# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sound Effects
Category PC / Computer
Game
Section
Miscellaneous
Submitter iteachvader
Size 141.59 MB
Format ZIP (application/zip)
Hits 9,466
Comments 0

Icon Filler
Zip Contents[952]
  • 3D/AMB_DES_CLEAR_1.WAV
  • 3D/AMB_DES_CLEAR_2.WAV
  • 3D/AMB_DES_SAND_GUST_1.WAV
  • 3D/AMB_DES_SAND_GUST_2.WAV
  • 3D/AMB_ICE_CLEAR_1.WAV
  • 3D/AMB_ICE_CLEAR_2.WAV
  • 3D/AMB_SWA_CREATURE_1.WAV
  • 3D/AMB_SWA_CREATURE_2.WAV
  • 3D/AMB_SWA_CREATURE_3.WAV
  • 3D/AMB_SWA_CREATURE_4.WAV
  • 3D/AMB_SWA_CREATURE_5.WAV
  • 3D/AMB_SWA_CREATURE_6.WAV
  • 3D/AMB_THUNDER_HEAVY_1.WAV
  • 3D/AMB_THUNDER_HEAVY_2.WAV
  • 3D/AMB_THUNDER_HEAVY_3.WAV
  • 3D/AMB_THUNDER_LIGHT_1.WAV
  • 3D/AMB_THUNDER_LIGHT_2.WAV
  • 3D/AMB_THUNDER_LIGHT_3.WAV
  • 3D/AMB_THUNDER_MEDIUM_1.WAV
  • 3D/AMB_THUNDER_MEDIUM_2.WAV
  • 3D/AMB_THUNDER_MEDIUM_3.WAV
  • 3D/AMB_TMP_BIRD_1.WAV
  • 3D/AMB_TMP_BIRD_2.WAV
  • 3D/AMB_TMP_BIRD_3.WAV
  • 3D/AMB_TMP_BIRD_4.WAV
  • 3D/AMB_TMP_BIRD_5.WAV
  • 3D/AMB_TMP_BIRD_6.WAV
  • 3D/AMB_TMP_BIRD_7.WAV
  • 3D/AMB_TMP_BIRD_8.WAV
  • 3D/AMB_TMP_BIRD_9.WAV
  • 3D/AMB_TMP_BIRD_10.WAV
  • 3D/AMB_TMP_BIRD_11.WAV
  • 3D/AMB_TMP_BIRD_12.WAV
  • 3D/AMB_TMP_BIRD_13.WAV
  • 3D/AMB_TMP_BIRD_14.WAV
  • 3D/AMB_TMP_CRICKET_1.WAV
  • 3D/AMB_TMP_CRICKET_2.WAV
  • 3D/AMB_TMP_CRICKET_3.WAV
  • 3D/AMB_TMP_CRICKET_4.WAV
  • 3D/AMB_TMP_CRICKET_5.WAV
  • 3D/AMB_TMP_CRICKET_6.WAV
  • 3D/AMB_TMP_CRICKET_7.WAV
  • 3D/AMB_TMP_WIND_1.WAV
  • 3D/AMB_TMP_WIND_2.WAV
  • 3D/AMB_TMP_WIND_3.WAV
  • 3D/AMB_URB_SHIP_1.WAV
  • 3D/AMB_URB_SHIP_2.WAV
  • 3D/AMB_URB_SHIP_3.WAV
  • 3D/AMB_URB_SHIP_4.WAV
  • 3D/AMB_VOL_ASH_1.WAV
  • 3D/AMB_VOL_ASH_2.WAV
  • 3D/AMB_VOL_BURST_1.WAV
  • 3D/AMB_VOL_BURST_2.WAV
  • 3D/AMB_VOL_CLEAR_1.WAV
  • 3D/AMB_VOL_CLEAR_2.WAV
  • 3D/AMB_VOL_WIND_1.WAV
  • 3D/AMB_VOL_WIND_2.WAV
  • 3D/AMB_VOL_WIND_3.WAV
  • 3D/AMB_WATERFALL_LOOP_1.WAV
  • 3D/ATAT_ROPE_DROP_1.WAV
  • 3D/ATAT_ROPE_LIFT_1.WAV
  • 3D/BANTHA_1.WAV
  • 3D/BANTHA_2.WAV
  • 3D/BANTHA_3.WAV
  • 3D/BANTHA_DEATH.WAV
  • 3D/BDS_ADVANCED_ON_1.WAV
  • 3D/BDS_BACTA_ON_1.WAV
  • 3D/BDS_BARRACKS_ON_1.WAV
  • 3D/BDS_CANTINA_ON_1.WAV
  • 3D/BDS_CANTINA_ON_2.WAV
  • 3D/BDS_CANTINA_ON_3.WAV
  • 3D/BDS_CANTINA_ON_4.WAV
  • 3D/BDS_CANTINA_ON_5.WAV
  • 3D/BDS_COMMAND_CENTER_ON_1.WAV
  • 3D/BDS_COMM_ARRAY_ON_1.WAV
  • 3D/BDS_GRAND_ARENA_ON_1.WAV
  • 3D/BDS_HEAVY_FACTORY_ON_1.WAV
  • 3D/BDS_HUTT_PALACE_ON_1.WAV
  • 3D/BDS_HYPER_ON_1.WAV
  • 3D/BDS_ION_ON_1.WAV
  • 3D/BDS_LIGHT_FACTORY_ON_1.WAV
  • 3D/BDS_MINERAL_ON_1.WAV
  • 3D/BDS_MINING_ON_1.WAV
  • 3D/BDS_POWER_GEN_ON_1.WAV
  • 3D/BDS_PRISON_ON_1.WAV
  • 3D/BDS_RADAR_ON_1.WAV
  • 3D/BDS_RESEARCH_ON_1.WAV
  • 3D/BDS_SENSOR_1.WAV
  • 3D/BDS_SPACE_FACTORY_ON_1.WAV
  • 3D/BDS_TURRET_ON_1.WAV
  • 3D/BEAT_UP_3.WAV
  • 3D/BF_CONCRETE_REBEL_1.WAV
  • 3D/BF_CONCRETE_TROOPER_1.WAV
  • 3D/BF_DIRT_REBEL_1.WAV
  • 3D/BF_DIRT_TROOPER_1.WAV
  • 3D/BF_GRASS_REBEL_1.WAV
  • 3D/BF_GRASS_TROOPER_1.WAV
  • 3D/BF_MUD_REBEL_1.WAV
  • 3D/BF_MUD_TROOPER_1.WAV
  • 3D/BF_SNOW_REBEL_1.WAV
  • 3D/BF_SNOW_TROOPER_1.WAV
  • 3D/BF_SQUISH_1.WAV
  • 3D/BF_SQUISH_2.WAV
  • 3D/BF_SQUISH_3.WAV
  • 3D/BF_SQUISH_4.WAV
  • 3D/BF_SQUISH_5.WAV
  • 3D/BF_SQUISH_6.WAV
  • 3D/BF_SQUISH_7.WAV
  • 3D/BF_SQUISH_8.WAV
  • 3D/BF_SQUISH_9.WAV
  • 3D/BF_SQUISH_10.WAV
  • 3D/BF_SQUISH_11.WAV
  • 3D/BF_SQUISH_12.WAV
  • 3D/BUILDABLE_STRUCTURE_SOLD_1.WAV
  • 3D/BUILDABLE_STRUCTURE_START_1.WAV
  • 3D/BUILDABLE_STRUCTURE_STOP_1.WAV
  • 3D/CHEWIE_GROWL_ANIM_1.WAV
  • 3D/CHEWIE_GROWL_ANIM_2.WAV
  • 3D/CHEWIE_GROWL_ANIM_3.WAV
  • 3D/CHEWIE_GROWL_ANIM_4.WAV
  • 3D/EGB_GALLOFREE_LANDING_2.WAV
  • 3D/EGB_GALLOFREE_TAKEOFF_2.WAV
  • 3D/EGB_MAGNEPULSE_CHARGE_1.WAV
  • 3D/EGB_MAGNEPULSE_CHARGE_2.WAV
  • 3D/EGB_MOTOR_ANIM_1.WAV
  • 3D/EGB_TURBO_BOOST_1.WAV
  • 3D/EGB_TURRET_MOTOR_1.WAV
  • 3D/EGL_ATAT_BARGE_1.WAV
  • 3D/EGL_A_WING_BY_1.WAV
  • 3D/EGL_A_WING_BY_2.WAV
  • 3D/EGL_A_WING_BY_LONG_1.WAV
  • 3D/EGL_A_WING_BY_LONG_2.WAV
  • 3D/EGL_BARGE_LANDING.WAV
  • 3D/EGL_BARGE_TAKEOFF.WAV
  • 3D/EGL_BUILDABLE_STRUCTURE_LOOP_1.WAV
  • 3D/EGL_CALAMARI_1.WAV
  • 3D/EGL_COMM_JAMMING_STATION.WAV
  • 3D/EGL_CORVETTE_1.WAV
  • 3D/EGL_CORVETTE_BY_1.WAV
  • 3D/EGL_DATA_FEED_2.WAV
  • 3D/EGL_FALCON_1.WAV
  • 3D/EGL_FALCON_BY_1.WAV
  • 3D/EGL_FALCON_BY_2.WAV
  • 3D/EGL_FALCON_LANDING.WAV
  • 3D/EGL_FALCON_TAKEOFF.WAV
  • 3D/EGL_GALLOFREE_LANDING.WAV
  • 3D/EGL_GALLOFREE_TAKEOFF.WAV
  • 3D/EGL_GEO_WINGS_1.WAV
  • 3D/EGL_GRAND_ARENA.WAV
  • 3D/EGL_GRAVITY_CONTROL_GENERATOR.WAV
  • 3D/EGL_GRAVITY_WELL.WAV
  • 3D/EGL_INFILTRATOR_TRAINING_FACILITY.WAV
  • 3D/EGL_JETPACK_LOOP_1.WAV
  • 3D/EGL_JETPACK_TAKEOFF.WAV
  • 3D/EGL_JETPACK_TAKEOFF_LONG.WAV
  • 3D/EGL_MINING_FACILITY.WAV
  • 3D/EGL_MOLDY_CROW_BY.WAV
  • 3D/EGL_NEBULON_FRIGATE_1.WAV
  • 3D/EGL_ORBITAL_LRS.WAV
  • 3D/EGL_ORBITAL_LRS_2.WAV
  • 3D/EGL_ORBITAL_LRS_4.WAV
  • 3D/EGL_R2_1.WAV
  • 3D/EGL_REPULSOR_1.WAV
  • 3D/EGL_REPULSOR_1_IDLE.WAV
  • 3D/EGL_REPULSOR_2.WAV
  • 3D/EGL_REPULSOR_2_IDLE.WAV
  • 3D/EGL_REPULSOR_3.WAV
  • 3D/EGL_REPULSOR_3_IDLE.WAV
  • 3D/EGL_SELF_DESTRUCT_2.WAV
  • 3D/EGL_SENSOR_ARRAY.WAV
  • 3D/EGL_SHADOWCLAW_BY.WAV
  • 3D/EGL_SHUTTER_SHEILD_GENERATOR.WAV
  • 3D/EGL_SHUTTLE_1.WAV
  • 3D/EGL_SHUTTLE_BY_1.WAV
  • 3D/EGL_SHUTTLE_LANDING.WAV
  • 3D/EGL_SHUTTLE_LANDING_2.WAV
  • 3D/EGL_SHUTTLE_TAKEOFF.WAV
  • 3D/EGL_SHUTTLE_TAKEOFF_2.WAV
  • 3D/EGL_SHUTTLE_TAKEOFF_2_CIN.WAV
  • 3D/EGL_SKIFF_1.WAV
  • 3D/EGL_SKIFF_2.WAV
  • 3D/EGL_SKIFF_BY_1.WAV
  • 3D/EGL_SLAVE1_1.WAV
  • 3D/EGL_SLAVE1_BY_1.WAV
  • 3D/EGL_SLAVE1_BY_2.WAV
  • 3D/EGL_SLAVE_1_BY_LONG_1.WAV
  • 3D/EGL_SLAVE_1_BY_LONG_2.WAV
  • 3D/EGL_SNOWSPEEDER_1.WAV
  • 3D/EGL_SNOWSPEEDER_BY_1.WAV
  • 3D/EGL_SNOWSPEEDER_BY_2.WAV
  • 3D/EGL_SNOWSPEEDER_BY_LONG_1.WAV
  • 3D/EGL_SNOWSPEEDER_BY_LONG_2.WAV
  • 3D/EGL_SPEEDERBIKE_1.WAV
  • 3D/EGL_SPEEDERBIKE_2.WAV
  • 3D/EGL_SPEEDERBIKE_BY_LONG_1.WAV
  • 3D/EGL_SPEEDERBIKE_LOOP_1.WAV
  • 3D/EGL_SPINNING_A_WING_1.WAV
  • 3D/EGL_SPINNING_HEADHUNTER_1.WAV
  • 3D/EGL_SPINNING_TIE_1.WAV
  • 3D/EGL_SPINNING_X_WING_1.WAV
  • 3D/EGL_SPINNING_Y_WING_1.WAV
  • 3D/EGL_STARBASE_2.WAV
  • 3D/EGL_STAR_DESTROYER_1.WAV
  • 3D/EGL_STAR_DESTROYER_2.WAV
  • 3D/EGL_STAR_FORGE.WAV
  • 3D/EGL_TIE_ADVANCED_BY_1.WAV
  • 3D/EGL_TIE_BOMBER_2.WAV
  • 3D/EGL_TIE_BOMBER_BY_1.WAV
  • 3D/EGL_TIE_BOMBER_BY_2.WAV
  • 3D/EGL_TIE_BOMBER_BY_LONG_1.WAV
  • 3D/EGL_TIE_BOMBER_BY_LONG_2.WAV
  • 3D/EGL_TIE_BY_1.WAV
  • 3D/EGL_TIE_BY_2.WAV
  • 3D/EGL_TIE_BY_LONG_1.WAV
  • 3D/EGL_TIE_BY_LONG_2.WAV
  • 3D/EGL_TIE_BY_LONG_3.WAV
  • 3D/EGL_TIE_BY_LONG_4.WAV
  • 3D/EGL_TIE_FIGHTER_1.WAV
  • 3D/EGL_TRACKED_1.WAV
  • 3D/EGL_TRACKED_IDLE.WAV
  • 3D/EGL_TRACKED_WATER_1.WAV
  • 3D/EGL_TRACTOR_BEAM_3.WAV
  • 3D/EGL_TURRET_MOTOR_1.WAV
  • 3D/EGL_TURRET_MOTOR_2.WAV
  • 3D/EGL_TURRET_MOTOR_3.WAV
  • 3D/EGL_VIRAGO_BY_1.WAV
  • 3D/EGL_WATER_LOOP_2.WAV
  • 3D/EGL_X_WING_1.WAV
  • 3D/EGL_X_WING_BY_1.WAV
  • 3D/EGL_X_WING_BY_2.WAV
  • 3D/EGL_Y_WING_1.WAV
  • 3D/EGL_Y_WING_BY_1.WAV
  • 3D/EWK_DEATH_1.WAV
  • 3D/EWK_DEATH_2.WAV
  • 3D/EWK_DEATH_3.WAV
  • 3D/EWK_DEATH_4.WAV
  • 3D/EWK_DEATH_5.WAV
  • 3D/EWK_DEATH_6.WAV
  • 3D/EWK_DEATH_7.WAV
  • 3D/EWK_DEATH_8.WAV
  • 3D/EWK_DEATH_9.WAV
  • 3D/EWK_DEATH_10.WAV
  • 3D/EWK_DEATH_11.WAV
  • 3D/EWK_DEATH_FIRE_1.WAV
  • 3D/EWK_DEATH_FIRE_2.WAV
  • 3D/EWK_DEATH_FIRE_3.WAV
  • 3D/EWK_DEATH_FIRE_4.WAV
  • 3D/EWK_DEATH_FIRE_5.WAV
  • 3D/EWK_DEATH_FIRE_6.WAV
  • 3D/EWK_DEATH_FIRE_7.WAV
  • 3D/EWK_DEATH_FIRE_8.WAV
  • 3D/EWK_DEATH_FIRE_9.WAV
  • 3D/EWK_DEATH_FIRE_10.WAV
  • 3D/EWK_DEATH_LIGHTNING.WAV
  • 3D/EXPLOSION_ATAT.WAV
  • 3D/EXPLOSION_ATST.WAV
  • 3D/EXPLOSION_PROTON_TORPEDO.WAV
  • 3D/EXP_ANTI_AIR.WAV
  • 3D/EXP_ANTI_AIR_2.WAV
  • 3D/EXP_ANTI_AIR_SMALL_1.WAV
  • 3D/EXP_ANTI_AIR_SMALL_2.WAV
  • 3D/EXP_ANTI_AIR_SMALL_3.WAV
  • 3D/EXP_ASTEROID_SHIP_1.WAV
  • 3D/EXP_ASTEROID_SHIP_2.WAV
  • 3D/EXP_ASTEROID_SHIP_3.WAV
  • 3D/EXP_ASTEROID_SHIP_4.WAV
  • 3D/EXP_ATAT_1.WAV
  • 3D/EXP_ATAT_2.WAV
  • 3D/EXP_ATAT_FALLING_OVER_1.WAV
  • 3D/EXP_ATAT_HIT_GROUND.WAV
  • 3D/EXP_ATST.WAV
  • 3D/EXP_ATST_1.WAV
  • 3D/EXP_ATST_FALLING.WAV
  • 3D/EXP_A_WING_1.WAV
  • 3D/EXP_A_WING_2.WAV
  • 3D/EXP_BOMB_BEEP.WAV
  • 3D/EXP_BUILDING_5.WAV
  • 3D/EXP_BUILDING_6.WAV
  • 3D/EXP_BUILDING_7.WAV
  • 3D/EXP_BUILDING_8.WAV
  • 3D/EXP_CALAMARI.WAV
  • 3D/EXP_CONCUSSION_1.WAV
  • 3D/EXP_CORVETTE_1.WAV
  • 3D/EXP_CORVETTE_2.WAV
  • 3D/EXP_CRACKING_STAR_DESTROYER.WAV
  • 3D/EXP_CRUISER_1.WAV
  • 3D/EXP_CRUISER_2.WAV
  • 3D/EXP_EWOK_ROCK_1.WAV
  • 3D/EXP_EWOK_ROCK_2.WAV
  • 3D/EXP_EWOK_ROCK_3.WAV
  • 3D/EXP_EWOK_ROCK_4.WAV
  • 3D/EXP_EWOK_ROCK_5.WAV
  • 3D/EXP_GRENADE_1.WAV
  • 3D/EXP_HP_BAY_1.WAV
  • 3D/EXP_HP_ENGINES_1.WAV
  • 3D/EXP_HP_GRAV_1.WAV
  • 3D/EXP_HP_ION_1.WAV
  • 3D/EXP_HP_LASER_1.WAV
  • 3D/EXP_HP_LASER_2.WAV
  • 3D/EXP_HP_MISSILE_1.WAV
  • 3D/EXP_HP_SHIELDS_1.WAV
  • 3D/EXP_HP_SHIELDS_2.WAV
  • 3D/EXP_HP_TORP_1.WAV
  • 3D/EXP_HP_TURBO_1.WAV
  • 3D/EXP_HP_TURBO_2.WAV
  • 3D/EXP_KATARN_1.WAV
  • 3D/EXP_MAGNEPULSE_DETONATE_3.WAV
  • 3D/EXP_METAL_BREAK_1.WAV
  • 3D/EXP_METAL_BREAK_2.WAV
  • 3D/EXP_METAL_BREAK_3.WAV
  • 3D/EXP_METAL_BREAK_4.WAV
  • 3D/EXP_METAL_BREAK_5.WAV
  • 3D/EXP_PLANT_1.WAV
  • 3D/EXP_PLEX_1.WAV
  • 3D/EXP_RANCOR_POUND_1.WAV
  • 3D/EXP_REBEL_FIGHTER_1.WAV
  • 3D/EXP_REBEL_FIGHTER_2.WAV
  • 3D/EXP_REBEL_FIGHTER_3.WAV
  • 3D/EXP_SHIELD_ABSORB_1.WAV
  • 3D/EXP_SHIELD_ABSORB_2.WAV
  • 3D/EXP_SHIELD_ABSORB_3.WAV
  • 3D/EXP_SHIELD_ABSORB_4.WAV
  • 3D/EXP_SIZEMIC_CHARGE_1.WAV
  • 3D/EXP_SIZEMIC_CHARGE_2.WAV
  • 3D/EXP_SMALL_DAMAGE_1.WAV
  • 3D/EXP_SMALL_DAMAGE_2.WAV
  • 3D/EXP_SMALL_DAMAGE_3.WAV
  • 3D/EXP_SPEEDERBIKE.WAV
  • 3D/EXP_STAR_DESTROYER.WAV
  • 3D/EXP_STUN_GRENADE_1.WAV
  • 3D/EXP_TANK_1.WAV
  • 3D/EXP_TANK_2.WAV
  • 3D/EXP_TANK_3.WAV
  • 3D/EXP_TIE_FIGHTER_1.WAV
  • 3D/EXP_TIE_FIGHTER_2.WAV
  • 3D/EXP_TIE_FIGHTER_3.WAV
  • 3D/EXP_TIE_FIGHTER_4.WAV
  • 3D/EXP_TURRET_1.WAV
  • 3D/EXP_TURRET_2.WAV
  • 3D/EXP_TURRET_3.WAV
  • 3D/EXP_VOLCANIC_1.WAV
  • 3D/EXP_VOLCANIC_2.WAV
  • 3D/EXP_WALL_1.WAV
  • 3D/EXP_WEAKEN_1.WAV
  • 3D/EXP_X_WING_1.WAV
  • 3D/EXP_X_WING_2.WAV
  • 3D/EXP_Y_WING_1.WAV
  • 3D/EXP_Y_WING_2.WAV
  • 3D/FIRE_1.WAV
  • 3D/FORCE_AREA_HEAL_1.WAV
  • 3D/FORCE_CHAMELEON_2.WAV
  • 3D/FORCE_CONVERT_1.WAV
  • 3D/FORCE_CORRUPTION_1.WAV
  • 3D/FORCE_CRUSH_LOOP_1.WAV
  • 3D/FORCE_DAMAGE.WAV
  • 3D/FORCE_DAMAGE_4.WAV
  • 3D/FORCE_DAMAGE_5.WAV
  • 3D/FORCE_DAMAGE_6.WAV
  • 3D/FORCE_DISTRACT_1.WAV
  • 3D/FORCE_HEALING_1.WAV
  • 3D/FORCE_LIGHTNING_1.WAV
  • 3D/FORCE_PIKE_1.WAV
  • 3D/FORCE_PIKE_2.WAV
  • 3D/FORCE_PIKE_3.WAV
  • 3D/FORCE_STUN_1.WAV
  • 3D/FORCE_WHIRLWIND_4.WAV
  • 3D/FS_ATAT_1.WAV
  • 3D/FS_ATAT_2.WAV
  • 3D/FS_ATAT_3.WAV
  • 3D/FS_ATAT_4.WAV
  • 3D/FS_ATAT_5.WAV
  • 3D/FS_ATAT_6.WAV
  • 3D/FS_ATAT_7.WAV
  • 3D/FS_ATAT_8.WAV
  • 3D/FS_ATAT_HYDRAULIC_1.WAV
  • 3D/FS_ATAT_HYDRAULIC_2.WAV
  • 3D/FS_ATAT_WATER_1.WAV
  • 3D/FS_ATAT_WATER_2.WAV
  • 3D/FS_ATAT_WATER_3.WAV
  • 3D/FS_ATAT_WATER_4.WAV
  • 3D/FS_ATST_1.WAV
  • 3D/FS_ATST_2.WAV
  • 3D/FS_ATST_3.WAV
  • 3D/FS_ATST_4.WAV
  • 3D/FS_ATST_5.WAV
  • 3D/FS_ATST_6.WAV
  • 3D/FS_ATST_7.WAV
  • 3D/FS_ATST_8.WAV
  • 3D/FS_ATST_WATER_1.WAV
  • 3D/FS_ATST_WATER_2.WAV
  • 3D/FS_ATST_WATER_3.WAV
  • 3D/FS_ATST_WATER_4.WAV
  • 3D/FS_C3PO_1.WAV
  • 3D/FS_C3PO_2.WAV
  • 3D/FS_C3PO_3.WAV
  • 3D/FS_CONCRETE_1.WAV
  • 3D/FS_CONCRETE_2.WAV
  • 3D/FS_CONCRETE_3.WAV
  • 3D/FS_CONCRETE_4.WAV
  • 3D/FS_CONCRETE_5.WAV
  • 3D/FS_CONCRETE_6.WAV
  • 3D/FS_CONCRETE_7.WAV
  • 3D/FS_CONCRETE_8.WAV
  • 3D/FS_DIRT_1.WAV
  • 3D/FS_DIRT_2.WAV
  • 3D/FS_DIRT_3.WAV
  • 3D/FS_DIRT_4.WAV
  • 3D/FS_DIRT_5.WAV
  • 3D/FS_DIRT_6.WAV
  • 3D/FS_DIRT_7.WAV
  • 3D/FS_DIRT_8.WAV
  • 3D/FS_GRASS_1.WAV
  • 3D/FS_GRASS_2.WAV
  • 3D/FS_GRASS_3.WAV
  • 3D/FS_GRASS_4.WAV
  • 3D/FS_GRASS_5.WAV
  • 3D/FS_GRASS_6.WAV
  • 3D/FS_GRASS_7.WAV
  • 3D/FS_GRASS_8.WAV
  • 3D/FS_MUD_1.WAV
  • 3D/FS_MUD_2.WAV
  • 3D/FS_MUD_3.WAV
  • 3D/FS_MUD_4.WAV
  • 3D/FS_MUD_5.WAV
  • 3D/FS_MUD_6.WAV
  • 3D/FS_MUD_7.WAV
  • 3D/FS_MUD_8.WAV
  • 3D/FS_R2_HEAD_1.WAV
  • 3D/FS_R2_HEAD_2.WAV
  • 3D/FS_R2_HEAD_3.WAV
  • 3D/FS_RANCOR_1.WAV
  • 3D/FS_SNOW_1.WAV
  • 3D/FS_SNOW_2.WAV
  • 3D/FS_SNOW_3.WAV
  • 3D/FS_SNOW_4.WAV
  • 3D/FS_SNOW_5.WAV
  • 3D/FS_SNOW_6.WAV
  • 3D/FS_SNOW_7.WAV
  • 3D/FS_SNOW_8.WAV
  • 3D/FS_SPMAT_1.WAV
  • 3D/FS_SPMAT_2.WAV
  • 3D/FS_SPMAT_3.WAV
  • 3D/FS_SPMAT_4.WAV
  • 3D/FS_WATER_1.WAV
  • 3D/FS_WATER_2.WAV
  • 3D/FS_WATER_3.WAV
  • 3D/FS_WATER_4.WAV
  • 3D/FS_WATER_5.WAV
  • 3D/FS_WATER_6.WAV
  • 3D/FS_WATER_7.WAV
  • 3D/FS_WATER_8.WAV
  • 3D/GEO_DEATH_1.WAV
  • 3D/GEO_DEATH_2.WAV
  • 3D/GEO_DEATH_3.WAV
  • 3D/GEO_DEATH_4.WAV
  • 3D/GEO_RAND_1.WAV
  • 3D/GEO_RAND_2.WAV
  • 3D/GEO_RAND_3.WAV
  • 3D/GEO_RAND_4.WAV
  • 3D/GEO_RAND_5.WAV
  • 3D/GEO_RAND_6.WAV
  • 3D/GEO_RAND_7.WAV
  • 3D/GEO_RAND_8.WAV
  • 3D/GEO_RAND_9.WAV
  • 3D/GEO_RAND_10.WAV
  • 3D/GEO_RAND_11.WAV
  • 3D/GEO_RAND_12.WAV
  • 3D/GEO_RAND_13.WAV
  • 3D/GEO_RAND_14.WAV
  • 3D/GEO_RAND_15.WAV
  • 3D/GEO_RAND_16.WAV
  • 3D/GEO_RAND_17.WAV
  • 3D/GEO_RAND_18.WAV
  • 3D/GEO_RAND_19.WAV
  • 3D/GEO_RAND_20.WAV
  • 3D/GUN_ABSORB_2.WAV
  • 3D/GUN_ANTI_AIR.WAV
  • 3D/GUN_ATAT_1.WAV
  • 3D/GUN_ATAT_POWERUP_1.WAV
  • 3D/GUN_BLASTER_CANNON_1.WAV
  • 3D/GUN_BLASTER_CANNON_2.WAV
  • 3D/GUN_CHEWIE_BLASTER.WAV
  • 3D/GUN_EMPIRE_LASER_CANNON_1.WAV
  • 3D/GUN_EMPIRE_RICOCHET_1.WAV
  • 3D/GUN_EMPIRE_RICOCHET_2.WAV
  • 3D/GUN_EMPIRE_RICOCHET_3.WAV
  • 3D/GUN_EMPIRE_RICOCHET_4.WAV
  • 3D/GUN_ENERGY_BLAST_1.WAV
  • 3D/GUN_FALCON_3.WAV
  • 3D/GUN_FLAK_1.WAV
  • 3D/GUN_FLAMETHROWER.WAV
  • 3D/GUN_GEO_BLASTER_1.WAV
  • 3D/GUN_GRENADE_THROW_1.WAV
  • 3D/GUN_GROUND_RICOCHET_2.WAV
  • 3D/GUN_HAN_BLASTER_1.WAV
  • 3D/GUN_HRB_1.WAV
  • 3D/GUN_HRB_2.WAV
  • 3D/GUN_HYPERVELOCITY.WAV
  • 3D/GUN_HYPERVELOCITY_1.WAV
  • 3D/GUN_ION_1.WAV
  • 3D/GUN_ION_2.WAV
  • 3D/GUN_ION_CANNON_1.WAV
  • 3D/GUN_JAWA_BLASTER.WAV
  • 3D/GUN_MAGNEPULSE.WAV
  • 3D/GUN_MISSILE_1.WAV
  • 3D/GUN_MISSILE_3.WAV
  • 3D/GUN_MPTL_1.WAV
  • 3D/GUN_PIRATE_LASER_CANNON_1.WAV
  • 3D/GUN_PIRATE_SHIP_LASER_1.WAV
  • 3D/GUN_PLEX_MISSLE.WAV
  • 3D/GUN_PROTON_1.WAV
  • 3D/GUN_PYNG_FIRE_1.WAV
  • 3D/GUN_REBEL_LASER_CANNON_1.WAV
  • 3D/GUN_REBEL_RICOCHET_1.WAV
  • 3D/GUN_REBEL_RICOCHET_2.WAV
  • 3D/GUN_REBEL_RICOCHET_3.WAV
  • 3D/GUN_REBEL_TROOPER_1.WAV
  • 3D/GUN_REBEL_TROOPER_2.WAV
  • 3D/GUN_REBEL_TROOPER_3.WAV
  • 3D/GUN_REPULSOR_1.WAV
  • 3D/GUN_ROCK_THROW_1.WAV
  • 3D/GUN_SCOUT_BOMB_1.WAV
  • 3D/GUN_SHUTTLE_1.WAV
  • 3D/GUN_SLAVE1_2.WAV
  • 3D/GUN_SPEEDERBIKE_1.WAV
  • 3D/GUN_SPMAT_2.WAV
  • 3D/GUN_SPMAT_PROJECTILE_4.WAV
  • 3D/GUN_STORMTROOPER_1.WAV
  • 3D/GUN_STORMTROOPER_2.WAV
  • 3D/GUN_STORMTROOPER_3.WAV
  • 3D/GUN_SUPERLASER.WAV
  • 3D/GUN_SUPERLASER_2.WAV
  • 3D/GUN_SUPERLASER_4.WAV
  • 3D/GUN_TANK_CANNON.WAV
  • 3D/GUN_TANK_MISSILE.WAV
  • 3D/GUN_TANK_MISSILE_2.WAV
  • 3D/GUN_TIE_CRAWLER.WAV
  • 3D/GUN_TIE_FIGHTER_1.WAV
  • 3D/GUN_TIE_FIGHTER_2.WAV
  • 3D/GUN_TURBO_1.WAV
  • 3D/GUN_TURBO_2.WAV
  • 3D/GUN_TURRET_1.WAV
  • 3D/GUN_TUSKEN_SNIPER_1.WAV
  • 3D/GUN_X_WING_1.WAV
  • 3D/HUTT_DEATH_1.WAV
  • 3D/HUTT_DEATH_2.WAV
  • 3D/HUTT_DEATH_3.WAV
  • 3D/HUTT_DEATH_4.WAV
  • 3D/HYPERSPACE_ENTER_1.WAV
  • 3D/HYPERSPACE_ENTER_2.WAV
  • 3D/HYPERSPACE_EXIT_1.WAV
  • 3D/HYPERSPACE_EXIT_2.WAV
  • 3D/JAWA_1.WAV
  • 3D/JAWA_2.WAV
  • 3D/JAWA_3.WAV
  • 3D/JAWA_4.WAV
  • 3D/JAWA_5.WAV
  • 3D/JAWA_6.WAV
  • 3D/JAWA_7.WAV
  • 3D/JAWA_8.WAV
  • 3D/JAWA_9.WAV
  • 3D/JAWA_10.WAV
  • 3D/JAWA_11.WAV
  • 3D/JAWA_12.WAV
  • 3D/JAWA_13.WAV
  • 3D/JAWA_14.WAV
  • 3D/JAWA_15.WAV
  • 3D/JAWA_16.WAV
  • 3D/JAWA_17.WAV
  • 3D/JAWA_18.WAV
  • 3D/JAW_DEATH_1.WAV
  • 3D/JAW_DEATH_2.WAV
  • 3D/JAW_DEATH_3.WAV
  • 3D/JAW_DEATH_4.WAV
  • 3D/JAW_DEATH_5.WAV
  • 3D/JAW_DEATH_6.WAV
  • 3D/JAW_DEATH_7.WAV
  • 3D/JAW_DEATH_8.WAV
  • 3D/JAW_DEATH_9.WAV
  • 3D/JAW_DEATH_10.WAV
  • 3D/LAVA_STREAM.WAV
  • 3D/LAVA_UNIT_SINK.WAV
  • 3D/LS_CLASH_1.WAV
  • 3D/LS_CLASH_2.WAV
  • 3D/LS_CLASH_3.WAV
  • 3D/LS_CLASH_4.WAV
  • 3D/LS_HIT_1.WAV
  • 3D/LS_HIT_2.WAV
  • 3D/LS_HIT_3.WAV
  • 3D/LS_OBI_HUM.WAV
  • 3D/LS_OFF_1.WAV
  • 3D/LS_ON_1.WAV
  • 3D/LS_ON_2.WAV
  • 3D/LS_RICOCHET_1.WAV
  • 3D/LS_RICOCHET_2.WAV
  • 3D/LS_RICOCHET_3.WAV
  • 3D/LS_RICOCHET_4.WAV
  • 3D/LS_SWING_1.WAV
  • 3D/LS_SWING_2.WAV
  • 3D/LS_SWING_3.WAV
  • 3D/LS_SWING_4.WAV
  • 3D/LS_VADER_HUM.WAV
  • 3D/MPTL_TANK_DEPLOY.WAV
  • 3D/MPTL_TANK_DEPLOY_START.WAV
  • 3D/MPTL_TANK_DEPLOY_STOP.WAV
  • 3D/MPTL_TANK_UNDEPLOY.WAV
  • 3D/MPTL_TANK_UNDEPLOY_START.WAV
  • 3D/MPTL_TANK_UNDEPLOY_STOP.WAV
  • 3D/ORBITAL_ALARM_1.WAV
  • 3D/R2_HOLO_OFF_ANIM_1.WAV
  • 3D/R2_LIGHTNING_LOOP_1.WAV
  • 3D/RADAR_DISH_ROTATE.WAV
  • 3D/RANCOR_DIE_1.WAV
  • 3D/RANCOR_EAT_1.WAV
  • 3D/RANCOR_EAT_4.WAV
  • 3D/RANCOR_GROWL_1.WAV
  • 3D/RANCOR_GROWL_2.WAV
  • 3D/RANCOR_ROAR_LONG_1.WAV
  • 3D/RANCOR_ROAR_LONG_2.WAV
  • 3D/RANCOR_ROAR_SHORT_1.WAV
  • 3D/REBEL_BARRACKS_HUM.WAV
  • 3D/REBEL_HOTH_DATA_FEED.WAV
  • 3D/REBEL_SHIELD_GENERATOR.WAV
  • 3D/REBEL_SNOW_TROOPER_FIRE1.WAV
  • 3D/REBEL_TURRET_LOOP.WAV
  • 3D/REB_DEATH_1.WAV
  • 3D/REB_DEATH_2.WAV
  • 3D/REB_DEATH_3.WAV
  • 3D/REB_DEATH_4.WAV
  • 3D/REB_DEATH_5.WAV
  • 3D/REB_DEATH_6.WAV
  • 3D/REB_DEATH_7.WAV
  • 3D/REB_DEATH_8.WAV
  • 3D/REB_DEATH_9.WAV
  • 3D/REB_DEATH_10.WAV
  • 3D/REB_DEATH_11.WAV
  • 3D/REB_DEATH_12.WAV
  • 3D/REB_DEATH_13.WAV
  • 3D/REB_DEATH_14.WAV
  • 3D/REB_DEATH_15.WAV
  • 3D/REB_DEATH_16.WAV
  • 3D/REB_DEATH_17.WAV
  • 3D/REB_DEATH_18.WAV
  • 3D/REB_DEATH_19.WAV
  • 3D/REB_DEATH_20.WAV
  • 3D/REB_DEATH_21.WAV
  • 3D/REB_DEATH_22.WAV
  • 3D/REB_DEATH_23.WAV
  • 3D/REB_DEATH_24.WAV
  • 3D/REB_DEATH_25.WAV
  • 3D/REB_DEATH_26.WAV
  • 3D/REB_DEATH_27.WAV
  • 3D/REB_DEATH_28.WAV
  • 3D/REB_DEATH_29.WAV
  • 3D/REB_DEATH_30.WAV
  • 3D/REPAIR_DEPLOY.WAV
  • 3D/REPAIR_UNDEPLOY.WAV
  • 3D/SARLACC_EAT_1.WAV
  • 3D/SARLACC_GROWL_1.WAV
  • 3D/SARLACC_GROWL_2.WAV
  • 3D/SARLACC_GROWL_3.WAV
  • 3D/SARLACC_GROWL_4.WAV
  • 3D/SARLACC_GROWL_5.WAV
  • 3D/SARLACC_GROWL_6.WAV
  • 3D/SHIELDS_DOWN_1.WAV
  • 3D/SHIELDS_UP_1.WAV
  • 3D/SHUTTLE_DOOR_OPEN_2.WAV
  • 3D/SPMAT_DEPLOY_START.WAV
  • 3D/SPMAT_DEPLOY_STOP.WAV
  • 3D/TANK_HIT_GROUND.WAV
  • 3D/TAUN_TAUN_BREATH_1.WAV
  • 3D/TAUN_TAUN_BREATH_2.WAV
  • 3D/TAUN_TAUN_BREATH_3.WAV
  • 3D/TAUN_TAUN_BREATH_4.WAV
  • 3D/TAUN_TAUN_BREATH_5.WAV
  • 3D/TAUN_TAUN_BREATH_6.WAV
  • 3D/TAUN_TAUN_DIE_1.WAV
  • 3D/TAUN_TAUN_DIE_2.WAV
  • 3D/TAUN_TAUN_DIE_3.WAV
  • 3D/TAUN_TAUN_DIE_4.WAV
  • 3D/TAUN_TAUN_DIE_5.WAV
  • 3D/TAUN_TAUN_DIE_6.WAV
  • 3D/TAUN_TAUN_RAND_1.WAV
  • 3D/TAUN_TAUN_RAND_2.WAV
  • 3D/TAUN_TAUN_RAND_3.WAV
  • 3D/TAUN_TAUN_RAND_4.WAV
  • 3D/TAUN_TAUN_RAND_5.WAV
  • 3D/TAUN_TAUN_RAND_6.WAV
  • 3D/TAUN_TAUN_RAND_7.WAV
  • 3D/TAUN_TAUN_RAND_8.WAV
  • 3D/TAUN_TAUN_RAND_9.WAV
  • 3D/TAUN_TAUN_RAND_10.WAV
  • 3D/TAUN_TAUN_RAND_11.WAV
  • 3D/TAUN_TAUN_RAND_12.WAV
  • 3D/TAUN_TAUN_RAND_13.WAV
  • 3D/TAUN_TAUN_RAND_14.WAV
  • 3D/TAUN_TAUN_RAND_15.WAV
  • 3D/TEST_TONE_LOOP_1.WAV
  • 3D/TRP_DEATH_1.WAV
  • 3D/TRP_DEATH_2.WAV
  • 3D/TRP_DEATH_3.WAV
  • 3D/TRP_DEATH_4.WAV
  • 3D/TRP_DEATH_5.WAV
  • 3D/TRP_DEATH_6.WAV
  • 3D/TRP_DEATH_7.WAV
  • 3D/TRP_DEATH_8.WAV
  • 3D/TRP_DEATH_9.WAV
  • 3D/TRP_DEATH_10.WAV
  • 3D/TRP_DEATH_11.WAV
  • 3D/TRP_DEATH_12.WAV
  • 3D/TRP_DEATH_13.WAV
  • 3D/TRP_DEATH_14.WAV
  • 3D/TRP_DEATH_15.WAV
  • 3D/TRP_DEATH_16.WAV
  • 3D/TRP_DEATH_17.WAV
  • 3D/TRP_DEATH_18.WAV
  • 3D/TRP_DEATH_19.WAV
  • 3D/TRP_DEATH_20.WAV
  • 3D/TRP_DEATH_21.WAV
  • 3D/TRP_DEATH_22.WAV
  • 3D/TRP_DEATH_23.WAV
  • 3D/TRP_DEATH_24.WAV
  • 3D/TRP_DEATH_25.WAV
  • 3D/TRP_DEATH_26.WAV
  • 3D/TRP_DEATH_27.WAV
  • 3D/TRP_DEATH_28.WAV
  • 3D/TRP_DEATH_29.WAV
  • 3D/TRP_DEATH_30.WAV
  • 3D/TUSKEN_ATTACK_1.WAV
  • 3D/TUSKEN_ATTACK_2.WAV
  • 3D/TUSKEN_ATTACK_3.WAV
  • 3D/TUSKEN_ATTACK_4.WAV
  • 3D/TUSKEN_ATTACK_5.WAV
  • 3D/TUSKEN_DIE_1.WAV
  • 3D/TUSKEN_DIE_2.WAV
  • 3D/TUSKEN_DIE_3.WAV
  • 3D/TUSKEN_DIE_4.WAV
  • 3D/TUSKEN_DIE_5.WAV
  • 3D/TUSKEN_DIE_6.WAV
  • 3D/TUSKEN_RAND_1.WAV
  • 3D/TUSKEN_RAND_2.WAV
  • 3D/TUSKEN_RAND_3.WAV
  • 3D/TUSKEN_RAND_4.WAV
  • 3D/TUSKEN_RAND_5.WAV
  • 3D/TUSKEN_RAND_6.WAV
  • 3D/TUSKEN_RAND_7.WAV
  • 3D/TUSKEN_RAND_8.WAV
  • 3D/TUSKEN_RAND_9.WAV
  • 3D/TUSKEN_RAND_10.WAV
  • 3D/TUSKEN_RAND_11.WAV
  • 3D/TUSKEN_RAND_12.WAV
  • 3D/TUSKEN_RAND_13.WAV
  • 3D/VAD_BREATH_1.WAV
  • 3D/WAMPA_DEATH_1.WAV
  • 3D/WAMPA_GROWL_1.WAV
  • 3D/WAM_ATTACK_1.WAV
  • 3D/WAM_ATTACK_2.WAV
  • 3D/WAM_MOVE_1.WAV
  • 3D/WAM_MOVE_2.WAV
  • 3D/WAM_MOVE_3.WAV
  • 3D/WAM_SELECT_1.WAV
  • 3D/WAM_SELECT_2.WAV
  • 3D/WAM_SELECT_3.WAV
  • 3D/WOOKIE_CALM_1.WAV
  • 3D/WOOKIE_CALM_2.WAV
  • 3D/WOOKIE_CALM_3.WAV
  • 3D/WOOKIE_CHEER_1.WAV
  • 3D/WOOKIE_CHEER_2.WAV
  • 3D/WOOKIE_CHEER_3.WAV
  • 3D/WOOKIE_CHEER_4.WAV
  • 3D/WOOKIE_DEATH_1.WAV
  • 3D/WOOKIE_NEUTRAL_1.WAV
  • 3D/WOOKIE_NEUTRAL_2.WAV
  • 3D/WOOKIE_NEUTRAL_3.WAV
  • 3D/WOOKIE_NEUTRAL_4.WAV
  • 3D/WOOKIE_NEUTRAL_5.WAV
  • 3D/WOOKIE_NEUTRAL_6.WAV
  • 3D/WOOKIE_NEUTRAL_7.WAV
  • 3D/WOOKIE_NEUTRAL_8.WAV
  • AC_SHORT_HYPERSPACE.WAV
  • AMB_DES_WIND_LOOP_1.WAV
  • AMB_DES_WIND_LOOP_2.WAV
  • AMB_DES_WIND_LOOP_3.WAV
  • AMB_DES_WIND_LOOP_4.WAV
  • AMB_ICE_WIND_LOOP_0.WAV
  • AMB_ICE_WIND_LOOP_1.WAV
  • AMB_ICE_WIND_LOOP_2.WAV
  • AMB_ICE_WIND_LOOP_3.WAV
  • AMB_ICE_WIND_LOOP_4.WAV
  • AMB_RAIN_HEAVY.WAV
  • AMB_RAIN_LIGHT.WAV
  • AMB_RAIN_LIGHT_MEDIUM.WAV
  • AMB_RAIN_MEDIUM.WAV
  • AMB_SWA_LOOP_1.WAV
  • AMB_SWA_LOOP_2.WAV
  • AMB_TMP_LOOP_1.WAV
  • AMB_TMP_LOOP_2.WAV
  • AMB_TMP_LOOP_3.WAV
  • AMB_TMP_LOOP_4.WAV
  • AMB_VOL_ASH_LOOP_1.WAV
  • AMB_VOL_ASH_LOOP_2.WAV
  • AMB_VOL_ASH_LOOP_3.WAV
  • AMB_VOL_LOOP_1.WAV
  • AMB_VOL_LOOP_2.WAV
  • BAD_SOUND.WAV
  • CHEWIE_ATTACK_1.WAV
  • CHEWIE_ATTACK_2.WAV
  • CHEWIE_ATTACK_3.WAV
  • CHEWIE_DEATH_1.WAV
  • CHEWIE_GROWL_3.WAV
  • CHEWIE_LAUGH_1.WAV
  • CHEWIE_MOVE_1.WAV
  • CHEWIE_MOVE_2.WAV
  • CHEWIE_MOVE_3.WAV
  • CHEWIE_SELECT_1.WAV
  • CHEWIE_SELECT_2.WAV
  • CHEWIE_SELECT_3.WAV
  • CLICK2.WAV
  • DATA_TRANSMIT_1.WAV
  • DS_BUTTON_PRESS1.WAV
  • EWK_ASSIST_1.WAV
  • EWK_ASSIST_2.WAV
  • EWK_ASSIST_3.WAV
  • EWK_ATTACK_1.WAV
  • EWK_ATTACK_2.WAV
  • EWK_ATTACK_3.WAV
  • EWK_GUARD_1.WAV
  • EWK_MOVE_1.WAV
  • EWK_MOVE_2.WAV
  • EWK_MOVE_3.WAV
  • EWK_SELECT_1.WAV
  • EWK_SELECT_2.WAV
  • EWK_SELECT_3.WAV
  • EXIT_SCREEN.WAV
  • EXP_PLANET.WAV
  • GUI_ABILITY_RECHARGE_1.WAV
  • GUI_ABILITY_RECHARGE_2.WAV
  • GUI_ALERT_1.WAV
  • GUI_ASSAULT_SPEEDER_COMPLETE.WAV
  • GUI_AUDIO_TEST_1.WAV
  • GUI_A_WING_COMPLETE.WAV
  • GUI_BUTTON_PRESS_2.WAV
  • GUI_CANCEL_CLICK.WAV
  • GUI_CHAT_RECIEVE_1.WAV
  • GUI_CHAT_SEND_1.WAV
  • GUI_CHAT_SEND_2.WAV
  • GUI_CREDITS_1.WAV
  • GUI_DEATH_STAR_ACTIVATE_2.WAV
  • GUI_DEATH_STAR_SEQUENCE_1.WAV
  • GUI_DIAL_SWITCH_1.WAV
  • GUI_DRAG.WAV
  • GUI_DROID_HINT_1.WAV
  • GUI_DROP.WAV
  • GUI_ENEMY_FLEET_ALARM_1.WAV
  • GUI_FLEET.WAV
  • GUI_HUTT_PALACE_COMPLETE.WAV
  • GUI_HYPER_ACT.WAV
  • GUI_MO.WAV
  • GUI_MO_3.WAV
  • GUI_ORG.WAV
  • GUI_PLANET.WAV
  • GUI_PLANET_HIGHLIGHT_2.WAV
  • GUI_R2_URGENT_HINT_1.WAV
  • GUI_REPULSOR_COMPLETE.WAV
  • GUI_SCOUT_COMPLETE.WAV
  • GUI_SCROLL.WAV
  • GUI_SELECT_EMPIRE.WAV
  • GUI_SELECT_REBEL.WAV
  • GUI_SHIELDS_DOWN_1.WAV
  • GUI_SHIELDS_UP_1.WAV
  • GUI_SLIDER.WAV
  • GUI_TANK_COMPLETE.WAV
  • GUI_TELEM.WAV
  • GUI_TIE_COMPLETE.WAV
  • GUI_TOGGLE_2.WAV
  • GUI_TOGGLE_3.WAV
  • GUI_TOGGLE_4.WAV
  • GUI_TOGGLE_8.WAV
  • GUI_TOGGLE_12.WAV
  • GUI_TOGGLE_13.WAV
  • GUI_TOGGLE_14.WAV
  • GUI_TOGGLE_15.WAV
  • GUI_TOGGLE_16.WAV
  • GUI_TOGGLE_17.WAV
  • GUI_TOGGLE_18.WAV
  • GUI_TOGGLE_19.WAV
  • GUI_TRANSMISSION_1.WAV
  • GUI_UNIT.WAV
  • GUI_WEAPON_READY.WAV
  • GUI_X_WING_COMPLETE.WAV
  • GUI_Y_WING_COMPLETE.WAV
  • GUI_ZOOM.WAV
  • GUI_ZOOM2.WAV
  • JAW_ASSIST_1.WAV
  • JAW_ASSIST_2.WAV
  • JAW_ASSIST_3.WAV
  • JAW_ATTACK_1.WAV
  • JAW_ATTACK_2.WAV
  • JAW_ATTACK_3.WAV
  • JAW_GUARD_1.WAV
  • JAW_MOVE_1.WAV
  • JAW_MOVE_2.WAV
  • JAW_MOVE_3.WAV
  • JAW_SELECT_1.WAV
  • JAW_SELECT_2.WAV
  • JAW_SELECT_3.WAV
  • MOUSE_OVER_BLING2.WAV
  • MOUSE_OVER_CLICK1.WAV
  • PLACEMENT.WAV
  • PM_ACTIVATE_PLAYBACK.WAV
  • PM_PLANET_POPUP.WAV
  • PROBOT_LAUNCH.WAV
  • PROBOT_MOVE.WAV
  • PROBOT_SELECT.WAV
  • PROBOT_TELEM.WAV
  • SPT_ATTACK_1.WAV
  • SPT_ATTACK_2.WAV
  • SPT_ATTACK_3.WAV
  • SPT_ATTACK_4.WAV
  • SPT_ATTACK_5.WAV
  • SPT_GUARD_1.WAV
  • SPT_GUARD_2.WAV
  • SPT_MOVE_1.WAV
  • SPT_MOVE_2.WAV
  • SPT_MOVE_3.WAV
  • SPT_MOVE_4.WAV
  • SPT_MOVE_5.WAV
  • SPT_SELECT_1.WAV
  • SPT_SELECT_2.WAV
  • SPT_SELECT_3.WAV
  • SPT_SELECT_4.WAV
  • SPT_SELECT_5.WAV
  • TEST_TONE_LOOP_1.WAV
  • WIND_GUST_1_MONO.WAV
  • WIND_GUST_1_STEREO.WAV
  • WIND_GUST_2_MONO.WAV
  • WIND_GUST_2_STEREO.WAV
  • WIND_GUST_3_MONO.WAV
  • WIND_GUST_3_STEREO.WAV
  • WOO_ASSIST_1.WAV
  • WOO_ASSIST_2.WAV
  • WOO_ASSIST_3.WAV
  • WOO_ATTACK_1.WAV
  • WOO_ATTACK_2.WAV
  • WOO_ATTACK_3.WAV
  • WOO_GUARD_1.WAV
  • WOO_MOVE_1.WAV
  • WOO_MOVE_2.WAV
  • WOO_MOVE_3.WAV
  • WOO_SELECT_1.WAV
  • WOO_SELECT_2.WAV
  • WOO_SELECT_3.WAV
Previous Previous Sound | Next Sound Next

You must be logged in with an active forum account to post comments.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sounds
Click for a random sound!