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Weapons
Category PC / Computer
Game
Section
Sound Effects
Submitter Pingus!
Size 21.75 MB
Format ZIP (application/zip)
Hits 3,476
Comments 0

Icon Filler
Zip Contents[498]
  • Weapons/bcm_01_shot_01.wav
  • Weapons/bcm_04_impact_01_trimmed.wav
  • Weapons/BCM_Crescendo_Evil_04_ST.wav
  • Weapons/BCM_Crescendo_Evil_05_ST.wav
  • Weapons/bcm_crescendo_evil_st.wav
  • Weapons/bcm_crescendo_evil_st_02.wav
  • Weapons/BCM_Crescendo_Evil_ST_03.wav
  • Weapons/bcm_flesh_tear_01.wav
  • Weapons/bcm_impact_additional_bonealone_01.wav
  • Weapons/bcm_impact_additional_bonealone_02.wav
  • Weapons/bcm_impact_additional_bonealone_03.wav
  • Weapons/bcm_impact_additional_bonealone_04.wav
  • Weapons/bcm_impact_additional_bonecrunch_01.wav
  • Weapons/bcm_impact_additional_bonecrunch_02.wav
  • Weapons/bcm_impact_additional_bonecrunch_03.wav
  • Weapons/bcm_impact_additional_bonecrunch_04.wav
  • Weapons/bcm_impact_bone_organ_damage_01.wav
  • Weapons/bcm_impact_bone_organ_damage_02.wav
  • Weapons/bcm_impact_bone_organ_damage_03.wav
  • Weapons/bcm_impact_bone_organ_damage_04.wav
  • Weapons/bcm_impact_entry_v2_01.wav
  • Weapons/bcm_impact_entry_v2_02.wav
  • Weapons/bcm_impact_entry_v2_03.wav
  • Weapons/bcm_impact_entry_v2_04.wav
  • Weapons/bcm_impact_evil_03_st.wav
  • Weapons/bcm_impact_evil_04_st.wav
  • Weapons/bcm_impact_evil_morebone_st.wav
  • Weapons/bcm_impact_evil_short_01_st.wav
  • Weapons/bcm_impact_exit_v3_01.wav
  • Weapons/bcm_impact_exit_v3_02.wav
  • Weapons/bcm_impact_exit_v3_03.wav
  • Weapons/bcm_impact_exit_v3_04.wav
  • Weapons/BCM_Impact_Tank_Viewport.wav
  • Weapons/BCM_Impact_Truck_FuelTank_ST.wav
  • Weapons/BCM_Last_Breath_01_ST.wav
  • Weapons/BCM_Last_Breath_02_ST.wav
  • Weapons/bcm_outro_boom.wav
  • Weapons/bcm_shot_additional_withdelay.wav
  • Weapons/BCM_SlowDown_01_ST.wav
  • Weapons/BCM_Travel_Evil_ST.wav
  • Weapons/BCM_Travel_Evil_ST_02.wav
  • Weapons/BCM_Travel_Evil_ST_03.wav
  • Weapons/BCM_Travel_Evil_ST_04.wav
  • Weapons/BCM_travel_evil_st_05.wav
  • Weapons/bcm_whoosh_01.wav
  • Weapons/bcm_whoosh_02.wav
  • Weapons/bcm_whoosh_03.wav
  • Weapons/bcm_wind_loop_01.wav
  • Weapons/garand_ping_01_mn.wav
  • Weapons/garand_ping_01_st.wav
  • Weapons/hud_scope_zoom_out_01.wav
  • Weapons/hud_scope_zoom_out_02.wav
  • Weapons/hud_scope_zoom_out_03.wav
  • Weapons/hud_scope_zoom_out_04.wav
  • Weapons/hud_scope_zoom_out_05.wav
  • Weapons/hud_scope_zoom_out_06.wav
  • Weapons/hud_scope_zoom_out_07.wav
  • Weapons/hud_scope_zoom_out_08.wav
  • Weapons/hud_scope_zoom_out_09.wav
  • Weapons/hud_scope_zoom_out_10.wav
  • Weapons/prj_bullet_by_sniper_a_01.wav
  • Weapons/prj_bullet_by_sniper_a_02.wav
  • Weapons/prj_bullet_by_sniper_a_03.wav
  • Weapons/prj_bullet_by_sniper_a_04.wav
  • Weapons/prj_bullet_by_sniper_a_05.wav
  • Weapons/prj_bullet_by_tankshell_01.wav
  • Weapons/prj_bullet_casings_smg_01.wav
  • Weapons/prj_bullet_casings_smg_02.wav
  • Weapons/prj_bullet_casings_smg_03.wav
  • Weapons/prj_bullet_casings_smg_04.wav
  • Weapons/prj_bullet_casings_smg_05.wav
  • Weapons/prj_bullet_casings_smg_16.wav
  • Weapons/prj_bullet_hit_dirt_01a.wav
  • Weapons/prj_bullet_hit_dirt_01b.wav
  • Weapons/prj_bullet_hit_dirt_01c.wav
  • Weapons/prj_bullet_hit_dirt_01d.wav
  • Weapons/prj_bullet_hit_dirt_01e.wav
  • Weapons/prj_bullet_hit_dirt_01f.wav
  • Weapons/prj_bullet_hit_helmet_01.wav
  • Weapons/prj_bullet_hit_helmet_02.wav
  • Weapons/prj_bullet_hit_helmet_03.wav
  • Weapons/prj_bullet_hit_helmet_04.wav
  • Weapons/prj_bullet_hit_helmet_05.wav
  • Weapons/prj_bullet_hit_helmet_06.wav
  • Weapons/prj_bullet_hit_helmet_07.wav
  • Weapons/prj_bullet_impact_body_01.wav
  • Weapons/prj_bullet_impact_body_02.wav
  • Weapons/prj_bullet_impact_body_03.wav
  • Weapons/prj_bullet_impact_body_04.wav
  • Weapons/prj_bullet_impact_body_05.wav
  • Weapons/prj_bullet_impact_body_06.wav
  • Weapons/prj_bullet_impact_body_07.wav
  • Weapons/prj_bullet_impact_body_st_01.wav
  • Weapons/prj_bullet_impact_body_st_02.wav
  • Weapons/prj_bullet_impact_body_st_03.wav
  • Weapons/prj_bullet_impact_body_st_04.wav
  • Weapons/prj_bullet_impact_body_st_05.wav
  • Weapons/prj_bullet_impact_body_st_06.wav
  • Weapons/prj_bullet_impact_body_st_07.wav
  • Weapons/prj_bullet_impact_enemy_feedback_01.wav
  • Weapons/prj_bullet_impact_enemy_feedback_02.wav
  • Weapons/prj_bullet_impact_enemy_feedback_03.wav
  • Weapons/prj_bullet_impact_enemy_feedback_04.wav
  • Weapons/prj_bullet_impact_foliage_01.wav
  • Weapons/prj_bullet_impact_foliage_02.wav
  • Weapons/prj_bullet_impact_foliage_03.wav
  • Weapons/prj_bullet_impact_foliage_04.wav
  • Weapons/prj_bullet_impact_foliage_05.wav
  • Weapons/prj_bullet_impact_glass_01.wav
  • Weapons/prj_bullet_impact_glass_02.wav
  • Weapons/prj_bullet_impact_glass_03.wav
  • Weapons/prj_bullet_impact_glass_04.wav
  • Weapons/prj_bullet_impact_glass_05.wav
  • Weapons/prj_bullet_impact_metal_01.wav
  • Weapons/prj_bullet_impact_metal_02.wav
  • Weapons/prj_bullet_impact_metal_03.wav
  • Weapons/prj_bullet_impact_metal_04.wav
  • Weapons/prj_bullet_impact_metal_05.wav
  • Weapons/prj_bullet_impact_metal_06.wav
  • Weapons/prj_bullet_impact_metal_07.wav
  • Weapons/prj_bullet_impact_metal_08.wav
  • Weapons/prj_bullet_impact_mud_01.wav
  • Weapons/prj_bullet_impact_mud_02.wav
  • Weapons/prj_bullet_impact_mud_03.wav
  • Weapons/prj_bullet_impact_mud_04.wav
  • Weapons/prj_bullet_impact_mud_05.wav
  • Weapons/prj_bullet_impact_mud_06.wav
  • Weapons/prj_bullet_impact_mud_07.wav
  • Weapons/prj_bullet_impact_ratte_mg_01.wav
  • Weapons/prj_bullet_impact_ratte_mg_02.wav
  • Weapons/prj_bullet_impact_ratte_mg_03.wav
  • Weapons/prj_bullet_impact_ratte_mg_04.wav
  • Weapons/prj_bullet_impact_ratte_mg_05.wav
  • Weapons/prj_bullet_impact_sand_01.wav
  • Weapons/prj_bullet_impact_sand_02.wav
  • Weapons/prj_bullet_impact_sand_03.wav
  • Weapons/prj_bullet_impact_sand_04.wav
  • Weapons/prj_bullet_impact_sand_05.wav
  • Weapons/prj_bullet_impact_sand_06.wav
  • Weapons/prj_bullet_impact_sand_07.wav
  • Weapons/prj_bullet_impact_sand_08.wav
  • Weapons/prj_bullet_impact_stone_01.wav
  • Weapons/prj_bullet_impact_stone_02.wav
  • Weapons/prj_bullet_impact_stone_03.wav
  • Weapons/prj_bullet_impact_stone_04.wav
  • Weapons/prj_bullet_impact_stone_05.wav
  • Weapons/prj_bullet_impact_stone_06.wav
  • Weapons/prj_bullet_impact_tyre_hiss_01.wav
  • Weapons/prj_bullet_impact_tyre_hiss_02.wav
  • Weapons/prj_bullet_impact_tyre_hiss_03.wav
  • Weapons/prj_bullet_impact_tyre_hiss_04.wav
  • Weapons/prj_bullet_impact_tyre_hiss_05.wav
  • Weapons/prj_bullet_impact_water_01.wav
  • Weapons/prj_bullet_impact_water_02.wav
  • Weapons/prj_bullet_impact_water_03.wav
  • Weapons/prj_bullet_impact_water_04.wav
  • Weapons/prj_bullet_impact_water_v2_01.wav
  • Weapons/prj_bullet_impact_water_v2_02.wav
  • Weapons/prj_bullet_impact_water_v2_03.wav
  • Weapons/prj_bullet_impact_water_v2_04.wav
  • Weapons/prj_bullet_impact_wood_01.wav
  • Weapons/prj_bullet_impact_wood_02.wav
  • Weapons/prj_bullet_impact_wood_03.wav
  • Weapons/prj_bullet_impact_wood_04.wav
  • Weapons/prj_bullet_impact_wood_05.wav
  • Weapons/prj_bullet_impact_wood_06.wav
  • Weapons/prj_bullet_impact_wood_07.wav
  • Weapons/prj_bullet_impact_wood_08.wav
  • Weapons/prj_bullet_penetrate_foliage_01.wav
  • Weapons/prj_bullet_penetrate_foliage_02.wav
  • Weapons/prj_bullet_penetrate_foliage_03.wav
  • Weapons/prj_bullet_penetrate_foliage_04.wav
  • Weapons/prj_bullet_penetrate_metal_01.wav
  • Weapons/prj_bullet_penetrate_metal_02.wav
  • Weapons/prj_bullet_penetrate_metal_03.wav
  • Weapons/prj_bullet_penetrate_metal_04.wav
  • Weapons/prj_bullet_penetrate_stone_01.wav
  • Weapons/prj_bullet_penetrate_stone_02.wav
  • Weapons/prj_bullet_penetrate_stone_03.wav
  • Weapons/prj_bullet_penetrate_stone_04.wav
  • Weapons/prj_bullet_penetrate_wood_01.wav
  • Weapons/prj_bullet_penetrate_wood_02.wav
  • Weapons/prj_bullet_penetrate_wood_03.wav
  • Weapons/prj_bullet_penetrate_wood_04.wav
  • Weapons/prj_bullet_ricochet_a_01.wav
  • Weapons/prj_bullet_ricochet_a_02.wav
  • Weapons/prj_bullet_ricochet_a_03.wav
  • Weapons/prj_bullet_ricochet_a_04.wav
  • Weapons/prj_bullet_ricochet_a_05.wav
  • Weapons/prj_bullet_ricochet_a_06.wav
  • Weapons/prj_bullet_ricochet_a_07.wav
  • Weapons/prj_bullet_ricochet_a_08.wav
  • Weapons/prj_bullet_ricochet_a_09.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_01.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_02.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_03.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_04.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_05.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_06.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_07.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_08.wav
  • Weapons/prj_bullet_sniper_ricochet_debris_09.wav
  • Weapons/ps4_controller_generic_mg_trigger_01.wav
  • Weapons/ps4_controller_generic_mg_trigger_02.wav
  • Weapons/ps4_controller_generic_mg_trigger_03.wav
  • Weapons/ps4_controller_generic_pistol_trigger_01.wav
  • Weapons/ps4_controller_generic_pistol_trigger_02.wav
  • Weapons/ps4_controller_generic_pistol_trigger_03.wav
  • Weapons/ps4_controller_generic_rifle_trigger_01.wav
  • Weapons/ps4_controller_generic_rifle_trigger_02.wav
  • Weapons/ps4_controller_generic_rifle_trigger_03.wav
  • Weapons/ps4_controller_generic_rifle_trigger_04.wav
  • Weapons/sniper_rifle_dlc4_fire_01.wav
  • Weapons/tokarev_fire_01_mn.wav
  • Weapons/tokarev_fire_01_st.wav
  • Weapons/tokarev_fire_02_mn.wav
  • Weapons/tokarev_fire_02_st.wav
  • Weapons/tokarev_fire_03_mn.wav
  • Weapons/tokarev_fire_03_st.wav
  • Weapons/wpn_88mm_shell_casing_drop_01.wav
  • Weapons/wpn_88mm_shell_casing_drop_02.wav
  • Weapons/wpn_88mm_shell_casing_drop_03.wav
  • Weapons/wpn_88mm_shell_casing_drop_04.wav
  • Weapons/wpn_88mm_shell_casing_drop_05.wav
  • Weapons/wpn_88mm_shell_casing_drop_06.wav
  • Weapons/wpn_88mm_shell_casing_drop_07.wav
  • Weapons/wpn_88mm_shell_casing_eject_01.wav
  • Weapons/wpn_88mm_shell_casing_eject_02.wav
  • Weapons/wpn_88mm_shell_casing_eject_03.wav
  • Weapons/wpn_enfield_fire_01.wav
  • Weapons/wpn_enfield_fire_01_mn.wav
  • Weapons/wpn_f1_grenade_explode_01.wav
  • Weapons/wpn_f1_grenade_explode_02.wav
  • Weapons/wpn_f1_grenade_explode_03.wav
  • Weapons/wpn_f1_grenade_explode_04.wav
  • Weapons/wpn_flakvierling_magazine_drop_01.wav
  • Weapons/wpn_flakvierling_magazine_drop_02.wav
  • Weapons/wpn_flakvierling_magazine_drop_03.wav
  • Weapons/wpn_flakvierling_magazine_eject_01.wav
  • Weapons/wpn_flakvierling_magazine_eject_02.wav
  • Weapons/wpn_flakvierling_magazine_eject_03.wav
  • Weapons/wpn_flakvierling_magazine_load_01.wav
  • Weapons/wpn_flakvierling_magazine_load_02.wav
  • Weapons/wpn_flakvierling_magazine_load_03.wav
  • Weapons/wpn_flakvierling_magazine_lock_01.wav
  • Weapons/wpn_flakvierling_magazine_lock_02.wav
  • Weapons/wpn_flakvierling_magazine_lock_03.wav
  • Weapons/wpn_flakvierling_magazine_pickup_01.wav
  • Weapons/wpn_flakvierling_magazine_pickup_02.wav
  • Weapons/wpn_flakvierling_magazine_pickup_03.wav
  • Weapons/wpn_grenade_bounce_metal_01.wav
  • Weapons/wpn_grenade_bounce_metal_02.wav
  • Weapons/wpn_grenade_bounce_metal_03.wav
  • Weapons/wpn_grenade_bounce_metal_04.wav
  • Weapons/wpn_grenade_bounce_metal_05.wav
  • Weapons/wpn_grenade_bounce_metal_06.wav
  • Weapons/wpn_grenade_bounce_sand_02.wav
  • Weapons/wpn_grenade_bounce_sand_03.wav
  • Weapons/wpn_grenade_bounce_sand_04.wav
  • Weapons/wpn_grenade_bounce_sand_05.wav
  • Weapons/wpn_grenade_bounce_sand_06.wav
  • Weapons/wpn_grenade_bounce_sand_07.wav
  • Weapons/wpn_grenade_bounce_wood_02.wav
  • Weapons/wpn_grenade_bounce_wood_03.wav
  • Weapons/wpn_grenade_bounce_wood_04.wav
  • Weapons/wpn_grenade_cord_pull_01.wav
  • Weapons/wpn_grenade_cord_pull_02.wav
  • Weapons/wpn_grenade_cord_pull_03.wav
  • Weapons/wpn_grenade_cord_pull_04.wav
  • Weapons/wpn_grenade_cord_pull_05.wav
  • Weapons/wpn_grenade_cord_pull_06.wav
  • Weapons/WPN_Grenade_time.wav
  • Weapons/wpn_hand_grenade_bounce_01_v3.wav
  • Weapons/wpn_hand_grenade_bounce_02_v3.wav
  • Weapons/wpn_hand_grenade_bounce_03_v3.wav
  • Weapons/wpn_landmine_explosion_01.wav
  • Weapons/wpn_lee_enfield_fire.wav
  • Weapons/wpn_m24_fuse_01.wav
  • Weapons/wpn_m24_fuse_loop_part_a.wav
  • Weapons/wpn_m24_fuse_loop_part_b.wav
  • Weapons/wpn_m24_pin_pull_out_01.wav
  • Weapons/wpn_m24_pin_pull_out_02.wav
  • Weapons/wpn_m24_pin_pull_out_03.wav
  • Weapons/wpn_mg_distant_loop_test.wav
  • Weapons/wpn_mg_mp40_clip_in_01.wav
  • Weapons/wpn_mg_mp40_clip_in_02.wav
  • Weapons/wpn_mg_mp40_clip_out_01.wav
  • Weapons/wpn_mg_mp40_clip_out_02.wav
  • Weapons/wpn_mg_mp40_cock_01.wav
  • Weapons/wpn_mg_mp40_cock_02.wav
  • Weapons/wpn_mg_mp40_fire_loop_01.wav
  • Weapons/wpn_mg_stow_01.wav
  • Weapons/wpn_mg_stow_02.wav
  • Weapons/wpn_mg_stow_03.wav
  • Weapons/wpn_mg_thompson_dryfire_01.wav
  • Weapons/wpn_mg_thompson_fire_loop_mn_01.wav
  • Weapons/wpn_mg_thompson_reload_clip_in_01.wav
  • Weapons/wpn_mg_thompson_reload_clip_out_01.wav
  • Weapons/wpn_mg_thompson_reload_cock_01.wav
  • Weapons/wpn_mg_unstow_01.wav
  • Weapons/wpn_mg_unstow_02.wav
  • Weapons/wpn_mg_unstow_03.wav
  • Weapons/wpn_mosin_nagant_fire_distant_01.wav
  • Weapons/wpn_mosin_nagant_fire_distant_02.wav
  • Weapons/wpn_mosin_nagant_fire_distant_03.wav
  • Weapons/wpn_moson_nagant_rechamber_mono_01.wav
  • Weapons/wpn_moson_nagant_rechamber_stereo_01.wav
  • Weapons/wpn_moson_nagant_rechamber_stereo_02.wav
  • Weapons/wpn_moson_nagant_rechamber_stereo_03.wav
  • Weapons/wpn_mp40_loopend_mn_01.wav
  • Weapons/wpn_mp40_loopend_st_01.wav
  • Weapons/wpn_mp40_loop_mn_distant_01.wav
  • Weapons/wpn_mp40_tail_mn_distant_01.wav
  • Weapons/wpn_mp_focus_01.wav
  • Weapons/wpn_nebelwerfer_reload_pickup_01.wav
  • Weapons/wpn_nebelwerfer_reload_pickup_02.wav
  • Weapons/wpn_nebelwerfer_reload_pickup_03.wav
  • Weapons/wpn_nebelwerfer_reload_pickup_04.wav
  • Weapons/wpn_nebelwerfer_reload_pickup_05.wav
  • Weapons/wpn_nebelwerfer_reload_pickup_06.wav
  • Weapons/wpn_nebelwerfer_reload_tube_01.wav
  • Weapons/wpn_nebelwerfer_reload_tube_02.wav
  • Weapons/wpn_nebelwerfer_reload_tube_03.wav
  • Weapons/wpn_nebelwerfer_reload_tube_04.wav
  • Weapons/wpn_nebelwerfer_reload_tube_05.wav
  • Weapons/wpn_nebelwerfer_reload_tube_06.wav
  • Weapons/wpn_nebelwerfer_reload_tube_07.wav
  • Weapons/wpn_nebelwerfer_reload_tube_08.wav
  • Weapons/wpn_npc_mp40_fire_end_02.wav
  • Weapons/wpn_npc_mp40_fire_end_03.wav
  • Weapons/wpn_npc_mp40_fire_end_distant_01.wav
  • Weapons/wpn_npc_mp40_fire_end_distant_02.wav
  • Weapons/wpn_npc_mp40_fire_end_distant_03.wav
  • Weapons/wpn_npc_mp40_fire_loop_01.wav
  • Weapons/wpn_npc_mp40_fire_loop_02.wav
  • Weapons/wpn_npc_mp40_fire_loop_03.wav
  • Weapons/wpn_npc_mp40_fire_loop_distant_01.wav
  • Weapons/wpn_npc_mp40_fire_loop_distant_02.wav
  • Weapons/wpn_npc_mp40_fire_loop_distant_03.wav
  • Weapons/wpn_panzerschrek_stow_01.wav
  • Weapons/wpn_panzerschrek_stow_02.wav
  • Weapons/wpn_panzerschrek_stow_03.wav
  • Weapons/wpn_panzerschrek_unstow_01.wav
  • Weapons/wpn_panzerschrek_unstow_02.wav
  • Weapons/wpn_panzerschrek_unstow_03.wav
  • Weapons/wpn_pistol_distant_fire_mn_01.wav
  • Weapons/wpn_pistol_distant_fire_mn_02.wav
  • Weapons/wpn_pistol_distant_fire_mn_03.wav
  • Weapons/wpn_pistol_draw_01.wav
  • Weapons/wpn_pistol_draw_02.wav
  • Weapons/wpn_pistol_draw_03.wav
  • Weapons/wpn_pistol_luger_clip_in_01.wav
  • Weapons/wpn_pistol_luger_clip_in_02.wav
  • Weapons/wpn_pistol_luger_clip_out_01.wav
  • Weapons/wpn_pistol_luger_clip_out_02.wav
  • Weapons/wpn_pistol_luger_cock_01.wav
  • Weapons/wpn_pistol_luger_cock_02.wav
  • Weapons/wpn_pistol_luger_fire_01.wav
  • Weapons/wpn_pistol_luger_fire_02.wav
  • Weapons/wpn_pistol_luger_fire_03.wav
  • Weapons/wpn_pistol_luger_fire_04.wav
  • Weapons/wpn_pistol_stow_01.wav
  • Weapons/wpn_pistol_stow_02.wav
  • Weapons/wpn_pistol_stow_03.wav
  • Weapons/wpn_pistol_unstow_01.wav
  • Weapons/wpn_pistol_unstow_02.wav
  • Weapons/wpn_pistol_unstow_03.wav
  • Weapons/wpn_ppsh_loop_distant.wav
  • Weapons/wpn_ppsh_loop_mono_jack_v1.wav
  • Weapons/wpn_ppsh_single_01_distant.wav
  • Weapons/wpn_ppsh_single_02_distant.wav
  • Weapons/wpn_ppsh_single_02_mono_jack_v1.wav
  • Weapons/wpn_ppsh_single_03_distant.wav
  • Weapons/wpn_ppsh_single_03_mono_jack_v1.wav
  • Weapons/wpn_ppsh_single_mono_jack_v1.wav
  • Weapons/wpn_ppsh_tail_01_distant.wav
  • Weapons/wpn_ppsh_tail_01_mono_jack_v1.wav
  • Weapons/wpn_ppsh_tail_01_st_jack_v1.wav
  • Weapons/wpn_ppsh_tail_02_distant.wav
  • Weapons/wpn_ppsh_tail_02_mono_jack_v1.wav
  • Weapons/wpn_ppsh_tail_02_st_jack_v1.wav
  • Weapons/wpn_ppsh_tail_03_distant.wav
  • Weapons/wpn_ppsh_tail_03_mono_jack_v1.wav
  • Weapons/wpn_ppsh_tail_03_st_jack_v1.wav
  • Weapons/wpn_ppsh_tail_04_distant.wav
  • Weapons/wpn_ppsh_tail_04_mono_jack_v1.wav
  • Weapons/wpn_ppsh_tail_04_st_jack_v1.wav
  • Weapons/wpn_ratte_cannon_01.wav
  • Weapons/wpn_ratte_cannon_shell_explosion_01.wav
  • Weapons/wpn_ratte_mg_a_left.wav
  • Weapons/wpn_ratte_mg_a_right.wav
  • Weapons/wpn_ratte_mg_b_left.wav
  • Weapons/wpn_ratte_mg_b_right.wav
  • Weapons/wpn_ratte_mg_crack_01.wav
  • Weapons/wpn_ratte_mg_crack_02.wav
  • Weapons/wpn_ratte_mg_crack_03.wav
  • Weapons/wpn_ratte_mg_crack_04.wav
  • Weapons/wpn_ratte_mg_crack_05.wav
  • Weapons/wpn_ratte_mg_crack_06.wav
  • Weapons/wpn_reload_panzerfaust_insert_01.wav
  • Weapons/wpn_reload_panzerfaust_smack_01.wav
  • Weapons/wpn_reload_panzerschreck_01.wav
  • Weapons/wpn_reload_panzerschreck_02.wav
  • Weapons/wpn_reload_panzerschreck_03.wav
  • Weapons/wpn_reload_ppsh_clip_in_01.wav
  • Weapons/wpn_rifle_carcano_fire_01.wav
  • Weapons/wpn_rifle_carcano_fire_02.wav
  • Weapons/wpn_rifle_carcano_fire_03.wav
  • Weapons/wpn_rifle_carcano_rechamber_01.wav
  • Weapons/wpn_rifle_carcano_rechamber_02.wav
  • Weapons/wpn_rifle_carcano_reload_bolt_close_01.wav
  • Weapons/wpn_rifle_carcano_reload_bolt_close_02.wav
  • Weapons/wpn_rifle_carcano_reload_bolt_open_01.wav
  • Weapons/wpn_rifle_carcano_reload_bolt_open_02.wav
  • Weapons/wpn_rifle_carcano_reload_bullet_in_01.wav
  • Weapons/wpn_rifle_carcano_reload_bullet_in_02.wav
  • Weapons/wpn_rifle_carcano_reload_bullet_in_03.wav
  • Weapons/wpn_rifle_carcano_reload_bullet_in_04.wav
  • Weapons/wpn_rifle_carcano_reload_bullet_in_05.wav
  • Weapons/wpn_rifle_gewehr43_fire_st_01.wav
  • Weapons/wpn_rifle_gewehr43_fire_st_02.wav
  • Weapons/wpn_rifle_gewehr43_fire_st_03.wav
  • Weapons/wpn_rifle_gewehr43_fire_st_04.wav
  • Weapons/wpn_rifle_gewehr43_fire_st_05.wav
  • Weapons/wpn_rifle_gewehr43_fire_st_06.wav
  • Weapons/wpn_rifle_gewehr43_reload_clip_in.wav
  • Weapons/wpn_rifle_gewehr43_reload_clip_out.wav
  • Weapons/wpn_rifle_gewehr43_reload_rechamber.wav
  • Weapons/wpn_rifle_lee_enfield_bolt_close_01.wav
  • Weapons/wpn_rifle_lee_enfield_bolt_close_02.wav
  • Weapons/wpn_rifle_lee_enfield_bolt_open_01.wav
  • Weapons/wpn_rifle_lee_enfield_bolt_open_02.wav
  • Weapons/wpn_rifle_lee_enfield_clip_in_01.wav
  • Weapons/wpn_rifle_lee_enfield_clip_in_02.wav
  • Weapons/wpn_rifle_lee_enfield_rechamber_01.wav
  • Weapons/wpn_rifle_lee_enfield_rechamber_02.wav
  • Weapons/wpn_rifle_stow_01.wav
  • Weapons/wpn_rifle_stow_02.wav
  • Weapons/wpn_rifle_stow_03.wav
  • Weapons/wpn_rifle_unstow_01.wav
  • Weapons/wpn_rifle_unstow_02.wav
  • Weapons/wpn_rifle_unstow_03.wav
  • Weapons/wpn_s-mine_triggered_explosion_01.wav
  • Weapons/wpn_s-mine_triggered_explosion_02.wav
  • Weapons/wpn_s-mine_triggered_explosion_03.wav
  • Weapons/wpn_smg_m3greasegun_fire_loop_st_01.wav
  • Weapons/wpn_smg_m3greasegun_fire_loop_st_02.wav
  • Weapons/wpn_smg_m3greasegun_fire_tail_st_01.wav
  • Weapons/wpn_sniper_bass_sweetener_01.wav
  • Weapons/wpn_sniper_bass_sweetener_02.wav
  • Weapons/wpn_sniper_bass_sweetener_03.wav
  • Weapons/wpn_sniper_bass_sweetener_04.wav
  • Weapons/wpn_springfield_fire_01.wav
  • Weapons/wpn_springfield_fire_01_tp.wav
  • Weapons/wpn_springfield_fire_02.wav
  • Weapons/wpn_sten_fire_loop.wav
  • Weapons/wpn_sten_fire_stop_01.wav
  • Weapons/wpn_sten_fire_stop_02.wav
  • Weapons/wpn_sten_fire_stop_03.wav
  • Weapons/wpn_sten_fire_stop_04.wav
  • Weapons/wpn_sten_fire_stop_05.wav
  • Weapons/wpn_sten_reload_clip_in_01.wav
  • Weapons/wpn_sten_reload_clip_in_02.wav
  • Weapons/wpn_sten_reload_clip_in_03.wav
  • Weapons/wpn_sten_reload_clip_out_01.wav
  • Weapons/wpn_sten_reload_clip_out_02.wav
  • Weapons/wpn_sten_reload_cock_01.wav
  • Weapons/wpn_sten_reload_cock_02.wav
  • Weapons/wpn_sten_reload_cock_03.wav
  • Weapons/wpn_stick_grenade_bounce_01.wav
  • Weapons/wpn_stick_grenade_bounce_02.wav
  • Weapons/wpn_stick_grenade_bounce_03.wav
  • Weapons/wpn_thompson_fire_loop_01_tp.wav
  • Weapons/wpn_tnt_explode_01.wav
  • Weapons/wpn_tnt_explode_02.wav
  • Weapons/wpn_trip_mine_explode_01.wav
  • Weapons/wpn_trip_mine_explode_02.wav
  • Weapons/wpn_trip_mine_triggered_explosion_01.wav
  • Weapons/wpn_trip_mine_triggered_explosion_02.wav
  • Weapons/wpn_trip_mine_triggered_explosion_03.wav
  • Weapons/wpn_turretmg_mn_loop_distant_01.wav
  • Weapons/wpn_turretmg_st_loop_01.wav
  • Weapons/wpn_turretmg_st_loop_tail_01.wav
  • Weapons/wpn_welrod_chamber_eject_01.wav
  • Weapons/wpn_welrod_chamber_eject_02.wav
  • Weapons/wpn_welrod_chamber_eject_03.wav
  • Weapons/wpn_welrod_clip_out_01.wav
  • Weapons/wpn_welrod_clip_out_02.wav
  • Weapons/wpn_welrod_clip_out_03.wav
  • Weapons/wpn_welrod_fire_se3_01.wav
  • Weapons/wpn_welrod_fire_se3_02.wav
  • Weapons/wpn_welrod_fire_se3_03.wav
  • Weapons/wpn_welrod_fire_se3_04.wav
  • Weapons/wpn_welrod_fire_se3_05.wav
  • Weapons/wpn_welrod_reload_01.wav
  • Weapons/wpn_welrod_reload_clip_in_01.wav
  • Weapons/wpn_welrod_reload_clip_out_01.wav
  • Weapons/wpn_welrod_reload_rechamber_02.wav
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