwfx_sabodroid_flinch02.wav
  • cwfx_sabodroid_flinch03.wav
  • cwfx_sabodroid_flinch04.wav
  • cwfx_sabodroid_hover_lp.wav
  • cwfx_sabodroid_servo01.wav
  • cwfx_sabodroid_servo02.wav
  • cwfx_sabodroid_servo03.wav
  • cwfx_sabodroid_spin_01.wav
  • cwfx_sabodroid_spin_02.wav
  • cwfx_sabodroid_spin_end.wav
  • cwfx_sabodroid_spin_lp.wav
  • cwfx_scanner_beam_lp1.wav
  • cwfx_scanner_beam_lp2.wav
  • cwfx_scanner_beam_off.wav
  • cwfx_scanner_beam_on.wav
  • cwfx_scanner_beep1.wav
  • cwfx_scanner_beep2.wav
  • cwfx_scanner_beep3.wav
  • cwfx_scanner_decend.wav
  • cwfx_scanner_rise.wav
  • cwfx_scanner_start.wav
  • cwfx_shield_core_bp_lp.wav
  • cwfx_shield_generator_lp01.wav
  • cwfx_shield_generator_lp02.wav
  • cwfx_shield_generator_lp03.wav
  • cwfx_silence.wav
  • cwfx_spdrwlkr_death_01.wav
  • cwfx_spdrwlkr_death_02.wav
  • cwfx_spdrwlkr_flinch_01.wav
  • cwfx_spdrwlkr_flinch_02.wav
  • cwfx_spdrwlkr_flinch_03.wav
  • cwfx_spdrwlkr_move_01.wav
  • cwfx_spdrwlkr_move_02.wav
  • cwfx_spdrwlkr_move_03.wav
  • cwfx_spdrwlkr_move_04.wav
  • cwfx_spdrwlkr_move_05.wav
  • cwfx_spdrwlkr_slide_lp.wav
  • cwfx_spdrwlkr_step_01.wav
  • cwfx_spdrwlkr_step_02.wav
  • cwfx_spdrwlkr_step_03.wav
  • cwfx_spdrwlkr_step_04.wav
  • cwfx_spdrwlkr_step_05.wav
  • cwfx_spdrwlkr_step_06.wav
  • cwfx_spdrwlkr_step_07.wav
  • cwfx_spdrwlkr_step_08.wav
  • cwfx_sprbatdroid_death01.wav
  • cwfx_sprbatdroid_death02.wav
  • cwfx_sprbatdroid_death03.wav
  • cwfx_sprbatdroid_flinch01.wav
  • cwfx_sprbatdroid_flinch02.wav
  • cwfx_sprbatdroid_flinch03.wav
  • cwfx_sprbatdroid_flinch04.wav
  • cwfx_steam_lp1.wav
  • cwfx_steam_lp2.wav
  • cwfx_steam_lp3.wav
  • cwfx_switch_forcepuzzle_close1.wav
  • cwfx_switch_forcepuzzle_close2.wav
  • cwfx_switch_forcepuzzle_close3.wav
  • cwfx_switch_forcepuzzle_open1.wav
  • cwfx_switch_forcepuzzle_open2.wav
  • cwfx_switch_forcepuzzle_open3.wav
  • cwfx_switch_forcepuzzle_start.wav
  • cwfx_torpedohatch_close01.wav
  • cwfx_torpedohatch_close02.wav
  • cwfx_torpedohatch_open01.wav
  • cwfx_turbine_turn_lp.wav
  • cwfx_vent_fan_01_lp.wav
  • cwfx_vent_fan_02_lp.wav
  • cwfx_vulture_droid_step_01.wav
  • cwfx_vulture_droid_step_02.wav
  • cwfx_vulture_droid_step_03.wav
  • cwfx_vulture_droid_step_04.wav
  • cwfx_vulture_droid_step_05.wav
  • cwfx_vulture_droid_step_06.wav
  • cwfx_vulture_droid_step_07.wav
  • cwfx_vulture_droid_step_08.wav
  • cwfx_vulture_droid_stomp1.wav
  • cwfx_vulture_droid_stomp2.wav
  • cwfx_vulture_droid_stomp3.wav
  • cwfx_wallalarm_lp1.wav
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